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− | {{Infobox | + | {{Infobox |
− | | | + | |image = Jpcsplogo.png |
− | | | + | |first = 0.6 |
− | + | |second = Yes | |
− | | | + | |third = Windows, Linux, OS X |
− | | | + | |fourth = [https://code.google.com/u/hykem.the.demon/ Hykem], [https://code.google.com/u/103168303267543125602/ gid15] |
− | | | + | |fifth = [http://jpcsp.org JPCSP.org] |
− | + | |sixth = [https://code.google.com/p/jpcsp/ Google Code]}}'''JPCSP''' is a PSP emulator written in Java. It requires Java Runtime environment to be installed. | |
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− | }} | ||
− | '''JPCSP''' | + | ==Download== |
+ | '''[http://buildbot.orphis.net/jpcsp/ JPCSP Dev Builds]''' | ||
− | == | + | ==Review== |
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− | + | It requires the Jave Runtime Environment to be installed, which has a history of security issues. Because it uses Java, it is also much slower than [[PPSSPP]]. It is recommended to use PPSSPP instead, and only to use JPCSP if a game does not work. Development of PPSSPP is rapid, and it will soon overtake JPCSP in terms of game compatibility. | |
− | It requires the | ||
− | + | Java is better for debugging, which is the whole point of JPCSP. They never meant for it to be a standard emulator. They made it so they could understand the PSP's inner workings better. And thanks to the JPCSP team, PPSSPP is developing at breakneck speeds. Both teams communicate a lot and contribute with each other. Just look at PPSSPP's code for pgf and tell me what you see. | |
==Audio== | ==Audio== | ||
− | For most audio, you'll need some method of decoding ATRAC3+. | + | For most audio, you'll need some method of decoding ATRAC3+. FFMPEG plans to cover that, but for now you need [http://www.mediafire.com/download.php?2zqd88fq7n4ybxn at3tool] or [http://forums.sonyinsider.com/files/file/95-sonicstage-43-ultimate-edition/ SonicStage]. |
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[[Category:Emulators]] | [[Category:Emulators]] | ||
− | [[Category: | + | [[Category:Linux emulation software]] |
− | [[Category: | + | [[Category:OS X emulation software]] |
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