Editing List of filetypes
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|+Archives | |+Archives | ||
|- | |- | ||
− | ! scope="col"| | + | ! scope="col"|Filetype |
− | ! scope="col"| | + | ! scope="col"|Name |
+ | ! scope="col"|System | ||
! scope="col"|Notes | ! scope="col"|Notes | ||
|- | |- | ||
|.rar | |.rar | ||
|Compressed Archive | |Compressed Archive | ||
+ | | | ||
|Use WinRAR or 7-Zip to open and extract. | |Use WinRAR or 7-Zip to open and extract. | ||
|- | |- | ||
|.7z/.7zip | |.7z/.7zip | ||
|Compressed Archive | |Compressed Archive | ||
+ | | | ||
|Use WinRAR or 7-Zip to open and extract. | |Use WinRAR or 7-Zip to open and extract. | ||
|- | |- | ||
|.zip | |.zip | ||
|Compressed Archive | |Compressed Archive | ||
+ | | | ||
|Use WinRAR or 7-Zip to open and extract. | |Use WinRAR or 7-Zip to open and extract. | ||
|- | |- | ||
− | |.tar | + | |.tar.gz |
|Compressed Archive | |Compressed Archive | ||
− | | | + | | |
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|Use WinRAR or 7-Zip to open and extract. | |Use WinRAR or 7-Zip to open and extract. | ||
|- | |- | ||
|.001/.part1/.r01 | |.001/.part1/.r01 | ||
|Split Archive | |Split Archive | ||
+ | | | ||
|Use WinRAR or 7-Zip to open and extract. | |Use WinRAR or 7-Zip to open and extract. | ||
|- | |- | ||
|.gzip | |.gzip | ||
|Compressed Archive | |Compressed Archive | ||
− | |Use 7-Zip to open and extract. Can be loaded by | + | | |
− | + | |Use 7-Zip to open and extract. Can be loaded by PCSX2 directly. | |
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|} | |} | ||
{| class="wikitable" | {| class="wikitable" | ||
− | |+Disc | + | |+Disc Images |
|- | |- | ||
− | ! scope="col"| | + | ! scope="col"|Filetype |
! scope="col"|Name | ! scope="col"|Name | ||
! scope="col"|System | ! scope="col"|System | ||
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|.chd | |.chd | ||
|Compressed Hard Disk | |Compressed Hard Disk | ||
− | | | + | |[[MAME]]/[[MESS]] |
− | + | | | |
|- | |- | ||
|.mdf | |.mdf | ||
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|.ecm | |.ecm | ||
|Error Code Modeler | |Error Code Modeler | ||
− | |[[PlayStation | + | |[[PlayStation Emulators|PlayStation]] |
− | |Compressed PS1 disc image, use | + | |Compressed PS1 disc image, use UnECM to decompress it. |
|- | |- | ||
|.cso | |.cso | ||
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|GC/Wii | |GC/Wii | ||
|Compressed Wii/GC disc image, see [[Save Disk Space for ISOs|here]] to convert to and from .iso | |Compressed Wii/GC disc image, see [[Save Disk Space for ISOs|here]] to convert to and from .iso | ||
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|- | |- | ||
|.cdi/.gdi | |.cdi/.gdi | ||
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|Typically used with Dreamcast, CDI is a compressed GDI | |Typically used with Dreamcast, CDI is a compressed GDI | ||
|- | |- | ||
− | |. | + | |.sbI |
|CD Image | |CD Image | ||
| | | | ||
− | |Sub-channel data. Generally used in the case of PS1 for Digital | + | |Sub-channel data. Generally used in the case of PS1 for Digital Restriction Management |
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|} | |} | ||
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|+Tape Files | |+Tape Files | ||
|- | |- | ||
− | ! scope="col"| | + | ! scope="col"|Filetype |
! scope="col"|Name | ! scope="col"|Name | ||
! scope="col"|System | ! scope="col"|System | ||
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|Waveform Audio File Format | |Waveform Audio File Format | ||
|Tape Based Systems | |Tape Based Systems | ||
− | |Raw data in audio | + | |Raw data in audio format† |
|- | |- | ||
|.tap | |.tap | ||
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|.tzx | |.tzx | ||
|ZX Spectrum Tape File | |ZX Spectrum Tape File | ||
− | |Compatible Tape Based Systems ([[ZX Spectrum | + | |Compatible Tape Based Systems ([[ZX Spectrum|ZXS]], [[Amstrad CPC|CPC]], [[Commodore 64 emulators|C64]], etc.) |
|Prefered file type for all emulators, perfect representation | |Prefered file type for all emulators, perfect representation | ||
|- | |- | ||
|.cdc | |.cdc | ||
|CPC Digital Tape | |CPC Digital Tape | ||
− | |[[Amstrad CPC | + | |[[Amstrad CPC|Amstrad CPC]] |
− | |Identical to the .tzx file but useable only by | + | |Identical to the .tzx file but useable only by Amstrad CPC emulators |
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|} | |} | ||
{| class="wikitable" | {| class="wikitable" | ||
− | + | †When listened to, the file will play white noise. If this noise is perfectly recorded on to a tape, that tape should theoretically be able to be used on a system. In practice how ever, this is more difficult to do, as any interference can potentially ruin the tape and some copy protection systems may render the re-recording unusable | |
|+ROM Images | |+ROM Images | ||
|- | |- | ||
− | ! scope="col"| | + | ! scope="col"|Filetype |
! scope="col"|Name | ! scope="col"|Name | ||
! scope="col"|System | ! scope="col"|System | ||
! scope="col"|Notes | ! scope="col"|Notes | ||
|- | |- | ||
− | |.nes | + | |.nes |
|NES ROM | |NES ROM | ||
− | |[[ | + | |[[NES Emulators|NES]] |
− | |. | + | | |
+ | |- | ||
+ | |.fds | ||
+ | |Famicom Disk System | ||
+ | |[[NES Emulators|NES]] | ||
+ | | | ||
|- | |- | ||
|.smc | |.smc | ||
|Super Magicom | |Super Magicom | ||
− | |[[ | + | |[[SNES emulators|SNES]] |
|Headered ROMs dumped from a Super Magicom copier. | |Headered ROMs dumped from a Super Magicom copier. | ||
|- | |- | ||
|.sfc | |.sfc | ||
|Super Famicom ROM | |Super Famicom ROM | ||
− | |[[ | + | |[[SNES emulators|SNES]] |
|Headerless SNES ROM | |Headerless SNES ROM | ||
|- | |- | ||
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|.gg | |.gg | ||
|Game Gear ROM | |Game Gear ROM | ||
− | |[[ | + | |[[Game Gear]] |
| | | | ||
|- | |- | ||
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|- | |- | ||
|.gb | |.gb | ||
− | | | + | |GameBoy ROM |
− | |[[Game Boy/Game Boy Color emulators| | + | |[[Game Boy/Game Boy Color emulators|GameBoy]] |
| | | | ||
|- | |- | ||
|.gbc | |.gbc | ||
− | | | + | |GBC ROM |
− | |[[Game Boy/Game Boy Color emulators| | + | |[[Game Boy/Game Boy Color emulators|GameBoy Color]] |
| | | | ||
|- | |- | ||
− | |.gba | + | |.gba |
− | | | + | |GBA ROM |
− | |[[Game Boy Advance emulators| | + | |[[Game Boy Advance emulators|GameBoy Advance]] |
| | | | ||
|- | |- | ||
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|Can be either a compressed .gcm or .iso | |Can be either a compressed .gcm or .iso | ||
|- | |- | ||
− | + | |.nds | |
− | + | |NDS ROM | |
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− | |.nds | ||
− | | | ||
|[[Nintendo DS emulators|Nintendo DS]] | |[[Nintendo DS emulators|Nintendo DS]] | ||
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|- | |- | ||
− | |.dsi | + | |.dsi |
|DSiWare ROM | |DSiWare ROM | ||
|DSiWare | |DSiWare | ||
− | | | + | |Very different from regular DS ROMs. |
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|- | |- | ||
|.wbfs | |.wbfs | ||
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|Use WBFS Manager to convert to and from .iso | |Use WBFS Manager to convert to and from .iso | ||
|- | |- | ||
− | + | |.wad | |
− | | | + | |Game Data File |
− | |[[Wii emulators|Wii]] | + | |[[Wii emulators|Wii]]/Doom |
− | | | + | |Use for Wii channels and old FPS games |
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|- | |- | ||
|.cia | |.cia | ||
− | | | + | |3DS ROM |
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|[[Nintendo 3DS emulators|3DS]] | |[[Nintendo 3DS emulators|3DS]] | ||
− | | | + | |For retail and eShop games |
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|.ngp/.ngc | |.ngp/.ngc | ||
|NGP/C ROM | |NGP/C ROM | ||
− | |[[Neo Geo Pocket | + | |[[Neo Geo Pocket]]/[[Neo Geo Pocket|Color]] |
| | | | ||
|- | |- | ||
|.pce | |.pce | ||
|PC Engine ROM | |PC Engine ROM | ||
− | |[[ | + | |[[PC Engine]] |
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|- | |- | ||
|.vb | |.vb | ||
|Virtual Boy ROM | |Virtual Boy ROM | ||
− | | | + | |Virtual Boy |
|Also used for Visual Basic source files | |Also used for Visual Basic source files | ||
|- | |- | ||
− | |.ws/.wsc | + | |.ws / .wsc |
|WonderSwan (Color) ROM | |WonderSwan (Color) ROM | ||
− | + | |WonderSwan/Color | |
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|- | |- | ||
|.ipa | |.ipa | ||
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|- | |- | ||
|.obb | |.obb | ||
− | |Android App Data | + | |Android App Data Ressources |
|[[Android emulators|Android]] | |[[Android emulators|Android]] | ||
| | | | ||
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|+Saves | |+Saves | ||
|- | |- | ||
− | ! scope="col"| | + | ! scope="col"|Filetype |
! scope="col"|Name | ! scope="col"|Name | ||
! scope="col"|System | ! scope="col"|System | ||
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|- | |- | ||
|.dsv | |.dsv | ||
− | | | + | |DeSmuMe Save |
|[[Nintendo DS emulators|NDS]] | |[[Nintendo DS emulators|NDS]] | ||
| | | | ||
|- | |- | ||
|.ds1 to .ds9 | |.ds1 to .ds9 | ||
− | | | + | |DeSmuMe Save State |
|[[Nintendo DS emulators|NDS]] | |[[Nintendo DS emulators|NDS]] | ||
| | | | ||
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|- | |- | ||
|.ps2 | |.ps2 | ||
− | | | + | |PCSX2 Memory Card |
|[[PlayStation 2 emulators|PS2]] | |[[PlayStation 2 emulators|PS2]] | ||
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|.srm | |.srm | ||
|Save RAM | |Save RAM | ||
− | |[[ | + | |[[SNES emulators|SNES]]/[[Genesis]] |
− | |Save RAM dump, used with emulators and | + | |Save RAM dump, used with emulators and flashcarts |
|} | |} | ||
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|+[[Shaders and Filters]] | |+[[Shaders and Filters]] | ||
|- | |- | ||
− | ! scope="col"| | + | ! scope="col"|Filetype |
! scope="col"|Name | ! scope="col"|Name | ||
! scope="col"|System | ! scope="col"|System | ||
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|Windows, [[Xbox emulators|Xbox]], [[Xbox 360 emulators|360]] | |Windows, [[Xbox emulators|Xbox]], [[Xbox 360 emulators|360]] | ||
|Microsoft's proprietary DirectX only shader language, based on C's syntax. | |Microsoft's proprietary DirectX only shader language, based on C's syntax. | ||
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|} | |} | ||
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|+Other | |+Other | ||
|- | |- | ||
− | ! scope="col"| | + | ! scope="col"|Filetype |
! scope="col"|Name | ! scope="col"|Name | ||
! scope="col"|System | ! scope="col"|System | ||
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|.elf | |.elf | ||
|Executable and Linkable Format | |Executable and Linkable Format | ||
− | |[[PlayStation 2 emulators|PS2]]/[[ | + | |[[PlayStation 2 emulators|PS2]]/[[Playstation 3 emulators|PS3]]/[[GameCube emulators|GC]]/[[Wii emulators|Wii]] |
|Typically a homebrew/small application file | |Typically a homebrew/small application file | ||
|- | |- | ||
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|Executable | |Executable | ||
|- | |- | ||
− | | | + | |.xex |
|Xbox Executable | |Xbox Executable | ||
|Xbox/X360 | |Xbox/X360 | ||
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|Non Volatile RAM | |Non Volatile RAM | ||
|[[MAME]]/[[MESS]] | |[[MAME]]/[[MESS]] | ||
− | |Created by default to store [https://en.wikipedia.org/wiki/Non-volatile_random-access_memory nvram] of emulated systems or software in the | + | |Created by default to store [https://en.wikipedia.org/wiki/Non-volatile_random-access_memory nvram] of emulated systems or software in the nvram folder. |
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|} | |} | ||
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[[Category:FAQs]] | [[Category:FAQs]] |