Difference between revisions of "GBARunner2"

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(Created page with "{{stub}} {{Infobox software |title = GBARunner2 |logowidth = 150 |version = {{GBARunner2Ver}} |active = Yes |platform = Nintendo DS, Nintendo...")
 
(Usage: Link to borders guide)
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{{stub}}
 
 
{{Infobox software
 
{{Infobox software
 
|title = GBARunner2
 
|title = GBARunner2
 
|logowidth = 150
 
|logowidth = 150
 
|version = {{GBARunner2Ver}}
 
|version = {{GBARunner2Ver}}
|active = Yes
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|active = No
|platform = [[Nintendo DS emulators|Nintendo DS]], [[Nintendo DSi emulators|Nintendo DSi]], [[Nintendo 3DS emulators|Nintendo 3DS]]
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|platform = [[Emulators on 3DS|3DS]]<br/>[[Emulators on DS|DS]]<br/>DSiWare
 
|type          = Launcher
 
|type          = Launcher
 
|developer = [https://github.com/Gericom Gericom]
 
|developer = [https://github.com/Gericom Gericom]
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|source = [https://github.com/Gericom/GBARunner2 GitHub]
 
|source = [https://github.com/Gericom/GBARunner2 GitHub]
 
}}
 
}}
GBARunner2 is a hypervisor that runs GBA games on DS/DSi/3DS in DS mode, basically like Nintendont does for running Gamecube games on Wii.
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'''GBARunner2''' is a hypervisor that runs GBA games on DS/DSi/3DS in DS mode, basically like Nintendont does for running Gamecube games on Wii.
  
==Usage==
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== Usage ==
* Place a GBA bios on your sd card. Either /bios.bin, /gba/bios.bin, or /_gba/bios.bin will work.
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* For better compatibility, place a GBA BIOS on your SD card. Either /bios.bin, /gba/bios.bin, or /_gba/bios.bin will work.
 
** '''Note:''' Do not use Normmatt's open-source GBA BIOS. It won't work, as many patches are applied at fixed addresses. The right checksums are listed below.
 
** '''Note:''' Do not use Normmatt's open-source GBA BIOS. It won't work, as many patches are applied at fixed addresses. The right checksums are listed below.
* If you have a gba folder on the root of your sd, this folder will be opened by default
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* If you have a GBA folder on the root of your SD card, this folder will be opened by default.
* Do '''NOT''' use SRAM patches unless stated on the wiki. They cause problems with the internal patching of GBARunner2 and may actually break saving.)
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* Do '''NOT''' use SRAM patches unless stated on the wiki. They cause problems with the internal patching of GBARunner2 and may actually break saving.
* If you are using GBARunner2 with [[TWiLight Menu++]] on a DSi or 3DS with the SD card, make sure you use the dldi on ARM7 build
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* If you are using GBARunner2 with [[TWiLight Menu++]] on a DSi or 3DS with the SD card, make sure you use the dldi on ARM7 build.
* GBARunner2 supports custom border frames if put in sd\_gba\frames. An example of one and some pointers on how to make one yourself can be found in [https://gbatemp.net/threads/gbarunner2.451970/page-134#post-8988124 this post.]
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* GBARunner2 supports custom border frames if put in sd:/_gba/frames. An example of one can be found in [https://gbatemp.net/threads/gbarunner2.451970/page-134#post-8988124 this post] and there is a [https://docs.google.com/document/d/1owjiW-1fHEbokrkK2ZuPFjR2-N9s1dXCCAM3ghWRtxk/edit Google Doc guide on making your own].
 +
* If you want to use existing save files, they should have the same name as the GBA file but should have the .sav extension (i.e. the save for mygame.gba is mygame.sav).
  
* If you want to use existing save files, they should have the same name as the gba file but instead of .gba they should be .sav (so the save for mygame.gba is mygame.sav).
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== Frontends ==
 +
GBARunner2 does not need any frontends, but it is recommended to use [[TWiLight Menu++]].
  
==Frontends==
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== Compatibility lists ==
GBARunner2 does not need any frontends, but it is recommended to use [[TWiLight Menu++]]
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* [https://wiki.gbatemp.net/wiki/GBARunner2#DS_Compatibility_List DS (and DSi/3DS using flashcard) compatibility list]
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* [https://wiki.gbatemp.net/wiki/GBARunner2/DSi_3DS_Compatibility_List DSi/3DS compatibility list]
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[[Category:Emulators]]
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[[Category:Compatibility layers]]
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[[Category:DS emulation software]]
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[[Category:3DS emulation software]]

Revision as of 06:28, 18 February 2022

GBARunner2
Developer(s) Gericom
Latest version Commit 6e4ce45 (2020/08/12)
Active No
Platform(s) 3DS
DS
DSiWare
Type Launcher
Programmed in C++,C
Support ($) Paypal
License GNU GPLv2
Source code GitHub

GBARunner2 is a hypervisor that runs GBA games on DS/DSi/3DS in DS mode, basically like Nintendont does for running Gamecube games on Wii.

Usage

  • For better compatibility, place a GBA BIOS on your SD card. Either /bios.bin, /gba/bios.bin, or /_gba/bios.bin will work.
    • Note: Do not use Normmatt's open-source GBA BIOS. It won't work, as many patches are applied at fixed addresses. The right checksums are listed below.
  • If you have a GBA folder on the root of your SD card, this folder will be opened by default.
  • Do NOT use SRAM patches unless stated on the wiki. They cause problems with the internal patching of GBARunner2 and may actually break saving.
  • If you are using GBARunner2 with TWiLight Menu++ on a DSi or 3DS with the SD card, make sure you use the dldi on ARM7 build.
  • GBARunner2 supports custom border frames if put in sd:/_gba/frames. An example of one can be found in this post and there is a Google Doc guide on making your own.
  • If you want to use existing save files, they should have the same name as the GBA file but should have the .sav extension (i.e. the save for mygame.gba is mygame.sav).

Frontends

GBARunner2 does not need any frontends, but it is recommended to use TWiLight Menu++.

Compatibility lists