Difference between revisions of "GGPO"

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|third = Windows
 
|third = Windows
 
|fourth = Tony Cannon
 
|fourth = Tony Cannon
|fifth = http://ggpo.net/}}'''GGPO''' (Good Game Peace Out) is a proprietary middleware designed to allow for near-lagless multiplayer. It was originally designed for use in arcade emulators, and it still currently its primary use. Specifically, it uses [[Final Burn Alpha]]. It has also been licensed by video game developers for use in their games, such as Skullgirls and Street Fighter III: 3rd Strike Online Edition.
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|fifth = http://ggpo.net/}}'''GGPO''' (Good Game Peace Out) is a proprietary middleware designed to allow for  lag reduction in online multiplayer. It was originally designed for use in arcade emulators, and it still currently its primary use. Specifically, it uses [[Final Burn Alpha]].
  
[[RetroArch]] uses a similar system. However, the two are unrelated.
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It has also been licensed by video game developers for use in their games, such as Skullgirls and Street Fighter III: 3rd Strike Online Edition.
 
==Download==
 
==Download==
 
[http://ggpo.net/download/ Latest version] (requires Adobe AIR)
 
[http://ggpo.net/download/ Latest version] (requires Adobe AIR)

Revision as of 03:19, 15 December 2013

GGPO.png
Current version: 0.30
Active: Unknown
OS: Windows
Authors: Tony Cannon
Official website: http://ggpo.net/
Source code: Unknown

GGPO (Good Game Peace Out) is a proprietary middleware designed to allow for  lag reduction in online multiplayer. It was originally designed for use in arcade emulators, and it still currently its primary use. Specifically, it uses Final Burn Alpha.

It has also been licensed by video game developers for use in their games, such as Skullgirls and Street Fighter III: 3rd Strike Online Edition.

Download

Latest version (requires Adobe AIR)