Difference between revisions of "Game engine recreations and source ports"
NejiHyuga900 (talk | contribs) (→Single game engine: After checking, it seems like like DXX-Retro is not on Linux.) |
NejiHyuga900 (talk | contribs) (→Single game engine: SoH also available for Linux in the nightly builds) |
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(28 intermediate revisions by 5 users not shown) | |||
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==Multi game engine== | ==Multi game engine== | ||
{| class="wikitable" style="text-align:center;" | {| class="wikitable" style="text-align:center;" | ||
− | |||
! scope="col"|Name | ! scope="col"|Name | ||
! scope="col"|Operating System(s) | ! scope="col"|Operating System(s) | ||
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|- | |- | ||
|[https://m210.duke4.net BuildGDX] | |[https://m210.duke4.net BuildGDX] | ||
− | |{{Icon|Windows|Linux|macOS}} | + | |align=left|{{Icon|Windows|Linux|macOS}} |
|[https://m210.duke4.net Website] | |[https://m210.duke4.net Website] | ||
|{{✗}} ||{{✓}} ||{{✓}} | |{{✗}} ||{{✓}} ||{{✓}} | ||
Line 58: | Line 57: | ||
|- | |- | ||
|Raze | |Raze | ||
− | |{{Icon|Windows|Linux|macOS}} | + | |align=left|{{Icon|Windows|Linux|macOS}} |
|[https://github.com/coelckers/Raze/releases git] | |[https://github.com/coelckers/Raze/releases git] | ||
|{{✗}} ||{{✓}} ||{{✓}} | |{{✗}} ||{{✓}} ||{{✓}} | ||
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|- | |- | ||
|[https://nukeykt.retrohost.net RedNukem] | |[https://nukeykt.retrohost.net RedNukem] | ||
− | |{{Icon|Windows|Linux}} | + | |align=left|{{Icon|Windows|Linux}} |
|[https://github.com/nukeykt/NRedneck/releases git] | |[https://github.com/nukeykt/NRedneck/releases git] | ||
|{{✗}} ||{{✓}} ||{{✓}} | |{{✗}} ||{{✓}} ||{{✓}} | ||
Line 76: | Line 75: | ||
|- | |- | ||
|Metaforce | |Metaforce | ||
− | |{{Icon|Windows|Linux|macOS}} | + | |align=left|{{Icon|Windows|Linux|macOS}} |
|[https://releases.axiodl.com/ Dev builds]<br/>[https://github.com/AxioDL/metaforce git] | |[https://releases.axiodl.com/ Dev builds]<br/>[https://github.com/AxioDL/metaforce git] | ||
|{{✗}} ||{{✓}} ||{{✗}} <small>(WIP)</small> | |{{✗}} ||{{✓}} ||{{✗}} <small>(WIP)</small> | ||
Line 82: | Line 81: | ||
|- | |- | ||
|XLEngine | |XLEngine | ||
− | |{{Icon|Windows|Linux}} | + | |align=left|{{Icon|Windows|Linux}} |
|[https://github.com/Mindwerks/XLEngine/releases git] | |[https://github.com/Mindwerks/XLEngine/releases git] | ||
|{{✗}} ||{{✗}} ||{{✓}} | |{{✗}} ||{{✗}} ||{{✓}} | ||
Line 88: | Line 87: | ||
|- | |- | ||
|[https://zdoom.org/index ZDoom] | |[https://zdoom.org/index ZDoom] | ||
− | |{{Icon|Windows|Linux|macOS}} | + | |align=left|{{Icon|Windows|Linux|macOS}} |
|[https://zdoom.org/downloads 2.81] | |[https://zdoom.org/downloads 2.81] | ||
|{{✗}} ||{{✗}}<ref group=N>ZDoom has been discontinued. However the development of its replacements, GZDoom and LZDoom, is still active.</ref> ||{{✓}} | |{{✗}} ||{{✗}}<ref group=N>ZDoom has been discontinued. However the development of its replacements, GZDoom and LZDoom, is still active.</ref> ||{{✓}} | ||
Line 96: | Line 95: | ||
|- | |- | ||
|[http://clonekeenplus.sourceforge.net Commander Genius] | |[http://clonekeenplus.sourceforge.net Commander Genius] | ||
− | |{{Icon|Windows|Linux|macOS|Switch}} | + | |align=left|{{Icon|Windows|Linux|macOS|Switch}} |
|[http://clonekeenplus.sourceforge.net/download.php 3.0.0] | |[http://clonekeenplus.sourceforge.net/download.php 3.0.0] | ||
|{{✗}} ||{{✓}} ||{{✓}} | |{{✗}} ||{{✓}} ||{{✓}} | ||
Line 104: | Line 103: | ||
|- | |- | ||
|OpenNFS | |OpenNFS | ||
− | |{{Icon|Windows|Linux|macOS}} | + | |align=left|{{Icon|Windows|Linux|macOS}} |
|[https://github.com/OpenNFS/OpenNFS/releases git] | |[https://github.com/OpenNFS/OpenNFS/releases git] | ||
|{{✗}} ||{{✓}} ||{{~}} | |{{✗}} ||{{✓}} ||{{~}} | ||
Line 130: | Line 129: | ||
|- | |- | ||
|[https://joiplay.cyou/ JoiPlay] | |[https://joiplay.cyou/ JoiPlay] | ||
− | |{{Icon|Android}} | + | |align=left|{{Icon|Android}} |
|[https://play.google.com/store/apps/details?id=cyou.joiplay.joiplay&hl=es_VE&gl=US 1.01.701] | |[https://play.google.com/store/apps/details?id=cyou.joiplay.joiplay&hl=es_VE&gl=US 1.01.701] | ||
|{{✗}} ||{{✓}} ||{{✓}} | |{{✗}} ||{{✓}} ||{{✓}} | ||
Line 136: | Line 135: | ||
|- | |- | ||
|[[Neko RPGXP Player]] | |[[Neko RPGXP Player]] | ||
− | |{{Icon|Android}} | + | |align=left|{{Icon|Android}} |
|[https://play.google.com/store/apps/details?id=net.kernys.rgss&hl 2.01] | |[https://play.google.com/store/apps/details?id=net.kernys.rgss&hl 2.01] | ||
|{{✗}} ||{{✗}} ||{{~}} | |{{✗}} ||{{✗}} ||{{~}} | ||
Line 142: | Line 141: | ||
|- | |- | ||
|[https://xoreos.org/ xoreos] | |[https://xoreos.org/ xoreos] | ||
− | |{{Icon|Windows|Linux|macOS}} | + | |align=left|{{Icon|Windows|Linux|macOS}} |
|[https://github.com/xoreos/xoreos 0.0.6] | |[https://github.com/xoreos/xoreos 0.0.6] | ||
|{{✗}} ||{{✓}} ||{{✗}} <small>(WIP)</small> | |{{✗}} ||{{✓}} ||{{✗}} <small>(WIP)</small> | ||
Line 162: | Line 161: | ||
|- | |- | ||
|[https://github.com/TheAssemblyArmada/Vanilla-Conquer Vanilla Conquer] | |[https://github.com/TheAssemblyArmada/Vanilla-Conquer Vanilla Conquer] | ||
− | |{{Icon|Windows|Linux|macOS|BSD}} | + | |align=left|{{Icon|Windows|Linux|macOS|BSD}} |
|[https://github.com/TheAssemblyArmada/Vanilla-Conquer git] | |[https://github.com/TheAssemblyArmada/Vanilla-Conquer git] | ||
|{{✗}} ||{{✓}} ||{{✓}} | |{{✗}} ||{{✓}} ||{{✓}} | ||
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|EA's Command & Conquer games <br/>(C&C: Generals, C&C: Generals - Zero Hour) <br/>''Soon:'' The Battle for Middle-earth series (2004–2006), C&C 3 & expansion. | |EA's Command & Conquer games <br/>(C&C: Generals, C&C: Generals - Zero Hour) <br/>''Soon:'' The Battle for Middle-earth series (2004–2006), C&C 3 & expansion. | ||
|- | |- | ||
− | |[https://stratagus.com/stratagus.html Stratagus] | + | |[https://stratagus.com/stratagus.html Stratagus]<ref group=N>Stratagus is an open-source real-time strategy game engine. Some standalone games like ''Aleona's Tale'' (included in Wargus's installation), ''Astroseries'', ''Bos Wars'', and ''Wyrmsun'' were built on the Stratagus game engine. Source ports for ''Warcraft: Orcs & Humans'' (War1gus), ''Warcraft II: Tides of Darkness + Beyond the Dark Portal'' (Wargus), and ''StarCraft'' (Stargus) were also built on the Stratagus engine.</ref> |
|align=left|{{Icon|Windows|Linux|macOS|Android}} | |align=left|{{Icon|Windows|Linux|macOS|Android}} | ||
|[https://github.com/Wargus/stratagus 3.2.0] | |[https://github.com/Wargus/stratagus 3.2.0] | ||
− | |{{✗}} ||{{✓}}<ref group=N>Stargus is in pre-alpha but development has been halted. Stratagus, Wargus, and War1gus are being updated regularly.</ref> ||{{✓}}<ref group=N>StarCraft is only partially playable in Stargus in Stargus's current stage. | + | |{{✗}} ||{{✓}}<ref group=N>Stargus is in pre-alpha but development has been halted. Stratagus, Wargus, and War1gus are being updated regularly.</ref> ||{{✓}}<ref group=N>StarCraft is only partially playable in Stargus in Stargus's current stage. Warcraft games for Wargus & War1gus work well if installed correctly.</ref> |
|''[https://github.com/Wargus/wargus Wargus] (v3.2.0):'' Warcraft II: Tides of Darkness + Beyond the Dark Portal, [https://stratagus.com/aleona.html Aleona's Tale]<br/>''[https://github.com/Wargus/war1gus War1gus] (v3.2.0):'' Warcraft: Orcs & Humans<br/>''[https://github.com/Wargus/stargus Stargus] (v2.4.1):'' StarCraft (partially playable)<br/>Games natively made on the Stratagus engine: [https://stratagus.com/aleona.html Aleona's Tale] (Wargus), [https://github.com/SenhorFlibble/Astroseries Astroseries], [https://www.boswars.org Bos Wars], [https://store.steampowered.com/app/370070/Wyrmsun/ Wyrmsun] | |''[https://github.com/Wargus/wargus Wargus] (v3.2.0):'' Warcraft II: Tides of Darkness + Beyond the Dark Portal, [https://stratagus.com/aleona.html Aleona's Tale]<br/>''[https://github.com/Wargus/war1gus War1gus] (v3.2.0):'' Warcraft: Orcs & Humans<br/>''[https://github.com/Wargus/stargus Stargus] (v2.4.1):'' StarCraft (partially playable)<br/>Games natively made on the Stratagus engine: [https://stratagus.com/aleona.html Aleona's Tale] (Wargus), [https://github.com/SenhorFlibble/Astroseries Astroseries], [https://www.boswars.org Bos Wars], [https://store.steampowered.com/app/370070/Wyrmsun/ Wyrmsun] | ||
|- | |- | ||
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==Single game engine== | ==Single game engine== | ||
{| class="wikitable" style="text-align:center;" | {| class="wikitable" style="text-align:center;" | ||
− | |||
! scope="col"|Name | ! scope="col"|Name | ||
! scope="col"|Platform(s) | ! scope="col"|Platform(s) | ||
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|{{✗}} ||{{✓}} ||{{~}} | |{{✗}} ||{{✓}} ||{{~}} | ||
|Star Wars Jedi Knight II: Jedi Outcast, Star Wars Jedi Knight: Jedi Academy | |Star Wars Jedi Knight II: Jedi Outcast, Star Wars Jedi Knight: Jedi Academy | ||
+ | |- | ||
+ | |Ship of Harkinian | ||
+ | |align=left|{{Icon|Windows|Linux|WiiU}} | ||
+ | |[https://builds.shipofharkinian.com/job/SoH_Multibranch/job/develop Build]<br/>[https://github.com/HarbourMasters/Shipwright git]<br/>[https://github.com/GaryOderNichts/Shipwright Wii U fork] | ||
+ | |{{✗}} ||{{✓}} ||{{✓}} | ||
+ | |The Legend of Zelda: Ocarina of Time (GameCube's N64 debug or PAL version) | ||
|- | |- | ||
!colspan="9"|Adventure | !colspan="9"|Adventure | ||
Line 214: | Line 218: | ||
|{{✗}} ||{{✓}} ||{{✓}} | |{{✗}} ||{{✓}} ||{{✓}} | ||
|Star Control II | |Star Control II | ||
+ | |- | ||
+ | !colspan="9"|Fighting | ||
+ | |- | ||
+ | |Ikemen GO | ||
+ | |align=left|{{Icon|Windows|Linux|macOS}} | ||
+ | |[https://mugenguild.com/forum/topics/ikemen-go-184152.0.html git] | ||
+ | |{{✗}} ||{{✓}} ||{{✓}} | ||
+ | |Remake of the Ikemen engine that supports [[Mugen]] resources. | ||
|- | |- | ||
!colspan="9"|FPS | !colspan="9"|FPS | ||
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|Blake Stone: Aliens of Gold, Blake Stone: Planet Strike | |Blake Stone: Aliens of Gold, Blake Stone: Planet Strike | ||
|- | |- | ||
− | |Crispy Doom <br/>Crispy Heretic | + | |Crispy Doom<br/>Crispy Heretic |
|align=left|{{Icon|Windows|Linux}} | |align=left|{{Icon|Windows|Linux}} | ||
|[https://github.com/fabiangreffrath/crispy-doom/releases git] | |[https://github.com/fabiangreffrath/crispy-doom/releases git] | ||
|{{✗}} ||{{✓}} ||{{✓}} | |{{✗}} ||{{✓}} ||{{✓}} | ||
− | |''Crispy Doom:'' Doom | + | |''Crispy Doom:'' Doom I–II, Final Doom<br/>''Crispy Heretic:'' Heretic |
+ | |- | ||
+ | |[http://www.descent2.de D2X-XL]<br/>[https://www.dxx-rebirth.com DXX-Rebirth] | ||
+ | |align=left|{{Icon|Windows|Linux|macOS}} | ||
+ | |[https://sourceforge.net/projects/d2x-xl 1.18.76] <br/>[https://github.com/dxx-rebirth/dxx-rebirth/releases git] | ||
+ | |{{✗}} ||{{✓}} ||{{✓}} | ||
+ | |Descent, Descent II | ||
|- | |- | ||
|[https://dhewm3.org dhewm3] | |[https://dhewm3.org dhewm3] | ||
Line 247: | Line 265: | ||
|Doom 64 (Original) | |Doom 64 (Original) | ||
|- | |- | ||
− | |[ | + | |[https://wiibrew.org/wiki/Descent Descent Wii] |
− | |align=left|{{Icon| | + | |align=left|{{Icon|Wii}} |
− | | | + | |1.12<br/>[https://github.com/niuus/Descent-Wii git] (forked) |
− | |{{✗}} ||{{ | + | |{{✗}} ||{{✗}} ||{{✓}} |
− | |Descent | + | |Descent |
|- | |- | ||
− | |[https://github.com/RossMeikleham/DXX-3DS DXX-3DS] | + | |[https://github.com/RossMeikleham/DXX-3DS DXX-3DS]<ref group=N name=DXXR>DXX-Retro, also known as DXX-Rebirth-Retro, requires files from DXX-Rebirth version 0.58.1 to be able to use. DXX-Switch is a port of DXX-Retro for Nintendo Switch and DXX-3DS is a Nintendo 3DS port of DXX-Switch, but they have technical issues that make them less playable.</ref> |
|align=left|{{Icon|3DS}} | |align=left|{{Icon|3DS}} | ||
|[https://github.com/RossMeikleham/DXX-3DS git] | |[https://github.com/RossMeikleham/DXX-3DS git] | ||
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|Descent, Descent II | |Descent, Descent II | ||
|- | |- | ||
− | |[https://github.com/CDarrow/DXX-Retro DXX-Retro] | + | |[https://github.com/CDarrow/DXX-Retro DXX-Retro]<ref group=N name=DXXR/> |
|align=left|{{Icon|Windows|macOS}} | |align=left|{{Icon|Windows|macOS}} | ||
|[https://github.com/CDarrow/DXX-Retro git] | |[https://github.com/CDarrow/DXX-Retro git] | ||
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|Descent, Descent II | |Descent, Descent II | ||
|- | |- | ||
− | |[https://gbatemp.net/threads/dxx-switch-descent-1-2-source-port.518746/ DXX-Switch] | + | |[https://gbatemp.net/threads/dxx-switch-descent-1-2-source-port.518746/ DXX-Switch]<ref group=N name=DXXR/> |
|align=left|{{Icon|Switch}} | |align=left|{{Icon|Switch}} | ||
|[https://github.com/aagallag/DXX-Switch git] | |[https://github.com/aagallag/DXX-Switch git] | ||
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|{{✓}} ||{{✓}} ||{{✓}} | |{{✓}} ||{{✓}} ||{{✓}} | ||
|Wolfenstein 3D, Spear of Destiny, Super 3D Noah’s Ark | |Wolfenstein 3D, Spear of Destiny, Super 3D Noah’s Ark | ||
+ | |- | ||
+ | |[https://www.eduke32.com EDuke32 Wii] | ||
+ | |align=left|{{Icon|Wii}} | ||
+ | |[https://dukeworld.com/eduke32/wii/ Website] | ||
+ | |{{✗}} ||{{✗}} ||{{✓}} | ||
+ | |Duke Nukem 3D | ||
+ | |- | ||
+ | |[https://wiibrew.org/wiki/Freespace_2_Wii Freespace 2 Wii] | ||
+ | |align=left|{{Icon|Wii}} | ||
+ | |[https://code.google.com/archive/p/freespace2wii/downloads beta 3] | ||
+ | |{{✗}} ||{{✗}} ||{{?}} | ||
+ | |Freespace 2 | ||
|- | |- | ||
|Hammer of Thyrion | |Hammer of Thyrion | ||
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|{{✗}} ||{{✓}} ||{{✓}} | |{{✗}} ||{{✓}} ||{{✓}} | ||
|Hexen II | |Hexen II | ||
+ | |- | ||
+ | |[https://wiibrew.org/wiki/Heretic_Wii Heretic Wii]<ref group=N name=heretic>HHeretic is an open source game engine of ''Heretic'' for Linux. Heretic Wii is a Wii port is based on HHeretic 0.2.</ref> | ||
+ | |align=left|{{Icon|Wii}} | ||
+ | |[http://code.google.com/p/heretic-wii/downloads/list 0.5] | ||
+ | |{{✗}} ||{{✗}} ||{{?}} | ||
+ | |Heretic | ||
+ | |- | ||
+ | |[https://wiibrew.org/wiki/Hexen_Wii Hexen Wii]<br/>[https://wiibrew.org/wiki/HHexen HHexen] (Wii)<ref group=N name=hexen>HHexen, also known as Hacked Hexen, is a ''Hexen'' source port was created by Dan Olson and maintained by the Hammer of Thyrion (''Hexen II''). It is a more advanced and portable version of the Linux Hexen source port and effectively replaced it. Hexen Wii and HHexen (Wii) are both Wii ports of ''Hexen'' based on HHexen 1.6.1.</ref> | ||
+ | |align=left|{{Icon|Wii}} | ||
+ | |[http://mods.elotrolado.net/~hermes/wii/hhexen_wii_1.0.rar 1.0]<br/>[https://code.google.com/archive/p/hexen-wii/downloads 0.5] | ||
+ | |{{✗}} ||{{✗}} ||{{?}} | ||
+ | |Hexen | ||
+ | |- | ||
+ | |HHeretic<ref group=N name=heretic/> | ||
+ | |align=left|{{Icon|Linux}} | ||
+ | |[http://hhexen.sourceforge.net/hheretic.html 0.2.3] | ||
+ | |{{✗}} ||{{✗}} ||{{?}} | ||
+ | |Heretic | ||
+ | |- | ||
+ | |HHexen<ref group=N name=hexen/> | ||
+ | |align=left|{{Icon|Linux}} | ||
+ | |[http://hhexen.sourceforge.net/hhexen.html 1.6.3] | ||
+ | |{{✗}} ||{{✗}} ||{{?}} | ||
+ | |Hexen | ||
|- | |- | ||
|[https://ioquake3.org ioquake3] | |[https://ioquake3.org ioquake3] | ||
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|{{✗}} ||{{~}} ||{{✓}} | |{{✗}} ||{{~}} ||{{✓}} | ||
|Return to Castle Wolfenstein | |Return to Castle Wolfenstein | ||
+ | |- | ||
+ | |Linux Hexen<ref group=N name=hexen/> | ||
+ | |align=left|{{Icon|Linux}} | ||
+ | |[https://www.doomworld.com/3ddownloads/ports/linux-hexen-0.6.0.tar.tgz 0.6.0] | ||
+ | |{{✗}} ||{{✗}} ||{{✗}} | ||
+ | |Hexen | ||
|- | |- | ||
|[http://nukeykt.retrohost.net NBlood] | |[http://nukeykt.retrohost.net NBlood] | ||
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|Doom 1–2, Final Doom | |Doom 1–2, Final Doom | ||
|- | |- | ||
− | |[http://quakespasm.sourceforge.net Quakespasm] <br/>vkQuake<ref group=N>vkQuake is based on Quakespasm, but uses Vulkan instead of OpenGL for rendering</ref> | + | |[https://code.google.com/archive/p/quake-gamecube/ Quake GameCube]/[https://wiibrew.org/wiki/QuakeGX QuakeGX]<ref group=N>QuakeGX is a Wii port of Peter Mackay's GameCube Quake port. Both are available on the same website. A forked version of QuakeGX called [https://wiibrew.org/wiki/Quake_Wii Quake Wii] was later merged with QuakeGX.</ref> |
+ | |align=left|{{Icon|GameCube|Wii}} | ||
+ | |[https://code.google.com/archive/p/quake-gamecube/downloads 0.0.5-2] (GX) | ||
+ | |{{✗}} ||{{✗}} ||{{?}} | ||
+ | |Quake 1 | ||
+ | |- | ||
+ | |[https://wiibrew.org/wiki/QRevPAK Quake Rev PAK]<ref group=N>Quake Rev PAK (or QRevPack for short) is a collection of game engines of the ''Quake'' series that merges [https://wiibrew.org/wiki/Q1Rev Q1Rev] (''Quake 1''), [https://wiibrew.org/wiki/Q2Rev] (''Quake 2''), [https://wiibrew.org/wiki/Q2CTFRev Q2CTFRev] (ThreeWave Capture the Flag mod for ''Quake II''), and [https://wiibrew.org/wiki/QWRev QWRev] (''QuakeWorld'') in one. All by the same developer Izhido.</ref> | ||
+ | |align=left|{{Icon|Wii}} | ||
+ | |[https://wii.brewology.com/downloads/download.php?id=13692&mcid=3 release 4] | ||
+ | |{{✗}} ||{{✗}} ||{{?}} | ||
+ | |Quake 1–2, ThreeWave CTF mod for Quake 2, QuakeWorld | ||
+ | |- | ||
+ | |[http://quakespasm.sourceforge.net Quakespasm]<br/>vkQuake<ref group=N>vkQuake is based on Quakespasm, but uses Vulkan instead of OpenGL for rendering</ref> | ||
|align=left|{{Icon|Windows|Linux|macOS}} | |align=left|{{Icon|Windows|Linux|macOS}} | ||
− | |[https://sourceforge.net/projects/quakespasm 0.94.2] <br/>[https://github.com/Novum/vkQuake/releases git] | + | |[https://sourceforge.net/projects/quakespasm 0.94.2]<br/>[https://github.com/Novum/vkQuake/releases git] |
|{{✗}} ||{{✓}} ||{{✓}} | |{{✗}} ||{{✓}} ||{{✓}} | ||
|Quake 1 | |Quake 1 | ||
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|{{✓}} ||{{✓}} ||{{✓}} | |{{✓}} ||{{✓}} ||{{✓}} | ||
|Quake 2 | |Quake 2 | ||
+ | |||
+ | |- | ||
+ | |[https://wiibrew.org/wiki/WiiDoom WiiDoom]<br/>[https://wiibrew.org/wiki/WiiDoom#WiiDoom-Fork WiiDoom-Fork] (music support) | ||
+ | |align=left|{{Icon|Wii}} | ||
+ | |[https://code.google.com/archive/p/wiidoom/downloads 0.4.5]<br/>[https://www.dropbox.com/s/c6f5s0l760gudfo/WiiDoom-fork.zip?dl=0 Fork] | ||
+ | |{{✗}} ||{{✗}} ||{{✓}} | ||
+ | |Doom I–II, Final Doom, Chex Quest I–II (forked version only but with some conversion issues) | ||
+ | |- | ||
+ | |[https://gbatemp.net/threads/release-wii-doom-wii-heretic-wii-hexen-wii-strife-all-in-one-proper.374400/ Wii-DOOM<br/>Wii-HERETIC<br/>Wii-HEXEN<br/>Wii-STRIFE] | ||
+ | |align=left|{{Icon|Wii}} | ||
+ | |[https://www.mediafire.com/download/icez8pw2c3ky3bq/Wii-DOOM_Wii-HERETIC_Wii-HEXEN_Wii-STRIFE_ALL-IN-ONE_R33_PROPER.zip r33] | ||
+ | |{{✗}} ||{{✗}} ||{{✓}} | ||
+ | |''Wii-DOOM:'' Doom I–II, Final Doom<br/>''Wii-HERETIC:'' Heretic<br/>''Wii-HEXEN:'' Hexen<br/>''Wii-STRIFE:'' Strife: Quest for the Sigil | ||
+ | |- | ||
+ | |[https://wiibrew.org/wiki/Wolfenstein_3D_Wii Wolfenstein 3D Wii] | ||
+ | |align=left|{{Icon|Wii}} | ||
+ | |[https://sourceforge.net/projects/wolfenstein3dwi/files/wolfenstein3dwi/ 1.31] | ||
+ | |{{✗}} ||{{✗}} ||{{✓}} | ||
+ | |Wolfenstein 3D, Spear of Destiny | ||
|- | |- | ||
|[https://xash.su/xash3d.html Xash3D] | |[https://xash.su/xash3d.html Xash3D] | ||
Line 390: | Line 481: | ||
|{{✗}} ||{{✓}} ||{{✓}} | |{{✗}} ||{{✓}} ||{{✓}} | ||
|Quake 2 | |Quake 2 | ||
+ | |- | ||
+ | !colspan="9"|Horror | ||
+ | |- | ||
+ | |FNaF 1 3DS -old/obsolete-<br/>[https://www.gamebrew.org/wiki/Five_Nights_at_Freddys_1_3DS FNaF 1 3DS -remastered-]<ref group=N name=FNaF3DS>Five Nights at Freddy's 1 3DS -remastered- is an updated version of [https://gamejolt.com/games/fnaf13ds/507412 Five Nights at Freddy 1's 3DS] by the same developer FreDev, also known as BumboDEV and BaseDEV. The developer also attempted Nintendo 3DS ports of ''Five Nights at Freddy's 2'', ''3'', and ''4'' but development stopped after the developer lost the source code for ''Five Nights at Freddy's 2'' and would have to reverse engineer it again.<sup>[https://gamejolt.com/p/i-have-decided-to-release-the-latest-version-i-have-available-for-f-ctwvb9xi]</sup> Those ports were only in a state of demonstration and were not fully playable, having incomplete A.I., gameplay, and missing screens. Download links to the latest version of these 3DS ports and the PS Vita port can be found on the [https://discord.gg/w7WcSGt old Discord server].</ref> | ||
+ | |align=left|{{Icon|3DS}} | ||
+ | |[https://gamejolt.com/games/fnaf13ds/507412 0.2.3]</br>[https://gamejolt.com/games/fnaf13dsremastered/576273 0.3.1-pre1] | ||
+ | |{{✗}} ||{{✗}} ||{{✓}} | ||
+ | |Five Nights at Freddy's | ||
+ | |- | ||
+ | |FNaF 2 3DS<ref group=N name=FNaF3DS/> | ||
+ | |align=left|{{Icon|3DS}} | ||
+ | |[https://gamejolt.com/games/fnaf23ds/583006 beta 1.0] | ||
+ | |{{✗}} ||{{✗}} ||{{✗}} | ||
+ | |Five Nights at Freddy's 2 | ||
+ | |- | ||
+ | |FNaF 3 3DS<ref group=N name=FNaF3DS/> | ||
+ | |align=left|{{Icon|3DS}} | ||
+ | |[https://gamejolt.com/games/fnaf33ds/520090 beta 0.1.3] | ||
+ | |{{✗}} ||{{✗}} ||{{✗}} | ||
+ | |Five Nights at Freddy's 3 | ||
+ | |- | ||
+ | |FNaF 4 3DS<ref group=N name=FNaF3DS/> | ||
+ | |align=left|{{Icon|3DS}} | ||
+ | |[https://www.youtube.com/watch?v=4NIejQ_K-0U beta 0.3] | ||
+ | |{{✗}} ||{{✗}} ||{{~}} | ||
+ | |Five Nights at Freddy's 4 | ||
+ | |- | ||
+ | |FNaF 1 PSP<ref group=N name=FNaF3DS/> | ||
+ | |align=left|{{Icon|PSP}} | ||
+ | |[https://archive.org/details/fna-f-1-psp.-7z 1.3.1 Fix 1] | ||
+ | |{{✗}} ||{{✗}} ||{{✓}} | ||
+ | |Five Nights at Freddy's | ||
+ | |- | ||
+ | !colspan="9"|Pinball | ||
+ | |- | ||
+ | |SpacePinballCadat | ||
+ | |Multi-Platform | ||
+ | |[https://github.com/k4zmu2a/SpaceCadetPinball/ git] | ||
+ | |{{✗}} ||{{?}} ||{{✓}} | ||
+ | |3D Pinball for Windows – Space Cadet | ||
|- | |- | ||
!colspan="9"|Platform | !colspan="9"|Platform | ||
+ | |- | ||
+ | |[https://wiibrew.org/wiki/Abe%27s_Amazing_Adventure_Wii Abe's Amazing Adventure Wii] | ||
+ | |align=left|{{Icon|Wii}} | ||
+ | |[http://code.google.com/p/abe-wii/downloads/list r3] | ||
+ | |{{✗}} ||{{✗}} ||{{?}} | ||
+ | |Abe's Amazing Adventure | ||
+ | |- | ||
+ | |[https://wiibrew.org/wiki/Abuse_Wii Abuse Wii] | ||
+ | |align=left|{{Icon|Wii}} | ||
+ | |[https://github.com/HunterZ/abuse-wii/releases 0.8.684.2] | ||
+ | |{{✗}} ||{{✗}} ||{{?}} | ||
+ | |Abuse | ||
+ | |- | ||
+ | |Cave Story Engine 2 | ||
+ | |align=left|{{Icon|Windows|Linux|macOS|3DS|WiiU}}{{Icon|Wii|NDS}} | ||
+ | |[https://github.com/gameblabla/CSE2 git]<br/>[https://archive.org/details/CaveStoryE2 archive]<br/>[https://archive.org/details/cse2wii Wii], [https://gbatemp.net/threads/cave-story-ds-port-based-on-cse2-decompilation.582377/ NDS] | ||
+ | |{{✗}}<sup>[https://github.com/gameblabla/CSE2/blob/rs97/LICENCE.txt]</sup> ||{{✗}}<ref group=N>Cave Story Engine 2, or CSE2 for short, received a [https://www.gamesindustry.biz/articles/2020-11-26-nicalis-issues-dmca-against-free-cave-story-games DMCA cease and desist notice] from Nicalis, the current IP owner of ''Cave Story'', despite the original ''Cave Story'' being a freeware developed by Daisuke "Pixel" Amaya.</ref> ||{{✓}} | ||
+ | |Cave Story | ||
|- | |- | ||
|Jazz² Resurrection | |Jazz² Resurrection | ||
Line 398: | Line 547: | ||
|{{✗}} ||{{✓}} ||{{✓}} | |{{✗}} ||{{✓}} ||{{✓}} | ||
|Jazz Jackrabbit 2 | |Jazz Jackrabbit 2 | ||
+ | |- | ||
+ | |[https://wiibrew.org/wiki/Jump_%27n_Bump Jump 'n Bump] | ||
+ | |align=left|{{Icon|Wii}} | ||
+ | |[http://www.mediafire.com/?br95p3s9qw9sjre 0.3.1] | ||
+ | |{{✗}} ||{{✗}} ||{{?}} | ||
+ | |[http://icculus.org/jumpnbump/ Jump 'n Bump] | ||
+ | |- | ||
+ | |[https://www.gamebrew.org/wiki/Maze_of_Galious_3DS Maze of Galious 3DS] | ||
+ | |align=left|{{Icon|3DS}} | ||
+ | |[https://github.com/nop90/MazeOfGalious-3ds/releases 1.0] | ||
+ | |{{✗}} ||{{✗}} ||{{?}} | ||
+ | |[https://mog.jorito.net The Maze of Galious remake] | ||
+ | |- | ||
+ | |[https://wiibrew.org/wiki/MazeOfGaliousWii MazeOfGaliousWii] | ||
+ | |align=left|{{Icon|Wii}} | ||
+ | |[http://mazeofgalious-wii.googlecode.com/files/mazeofgalious-wii-0.63.3.zip 0.63.3] | ||
+ | |{{✗}} ||{{✗}} ||{{?}} | ||
+ | |[https://mog.jorito.net The Maze of Galious remake] | ||
|- | |- | ||
|NXEngine <br/>[https://github.com/nxengine/nxengine-evo nxengine-evo] | |NXEngine <br/>[https://github.com/nxengine/nxengine-evo nxengine-evo] | ||
Line 404: | Line 571: | ||
|{{✓}} ||{{✗}} ||{{✓}} | |{{✓}} ||{{✗}} ||{{✓}} | ||
|Cave Story | |Cave Story | ||
+ | |- | ||
+ | |[https://wiibrew.org/wiki/OpenHCL OpenHCL] | ||
+ | |align=left|{{Icon|PSP|Wii|3DS|Vita}} | ||
+ | |[https://github.com/JeffRuLz/OpenHCL/releases git] | ||
+ | |{{✗}} ||{{~}} ||{{✓}} | ||
+ | |Hydra Castle Labyrinth | ||
|- | |- | ||
|[http://www.alister.eu/jazz/oj/about.php OpenJazz] | |[http://www.alister.eu/jazz/oj/about.php OpenJazz] | ||
− | |align=left|{{Icon|Windows|Linux|macOS|Pandora|GP32|DC}} | + | |align=left|{{Icon|Windows|Linux|macOS|Pandora|GP32|DC}}{{Icon|Wii}} |
|[https://github.com/AlisterT/openjazz/releases git] | |[https://github.com/AlisterT/openjazz/releases git] | ||
|{{✗}} ||{{~}} ||{{✓}} | |{{✗}} ||{{~}} ||{{✓}} | ||
Line 466: | Line 639: | ||
|- | |- | ||
!colspan="9"|Puzzle | !colspan="9"|Puzzle | ||
+ | |- | ||
+ | |Jewels | ||
+ | |align=left|{{Icon|Wii}} | ||
+ | |[https://wiibrew.org/w/images/c/c7/Jewels-20101015.zip 1.01] | ||
+ | |{{✗}} ||{{✗}} ||{{?}} | ||
+ | |[https://www.linuxmotors.com/linux/gljewel/ gljewel] | ||
|- | |- | ||
|Lemmini | |Lemmini | ||
Line 479: | Line 658: | ||
|[https://github.com/djyt/cannonball/wiki git] | |[https://github.com/djyt/cannonball/wiki git] | ||
|{{✓}} ||{{✗}} ||{{✓}} | |{{✓}} ||{{✗}} ||{{✓}} | ||
+ | |OutRun | ||
+ | |- | ||
+ | |[https://wiibrew.org/wiki/OutRun_(Cannonball_engine) CannonBall] (Wii) | ||
+ | |align=left|{{Icon|Wii}} | ||
+ | |[https://wiibrew.org/w/images/2/21/Cannonball.zip git] | ||
+ | |{{✗}} ||{{✗}} ||{{✓}} | ||
|OutRun | |OutRun | ||
|- | |- | ||
Line 510: | Line 695: | ||
|{{✗}} ||{{✓}} ||{{✗}} <small>(WIP)</small> | |{{✗}} ||{{✓}} ||{{✗}} <small>(WIP)</small> | ||
|Star Wars Episode 1: Racer | |Star Wars Episode 1: Racer | ||
+ | |- | ||
+ | |[https://wiibrew.org/wiki/RoadFighterWii RoadFighterWii] | ||
+ | |align=left|{{Icon|Wii}} | ||
+ | |[https://code.google.com/archive/p/roadfighter-wii/downloads 1.0] | ||
+ | |{{✗}} ||{{✗}} ||{{✓}} | ||
+ | |Road Fighter | ||
|- | |- | ||
|[https://yethiel.gitlab.io/RVDocs RVGL] | |[https://yethiel.gitlab.io/RVDocs RVGL] | ||
Line 590: | Line 781: | ||
|{{✗}} ||{{✓}} ||{{✗}} <small>(WIP)</small> | |{{✗}} ||{{✓}} ||{{✗}} <small>(WIP)</small> | ||
|Star Wars: Knights of the Old Republic 1-2 | |Star Wars: Knights of the Old Republic 1-2 | ||
+ | |- | ||
+ | |Riiablo | ||
+ | |align=left|{{Icon|Windows|Linux|macOS|Android}} | ||
+ | |[https://github.com/collinsmith/riiablo/releases git] | ||
+ | |{{✗}} ||{{✓}} ||{{?}} | ||
+ | |Diablo II | ||
+ | |- | ||
+ | |Undertale Mobile Mod for iOS and Android | ||
+ | |align=left|{{Icon|Android|iOS}} | ||
+ | |[https://www.moddb.com/mods/undertale-mobile-mod] | ||
+ | |{{✗}} ||{{✗}} ||{{✓}} | ||
+ | |Undertale | ||
|- | |- | ||
!colspan="9"|RTS | !colspan="9"|RTS | ||
Line 618: | Line 821: | ||
|{{✗}} ||{{✗}} ||{{✓}} | |{{✗}} ||{{✗}} ||{{✓}} | ||
|Syndicate Wars | |Syndicate Wars | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
!colspan="9"|Sandbox | !colspan="9"|Sandbox | ||
Line 659: | Line 830: | ||
|Grand Theft Auto III | |Grand Theft Auto III | ||
|- | |- | ||
− | |re3<ref group=N>re3 and reVC have been taken down by Take-Two again.</ref> | + | |re3<ref group=N name=re3>re3 and reVC have been taken down by Take-Two again. This also includes GaryOderNichts's Wii U ports, Graber's Switch ports, and the PS Vita ports of re3 and reVC.</ref> |
|align=left|{{Icon|Windows|Linux|macOS}} | |align=left|{{Icon|Windows|Linux|macOS}} | ||
|[https://web.archive.org/web/20210923101046/https://github.com/GTAmodding/re3] <br/>[https://web.archive.org/web/20210906122256/https://github.com/GTAmodding/re3/tree/miami/ reVC] | |[https://web.archive.org/web/20210923101046/https://github.com/GTAmodding/re3] <br/>[https://web.archive.org/web/20210906122256/https://github.com/GTAmodding/re3/tree/miami/ reVC] | ||
|{{✗}} ||{{✓}} ||{{✓}} | |{{✗}} ||{{✓}} ||{{✓}} | ||
+ | |Grand Theft Auto III, Grand Theft Auto: Vice City | ||
+ | |- | ||
+ | |[https://www.gamebrew.org/wiki/RE3_3DS RE3 3DS][https://gbatemp.net/threads/wip-re3-3ds-port.586374] | ||
+ | |align=left|{{Icon|3DS}} | ||
+ | |[https://dlhb.gamebrew.org/3dshomebrews/re33ds.7z wip] | ||
+ | |{{✗}} ||{{~}} ||{{~}}<ref group=N>RE3 3DS is only playable on New Nintendo 3DS/2DS but even then, there will be occasionally graphical issues and frame drops.</ref> | ||
+ | |Grand Theft Auto III | ||
+ | |- | ||
+ | |[https://gbatemp.net/threads/re3-nx-reverse-engineered-gta-3-for-nintendo-switch.574308/ re3-nx]<ref group=N name=re3/><br/>[https://gbatemp.net/threads/revc-reverse-engineered-gta-vice-city-switch-port.591266/ reVC-nx]<ref group=N name=re3/> | ||
+ | |align=left|{{Icon|Switch}} | ||
+ | |? | ||
+ | |{{✗}} ||{{✗}} ||{{?}} | ||
+ | |Grand Theft Auto III, Grand Theft Auto: Vice City | ||
+ | |- | ||
+ | |re3-vita<ref group=N name=re3/><br/>[https://www.psx-place.com/threads/release-revc-vita-grand-theft-auto-vice-city-port-for-psvita-pstv.32927/ reVC-vita]<ref group=N name=re3/> | ||
+ | |align=left|{{Icon|Vita}} | ||
+ | |1.4<br/>[https://store.brewology.com/vita/ahomebrew.php?brewid=906 1.1] | ||
+ | |{{✗}} ||{{✗}} ||{{?}} | ||
+ | |Grand Theft Auto III, Grand Theft Auto: Vice City | ||
+ | |- | ||
+ | |[https://gbatemp.net/threads/re3-wiiu-gta-iii-wii-u-port.579827/ re3-wiiu]<ref group=N name=re3/><br/>[https://gbatemp.net/threads/revc-wiiu-gta-vice-city-wii-u-port.592998/ reVC-wiiu]<ref group=N name=re3/> | ||
+ | |align=left|{{Icon|WiiU}} | ||
+ | |2021-02-01<br/>? | ||
+ | |{{✗}} ||{{✗}} ||{{?}} | ||
|Grand Theft Auto III, Grand Theft Auto: Vice City | |Grand Theft Auto III, Grand Theft Auto: Vice City | ||
|- | |- | ||
Line 670: | Line 865: | ||
|{{✗}} ||{{✓}} ||{{~}} | |{{✗}} ||{{✓}} ||{{~}} | ||
|Grand Theft Auto: San Andreas | |Grand Theft Auto: San Andreas | ||
+ | |- | ||
+ | |Minecraft PSP | ||
+ | |align=left|{{Icon|PSP}} | ||
+ | |[https://archive.org/details/minecraft-psp-2.4.2.7z 3.3.0] | ||
+ | |{{✗}} ||{{✓}} ||{{✓}} | ||
+ | |Minecraft | ||
+ | |- | ||
+ | |PSP Minecraft | ||
+ | |align=left|{{Icon|PSP}} | ||
+ | |[https://archive.org/details/psp-minecraft.-7z 3.0.0] | ||
+ | |{{✗}} ||{{✗}} ||{{✗}} | ||
+ | |Minecraft | ||
+ | |- | ||
+ | |[https://wiibrew.org/wiki/Wiicraft_2020 Wiicraft] (2020) | ||
+ | |align=left|{{Icon|Wii}} | ||
+ | |[https://github.com/kperdlich/wiicraft/releases git] | ||
+ | |{{✗}} ||{{?}} ||{{?}} | ||
+ | |Minecraft v1.2.5 | ||
+ | |- | ||
+ | |[https://wiibrew.org/wiki/WoxelCraft WoxelCraft] | ||
+ | |align=left|{{Icon|Wii}} | ||
+ | |[https://github.com/DaeFennek/wii-voxel-engine/releases git] | ||
+ | |{{✗}} ||{{✗}} ||{{?}} | ||
+ | |3D Voxel Engine (Minecraft) | ||
|- | |- | ||
!colspan="9"|Shoot 'em up | !colspan="9"|Shoot 'em up | ||
Line 677: | Line 896: | ||
|[https://github.com/opentyrian/opentyrian/releases git] | |[https://github.com/opentyrian/opentyrian/releases git] | ||
|{{✗}} ||{{✓}} ||{{✓}} | |{{✗}} ||{{✓}} ||{{✓}} | ||
+ | |Tyrian | ||
+ | |- | ||
+ | |OpenTyrianWii | ||
+ | |align=left|{{Icon|Wii}} | ||
+ | |[https://code.google.com/archive/p/opentyrian-wii/downloads 1.7] | ||
+ | |{{✗}} ||{{✗}} ||{{?}} | ||
|Tyrian | |Tyrian | ||
|- | |- | ||
Line 708: | Line 933: | ||
|- | |- | ||
|[https://openrct2.org OpenRCT2] | |[https://openrct2.org OpenRCT2] | ||
− | |align=left|{{Icon|Windows|Linux|macOS}} | + | |align=left|{{Icon|Windows|Linux|macOS|FreeBSD|OpenBSD|Android}} |
|[https://github.com/OpenRCT2/OpenRCT2/releases git] | |[https://github.com/OpenRCT2/OpenRCT2/releases git] | ||
|{{✗}} ||{{✓}} ||{{✓}} | |{{✗}} ||{{✓}} ||{{✓}} | ||
− | |RollerCoaster Tycoon 2 | + | |RollerCoaster Tycoon 2, with RollerCoaster Tycoon and expansions from both games being importable |
|- | |- | ||
|[https://www.openttd.org/en OpenTTD] | |[https://www.openttd.org/en OpenTTD] | ||
Line 717: | Line 942: | ||
|[https://github.com/OpenTTD/OpenTTD/releases git] | |[https://github.com/OpenTTD/OpenTTD/releases git] | ||
|{{✗}} ||{{✓}} ||{{✓}} | |{{✗}} ||{{✓}} ||{{✓}} | ||
+ | |Transport Tycoon Deluxe | ||
+ | |- | ||
+ | |[https://wiibrew.org/wiki/OpenTTD OpenTTD] (Wii) | ||
+ | |align=left|{{Icon|Wii}} | ||
+ | |[https://files.extremscorner.org/wii/apps/openttd/latest 1.3.2] | ||
+ | |{{✗}} ||{{✗}} ||{{?}} | ||
|Transport Tycoon Deluxe | |Transport Tycoon Deluxe | ||
|- | |- | ||
Line 725: | Line 956: | ||
|[https://github.com/jtrfp/terminal-recall git] <br/>[https://sourceforge.net/projects/terminal-recall/files/nightly-builds/ Nightly Builds] | |[https://github.com/jtrfp/terminal-recall git] <br/>[https://sourceforge.net/projects/terminal-recall/files/nightly-builds/ Nightly Builds] | ||
|{{✗}} ||{{✓}} ||{{✓}} | |{{✗}} ||{{✓}} ||{{✓}} | ||
− | |Terminal | + | |Terminal Velocity, Fury3 |
+ | |- | ||
+ | !colspan="9"|TBS | ||
+ | |- | ||
+ | |[https://ctp2.darkdust.net civctp2] | ||
+ | |align=left|{{Icon|Windows|Linux|Pandora|Pyra}} | ||
+ | |[https://github.com/civctp2/civctp2/releases git] <br/>([https://github.com/ptitSeb/ctp2 ctp2] for Linux/Pandora/Pyra) | ||
+ | |{{✗}} ||{{~}} ||{{✓}} | ||
+ | |Call to Power II | ||
+ | |- | ||
+ | |[http://www.civone.org CivOne] | ||
+ | |align=left|{{Icon|Windows|Linux|macOS}} | ||
+ | |[https://github.com/SWY1985/CivOne git] | ||
+ | |{{✗}} ||{{✓}} ||{{✗}} <small>(WIP)</small> | ||
+ | |Sid Meier's Civilization | ||
+ | |- | ||
+ | |[https://wiibrew.org/wiki/DopeWars_Wii DopeWars] | ||
+ | |align=left|{{Icon|Windows|Wii}}<ref group=N>DopeWars PC port's download link is currently not working.</ref> | ||
+ | |[http://www.eiksoft.com 1.1] | ||
+ | |{{✗}} ||{{✗}} ||{{?}} | ||
+ | |DopeWars (Palm OS) | ||
+ | |- | ||
+ | |fheroes2 | ||
+ | |align=left|{{Icon|Windows|Linux|macOS|Switch|PSVita}} | ||
+ | |[https://github.com/ihhub/fheroes2 git] | ||
+ | |{{✗}} ||{{✓}} ||{{✓}} | ||
+ | |Heroes of Might and Magic II | ||
+ | |- | ||
+ | |[https://openxcom.org OpenXcom] | ||
+ | |align=left|{{Icon|Windows|Linux|macOS}} | ||
+ | |[https://openxcom.org/git-builds git] | ||
+ | |{{✗}} ||{{✓}} ||{{✓}} | ||
+ | |UFO: Enemy Unknown (X-Com: UFO Defense), X-COM: Terror From the Deep | ||
+ | |- | ||
+ | |[https://vcmi.eu VCMI] | ||
+ | |align=left|{{Icon|Windows|Linux|macOS|Android}} | ||
+ | |[https://github.com/vcmi/vcmi git] | ||
+ | |{{✗}} ||{{✓}} ||{{✓}} | ||
+ | |Heroes of Might and Magic III | ||
|- | |- | ||
!colspan="9"|TPS | !colspan="9"|TPS | ||
Line 735: | Line 1,004: | ||
|Max Payne | |Max Payne | ||
|- | |- | ||
− | !colspan="9"|Visual | + | !colspan="9"|Visual Novel |
+ | |- | ||
+ | |DDLC-LOVE | ||
+ | |align=left|{{Icon|PSP|PS3|3DS|Vita|Switch}} | ||
+ | |[https://github.com/LukeZGD/DDLC-LOVE/releases 1.2.3] (PSP, Vita)<br/>[https://github.com/LukeZGD/DDLC-LOVE/releases/tag/v1.1.9 1.1.9] (PS3, 3DS, Switch) | ||
+ | |{{✗}} ||{{✗}} ||{{✓}}<ref group=N>DDLC-LOVE is a DDLC! port programmed in Lua. Even in its final release, there may be issues DDLC-LOVE may not have been able to fix but it's still playable. The developer recommends PS Vita users to use Doki-Doki-Literature-Club-Vita for the full DDLC! desktop experience including mod support.</ref> | ||
+ | |Doki Doki Literature Club! | ||
+ | |- | ||
+ | |[https://github.com/SonicMastr/Doki-Doki-Literature-Club-Vita Doki-Doki-Literature-Club-Vita] | ||
+ | |align=left|{{Icon|Vita}} | ||
+ | |[https://github.com/SonicMastr/Doki-Doki-Literature-Club-Vita/releases git] | ||
+ | |{{✗}} ||{{~}} ||{{✓}} | ||
+ | |Doki Doki Literature Club! | ||
|- | |- | ||
|NitroSharp | |NitroSharp | ||
Line 746: | Line 1,027: | ||
==Notes== | ==Notes== | ||
<references group=N /> | <references group=N /> | ||
+ | |||
+ | ==See also== | ||
+ | Game engine recreations and source ports specifically for: | ||
+ | * [[Emulators on Android#Source ports/re-implementations|Android]] | ||
+ | * [[Emulators on 3DS#Game engines|Nintendo 3DS]] | ||
+ | * [[Emulators on Switch#Source ports|Nintendo Switch]] | ||
+ | * [[Emulators on PS3#Game Engine Recreations|PlayStation 3]] | ||
+ | * [[Emulators on PSP#Game Engines|PlayStation Portable]] | ||
+ | * [[Emulators on Wii#Miscellaneous|Wii]] | ||
+ | * [[Emulators on Wii U#Source ports|Wii U]] | ||
==External links== | ==External links== | ||
Line 756: | Line 1,047: | ||
* [https://libregamewiki.org/Main_Page LibreGameWiki] (Small learning curve applies for navigating around the wiki. Tends to focus more on indigenous open-source engines.) | * [https://libregamewiki.org/Main_Page LibreGameWiki] (Small learning curve applies for navigating around the wiki. Tends to focus more on indigenous open-source engines.) | ||
* [https://directory.fsf.org/wiki/Category/Game Game category of the Free software directory] (Wiki with fairly basic content. Tends to focus more on indigenous open-source engines.) | * [https://directory.fsf.org/wiki/Category/Game Game category of the Free software directory] (Wiki with fairly basic content. Tends to focus more on indigenous open-source engines.) | ||
− | |||
:<u>Curated Lists:</u> | :<u>Curated Lists:</u> | ||
:* [https://thingsiplay.game.blog/2020/03/13/open-source-drm-free-games/ Tuncay D.'s recommendations for OS, DRM-free games] (thingsiplay.game.blog. Mar 13, 2020. Not for game recreations. Some selections have similarities to old commercial games.) | :* [https://thingsiplay.game.blog/2020/03/13/open-source-drm-free-games/ Tuncay D.'s recommendations for OS, DRM-free games] (thingsiplay.game.blog. Mar 13, 2020. Not for game recreations. Some selections have similarities to old commercial games.) | ||
:* [https://thingsiplay.game.blog/2020/05/19/open-source-and-alike-games/ Tuncay D.'s recommendations for OS & alike games] (thingsiplay.game.blog. May 19, 2020. Focused on game recreations and engines similar to other games.) | :* [https://thingsiplay.game.blog/2020/05/19/open-source-and-alike-games/ Tuncay D.'s recommendations for OS & alike games] (thingsiplay.game.blog. May 19, 2020. Focused on game recreations and engines similar to other games.) | ||
+ | '''Specific gaming systems''' | ||
+ | * [https://wiibrew.org/wiki/Category:Open_source_homebrew Wii - Category of open source applications game for Wii on WiiBrew including source ports, game recreations, and more] | ||
'''News:''' | '''News:''' |
Revision as of 02:16, 19 May 2022
Sometimes a full system emulator is overkill. This is especially true when a developer only wants to get one game (or a number of games that use the same engine) working. In that case, reimplementing that game alone would save more time than implementing the platform it runs on. These kinds of projects are common when abandonware has large communities; when the original developer has disbanded and can no longer support or update it, an effort is then made to get it running natively on newer versions of-- and/or entirely different-- operating systems and platforms.
- When the developer only has a binary to work with (and not the source code), they recreate the engine rather than port it, hence the term game engine recreations (or alternatively game engine re-implementations). How the developers go about this process depends on their philosophy; they may opt to decompile the original executable and have their own program rely on the original until all of its functions have been remade, at which point the original binary is no longer needed. Alternatively, they can be remade based on a clean room design, in which the project implements the abstract features without having to disassemble the original, going by how components are expected to be used rather than how the game uses them. Some engines come about simply because they were inspired by the original game, and the programmer felt confident enough that no reverse engineering was necessary to make an engine that does the same thing.
- In rare cases, games are released as open-source by the publishers themselves, allowing developers to perform a source port of the code. This skips the step of figuring out how the game works. The most common example that's often used is id Software's release of Doom in 1997. It led to so many ports being released that the community began to joke about what devices haven't gotten it running yet.
Some projects are implemented in ways that the original developer did not intend; for example, for a platform other than which publishers marketed it for. And they're not just limited to game engines either; Webamp is a JavaScript application that reimplements Winamp in the web browser. These projects are almost always open-source which also allows new programmers to fix bugs that could have been difficult to track down during development (alternatively, the bugs may be emulated to allow old mods to continue to safely exploit them). When most of the effort is on programming, the project will usually require the original game's assets (such as files in the installation directory or ROMs) until those ever get remade. This lets the developers claim they aren't infringing the game's copyrights since the player must obtain the original to use it; if the game is still being sold, this could allow the publisher to even earn revenue from the project.
For the sake of brevity, most of these projects often refer to themselves under some variety of fan remakes. The External links section has lists for a number of known and available projects.
On Linux downloading and using game engines is easy with Luxtorpeda - a Steam Play compatibility tool (like Proton) that allows you to run games from Steam using various different game engines and reimplementations.
Multi game engine
Name | Operating System(s) | Latest Version | Libretro Core | Active | Recommended | Supported game(s) | ||
---|---|---|---|---|---|---|---|---|
Action-adventure (3rd-person) | ||||||||
OpenTomb | git | ✗ | ✓ | ✓ | Tomb Raider 1–5 | |||
OpenLara[N 1] | git | ✓ | ✓ | ~ | Tomb Raider 1–4 | |||
Adventure | ||||||||
ScummVM | Multi-platform | 2.8.1 | ✓ | ✓ | ✓ | Adventure games and RPGs (LucasArts, Sierra, Activision, Humongous & more. Over 250 games.) | ||
FPS | ||||||||
BuildGDX | Website | ✗ | ✓ | ✓ | Blood, Duke Nukem 3D, Shadow Warrior, Powerslave/Exhumed, Redneck Rampage, Redneck Rampage Rides Again, Witchaven, Witchaven II, TekWar, Legend of the Seven Paladins | |||
openDarkEngine | git | ✗ | ✗ | ✗ | Thief 1-2, System Shock 2 | |||
Raze | git | ✗ | ✓ | ✓ | Duke Nukem 3D, Blood, Redneck Rampage, Shadow Warrior and Exhumed/Powerslave, Nam, WW2 GI | |||
EDuke32 VoidSW [N 2] |
Website | ✗ | ✓ | ✓ | EDuke32: Duke Nukem 3D, Ion Fury, NAM, World War II GI VoidSW: Shadow Warrior | |||
RedNukem | git | ✗ | ✓ | ✓ | Duke Nukem 3D, Duke Nukem 64, Redneck Rampage, Redneck Rampage Rides Again, NAM, World War II GI | |||
Metaforce | Dev builds git |
✗ | ✓ | ✗ (WIP) | Metroid Prime 1–3 | |||
XLEngine | git | ✗ | ✗ | ✓ | Star Wars: Dark Forces, Daggerfall Later: Outlaws, Blood, Shadow Warrior | |||
ZDoom | 2.81 | ✗ | ✗[N 3] | ✓ | Doom I–II, Final Doom, Heretic, Hexen: Beyond Heretic, Chex Quest I–III, Strife: Quest for the Sigil, Hacx: Twitch 'n Kill | |||
Platform | ||||||||
Commander Genius | 3.0.0 | ✗ | ✓ | ✓ | Commander Keen in Invasion of the Vorticons, Commander Keen in Keen Dreams, Commander Keen in Goodbye Galaxy, Commander Keen in Aliens Ate My Babysitter | |||
Racing | ||||||||
OpenNFS | git | ✗ | ✓ | ~ | Need for Speed I–III, Need for Speed: High Stakes, Need for Speed: Porsche Unleashed, Need for Speed: Hot Pursuit 2 | |||
RPG | ||||||||
EasyRPG | Multi-platform | 0.8 | ✓ | ✓ | ✓ | RPG Maker 2000/2003 games | ||
Falltergeist | git | ✗ | ✓ | ✗ (WIP) | Fallout 1-2 | |||
GemRB | git | ✗ | ✓ | ✓ | Infinity Engine (Baldur's Gate series (1998–2001), Planescape: Torment, Icewind Dale series (2000–2002)) | |||
JoiPlay | 1.01.701 | ✗ | ✓ | ✓ | RPG Maker XP/VX/VA/MV/MV games/Ren'Py/TyranoBuilder/HTML based games | |||
Neko RPGXP Player | 2.01 | ✗ | ✗ | ~ | RPG Maker XP/VX/VA/MV games | |||
xoreos | 0.0.6 | ✗ | ✓ | ✗ (WIP) | BioWare's Aurora engine & derivatives (BioWare's 7 PC/console RPGs, Sonic Chronicles: The Dark Brotherhood, The Witcher) | |||
RTS | ||||||||
openage | git | ✗ | ✓ | ~ | Age of Empires, AoE II (HD), Star Wars: Galactic Battlegrounds | |||
OpenRA | git | ✗ | ✓ | ✓ | Early Westwood games (Command & Conquer, C&C: Red Alert). Soon: 2nd-gen C&C (C&C: Tiberian Sun). | |||
Vanilla Conquer | git | ✗ | ✓ | ✓ | Early Westwood games (Command & Conquer, C&C: Red Alert, Dune 2000). Based on the official source code release by EA, with the goal of serving as a portable drop-in replacement for the original executables as well as a platform for mod developers. | |||
OpenSAGE | git | ✗ | ✓ | ✗ (WIP) | EA's Command & Conquer games (C&C: Generals, C&C: Generals - Zero Hour) Soon: The Battle for Middle-earth series (2004–2006), C&C 3 & expansion. | |||
Stratagus[N 4] | 3.2.0 | ✗ | ✓[N 5] | ✓[N 6] | Wargus (v3.2.0): Warcraft II: Tides of Darkness + Beyond the Dark Portal, Aleona's Tale War1gus (v3.2.0): Warcraft: Orcs & Humans Stargus (v2.4.1): StarCraft (partially playable) Games natively made on the Stratagus engine: Aleona's Tale (Wargus), Astroseries, Bos Wars, Wyrmsun | |||
Shoot 'em up | ||||||||
ReC98 | Multi-platform | git | ✗ | ✓ | ✗ (WIP) | Touhou 1–5 (PC-98) |
Single game engine
Name | Platform(s) | Latest Version | Libretro Core | Active | Recommended | Supported game(s) | ||
---|---|---|---|---|---|---|---|---|
Action-adventure | ||||||||
OpenJK | Build git |
✗ | ✓ | ~ | Star Wars Jedi Knight II: Jedi Outcast, Star Wars Jedi Knight: Jedi Academy | |||
Ship of Harkinian | Build git Wii U fork |
✗ | ✓ | ✓ | The Legend of Zelda: Ocarina of Time (GameCube's N64 debug or PAL version) | |||
Adventure | ||||||||
The Ur-Quan Masters | 0.8.0 | ✗ | ✓ | ✓ | Star Control II | |||
Fighting | ||||||||
Ikemen GO | git | ✗ | ✓ | ✓ | Remake of the Ikemen engine that supports Mugen resources. | |||
FPS | ||||||||
Aleph One | 1.4 | ✗ | ✓ | ✓ | Marathon 1–2, Marathon Infinity | |||
BStone | git | ✗ | ✓ | ✓ | Blake Stone: Aliens of Gold, Blake Stone: Planet Strike | |||
Crispy Doom Crispy Heretic |
git | ✗ | ✓ | ✓ | Crispy Doom: Doom I–II, Final Doom Crispy Heretic: Heretic | |||
D2X-XL DXX-Rebirth |
1.18.76 git |
✗ | ✓ | ✓ | Descent, Descent II | |||
dhewm3 | git | ✓ | ✓ | ✓ | Doom 3 (Original) | |||
Doom64 EX | 2.5 | ✗ | ✗ | ✓ | Doom 64 (Original) | |||
Descent Wii | 1.12 git (forked) |
✗ | ✗ | ✓ | Descent | |||
DXX-3DS[N 7] | git | ✗ | ✗ | ✗ | Descent, Descent II | |||
DXX-Retro[N 7] | git | ✗ | ✗ | ✓ | Descent, Descent II | |||
DXX-Switch[N 7] | git | ✗ | ✗ | ? | Descent, Descent II | |||
ECWolf | 1.3.3 | ✓ | ✓ | ✓ | Wolfenstein 3D, Spear of Destiny, Super 3D Noah’s Ark | |||
EDuke32 Wii | Website | ✗ | ✗ | ✓ | Duke Nukem 3D | |||
Freespace 2 Wii | beta 3 | ✗ | ✗ | ? | Freespace 2 | |||
Hammer of Thyrion | 1.5.9 | ✗ | ✓ | ✓ | Hexen II | |||
Heretic Wii[N 8] | 0.5 | ✗ | ✗ | ? | Heretic | |||
Hexen Wii HHexen (Wii)[N 9] |
1.0 0.5 |
✗ | ✗ | ? | Hexen | |||
HHeretic[N 8] | 0.2.3 | ✗ | ✗ | ? | Heretic | |||
HHexen[N 9] | 1.6.3 | ✗ | ✗ | ? | Hexen | |||
ioquake3 | 1.36 | ✗ | ✓ | ✓ | Quake III: Arena | |||
iortcw | git | ✗ | ~ | ✓ | Return to Castle Wolfenstein | |||
Linux Hexen[N 9] | 0.6.0 | ✗ | ✗ | ✗ | Hexen | |||
NBlood | git | ✗ | ✓ | ✓ | Blood | |||
OpenMoHAA | [3] | ✗ | ✗ | ✗ | Medal of Honour: Allied Assault | |||
OpenXRay | git | ✗ | ✓ | ✓ | S.T.A.L.K.E.R.: Clear Sky, S.T.A.L.K.E.R.: Call of Pripyat | |||
PCExhumed | [4] | ✗ | ✓ | ✓ | Powerslave (PC) | |||
Powerslave EX | git | ✗ | ✗ | ✓ | Powerslave (Console) | |||
PrBoom | git | ✓ | ~[N 10] | ✓ | Doom 1–2, Final Doom | |||
Quake GameCube/QuakeGX[N 11] | 0.0.5-2 (GX) | ✗ | ✗ | ? | Quake 1 | |||
Quake Rev PAK[N 12] | release 4 | ✗ | ✗ | ? | Quake 1–2, ThreeWave CTF mod for Quake 2, QuakeWorld | |||
Quakespasm vkQuake[N 13] |
0.94.2 git |
✗ | ✓ | ✓ | Quake 1 | |||
RBDOOM-3-BFG | git | ✗ | ✓ | ✓ | Doom 3 (BFG Edition) | |||
Rise of the Triad for Linux | git | ✗ | ✗ | ✗ | Rise of the Triad: Dark War | |||
rottexpr | git | ✗ | ✓ | ✓ | Rise of the Triad: Dark War | |||
Shockolate | git | ✗ | ✓ | ✓ | System Shock 1 | |||
The Force Engine | 0.02.001 | ✗ | ✓ | ✗ (WIP) | Star Wars: Dark Forces, Outlaws | |||
Tyrquake | git | ✓ | ✓ | ✓ | Quake 1 | |||
vitaQuake II | git, PS Vita | ✓ | ✓ | ✓ | Quake 2 | |||
WiiDoom WiiDoom-Fork (music support) |
0.4.5 Fork |
✗ | ✗ | ✓ | Doom I–II, Final Doom, Chex Quest I–II (forked version only but with some conversion issues) | |||
Wii-DOOM Wii-HERETIC Wii-HEXEN Wii-STRIFE |
r33 | ✗ | ✗ | ✓ | Wii-DOOM: Doom I–II, Final Doom Wii-HERETIC: Heretic Wii-HEXEN: Hexen Wii-STRIFE: Strife: Quest for the Sigil | |||
Wolfenstein 3D Wii | 1.31 | ✗ | ✗ | ✓ | Wolfenstein 3D, Spear of Destiny | |||
Xash3D | 0.99 | ✗ | ~ | ✓ | Half-Life 1 | |||
Yamagi Quake II | 8.00 | ✗ | ✓ | ✓ | Quake 2 | |||
Horror | ||||||||
FNaF 1 3DS -old/obsolete- FNaF 1 3DS -remastered-[N 14] |
0.2.3 0.3.1-pre1 |
✗ | ✗ | ✓ | Five Nights at Freddy's | |||
FNaF 2 3DS[N 14] | beta 1.0 | ✗ | ✗ | ✗ | Five Nights at Freddy's 2 | |||
FNaF 3 3DS[N 14] | beta 0.1.3 | ✗ | ✗ | ✗ | Five Nights at Freddy's 3 | |||
FNaF 4 3DS[N 14] | beta 0.3 | ✗ | ✗ | ~ | Five Nights at Freddy's 4 | |||
FNaF 1 PSP[N 14] | 1.3.1 Fix 1 | ✗ | ✗ | ✓ | Five Nights at Freddy's | |||
Pinball | ||||||||
SpacePinballCadat | Multi-Platform | git | ✗ | ? | ✓ | 3D Pinball for Windows – Space Cadet | ||
Platform | ||||||||
Abe's Amazing Adventure Wii | r3 | ✗ | ✗ | ? | Abe's Amazing Adventure | |||
Abuse Wii | 0.8.684.2 | ✗ | ✗ | ? | Abuse | |||
Cave Story Engine 2 | git archive Wii, NDS |
✗[5] | ✗[N 15] | ✓ | Cave Story | |||
Jazz² Resurrection | git | ✗ | ✓ | ✓ | Jazz Jackrabbit 2 | |||
Jump 'n Bump | 0.3.1 | ✗ | ✗ | ? | Jump 'n Bump | |||
Maze of Galious 3DS | 1.0 | ✗ | ✗ | ? | The Maze of Galious remake | |||
MazeOfGaliousWii | 0.63.3 | ✗ | ✗ | ? | The Maze of Galious remake | |||
NXEngine nxengine-evo |
1.0.0.6 git |
✓ | ✗ | ✓ | Cave Story | |||
OpenHCL | git | ✗ | ~ | ✓ | Hydra Castle Labyrinth | |||
OpenJazz | git | ✗ | ~ | ✓ | Jazz Jackrabbit 1 | |||
R.E.L.I.V.E. | git | ✗ | ✓ | ✓ | Oddworld: Abe's Oddysee, Oddworld: Abe's Exoddus | |||
rawgl | git | ✗ | ✓ | ✓ | Another World/Out of This World | |||
REminiscence | 0.4.9 | ✓ | ✓ | ✓ | Flashback (Another World's spiritual sequel) | |||
Rigel Engine | git | ✗ | ✓ | ✓ | Duke Nukem II | |||
RSDK | Sonic 1 & 2 Sonic CD |
✗ | ✓ | ✓ | Sonic the Hedgehog 1–2, Sonic CD | |||
SDLPoP | git | ✗ | ✓ | ✓ | Prince of Persia (1989) | |||
Sonic 3 A.I.R. (Angel Island Revisited) | git | ✗ | ✓ | ✓ | Sonic 3 & Knuckles | |||
Super Mario 64 Port | Multi-platform | Depends on port | ✗ | ✓ | ✓ | Super Mario 64 (N64) | ||
xrick | #021212 | ✓ | ✗ | ✓ | Rick Dangerous | |||
Puzzle | ||||||||
Jewels | 1.01 | ✗ | ✗ | ? | gljewel | |||
Lemmini | git | ✗ | ✗ | ✓ | Lemmings | |||
Racing | ||||||||
CannonBall | git | ✓ | ✗ | ✓ | OutRun | |||
CannonBall (Wii) | git | ✗ | ✗ | ✓ | OutRun | |||
NFSIISE | git | ✗ | ✓ | ✓ | Need for Speed II: SE | |||
OpenC1 | 1.4 git |
✗ | ✗ | ✓ | Carmageddon | |||
OpenLGR | git | ✗ | ✗ | ✗ | Lego Racers | |||
OpenMC2 | (via Wine) | git | ✗ | ✓ | ✓ | Midnight Club II | ||
OpenSWE1R | git | ✗ | ✓ | ✗ (WIP) | Star Wars Episode 1: Racer | |||
RoadFighterWii | 1.0 | ✗ | ✗ | ✓ | Road Fighter | |||
RVGL | 21.0930a-1 | ✗ | ✓ | ✓ | Re-Volt | |||
REDriver2 | git | ✗ | ✓ | ✓ | Driver 2 | |||
stuntcarremake[N 16] | Build 08 | ✗ | ✓ | ✓ | Stunt Car Racer (Amiga / AtariST) | |||
RPG | ||||||||
Arx Libertatis | git | ✗ | ✓ | ✓ | Arx Fatalis | |||
Daggerfall Unity | Beta 0.13.2 git |
✗ | ✓ | ✓ | The Elder Scrolls II: Daggerfall | |||
DevilutionX | git | ✗ | ✓ | ✓ | Diablo | |||
OpenGothic | git | ✗ | ✓ | ✓ | Gothic II | |||
OpenVIII | git | ✗ | ✓ | ✗ | Final Fantasy VIII | |||
OpenDiablo2 | git | ✗ | ✓ | ✗ | Diablo II | |||
OpenMW | 0.47.0 | ✗ | ✓ | ✓ | The Elder Scrolls III: Morrowind | |||
OpenTESArena | git | ✗ | ✓ | ✗ (WIP) | The Elder Scrolls I: Arena | |||
REGoth | git | ✗ | ✓ | ✓ | Gothic, Gothic II | |||
reone | git | ✗ | ✓ | ✗ (WIP) | Star Wars: Knights of the Old Republic 1-2 | |||
Riiablo | git | ✗ | ✓ | ? | Diablo II | |||
Undertale Mobile Mod for iOS and Android | [6] | ✗ | ✗ | ✓ | Undertale | |||
RTS | ||||||||
OpenDUNE | git | ✗ | ✓ | ✓ | Dune II: The Building of a Dynasty | |||
TA3D | git | ✗ | ✗ | ~ | Total Annihilation | |||
RTT | ||||||||
FreeSynd | 0.7.5 | ✗ | ✗ | ✗ | Syndicate (1993) | |||
Syndicate Wars Port | 0.3 | ✗ | ✗ | ✓ | Syndicate Wars | |||
Sandbox | ||||||||
OpenRW | git | ✗ | ✓ | ~ | Grand Theft Auto III | |||
re3[N 17] | [7] reVC |
✗ | ✓ | ✓ | Grand Theft Auto III, Grand Theft Auto: Vice City | |||
RE3 3DS[8] | wip | ✗ | ~ | ~[N 18] | Grand Theft Auto III | |||
re3-nx[N 17] reVC-nx[N 17] |
? | ✗ | ✗ | ? | Grand Theft Auto III, Grand Theft Auto: Vice City | |||
re3-vita[N 17] reVC-vita[N 17] |
1.4 1.1 |
✗ | ✗ | ? | Grand Theft Auto III, Grand Theft Auto: Vice City | |||
re3-wiiu[N 17] reVC-wiiu[N 17] |
2021-02-01 ? |
✗ | ✗ | ? | Grand Theft Auto III, Grand Theft Auto: Vice City | |||
San Andreas Unity | git | ✗ | ✓ | ~ | Grand Theft Auto: San Andreas | |||
Minecraft PSP | 3.3.0 | ✗ | ✓ | ✓ | Minecraft | |||
PSP Minecraft | 3.0.0 | ✗ | ✗ | ✗ | Minecraft | |||
Wiicraft (2020) | git | ✗ | ? | ? | Minecraft v1.2.5 | |||
WoxelCraft | git | ✗ | ✗ | ? | 3D Voxel Engine (Minecraft) | |||
Shoot 'em up | ||||||||
OpenTyrian | git | ✗ | ✓ | ✓ | Tyrian | |||
OpenTyrianWii | 1.7 | ✗ | ✗ | ? | Tyrian | |||
Sim - City-building | ||||||||
CaesarIA | 0.5 (2016) | ✗ | ✗ | ✗ | Caesar III | |||
Julius Augustus (Gameplay changes) |
1.7 3.0.1 |
✗ | ✓ | ✓ | Caesar III | |||
Sim - Construction/Management | ||||||||
CorsixTH | git | ✗ | ✓ | ✓ | Theme Hospital | |||
OpenLoco | git | ✗ | ✓ | ✓ | Chris Sawyer's Locomotion | |||
OpenRCT2 | git | ✗ | ✓ | ✓ | RollerCoaster Tycoon 2, with RollerCoaster Tycoon and expansions from both games being importable | |||
OpenTTD | git | ✗ | ✓ | ✓ | Transport Tycoon Deluxe | |||
OpenTTD (Wii) | 1.3.2 | ✗ | ✗ | ? | Transport Tycoon Deluxe | |||
Sim - Flight Combat | ||||||||
terminal-recall | git Nightly Builds |
✗ | ✓ | ✓ | Terminal Velocity, Fury3 | |||
TBS | ||||||||
civctp2 | git (ctp2 for Linux/Pandora/Pyra) |
✗ | ~ | ✓ | Call to Power II | |||
CivOne | git | ✗ | ✓ | ✗ (WIP) | Sid Meier's Civilization | |||
DopeWars | [N 19] | 1.1 | ✗ | ✗ | ? | DopeWars (Palm OS) | ||
fheroes2 | git | ✗ | ✓ | ✓ | Heroes of Might and Magic II | |||
OpenXcom | git | ✗ | ✓ | ✓ | UFO: Enemy Unknown (X-Com: UFO Defense), X-COM: Terror From the Deep | |||
VCMI | git | ✗ | ✓ | ✓ | Heroes of Might and Magic III | |||
TPS | ||||||||
max_vita | git | ✗ | ✓ | ✓ | Max Payne | |||
Visual Novel | ||||||||
DDLC-LOVE | 1.2.3 (PSP, Vita) 1.1.9 (PS3, 3DS, Switch) |
✗ | ✗ | ✓[N 20] | Doki Doki Literature Club! | |||
Doki-Doki-Literature-Club-Vita | git | ✗ | ~ | ✓ | Doki Doki Literature Club! | |||
NitroSharp | git | ✗ | ✓ | ~ (WIP) | ChäoS;HEAd NoAH |
Notes
- ↑ OpenLara was inspired by OpenTomb
- ↑ VoidSW is included with EDuke32
- ↑ ZDoom has been discontinued. However the development of its replacements, GZDoom and LZDoom, is still active.
- ↑ Stratagus is an open-source real-time strategy game engine. Some standalone games like Aleona's Tale (included in Wargus's installation), Astroseries, Bos Wars, and Wyrmsun were built on the Stratagus game engine. Source ports for Warcraft: Orcs & Humans (War1gus), Warcraft II: Tides of Darkness + Beyond the Dark Portal (Wargus), and StarCraft (Stargus) were also built on the Stratagus engine.
- ↑ Stargus is in pre-alpha but development has been halted. Stratagus, Wargus, and War1gus are being updated regularly.
- ↑ StarCraft is only partially playable in Stargus in Stargus's current stage. Warcraft games for Wargus & War1gus work well if installed correctly.
- ↑ 7.0 7.1 7.2 DXX-Retro, also known as DXX-Rebirth-Retro, requires files from DXX-Rebirth version 0.58.1 to be able to use. DXX-Switch is a port of DXX-Retro for Nintendo Switch and DXX-3DS is a Nintendo 3DS port of DXX-Switch, but they have technical issues that make them less playable.
- ↑ 8.0 8.1 HHeretic is an open source game engine of Heretic for Linux. Heretic Wii is a Wii port is based on HHeretic 0.2.
- ↑ 9.0 9.1 9.2 HHexen, also known as Hacked Hexen, is a Hexen source port was created by Dan Olson and maintained by the Hammer of Thyrion (Hexen II). It is a more advanced and portable version of the Linux Hexen source port and effectively replaced it. Hexen Wii and HHexen (Wii) are both Wii ports of Hexen based on HHexen 1.6.1.
- ↑ PrBoom-plus is still active
- ↑ QuakeGX is a Wii port of Peter Mackay's GameCube Quake port. Both are available on the same website. A forked version of QuakeGX called Quake Wii was later merged with QuakeGX.
- ↑ Quake Rev PAK (or QRevPack for short) is a collection of game engines of the Quake series that merges Q1Rev (Quake 1), [1] (Quake 2), Q2CTFRev (ThreeWave Capture the Flag mod for Quake II), and QWRev (QuakeWorld) in one. All by the same developer Izhido.
- ↑ vkQuake is based on Quakespasm, but uses Vulkan instead of OpenGL for rendering
- ↑ 14.0 14.1 14.2 14.3 14.4 Five Nights at Freddy's 1 3DS -remastered- is an updated version of Five Nights at Freddy 1's 3DS by the same developer FreDev, also known as BumboDEV and BaseDEV. The developer also attempted Nintendo 3DS ports of Five Nights at Freddy's 2, 3, and 4 but development stopped after the developer lost the source code for Five Nights at Freddy's 2 and would have to reverse engineer it again.[2] Those ports were only in a state of demonstration and were not fully playable, having incomplete A.I., gameplay, and missing screens. Download links to the latest version of these 3DS ports and the PS Vita port can be found on the old Discord server.
- ↑ Cave Story Engine 2, or CSE2 for short, received a DMCA cease and desist notice from Nicalis, the current IP owner of Cave Story, despite the original Cave Story being a freeware developed by Daisuke "Pixel" Amaya.
- ↑ Based on Stunt Car Racer Remake for Windows
- ↑ 17.0 17.1 17.2 17.3 17.4 17.5 17.6 re3 and reVC have been taken down by Take-Two again. This also includes GaryOderNichts's Wii U ports, Graber's Switch ports, and the PS Vita ports of re3 and reVC.
- ↑ RE3 3DS is only playable on New Nintendo 3DS/2DS but even then, there will be occasionally graphical issues and frame drops.
- ↑ DopeWars PC port's download link is currently not working.
- ↑ DDLC-LOVE is a DDLC! port programmed in Lua. Even in its final release, there may be issues DDLC-LOVE may not have been able to fix but it's still playable. The developer recommends PS Vita users to use Doki-Doki-Literature-Club-Vita for the full DDLC! desktop experience including mod support.
See also
Game engine recreations and source ports specifically for:
External links
- Open Source Game Clones (Likely the best and most complete list.)
- Games on GitHub by Lee Reilly (Master list in wider view. This list from leereilly contains Table of Contents and categories with highlighted links to Git repos.)
- Open Source Games on GitHub by Trilarion (Master list. As good as OSGC site above & frighteningly far larger list than leereilly's Git list. Over 1200 game entries!)
- Game engine recreation on Wikipedia (Has links to lists of: 1) commercial video games with source code; 2) source ports; and 3) game engine recreations.)
- List of games with reconstructed source code on Wikipedia
- List of open-source video games on Wikipedia (Not very complete, and the different categories are somewhat confusing.)
- LibreGameWiki (Small learning curve applies for navigating around the wiki. Tends to focus more on indigenous open-source engines.)
- Game category of the Free software directory (Wiki with fairly basic content. Tends to focus more on indigenous open-source engines.)
- Curated Lists:
- Tuncay D.'s recommendations for OS, DRM-free games (thingsiplay.game.blog. Mar 13, 2020. Not for game recreations. Some selections have similarities to old commercial games.)
- Tuncay D.'s recommendations for OS & alike games (thingsiplay.game.blog. May 19, 2020. Focused on game recreations and engines similar to other games.)
Specific gaming systems
News:
- GamingOnLinux.com (For the latest news on releases and updates of game recreations and source ports that work on Linux)
- Reddit feed (Aggregation quality is a little bit spotty. You have to wade through the news posts a bit for the relevant software.)
- List of Open Source Games on Reddit (Thread by u/AMD_CEO. Wed Jul 1, 2020. Had added recommendations to links also seen above.)