Difference between revisions of "JPCSP"

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|fourth = [https://code.google.com/u/hykem.the.demon/ Hykem], [https://code.google.com/u/103168303267543125602/ gid15]
 
|fourth = [https://code.google.com/u/hykem.the.demon/ Hykem], [https://code.google.com/u/103168303267543125602/ gid15]
 
|fifth = [http://jpcsp.org JPCSP.org]
 
|fifth = [http://jpcsp.org JPCSP.org]
|sixth = [https://code.google.com/p/jpcsp/ Google Code]}}'''JPCSP''' is a PSP emulator written in Java. It requires Java Runtime environment to be installed.
+
|sixth = [https://github.com/jpcsp/jpcsp GitHub]}}
 +
'''JPCSP''' is a [[PlayStation Portable]] emulator written in Java. It requires Java Runtime environment to be installed.
  
 
==Download==
 
==Download==

Revision as of 19:55, 7 February 2016

Jpcsplogo.png
Current version: 0.8
Active: Yes
OS: Windows, Linux, OS X
Authors: Hykem, gid15
Official website: JPCSP.org
Source code: GitHub

JPCSP is a PlayStation Portable emulator written in Java. It requires Java Runtime environment to be installed.

Download

JPCSP Dev Builds

Review

It requires the Jave Runtime Environment to be installed, which has a history of security issues. Because it uses Java, it is also much slower than PPSSPP. It is recommended to use PPSSPP instead, and only to use JPCSP if a game does not work. Development of PPSSPP is rapid, and it will soon overtake JPCSP in terms of game compatibility.

Java is better for debugging, which is the whole point of JPCSP. They never meant for it to be a standard emulator. They made it so they could understand the PSP's inner workings better. And thanks to the JPCSP team, PPSSPP is developing at breakneck speeds. Both teams communicate a lot and contribute with each other. Just look at PPSSPP's code for pgf and tell me what you see.

Audio

For most audio, you'll need some method of decoding ATRAC3+. FFMPEG plans to cover that, but for now you need at3tool or SonicStage.