Difference between revisions of "Libretro"

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(Emulation: Reicast-libretro cores now for 32-bit Windows!)
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|[[Reicast]] regular
 
|[[Reicast]] regular
 
|[https://github.com/libretro/reicast-emulator 0.1]
 
|[https://github.com/libretro/reicast-emulator 0.1]
|WIP. Currently only builds for x64 platforms. Reicast regular has lower accuracy than OIT's core and suits mainly mobile devices.
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|WIP. Builds available for [https://www.patreon.com/posts/reicast-libretro-20673851 x86] & x64 platforms. Reicast regular has lower accuracy than OIT's core and suits mainly mobile devices.
 
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|[[Sega Dreamcast]]
 
|[[Sega Dreamcast]]
 
|[[Reicast]] OIT
 
|[[Reicast]] OIT
 
|[https://github.com/libretro/reicast-emulator 0.1]
 
|[https://github.com/libretro/reicast-emulator 0.1]
|WIP. Currently only builds for x64 platforms. Reicast OIT (PC platforms only) backported the new graphics renderer from a Reicast emulator fork.
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|WIP. Builds available for [https://www.patreon.com/posts/reicast-libretro-20673851 x86] & x64 platforms. Reicast OIT (PC platforms only) backported the new graphics renderer from a Reicast emulator fork.
 
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|[[Sinclair_ZX81|ZX81]] (for now)
 
|[[Sinclair_ZX81|ZX81]] (for now)

Revision as of 17:10, 11 August 2018

Libretro.png

libretro (formerly libsnes) is an API designed mainly for games and emulators. It allows games and emulators to be compiled as dynamically linked libraries known as "libretro cores", which can be used in a frontend that implements libretro, such as RetroArch.


Libretro Frontends

Cores

Emulation

System Core Version Notes
SNES Higan 0.105 Separate cores for each profile.

C++98 version is bsnes 0.85 Performance profile.

SNES bsnes-mercury 0.94 Fork of bsnes with modifications for speed. Separate cores for each profile
SNES Mednafen bsnes 0.9.26 Fork of bsnes v59 with a few modifications.
SNES Snes9x 1.54 Supports libretro in upstream.
SNES Snes9x 2010 1.52.4 Fork of Snes9x 1.52 WIP focused on speed.
SNES Snes9x 2005 1.43 Snapshot of SNES9x useful for Mario World hacks that have broken custom music
SNES Snes9x 2002 (previously PocketSNES) 1.39 Snapshot of SNES9x for use on very slow platforms
WonderSwan Mednafen Cygne ? Modified fork of Cygne.
PlayStation Mednafen PSX 0.9.39.2 Fork has significant modifications for enhancements as well as Vulkan renderer support. Sometimes referred to as "Beetle PSX."
PlayStation Mednafen PSX HW Alpha Adds an OpenGL renderer to Mednafen PSX based on the GPU renderer from Rustation. Sometimes referred to as "Beetle PSX HW." Still contains the software rendering mode as an option, so this core can effectively replace the "Mednafen PSX" core listed above.
PlayStation PCSX-ReARMed r22 ARM optimized fork of PCSX-Reloaded. Supports libretro in upstream.
PC Engine & PCE-CD Mednafen PCE-Fast ?
PC Engine SuperGrafx Mednafen SuperGrafx ?
PC-FX Mednafen PC-FX ?
Neo-Geo Pocket Mednafen NeoPop ? Modified fork of NeoPop.
Virtual Boy Mednafen VB ?
Atari 2600 Stella 3.9.3
Atari 7800 ProSystem 1.3e
Atari Lynx Handy 0.95
Atari Lynx Mednafen Lynx ? Modified fork of Handy.
Atari Jaguar Virtual Jaguar 2.1.0 Very low FPS.
NES bnes 0.83
NES FCEUmm 98.13mm (SVN)
NES QuickNES 1.0
NES Nestopia 1.46-WIP Supports libretro in upstream.
Game Boy/Color Gambatte 0.5.0 Has an option to disable color correction
Game Boy/Color TGB-Dual 0.8.3 Has a split-screen mode for game linking.
Game Boy Advance VBA-Next 1.0.2 Fork of VBA-M focused on speed.
Game Boy Advance VBA-M SVN Supports libretro in upstream.
Game Boy Advance Meteor 1.4 Supports libretro in upstream.
Game Boy Advance Mednafen VBA 0.9.33.3 Fork of an old version of VBA
Game Boy Advance TempGBA Git PSP-only fork of gpSP
Game Boy Advance gpSP 0.91 Dynarec available for ARM
Game Boy Advance, Game Boy/Color mGBA 0.5.2
Nintendo 64 Mupen64Plus 2.0-rc2 Fork, has significant modifications.
Nintendo 64 paraLLEl pre-alpha New fork/rewrite of the Mupen64Plus core with a port of the Angrylion video plugin (Multi-threaded version also exists) to Vulkan for massive speed improvements. Highly accurate on compatible games, extremely broken on incompatible games.
Sega Systems (Master, Genesis, Sega CD, Game Gear) Genesis Plus GX 1.7.4 Exclusive to libretro on non-GC/Wii platforms. Supports libretro in upstream.
Sega Systems (Master, Genesis, Sega CD, 32X) PicoDrive 1.81 Exclusive to libretro on PC platforms. Supports libretro in upstream.
Sega Saturn Mednafen Saturn ? Sometimes referred to as "Beetle Saturn"
Sega Saturn Yabause 0.9.13 Lacks dynarec and GL renderer. Heavily outdated.
Arcade Final Burn Alpha 0.2.97.24 Older version for use on slower platforms
Arcade Final Burn Alpha 0.2.97.38
Arcade MAME 2000 0.37b5 Old version for use on very slow platforms.
Arcade MAME 2003 0.78 Old version for use on slow platforms.
Arcade MAME 2010 0.139 Old but more recent version for mobile devices.
Arcade MAME 2014 0.159 Very recent version for PC and other fast devices.
Arcade (Laserdisc) Daphne Git WIP. Arcade Laserdisc emulator adapted to a libretro core.
Arcade (Sega Model 3) Supermodel Git WIP. Sega Model 3 arcade emulator. OpenGL-only core for now.
Everything MAME 0.188 (Git) Based on bleeding edge Git. Official merge of MESS into MAME codebase.
Nintendo DS DeSmuME SVN Has options for single-screen fullscreen with swapping.
PSP PPSSPP Git 2018: Now has working Vulkan, OpenGL & Direct3D 11 renderers. 1st core to use D3D 11.
DOS DOSBox SVN
Amiga PUAE 2.6.1
Atari ST/STE/TT/Falcon Hatari 1.7
MSX/SVI/Colecovision/SG-1000 blueMSX 2.8.2 (SVN)
MSX fMSX 3.9
3DO 4DO 1.3.2.3 Also runs 3DO Arcade games.
Vectrex vecx SVN
Odyssey2/VideoPac O2EM 1.18
ZX Spectrum Fuse 1.11
Nintendo GameCube Dolphin Git 2018: Now has working Direct3D 11, OpenGL & Vulkan renderers. 2nd core to use D3D 11 after PPSSPP's core.
Nintendo GameCube Dolphin (Ishiiruka builds) Git WIP. Based on a custom build version of Dolphin. OpenGL renderer works, Direct3D 11 & Vulkan renderers coming soon. Can have better frame pacing/performance than the Dolphin libretro core.
Wii Dolphin Git 2018: Now has working Direct3D 11, OpenGL & Vulkan renderers. 2nd core to use D3D 11 after PPSSPP's core.
Wii Dolphin (Ishiiruka builds) Git WIP. Based on a custom build version of Dolphin. OpenGL renderer works, Direct3D 11 & Vulkan renderers coming soon. Can have better frame pacing/performance than the Dolphin libretro core.
Game & Watch gw-libretro Git This emulator is actually a simulator of Game & Watch systems. This core has code from MADrigal.
Amstrad CPC Cap32 Git WIP
Sega Dreamcast Reicast regular 0.1 WIP. Builds available for x86 & x64 platforms. Reicast regular has lower accuracy than OIT's core and suits mainly mobile devices.
Sega Dreamcast Reicast OIT 0.1 WIP. Builds available for x86 & x64 platforms. Reicast OIT (PC platforms only) backported the new graphics renderer from a Reicast emulator fork.
ZX81 (for now) EightyOne Git WIP

Game Engine

Game Core Version Notes
Cave Story NXEngine 1.0.0.4
Doom PrBoom 2.5.0
Flashback REminiscence Git Port of the game engine recreation of the spiritual successor to Another World/Out of this World.
LucasArt Game Engines ScummVM 1.6.0 Requires loading games inside its own GUI, does not load games from RetroArch's Load Content option.
Quake TyrQuake 0.61
RPG Maker 2000/2003 EasyRPG 0.4.1
Tomb Raider #1-5 OpenLara 2017-04-24 WIP. Available for 32bit/64bit Windows & Linux. Has many enhancements over the original games.

Standalone Game

Game Genre
Dinothawr Puzzle

Other

Core Description
FFmpeg Media Player
Modelviewer 3D Tech Demo
SceneWalker 3D Tech Demo
Imageviewer Image Viewer

External Links