List of notable NES ports and remakes

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NES games sometimes suffered from slowdown and sprite flickering.

Crystalis GBC: Adds some extras like one dungeon. Horrible port though (sound, graphics, narrow field of vision).
Dragon Quest I
Dragon Quest II
SNES: Compilation. Includes US NES enhancements (trivia: the late Satoru Iwata developed the enhanced US port for DQ1, uncredited). Updated graphics and game balance. Japan-only.
GBC: Compilation. Improved graphics from NES version, SNES version's game balance and events. Released in English (Enix translation).
Mobile: Released separately. Japan-only. Based on GBC version with the improved sprites from SFC DQ6/DQ3R. No battle animations.
Android/iOS: Released separately. Japanese and English (Alfa Plus translation). Based on mobile version.
Wii: Japan-only Virtual Console compilation on a Wii disc including all Japanese SNES and NES versions of DQ1, DQ2 and DQ3, unmodified.
Dragon Quest III SNES: Full remake. Updated graphics and game balance. Includes US NES enhancements. Japan-only.
GBC: Improved graphics from NES version, SNES version's game balance and events. GBC-exclusive additions (extra dungeon, medal quest, events). Released in English (Enix translation).
Mobile: Japan-only. Based on SNES version and mobile engine for DQ1/DQ2. No GBC-extras, and DQ3R's battle animations were removed.
Android/iOS: Japanese and English (Alfa Plus translation). Based on mobile version (meaning removed battle animations, etc).
Wii: Japan-only Virtual Console compilation on a Wii disc including all Japanese SNES and NES versions of DQ1, DQ2 and DQ3, unmodified.
Dragon Quest IV PS1: Updated graphics (Japan only)
NDS: Port of PS1 version, optimized for dual screen. Updated graphics, expanded story, new scenario & playable character. Party Chat added (JP version only, can be modded back though in English with iOS files). New Multi-5 localization (Alfa Plus).
iOS/Android: Direct port of DS version. English-only localization. Party chat translated.
DuckTales Remade in high-definition as DuckTales Remastered for PlayStation 3, Xbox 360, Wii U, and PC. Features a difficulty option, expanded storyline, voice-actors from the TV series reprising their roles (deceased actors were recasted with different voice-actors), art gallery, and the other unlockables. A patch was released to streamline the gameplay in response to complains of the cutscenes interfering with game.
Final Fantasy 1 + 2

✓ (R) ✓ (R)

MSX: Updated graphics (FF1 only)

PS1: Updated graphics, easy mode

GBA, PSP: Original difficulty level removed, bonus dungeons

Final Fantasy 3 Full 3D remake.
Fire Emblem: Shadow Dragon and the Blade of Light ✓ (R) SNES: Remake as the first chapter of Fire Emblem: Mystery of the Emblem with upgraded graphics and improved balance. The remake continues the storyline thus acting as a sequel.
NDS: The SNES remake was divided to two releases - Fire Emblem: Shadow Dragon with a new graphical makeover, some balance improvements and DS-exclusive content hidden behind stupid requirements. Second release was the Japan-only Fire Emblem: New Mystery of the Emblem for the DS, covering the rest of the storyline as well as including the BS Fire Emblem maps as bonus content via Wi-Fi (fear not, it's already on-disc, and its DLC servers were preserved). This second release introduced character customization and was fan-translated.
Kirby's Adventure ✓ (R)

GBA: Full remake with updated graphics and sound. Includes new features and, seemingly, different physics.

3DS: Slowdown and flickering fixed, 3D feature added

The Legend of Zelda ✓ (E) SNES: Renamed BS Legend of Zelda, downloaded via BS Satellaview, Updated graphics, smaller overworld map, timer (Japan only)

GC & GBA: Grammar improved

Mega Man 1
Mega Man 2
Mega Man 3
Mega Man 4
Mega Man 5
Mega Man 6
✓ (R) Megaman Willy Wars (GEN) - Megaman 1-3
Compilation - Port - JP/PAL-only (NA Sega Channel version lost forever)

Compilation of first three Megaman games plus a new gauntlet of levels called "Willy Wars", with a nice 16-bit graphical overhaul. English version is PAL-only so make sure to change the emulator's region to NTSC to avoid slowdown.
Very close to NES releases (have difficulty options).
Has manual saving system (three SRAM slots) and passwords.

Complete Works (PS1) - Megaman 1-6

Individual releases. Initially Japan-only. Available on PSN.
Optional Navi Mode added (helper hints in-game).
Museum and Database options.
Vibration, and PS1-exclusive PocketStation support.
Automatic Saving.
Helmetless Megaman Mode.
Boss Rush mode.

Arranged music in addition to original music (the earlier games have less arranged tracks)
No slowdown.
PSN versions have input lag.

Anniversary Collection (GC/PS2/XB) - Megaman 1-8
Compilation - Emulated - NA-only

Includes Megaman 7 (with removed ending), Megaman 8 (PS1 version, no Saturn enhancements), and both Megaman Arcade games (no PS2 enhancements).
Poorly translated Navi Mode.

PS2/XB versions include arranged music, GC does not
GC version has inverted A/B buttons (fan-patches fix this)
PS2 version has input lag.
Each version has a different exclusive behind-the-scenes extra.
No slowdown.

Megaman Legacy Collection (PS4/XBO/PC/3DS) - Megaman 1-6
Compilation - Recompiled - NA/PAL

Same bonuses as Complete Works (Museum, Database, Navi Mode, arranged music) completely translated.
Suffers from slowdown.
ROM images were found inside, but they're used for getting graphical/level data.

Megaman Powered-Up (PSP) - Megaman 1
Another similar remake was made for Megaman X1.

Full remake for Megaman 1 in 2.5D with chibi SD artstyle (and optionally the original style) and new music, as well as the ability to play as more characters.
Two new Robot Master levels.
Unlockable features and moves from later games in the series.
Only MM-rerelease where the field of vision was increased to widescreen.
Limited yet still fun level construction mode.

Metroid ✓ (R) GC: unlockable in Metroid Prime if GBA with Metroid: Zero Mission is connected to the system

GBA: Remade as Metroid: Zero Mission, updated graphics & sound, cutscenes, expanded story and world

Ninja Gaiden

PCE: Updated graphics (but poor use of scrolling), new music; Japan only

SNES: Increased palettes, updated music based on OST

Ninja Gaiden II: The Dark Sword of Chaos

SNES: Increased palettes, updated music based on OST

Ninja Gaiden III: The Ancient Ship of Doom

SNES: Increased palettes, removal of parallax scrolling and other effects, updated music based on OST, difficulty based on Japanese version

River City Ransom

(Downtown Nekketsu Monogatari)

PCE: Improved graphics/music; Japan only

GBA: Improved graphics/music; save; extra features, BARF!

Shin Megami Tensei Enhanced graphics
Super Mario Bros./The Lost Levels

SNES: Improved graphics/music, saving, inaccurate physics

GBC: Saving, Vs. multiplayer, a large suite of bonus features, smaller screen size

Super Mario Bros. 2

Improved graphics/music, saving

GBA Only: Decreased difficulty, extra gameplay mode, smaller screen size

Super Mario Bros. 3

Improved graphics/music, saving

GBA Only: e-Reader support, replays, smaller screen size

Zelda II: The Adventure of Link ✓ (E) Potentially seizure-inducing effects replaced