Difference between pages "User talk:Bubblebeam" and "Yuzu"

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Welcome to my talk page.
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{{lowercase title}}
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{{Infobox emulator
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|title = yuzu
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|logo = Yuzu_Icon.png
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|logowidth = 150
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|active = Yes
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|platform = Windows, Linux
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|target = [[Nintendo Switch emulators|Nintendo Switch]]
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|developer = [https://github.com/yuzu-emu/yuzu/graphs/contributors yuzu Team]
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|prog-lang = C++
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|website = [https://yuzu-emu.org/ yuzu-emu.org]
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|source = [https://github.com/yuzu-emu/yuzu/ GitHub]
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|license = GNU GPLv2
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|support = [https://www.patreon.com/yuzuteam Patreon], [https://yuzu-emu.org/donate/ email]
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|compatibility = [https://yuzu-emu.org/game Official list]
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|bios = [[Emulator_Files#Nintendo_Switch|Required]]
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}}
  
Start Typing Here ↓
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'''yuzu''' is an experimental, open-source [[Nintendo Switch emulators|Nintendo Switch]] emulator/debugger written in C++. Due to its preliminary state, it has not yet had a stable release.
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==Download==
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{| cellpadding="4"
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|-
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|align=center|{{Icon|Win|Lin}}
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|'''[https://pineappleea.github.io/ Early Access Builds]'''<br><small>Patreon releases</small>
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|-
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|colspan="3"|<hr/>
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|-
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|align=center|{{Icon|Win|Lin}}
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|[https://yuzu-emu.org/downloads/ Latest Mainline Builds]
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|}
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==Overview==
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The titles ''The Binding of Isaac: Afterbirth+, Puyo Puyo Tetris'' and ''Cave Story+'' formed the first group of games to boot on this emulator.<ref>{{cite web|title=First games are running!|url=https://yuzu-emu.org/entry/first-games-are-running/|author=JMC47|date=April 15, 2018|accessdate=April 16, 2018}}</ref> On late [https://t.co/2ctw1wBN3S April 2018], yuzu booted its first Switch exclusive, ''1-2-Switch''. On [https://t.co/8FY1zFoM7X July 2018], yuzu was able to run its first 3D rendered game, ''Minecraft: Story Mode''.
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Be sure to read this first insightful [https://yuzu-emu.org/entry/yuzu-progress-report-2018-p1/ progress blog report] (July 14, 2018), which details the background and efforts at the reverse-engineering and emulation work required to get yuzu up and running and a small bundle of games and apps to work better over time. It also covers a significant number of surprising similarities between the hardware and operating systems of the [[Nintendo_3DS_emulators|3DS]] and Switch. Thus, a lot of the code made for the 3DS emulator [[Citra]] was also shared and re-interpreted for yuzu.
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yuzu started showing some 3D rendering on ''Super Mario Odyssey'' in early August<ref>[https://twitter.com/yuzuemu/status/1027066281441341440 First 3D Graphics] (August 8, 2018)</ref>. This awaited exclusive game brought a lot of interest in the project. yuzu covered all the August change in another detailed [https://yuzu-emu.org/entry/yuzu-progress-report-2018-p3/ progress report] (September 11, 2018).
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As of November 2019, yuzu is now in-game in several Nintendo Switch exclusives<ref>[https://twitter.com/yuzuemu/status/1195079948635164679 Pokémon Sword and Shield go in-game] (November 14, 2019)</ref> and keep improving it's compatibility day by day with active developers.
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In May of 2020, multicore CPU emulation was implemented, improving framerates on many titles. This feature appears to cause audio slowdown, so the developers recommend enabling audio stretching in order to mitigate it.<ref>[https://www.youtube.com/watch?v=rbNd67vIO78 Yuzu Multicore Released | This Update is INSANELY FAST (May 11, 2020)]</ref>
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In July of 2021, yuzu's shader decompiler was rewritten, allowing the generation of pipeline cache for Vulkan users and providing a considerable performance boost.
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==References==
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<references />
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==External Links==
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*[https://yuzu-emu.org/game/ Official compatibility list]
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*[https://yuzu-emu.org/ Official Website]
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*[https://discordapp.com/invite/u77vRWY Discord]
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*[https://twitter.com/yuzuemu Twitter news feed]
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*[https://yuzu-emu.org/donate/ Donation email link]
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[[Category:Emulators]]
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[[Category:Console emulators]]
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[[Category:Hybrid console emulators]]
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[[Category:Handheld console emulators]]
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[[Category:Home console emulators]]
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[[Category:Nintendo Switch emulators]]
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[[Category:Windows emulation software]]
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[[Category:Linux emulation software]]

Revision as of 03:19, 14 October 2021

yuzu
Yuzu Icon.png
Developer(s) yuzu Team
Latest version N/A
Active Yes
Platform(s) Windows, Linux
Emulates Nintendo Switch
Compatibility Official list
Website yuzu-emu.org
Support ($) Patreon, email
Programmed in C++
License GNU GPLv2
Source code GitHub
BIOS/Keys Required

yuzu is an experimental, open-source Nintendo Switch emulator/debugger written in C++. Due to its preliminary state, it has not yet had a stable release.

Download

Windows Linux Early Access Builds
Patreon releases

Windows Linux Latest Mainline Builds

Overview

The titles The Binding of Isaac: Afterbirth+, Puyo Puyo Tetris and Cave Story+ formed the first group of games to boot on this emulator.[1] On late April 2018, yuzu booted its first Switch exclusive, 1-2-Switch. On July 2018, yuzu was able to run its first 3D rendered game, Minecraft: Story Mode.

Be sure to read this first insightful progress blog report (July 14, 2018), which details the background and efforts at the reverse-engineering and emulation work required to get yuzu up and running and a small bundle of games and apps to work better over time. It also covers a significant number of surprising similarities between the hardware and operating systems of the 3DS and Switch. Thus, a lot of the code made for the 3DS emulator Citra was also shared and re-interpreted for yuzu.

yuzu started showing some 3D rendering on Super Mario Odyssey in early August[2]. This awaited exclusive game brought a lot of interest in the project. yuzu covered all the August change in another detailed progress report (September 11, 2018).

As of November 2019, yuzu is now in-game in several Nintendo Switch exclusives[3] and keep improving it's compatibility day by day with active developers.

In May of 2020, multicore CPU emulation was implemented, improving framerates on many titles. This feature appears to cause audio slowdown, so the developers recommend enabling audio stretching in order to mitigate it.[4]

In July of 2021, yuzu's shader decompiler was rewritten, allowing the generation of pipeline cache for Vulkan users and providing a considerable performance boost.

References

External Links