Difference between revisions of "List of notable NES ports and remakes"

From Emulation General Wiki
Jump to navigation Jump to search
(Updated list with more details and added a few more ports for the listed games)
(Made redirection more accurate)
(Tag: Redirect target changed)
 
(32 intermediate revisions by 19 users not shown)
Line 1: Line 1:
NES games sometimes suffered from slowdown and sprite flickering.
+
#REDIRECT [[List of notable ports#NES]]
{| class="wikitable"
 
! scope="col" style="text-align: center;"|Name
 
! scope="col" style="text-align: center;"|PCE
 
! scope="col" style="text-align: center;"|SNES
 
! scope="col" style="text-align: center;"|PS1
 
! scope="col" style="text-align: center;"|GC
 
! scope="col" style="text-align: center;"|PS2
 
! scope="col" style="text-align: center;"|GBC
 
! scope="col" style="text-align: center;"|GBA
 
! scope="col" style="text-align: center;"|NDS
 
! scope="col" style="text-align: center;"|PSP
 
! scope="col" style="text-align: center;"|Notes
 
|-
 
| style="text-align: center;"|Mega Man
 
| style="text-align: center;"|
 
| style="text-align: center;"|
 
| style="text-align: center;"|✓
 
| style="text-align: center;"|✓
 
| style="text-align: center;"|✓
 
| style="text-align: center;"|
 
| style="text-align: center;"|
 
| style="text-align: center;"|
 
| style="text-align: center;"|✓ (R)
 
| style="text-align: center;"|
 
PS1: Slowdown fixed, original and (some) arranged music, many extra options; Japan only
 
 
 
GC: Slowdown fixed, some extra options, bad controls, messed-up sound effects in first-run copies
 
 
 
PS2: Slowdown fixed, original and (some) arranged music, some extra options, input lag
 
 
 
PSP: Full 3D remake
 
|-
 
| style="text-align: center;"|Mega Man 2-3
 
| style="text-align: center;"|
 
| style="text-align: center;"|
 
| style="text-align: center;"|✓
 
| style="text-align: center;"|✓
 
| style="text-align: center;"|✓
 
| style="text-align: center;"|
 
| style="text-align: center;"|
 
| style="text-align: center;"|
 
| style="text-align: center;"|
 
| style="text-align: center;"|
 
PS1: Slowdown fixed, original and (some) arranged music, many extra options; Japan only
 
 
 
GC: Slowdown fixed, some extra options, bad controls
 
 
 
PS2: Slowdown fixed, original and (some) arranged music, some extra options, input lag
 
|-
 
| style="text-align: center;"|Mega Man 4-5
 
| style="text-align: center;"|
 
| style="text-align: center;"|
 
| style="text-align: center;"|✓
 
| style="text-align: center;"|✓
 
| style="text-align: center;"|✓
 
| style="text-align: center;"|
 
| style="text-align: center;"|
 
| style="text-align: center;"|
 
| style="text-align: center;"|
 
| style="text-align: center;"|
 
PS1: Slowdown fixed, original and arranged music, many extra options; Japan only
 
 
 
GC: Slowdown fixed, some extra options, bad controls
 
 
 
PS2: Slowdown fixed, original and arranged music, some extra options, input lag
 
|-
 
| style="text-align: center;"|Mega Man 6
 
| style="text-align: center;"|
 
| style="text-align: center;"|
 
| style="text-align: center;"|✓
 
| style="text-align: center;"|✓
 
| style="text-align: center;"|✓
 
| style="text-align: center;"|
 
| style="text-align: center;"|
 
| style="text-align: center;"|
 
| style="text-align: center;"|
 
| style="text-align: center;"|
 
PS1: Slowdown fixed, original and arranged music, extra options; Japan only
 
 
 
GC: Slowdown fixed, extra options, bad controls
 
 
 
PS2: Slowdown fixed, original and (improperly implemented) arranged music, extra options, input lag
 
|-
 
| style="text-align: center;"|Super Mario Bros./The Lost Levels
 
| style="text-align: center;"|
 
| style="text-align: center;"|✓
 
| style="text-align: center;"|
 
| style="text-align: center;"|
 
| style="text-align: center;"|
 
| style="text-align: center;"|✓
 
| style="text-align: center;"|
 
| style="text-align: center;"|
 
| style="text-align: center;"|
 
| style="text-align: center;"|
 
SNES: Improved graphics/music, saving, inaccurate physics
 
 
 
GBC: Saving, Vs. multiplayer, a large suite of bonus features, smaller screen size
 
|-
 
| style="text-align: center;"|Super Mario Bros. 2
 
| style="text-align: center;"|
 
| style="text-align: center;"|✓
 
| style="text-align: center;"|
 
| style="text-align: center;"|
 
| style="text-align: center;"|
 
| style="text-align: center;"|
 
| style="text-align: center;"|✓
 
| style="text-align: center;"|
 
| style="text-align: center;"|
 
| style="text-align: center;"|
 
Improved graphics/music, saving
 
 
 
GBA Only: Decreased difficulty, extra gameplay mode, smaller screen size
 
|-
 
| style="text-align: center;"|Super Mario Bros. 3
 
| style="text-align: center;"|
 
| style="text-align: center;"|✓
 
| style="text-align: center;"|
 
| style="text-align: center;"|
 
| style="text-align: center;"|
 
| style="text-align: center;"|
 
| style="text-align: center;"|✓
 
| style="text-align: center;"|
 
| style="text-align: center;"|
 
| style="text-align: center;"|
 
Improved graphics/music, saving
 
 
 
GBA Only: e-Reader support, replays, smaller screen size
 
|-
 
| style="text-align: center;"|Zelda II: The Adventure of Link
 
| style="text-align: center;"|
 
| style="text-align: center;"|
 
| style="text-align: center;"|
 
| style="text-align: center;"|✓ (E)
 
| style="text-align: center;"|
 
| style="text-align: center;"|
 
| style="text-align: center;"|
 
| style="text-align: center;"|
 
| style="text-align: center;"|
 
| style="text-align: center;"|Seizure effect removed
 
|-
 
| style="text-align: center;"|The Legend of Zelda
 
| style="text-align: center;"|
 
| style="text-align: center;"|
 
| style="text-align: center;"|
 
| style="text-align: center;"|✓ (E)
 
| style="text-align: center;"|
 
| style="text-align: center;"|
 
| style="text-align: center;"|✓
 
| style="text-align: center;"|
 
| style="text-align: center;"|
 
| style="text-align: center;"|Grammar improved
 
|-
 
| style="text-align: center;"|Crystalis
 
| style="text-align: center;"|
 
| style="text-align: center;"|
 
| style="text-align: center;"|
 
| style="text-align: center;"|
 
| style="text-align: center;"|
 
| style="text-align: center;"|✓
 
| style="text-align: center;"|
 
| style="text-align: center;"|
 
| style="text-align: center;"|
 
| style="text-align: center;"|Reduced screen size, new features
 
|-
 
| style="text-align: center;"|
 
River City Ransom
 
 
 
(Downtown Nekketsu Monogatari)
 
| style="text-align: center;"|✓
 
| style="text-align: center;"|
 
| style="text-align: center;"|
 
| style="text-align: center;"|
 
| style="text-align: center;"|
 
| style="text-align: center;"|
 
| style="text-align: center;"|✓
 
| style="text-align: center;"|
 
| style="text-align: center;"|
 
| style="text-align: center;"|Improved graphics/music; Japan only
 
|-
 
| style="text-align: center;"|Ninja Gaiden
 
| style="text-align: center;"|✓
 
| style="text-align: center;"|✓
 
| style="text-align: center;"|
 
| style="text-align: center;"|
 
| style="text-align: center;"|
 
| style="text-align: center;"|
 
| style="text-align: center;"|
 
| style="text-align: center;"|
 
| style="text-align: center;"|
 
| style="text-align: center;"|
 
PCE: Updated graphics (but poor use of scrolling), new music; Japan only
 
 
 
SNES: Increased palettes, updated music based on OST
 
|-
 
| style="text-align: center;"|Ninja Gaiden II: The Dark Sword of Chaos
 
| style="text-align: center;"|
 
| style="text-align: center;"|✓
 
| style="text-align: center;"|
 
| style="text-align: center;"|
 
| style="text-align: center;"|
 
| style="text-align: center;"|
 
| style="text-align: center;"|
 
| style="text-align: center;"|
 
| style="text-align: center;"|
 
| style="text-align: center;"|
 
SNES: Increased palettes, updated music based on OST
 
|-
 
| style="text-align: center;"|Ninja Gaiden III: The Ancient Ship of Doom
 
| style="text-align: center;"|
 
| style="text-align: center;"|✓
 
| style="text-align: center;"|
 
| style="text-align: center;"|
 
| style="text-align: center;"|
 
| style="text-align: center;"|
 
| style="text-align: center;"|
 
| style="text-align: center;"|
 
| style="text-align: center;"|
 
| style="text-align: center;"|
 
SNES: Increased palettes, removal of parallax scrolling and other effects, updated music based on OST, difficulty based on Japanese version
 
|-
 
| style="text-align: center;"|Kirby's Adventure
 
| style="text-align: center;"|
 
| style="text-align: center;"|
 
| style="text-align: center;"|
 
| style="text-align: center;"|
 
| style="text-align: center;"|
 
| style="text-align: center;"|
 
| style="text-align: center;"|✓ (R)
 
| style="text-align: center;"|
 
| style="text-align: center;"|
 
| style="text-align: center;"|
 
GBA: Full remake with updated graphics and sound. Includes new features and, seemingly, different physics.
 
 
 
3DS: Slowdown and flickering fixed, 3D feature added
 
|-
 
| style="text-align: center;"|Final Fantasy 1 + 2
 
| style="text-align: center;"|
 
| style="text-align: center;"|
 
| style="text-align: center;"|
 
 
| style="text-align: center;"|
 
| style="text-align: center;"|
 
| style="text-align: center;"|
 
| style="text-align: center;"|✓ (R)
 
| style="text-align: center;"|
 
| style="text-align: center;"|✓ (R)
 
| style="text-align: center;"|
 
PS1: Updated graphics, easy mode
 
 
 
GBA, PSP: Original difficulty level removed
 
|-
 
| style="text-align: center;"|Final Fantasy 3
 
| style="text-align: center;"|
 
| style="text-align: center;"|
 
| style="text-align: center;"|
 
| style="text-align: center;"|
 
| style="text-align: center;"|
 
| style="text-align: center;"|
 
| style="text-align: center;"|
 
| style="text-align: center;"|✓
 
| style="text-align: center;"|✓
 
| style="text-align: center;"|Full 3D remake.
 
|}
 
{{stub}}
 

Latest revision as of 17:46, 3 February 2022