Editing Libretro
Jump to navigation
Jump to search
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
The edit can be undone.
Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
− | + | [[File:Libretro.png|thumb|250px]] | |
− | + | '''libretro''' (formerly '''libsnes''') is an API designed mainly for games and emulators. It allows games and emulators to be compiled as dynamically linked libraries known as "libretro cores", which can be used in a frontend that implements libretro, such as [[RetroArch]]. | |
− | | | ||
− | | | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | + | ==Libretro Frontends== | |
+ | *[[RetroArch]] | ||
+ | *RetroPlayer (XBMC) | ||
+ | *ZMZ (SNES cores only) | ||
+ | *[http://arcan-fe.com/ Arcan] | ||
+ | *[https://github.com/team-phoenix/Phoenix Phoenix] | ||
+ | *[https://github.com/Alcaro/minir Minir] | ||
+ | *[[BizHawk]] (1.11.4 and later only) | ||
==Cores== | ==Cores== | ||
===Emulation=== | ===Emulation=== | ||
− | {| class="wikitable | + | {| class="wikitable" |
! scope="col"|System | ! scope="col"|System | ||
! scope="col"|Core | ! scope="col"|Core | ||
! scope="col"|Version | ! scope="col"|Version | ||
− | |||
! scope="col"|Notes | ! scope="col"|Notes | ||
|- | |- | ||
− | |[[Super Nintendo | + | |[[Super Nintendo Emulators|SNES]] |
− | |[[ | + | |[[Higan]] |
− | | | + | |0.106 |
− | |||
|Separate cores for each profile. | |Separate cores for each profile. | ||
− | C++98 version is bsnes | + | C++98 version is bsnes 0.85 Performance profile. |
|- | |- | ||
− | |[[Super Nintendo | + | |[[Super Nintendo Emulators|SNES]] |
− | |[[ | + | |[[Higan|bsnes-mercury]] |
− | | | + | |0.94 |
− | + | |Fork of [[Higan|bsnes]] with modifications for speed. Separate cores for each profile | |
− | |Fork of [[ | ||
|- | |- | ||
− | |[[ | + | |[[SNES]] |
|[[Mednafen]] bsnes | |[[Mednafen]] bsnes | ||
|0.9.26 | |0.9.26 | ||
− | + | |Fork of [[higan|bsnes]] v59 with a few modifications. | |
− | |Fork of [[higan|bsnes]] | ||
|- | |- | ||
− | |[[Super Nintendo | + | |[[Super Nintendo Emulators|SNES]] |
− | |[[ | + | |[[Higan|nSide Balanced]] |
− | | | + | |1.06 |
− | + | |[https://www.patreon.com/posts/lakka-2-1-1-with-20727887 Fork] of [[Higan]] v106 with additional hardware support. Good for slower computers that cannot run the Accuracy core-only releases from higan v0.98 onwards with full speed. | |
− | |[https://www.patreon.com/posts/lakka-2-1-1-with-20727887 Fork] of [[ | ||
|- | |- | ||
− | |[[ | + | |[[SNES]] |
|[[Snes9x]] | |[[Snes9x]] | ||
− | | | + | |1.54 |
− | |||
|Supports libretro in upstream. | |Supports libretro in upstream. | ||
|- | |- | ||
− | |[[ | + | |[[SNES]] |
|[[Snes9x|Snes9x 2002]] (previously PocketSNES) | |[[Snes9x|Snes9x 2002]] (previously PocketSNES) | ||
|1.39 | |1.39 | ||
− | + | |Snapshot of SNES9x for use on very slow platforms | |
− | |Snapshot of | ||
|- | |- | ||
− | |[[Super Nintendo | + | |[[Super Nintendo Emulators|SNES]] |
|[[Snes9x|Snes9x 2005]] | |[[Snes9x|Snes9x 2005]] | ||
|1.43 | |1.43 | ||
− | + | |Snapshot of SNES9x useful for Mario World hacks that have broken custom music. | |
− | |Snapshot of | ||
|- | |- | ||
− | |[[Super Nintendo | + | |[[Super Nintendo Emulators|SNES]] |
|[[Snes9x|Snes9x 2005 Plus]] | |[[Snes9x|Snes9x 2005 Plus]] | ||
|1.43 | |1.43 | ||
− | |||
|Snapshot of [https://www.patreon.com/posts/lakka-2-1-1-with-20727887 Snes9x 1.43 plus BLARRG APU]. | |Snapshot of [https://www.patreon.com/posts/lakka-2-1-1-with-20727887 Snes9x 1.43 plus BLARRG APU]. | ||
|- | |- | ||
− | |[[ | + | |[[SNES]] |
|[[Snes9x|Snes9x 2010]] | |[[Snes9x|Snes9x 2010]] | ||
|[https://github.com/libretro/snes9x-next 1.52.4] | |[https://github.com/libretro/snes9x-next 1.52.4] | ||
− | |||
|Fork of [[Snes9x]] 1.52 WIP focused on speed. | |Fork of [[Snes9x]] 1.52 WIP focused on speed. | ||
|- | |- | ||
− | |[[ | + | |[[WonderSwan]] |
− | |[[Mednafen]] | + | |[[Mednafen]] Cygne |
|? | |? | ||
− | + | |Modified fork of Cygne. | |
− | |Modified fork of | ||
|- | |- | ||
− | |[[ | + | |[[PlayStation]] |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|[[Mednafen]] PSX | |[[Mednafen]] PSX | ||
|0.9.39.2 | |0.9.39.2 | ||
− | |||
|Fork has [https://www.libretro.com/index.php/retroarchlibretro-project-status-update/#more-44789 significant modifications] for [https://www.libretro.com/index.php/mednafenbeetle-psx-pgxp-arrives/ enhancements] as well as [https://www.libretro.com/index.php/introducing-vulkan-psx-renderer-for-beetlemednafen-psx/ Vulkan renderer] support. Sometimes referred to as "Beetle PSX." | |Fork has [https://www.libretro.com/index.php/retroarchlibretro-project-status-update/#more-44789 significant modifications] for [https://www.libretro.com/index.php/mednafenbeetle-psx-pgxp-arrives/ enhancements] as well as [https://www.libretro.com/index.php/introducing-vulkan-psx-renderer-for-beetlemednafen-psx/ Vulkan renderer] support. Sometimes referred to as "Beetle PSX." | ||
|- | |- | ||
− | |[[ | + | |[[PlayStation]] |
|[[Mednafen]] PSX HW | |[[Mednafen]] PSX HW | ||
|Alpha | |Alpha | ||
− | |||
|Adds an [https://www.libretro.com/index.php/retroarchlibretro-project-status-update/#more-44789 OpenGL renderer] to Mednafen PSX based on the [https://www.libretro.com/index.php/mednafenbeetle-psx-hw-alpha-version/ GPU renderer from Rustation]. Sometimes referred to as "Beetle PSX HW." Still contains the software rendering mode as an option, so this core can effectively replace the "Mednafen PSX" core listed above. | |Adds an [https://www.libretro.com/index.php/retroarchlibretro-project-status-update/#more-44789 OpenGL renderer] to Mednafen PSX based on the [https://www.libretro.com/index.php/mednafenbeetle-psx-hw-alpha-version/ GPU renderer from Rustation]. Sometimes referred to as "Beetle PSX HW." Still contains the software rendering mode as an option, so this core can effectively replace the "Mednafen PSX" core listed above. | ||
|- | |- | ||
− | |[[ | + | |[[PlayStation]] |
|PCSX-ReARMed | |PCSX-ReARMed | ||
|[https://github.com/libretro/pcsx_rearmed r22] | |[https://github.com/libretro/pcsx_rearmed r22] | ||
− | + | |ARM optimized fork of PCSX-Reloaded. Supports libretro in upstream. | |
− | |ARM optimized fork of | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
− | |[[ | + | |[[PC Engine]] & PCE-CD |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|[[Mednafen]] PCE-Fast | |[[Mednafen]] PCE-Fast | ||
|? | |? | ||
− | |||
| | | | ||
|- | |- | ||
− | |[[ | + | |[[PC Engine]] SuperGrafx |
|[[Mednafen]] SuperGrafx | |[[Mednafen]] SuperGrafx | ||
|? | |? | ||
− | |||
| | | | ||
|- | |- | ||
− | |[[ | + | |[[PC-FX]] |
|[[Mednafen]] PC-FX | |[[Mednafen]] PC-FX | ||
|? | |? | ||
− | |||
| | | | ||
|- | |- | ||
− | |[[Neo Geo Pocket | + | |[[Neo Geo Pocket|Neo-Geo Pocket]] |
− | |[[Mednafen]] | + | |[[Mednafen]] NeoPop |
|? | |? | ||
− | + | |Modified fork of NeoPop. | |
− | |Modified fork of | ||
|- | |- | ||
− | |[[ | + | |[[Virtual Boy]] |
|[[Mednafen]] VB | |[[Mednafen]] VB | ||
|? | |? | ||
− | |||
| | | | ||
|- | |- | ||
− | |[[ | + | |[[Atari 2600]] |
|[[Stella]] | |[[Stella]] | ||
|3.9.3 | |3.9.3 | ||
− | |||
| | | | ||
|- | |- | ||
− | + | |[[Atari 7800]] | |
− | + | |ProSystem | |
− | |||
− | |||
− | |||
− | |||
− | |[[ | ||
− | | | ||
|1.3e | |1.3e | ||
− | |||
| | | | ||
|- | |- | ||
|[[Atari Lynx emulators|Atari Lynx]] | |[[Atari Lynx emulators|Atari Lynx]] | ||
− | | | + | |Handy |
|[https://github.com/libretro/libretro-handy 0.95] | |[https://github.com/libretro/libretro-handy 0.95] | ||
− | |||
| | | | ||
|- | |- | ||
|[[Atari Lynx emulators|Atari Lynx]] | |[[Atari Lynx emulators|Atari Lynx]] | ||
− | |[[Mednafen]] | + | |[[Mednafen]] Lynx |
|? | |? | ||
− | + | |Modified fork of Handy. | |
− | |Modified fork of | ||
|- | |- | ||
− | |[[ | + | |[[Atari Jaguar]] |
|Virtual Jaguar | |Virtual Jaguar | ||
|[https://github.com/libretro/virtualjaguar-libretro 2.1.0] | |[https://github.com/libretro/virtualjaguar-libretro 2.1.0] | ||
− | |||
|Very low FPS. | |Very low FPS. | ||
|- | |- | ||
− | |[[Nintendo Entertainment System | + | |[[Nintendo Entertainment System|NES]] |
− | |[[ | + | |[[Higan|bnes]] |
− | | | + | |0.83 |
− | |||
| | | | ||
|- | |- | ||
− | |[[Nintendo Entertainment System | + | |[[Nintendo Entertainment System|NES]] |
|FCEUmm | |FCEUmm | ||
|98.13mm (SVN) | |98.13mm (SVN) | ||
− | |||
| | | | ||
|- | |- | ||
− | |[[Nintendo Entertainment System | + | |[[Nintendo Entertainment System|NES]] |
− | | | + | |QuickNES |
|1.0 | |1.0 | ||
− | |||
| | | | ||
|- | |- | ||
− | |[[Nintendo Entertainment System | + | |[[Nintendo Entertainment System|NES]] |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|[[Nestopia]] | |[[Nestopia]] | ||
|[https://github.com/libretro/nestopia 1.46-WIP] | |[https://github.com/libretro/nestopia 1.46-WIP] | ||
− | |||
|Supports libretro in upstream. | |Supports libretro in upstream. | ||
|- | |- | ||
− | |[[Game_Boy/Game_Boy_Color | + | |[[Game_Boy/Game_Boy_Color|Game Boy/Color]] |
|[[Gambatte]] | |[[Gambatte]] | ||
|0.5.0 | |0.5.0 | ||
− | |||
|Has an option to disable color correction. | |Has an option to disable color correction. | ||
|- | |- | ||
− | |[[Game_Boy/Game_Boy_Color | + | |[[Game_Boy/Game_Boy_Color|Game Boy/Color]] |
|[[Gearboy]] | |[[Gearboy]] | ||
|Git | |Git | ||
− | |||
|[https://docs.libretro.com/library/gearboy/ Open source, multi-platform, GB (DMG) / GBC (CGB) emulator written in C++]. | |[https://docs.libretro.com/library/gearboy/ Open source, multi-platform, GB (DMG) / GBC (CGB) emulator written in C++]. | ||
|- | |- | ||
− | |[[Game_Boy/Game_Boy_Color | + | |[[Game_Boy/Game_Boy_Color|Game Boy/Color]] |
|[[TGB Dual]] | |[[TGB Dual]] | ||
|0.8.3 | |0.8.3 | ||
− | |||
|Has a split-screen mode for game linking. | |Has a split-screen mode for game linking. | ||
|- | |- | ||
− | |[[Game_Boy/Game_Boy_Color | + | |[[Game_Boy/Game_Boy_Color|Game Boy/Color]] |
|[[SameBoy]] | |[[SameBoy]] | ||
|Git | |Git | ||
− | |||
|[https://docs.libretro.com/library/sameboy/ Extremely accurate GB (DMG) & GBC (CGB) emulator written in portable C]. [https://www.patreon.com/posts/lakka-2-1-1-with-20727887 Latest core update in 2018]. | |[https://docs.libretro.com/library/sameboy/ Extremely accurate GB (DMG) & GBC (CGB) emulator written in portable C]. [https://www.patreon.com/posts/lakka-2-1-1-with-20727887 Latest core update in 2018]. | ||
|- | |- | ||
− | |[[ | + | |[[Game Boy Advance]] |
|[[VisualBoy Advance|VBA-Next]] | |[[VisualBoy Advance|VBA-Next]] | ||
|1.0.2 | |1.0.2 | ||
− | + | |Fork of [[VBA-M]] focused on speed. | |
− | |Fork of [[ | ||
|- | |- | ||
− | |[[ | + | |[[Game Boy Advance]] |
− | |[[VisualBoy Advance | + | |[[VisualBoy Advance|VBA-M]] |
|SVN | |SVN | ||
− | |||
|Supports libretro in upstream. | |Supports libretro in upstream. | ||
|- | |- | ||
− | |[[ | + | |[[Game Boy Advance]] |
|Meteor | |Meteor | ||
|1.4 | |1.4 | ||
− | |||
|Supports libretro in upstream. | |Supports libretro in upstream. | ||
|- | |- | ||
− | |[[ | + | |[[Game Boy Advance]] |
− | |[[Mednafen]] | + | |[[Mednafen]] VBA |
|0.9.33.3 | |0.9.33.3 | ||
− | + | |Fork of an old version of [[VBA]] | |
− | |Fork of an old version of [[ | ||
|- | |- | ||
− | |[[ | + | |[[Game Boy Advance]] |
− | |[[ | + | |[[GpSP#TempGBA|TempGBA]] |
|Git | |Git | ||
− | + | |PSP-only fork of gpSP | |
− | |PSP-only fork of | ||
|- | |- | ||
− | |[[ | + | |[[Game Boy Advance]] |
− | |[[gpSP]] | + | |[[GpSP|gpSP]] |
|0.91 | |0.91 | ||
− | + | |Dynarec available for ARM | |
− | |Dynarec available for ARM | ||
|- | |- | ||
− | |[[ | + | |[[Game Boy Advance]], [[Game_Boy/Game_Boy_Color|Game Boy/Color]] |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|[[mGBA]] | |[[mGBA]] | ||
− | |[https://github.com/libretro/mgba 0. | + | |[https://github.com/libretro/mgba 0.5.2] |
− | |||
| | | | ||
|- | |- | ||
− | |[[ | + | |[[Nintendo 64]] |
|[[Mupen64Plus]] | |[[Mupen64Plus]] | ||
|2.0-rc2 | |2.0-rc2 | ||
− | |||
|Fork, has significant modifications. | |Fork, has significant modifications. | ||
|- | |- | ||
− | |[[ | + | |[[Nintendo 64]] |
− | |paraLLEl | + | |[[paraLLEl]] |
|pre-alpha | |pre-alpha | ||
− | |||
|New fork/rewrite of the Mupen64Plus core with a [https://www.libretro.com/index.php/nintendo-64-vulkan-low-level-emulator-parallel-pre-alpha-release/ port] of the Angrylion video plugin ([https://www.libretro.com/index.php/parallel-n64-with-multithreaded-angrylion-released/ Multi-threaded version] also exists) to Vulkan for [https://www.libretro.com/index.php/tag/parallel-n64/ massive speed improvements]. Highly accurate on compatible games, extremely broken on incompatible games. | |New fork/rewrite of the Mupen64Plus core with a [https://www.libretro.com/index.php/nintendo-64-vulkan-low-level-emulator-parallel-pre-alpha-release/ port] of the Angrylion video plugin ([https://www.libretro.com/index.php/parallel-n64-with-multithreaded-angrylion-released/ Multi-threaded version] also exists) to Vulkan for [https://www.libretro.com/index.php/tag/parallel-n64/ massive speed improvements]. Highly accurate on compatible games, extremely broken on incompatible games. | ||
|- | |- | ||
− | |Sega Systems ( | + | |Sega Systems ([[Master System|Master]], [[Genesis]], [[Genesis|Sega CD]], [[Game Gear]]) |
|[[Genesis Plus GX]] | |[[Genesis Plus GX]] | ||
− | |[https://github.com/libretro/Genesis-Plus-GX | + | |[https://github.com/libretro/Genesis-Plus-GX 1.7.4] |
− | |||
|Exclusive to libretro on non-GC/Wii platforms. Supports libretro in upstream. | |Exclusive to libretro on non-GC/Wii platforms. Supports libretro in upstream. | ||
|- | |- | ||
− | |Sega Systems ([[Master System | + | |Sega Systems ([[Master System|Master]], [[Genesis]], [[Genesis|Sega CD]], 32X) |
|[[PicoDrive]] | |[[PicoDrive]] | ||
|1.81 | |1.81 | ||
− | |||
|Exclusive to libretro on PC platforms. Supports libretro in upstream. | |Exclusive to libretro on PC platforms. Supports libretro in upstream. | ||
|- | |- | ||
− | |[[ | + | |[[Sega Saturn]] |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|[[Mednafen]] Saturn | |[[Mednafen]] Saturn | ||
|? | |? | ||
− | |||
|Sometimes referred to as "Beetle Saturn" | |Sometimes referred to as "Beetle Saturn" | ||
|- | |- | ||
− | |[[ | + | |[[Sega Saturn]] |
|[[Yabause]] | |[[Yabause]] | ||
|0.9.13 | |0.9.13 | ||
− | |||
|Lacks dynarec and GL renderer. Heavily outdated. | |Lacks dynarec and GL renderer. Heavily outdated. | ||
|- | |- | ||
− | |[[ | + | |[[Arcade]] |
− | + | |[[Final Burn Alpha]] | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |[[ | ||
|0.2.97.24 | |0.2.97.24 | ||
− | |||
|Older version for use on slower platforms. | |Older version for use on slower platforms. | ||
|- | |- | ||
− | |[[ | + | |[[Arcade]] |
− | |[[ | + | |[[Final Burn Alpha]] |
|0.2.97.38 | |0.2.97.38 | ||
− | |||
| | | | ||
|- | |- | ||
− | |[[ | + | |[[Arcade]] |
|[[MAME]] 2000 | |[[MAME]] 2000 | ||
|0.37b5 | |0.37b5 | ||
− | |||
|Old version for use on very slow platforms. | |Old version for use on very slow platforms. | ||
|- | |- | ||
− | |[[ | + | |[[Arcade]] |
|[[MAME]] 2003 | |[[MAME]] 2003 | ||
|0.78 | |0.78 | ||
− | |||
|Old version for use on slow platforms. [https://www.patreon.com/posts/lakka-2-1-1-with-20727887 Core updated in 2018]. | |Old version for use on slow platforms. [https://www.patreon.com/posts/lakka-2-1-1-with-20727887 Core updated in 2018]. | ||
|- | |- | ||
− | |[[ | + | |[[Arcade]] |
|[[MAME]] 2003 Plus | |[[MAME]] 2003 Plus | ||
|0.78 | |0.78 | ||
− | |||
|[https://www.patreon.com/posts/lakka-2-1-1-with-20727887 Updated 2018 version of MAME (0.78)] for libretro, with added game support and improvements. | |[https://www.patreon.com/posts/lakka-2-1-1-with-20727887 Updated 2018 version of MAME (0.78)] for libretro, with added game support and improvements. | ||
|- | |- | ||
− | |[[ | + | |[[Arcade]] |
|[[MAME]] 2010 | |[[MAME]] 2010 | ||
|0.139 | |0.139 | ||
− | |||
|Old but more recent version for mobile devices. | |Old but more recent version for mobile devices. | ||
|- | |- | ||
− | |[[ | + | |[[Arcade]] |
|[[MAME]] 2014 | |[[MAME]] 2014 | ||
|0.159 | |0.159 | ||
− | |||
|Very recent version for PC and other fast devices. | |Very recent version for PC and other fast devices. | ||
|- | |- | ||
− | |[[Arcade | + | |[[Arcade Laserdisc|Arcade (Laserdisc)]] |
− | |[[ | + | |[[Daphne]] |
|Git | |Git | ||
− | + | |WIP. [[Arcade Laserdisc]] emulator [https://www.patreon.com/posts/libretro-status-20471393 adapted to a libretro core]. | |
− | |WIP. [[Arcade | ||
|- | |- | ||
|[[Sega Model 3|Arcade (Sega Model 3)]] | |[[Sega Model 3|Arcade (Sega Model 3)]] | ||
− | | | + | |Supermodel |
|Git | |Git | ||
− | |||
|WIP. Sega Model 3 arcade emulator. [https://www.patreon.com/posts/libretro-status-20471393 OpenGL-only core] for now. | |WIP. Sega Model 3 arcade emulator. [https://www.patreon.com/posts/libretro-status-20471393 OpenGL-only core] for now. | ||
|- | |- | ||
Line 397: | Line 289: | ||
|[[MAME]] | |[[MAME]] | ||
|{{MAMEVerLibretro}} (Git) | |{{MAMEVerLibretro}} (Git) | ||
− | |||
|Based on bleeding edge Git. Official merge of MESS into MAME codebase. | |Based on bleeding edge Git. Official merge of MESS into MAME codebase. | ||
|- | |- | ||
− | |[[ | + | |[[Nintendo DS]] |
|[[DeSmuME]] 2015 | |[[DeSmuME]] 2015 | ||
|SVN | |SVN | ||
− | + | |[https://docs.libretro.com/library/desmume_2015/ Based on Desmume 2015 SVN]. Has options for single-screen fullscreen with swapping. | |
− | |[https://docs.libretro.com/library/desmume_2015/ Based on | ||
|- | |- | ||
− | |[[ | + | |[[Nintendo DS]] |
|[[DeSmuME]] (New) | |[[DeSmuME]] (New) | ||
|Git | |Git | ||
− | |||
|Has options for single-screen fullscreen with swapping. [https://docs.libretro.com/library/desmume/ Latest core] [https://www.patreon.com/posts/lakka-2-1-1-with-20727887 update in 2018]. | |Has options for single-screen fullscreen with swapping. [https://docs.libretro.com/library/desmume/ Latest core] [https://www.patreon.com/posts/lakka-2-1-1-with-20727887 update in 2018]. | ||
|- | |- | ||
− | |[[ | + | |[[Nintendo DS]] |
|[[melonDS]] | |[[melonDS]] | ||
|Git | |Git | ||
− | |||
|[https://docs.libretro.com/library/melonds/ WIP]. Different emulator that aims to be more accurate than DeSmuME. | |[https://docs.libretro.com/library/melonds/ WIP]. Different emulator that aims to be more accurate than DeSmuME. | ||
|- | |- | ||
Line 421: | Line 309: | ||
|[[Citra]] | |[[Citra]] | ||
|Git | |Git | ||
− | |||
|Has an [https://www.patreon.com/posts/lakka-2-1-1-with-20727887 updated 2018 core]. | |Has an [https://www.patreon.com/posts/lakka-2-1-1-with-20727887 updated 2018 core]. | ||
|- | |- | ||
− | |[[PlayStation Portable | + | |[[PlayStation Portable|PSP]] |
|[[PPSSPP]] | |[[PPSSPP]] | ||
|Git | |Git | ||
− | |||
|2018: Now has working [https://www.youtube.com/watch?v=9zCeqRyT_P8 Vulkan, OpenGL] & [https://www.libretro.com/index.php/libretro-api-now-supports-experimental-direct3d11-hardware-rendering/ Direct3D 11] renderers. 1st core to use D3D 11. | |2018: Now has working [https://www.youtube.com/watch?v=9zCeqRyT_P8 Vulkan, OpenGL] & [https://www.libretro.com/index.php/libretro-api-now-supports-experimental-direct3d11-hardware-rendering/ Direct3D 11] renderers. 1st core to use D3D 11. | ||
|- | |- | ||
− | |[[ | + | |[[DOS]] |
|[[DOSBox]] | |[[DOSBox]] | ||
|SVN | |SVN | ||
− | |||
| | | | ||
|- | |- | ||
− | |[[Commodore 64 emulators| | + | |[[Commodore 64 emulators|C64]] |
|vice-libretro | |vice-libretro | ||
|3.0 | |3.0 | ||
− | |||
|[https://github.com/libretro/vice-libretro WIP]. | |[https://github.com/libretro/vice-libretro WIP]. | ||
|- | |- | ||
− | |[[ | + | |[[Amiga]] |
|PUAE | |PUAE | ||
|2.8.0 | |2.8.0 | ||
− | + | |[https://github.com/libretro/PUAE Very old, shallow fork]; based on WinUAE. | |
− | |[https://github.com/libretro/PUAE Very old, shallow fork]; based on | ||
|- | |- | ||
− | |[[ | + | |[[Amiga]] |
|libretro-fsuae | |libretro-fsuae | ||
|Git | |Git | ||
− | |||
|[https://github.com/libretro/libretro-fsuae Cross-platform Amiga emulator]; newer than old PUAE core. Based on FS-UAE 2.8.1u5. | |[https://github.com/libretro/libretro-fsuae Cross-platform Amiga emulator]; newer than old PUAE core. Based on FS-UAE 2.8.1u5. | ||
|- | |- | ||
− | |[[Atari ST | + | |[[Atari ST]]/STE/TT/Falcon |
− | | | + | |Hatari |
|1.7 | |1.7 | ||
− | |||
| | | | ||
|- | |- | ||
− | |[[ | + | |[[MSX]]/SVI/Colecovision/SG-1000 |
− | | | + | |blueMSX |
|2.8.2 (SVN) | |2.8.2 (SVN) | ||
− | |||
| | | | ||
|- | |- | ||
− | |[[ | + | |[[MSX]] |
− | | | + | |fMSX |
|3.9 | |3.9 | ||
− | |||
| | | | ||
|- | |- | ||
− | |[[ | + | |[[3DO]] |
− | | | + | |4DO |
− | |1.3.2. | + | |1.3.2.3 |
− | + | |Also [https://www.libretro.com/index.php/4do-3do-libretro-emulator-now-supports-arcade-games/ runs 3DO Arcade games]. | |
− | | | ||
|- | |- | ||
|[[Vectrex_emulators|Vectrex]] | |[[Vectrex_emulators|Vectrex]] | ||
− | | | + | |vecx |
|SVN | |SVN | ||
− | |||
| | | | ||
|- | |- | ||
− | |[[ | + | |[[Odyssey2_Emulators|Odyssey2]]/VideoPac |
− | | | + | |O2EM |
|1.18 | |1.18 | ||
− | |||
| | | | ||
|- | |- | ||
− | |[[ | + | |[[ZX Spectrum]] |
− | | | + | |Fuse |
|1.11 | |1.11 | ||
− | |||
| | | | ||
|- | |- | ||
− | |[[GameCube | + | |[[Gamecube|Nintendo GameCube]] |
+ | |[[Dolphin]] | ||
+ | |Git | ||
+ | |2018: Now has working [https://www.libretro.com/index.php/libretro-status-updates/ Direct3D 11, OpenGL & Vulkan renderers]. 2nd core to use D3D 11 after PPSSPP's core. | ||
+ | |- | ||
+ | |[[Gamecube|Nintendo GameCube]] | ||
+ | |[[Dolphin]] (Ishiiruka builds) | ||
+ | |Git | ||
+ | |WIP. Based on a custom build version of Dolphin. [https://www.patreon.com/posts/libretro-status-20471393 OpenGL] renderer works, Direct3D 11 & Vulkan renderers coming soon. Can have better frame pacing/performance than the Dolphin libretro core. | ||
+ | |- | ||
+ | |[[Wii]] | ||
|[[Dolphin]] | |[[Dolphin]] | ||
|Git | |Git | ||
− | |||
|2018: Now has working [https://www.libretro.com/index.php/libretro-status-updates/ Direct3D 11, OpenGL & Vulkan renderers]. 2nd core to use D3D 11 after PPSSPP's core. | |2018: Now has working [https://www.libretro.com/index.php/libretro-status-updates/ Direct3D 11, OpenGL & Vulkan renderers]. 2nd core to use D3D 11 after PPSSPP's core. | ||
|- | |- | ||
− | |[[ | + | |[[Wii]] |
− | |[[Dolphin]] (Ishiiruka builds | + | |[[Dolphin]] (Ishiiruka builds) |
|Git | |Git | ||
− | |||
|WIP. Based on a custom build version of Dolphin. [https://www.patreon.com/posts/libretro-status-20471393 OpenGL] renderer works, Direct3D 11 & Vulkan renderers coming soon. Can have better frame pacing/performance than the Dolphin libretro core. | |WIP. Based on a custom build version of Dolphin. [https://www.patreon.com/posts/libretro-status-20471393 OpenGL] renderer works, Direct3D 11 & Vulkan renderers coming soon. Can have better frame pacing/performance than the Dolphin libretro core. | ||
|- | |- | ||
Line 511: | Line 394: | ||
|gw-libretro | |gw-libretro | ||
|Git | |Git | ||
− | |||
|This emulator is actually a simulator of Game & Watch systems. This core has code from MADrigal. | |This emulator is actually a simulator of Game & Watch systems. This core has code from MADrigal. | ||
|- | |- | ||
− | |[[ | + | |[[Amstrad CPC]] |
|[https://github.com/libretro/libretro-cap32 Cap32] | |[https://github.com/libretro/libretro-cap32 Cap32] | ||
|Git | |Git | ||
− | |||
|WIP | |WIP | ||
|- | |- | ||
− | |[[ | + | |[[Sega Dreamcast]] |
− | |[[ | + | |[[Reicast]] regular |
− | | | + | |[https://github.com/libretro/reicast-emulator 0.1] |
− | + | |WIP. Builds available for [https://www.patreon.com/posts/reicast-libretro-20673851 x86] & x64 platforms. Reicast regular has lower accuracy than OIT's core and suits mainly mobile devices. | |
− | | | ||
|- | |- | ||
− | |[[ | + | |[[Sega Dreamcast]] |
− | |[[ | + | |[[Reicast]] OIT |
− | | | + | |[https://github.com/libretro/reicast-emulator 0.1] |
− | + | |WIP. Builds available for [https://www.patreon.com/posts/reicast-libretro-20673851 x86] & x64 platforms. Reicast OIT (PC platforms only) backported the new graphics renderer from a Reicast emulator fork. | |
− | | | ||
|- | |- | ||
− | |[[ | + | |[[Sinclair_ZX81|ZX81]] (for now) |
− | | | + | |EightyOne |
|Git | |Git | ||
− | |||
|WIP | |WIP | ||
|- | |- | ||
|[[Intellivision emulators|Mattel Intellivision]] | |[[Intellivision emulators|Mattel Intellivision]] | ||
− | | | + | |FreeIntv |
|Git | |Git | ||
− | |||
|[https://docs.libretro.com/library/freeintv/ WIP]. [https://www.patreon.com/posts/lakka-2-1-1-with-20727887 Mattel Intellivision emulator]. Designed for SNES era and later joypads. | |[https://docs.libretro.com/library/freeintv/ WIP]. [https://www.patreon.com/posts/lakka-2-1-1-with-20727887 Mattel Intellivision emulator]. Designed for SNES era and later joypads. | ||
|- | |- | ||
Line 547: | Line 424: | ||
|px68k-libretro | |px68k-libretro | ||
|Git | |Git | ||
− | + | |[https://docs.libretro.com/library/px68k/ Portable SHARP X68000 Emulator for PSP, Android and other platforms]. | |
− | |[https://docs.libretro.com/library/px68k/ Portable | ||
|- | |- | ||
|[[List of computers|Thomson TO8/TO8D]] | |[[List of computers|Thomson TO8/TO8D]] | ||
|Theodore | |Theodore | ||
|Git | |Git | ||
− | |||
|[https://docs.libretro.com/library/theodore/ Libretro core for Thomson TO8/TO8D emulation], based on Daniel Coulom's DCTO8D emulator. | |[https://docs.libretro.com/library/theodore/ Libretro core for Thomson TO8/TO8D emulation], based on Daniel Coulom's DCTO8D emulator. | ||
|} | |} | ||
Line 568: | Line 443: | ||
|1.0.0.4 | |1.0.0.4 | ||
| | | | ||
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
|Doom | |Doom | ||
|PrBoom | |PrBoom | ||
|2.5.0 | |2.5.0 | ||
− | | | + | | |
|- | |- | ||
|Flashback | |Flashback | ||
Line 583: | Line 453: | ||
|[https://github.com/libretro/REminiscence Git] | |[https://github.com/libretro/REminiscence Git] | ||
|[https://www.patreon.com/posts/reminiscence-new-18712357 Port] of the game engine recreation of the spiritual successor to ''Another World/Out of this World''. | |[https://www.patreon.com/posts/reminiscence-new-18712357 Port] of the game engine recreation of the spiritual successor to ''Another World/Out of this World''. | ||
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
|LucasArt Game Engines | |LucasArt Game Engines | ||
Line 593: | Line 458: | ||
|[https://github.com/libretro/scummvm 1.6.0] | |[https://github.com/libretro/scummvm 1.6.0] | ||
|Requires loading games inside its own GUI, does not load games from RetroArch's Load Content option. | |Requires loading games inside its own GUI, does not load games from RetroArch's Load Content option. | ||
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
|Quake | |Quake | ||
Line 603: | Line 463: | ||
|0.61 | |0.61 | ||
| | | | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
|RPG Maker 2000/2003 | |RPG Maker 2000/2003 | ||
Line 656: | Line 506: | ||
==External Links== | ==External Links== | ||
− | * [http://www.libretro.com/ libretro.com] - Main website of the libretro project. | + | *[http://www.libretro.com/ libretro.com] - Main website of the libretro project. |
− | * [https://github.com/libretro/ libretro | + | *[https://github.com/libretro/ libretro Github organization] - Source code for RetroArch and the various cores maintained by the libretro project. |
− | * [ | + | *[http://wiki.libretro.com/ wiki.libretro.com] - Wiki |
− | * [https://www.youtube.com/user/Libretro Official Youtube channel] | + | *[http://wiki.libretro.com/index.php?title=Category:Compatibility_Lists libretro Core compatibility lists] - System-separated lists documenting emulation issues in the various cores |
− | * [http://retroarch.com/index.php?page=donate Various donation sources] (Not just Patreon only) | + | *[https://www.youtube.com/user/Libretro Official Youtube channel] |
+ | *[http://retroarch.com/index.php?page=donate Various donation sources] (Not just Patreon only) | ||
[[Category:RetroArch]] | [[Category:RetroArch]] |