Editing History of emulation
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*[http://www.zophar.net/psx/psyke.html Psyke], released around 1998-1999, was the first PS emulator that used Dynamic Recompilation to speed up the emulation. It could run a few games such as Metal Slug and Tekken 3. An interview with the author on September 13, 1998, is available on [http://www.emuviews.com/show.php?SERIAL=223 this site]. | *[http://www.zophar.net/psx/psyke.html Psyke], released around 1998-1999, was the first PS emulator that used Dynamic Recompilation to speed up the emulation. It could run a few games such as Metal Slug and Tekken 3. An interview with the author on September 13, 1998, is available on [http://www.emuviews.com/show.php?SERIAL=223 this site]. | ||
*[[Bleem!]], first released in March 1999 for Windows, was a commercial software that could run several commercial games in full speed with enhanced resolution and texture filtering. There were also three separate Dreamcast versions that could run Gran Turismo 2, Metal Gear Solid and Tekken 3. | *[[Bleem!]], first released in March 1999 for Windows, was a commercial software that could run several commercial games in full speed with enhanced resolution and texture filtering. There were also three separate Dreamcast versions that could run Gran Turismo 2, Metal Gear Solid and Tekken 3. | ||
− | *[https://en.wikipedia.org/wiki/Connectix_Virtual_Game_Station Virtual Game Station], another commercial emulator, was released in 1999 but for | + | *[https://en.wikipedia.org/wiki/Connectix_Virtual_Game_Station Virtual Game Station], another commercial emulator, was released in 1999 but for macOS. Windows version was released later and allegedly had better compatibility than Bleem!, albeit without enhanced graphics. |
====External Links==== | ====External Links==== |