Difference between revisions of "Flashpoint"

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(Added Linux, where should this go on the front page?)
(Added Overview (may need to be reworked as I don't technically know the fine details of how Flashpoint works))
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* [https://unstable.life/owncloud/s/HYpZ4O4JMAebfjR Experimental Linux version] - They're looking for help with testing this version, see [https://bluemaxima.org/flashpoint/datahub/Help_Wanted_List this wiki page].
 
* [https://unstable.life/owncloud/s/HYpZ4O4JMAebfjR Experimental Linux version] - They're looking for help with testing this version, see [https://bluemaxima.org/flashpoint/datahub/Help_Wanted_List this wiki page].
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==Overview==
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Flashpoint started on December 26th 2017, a little while after [https://theblog.adobe.com/adobe-flash-update/ Adobe announced] it was ending Flash at the end of 2020, as an attempt to preserve as many Flash games and applications from the early 2000s and on wards from being forgotten.  While it's not technically an "emulator" as some Flash games can be played directly by simply downloading the files and running them, there are also a majority of Flash games designed with <abbr title="Digital Rights Management">DRM</abbr> protections that require it to "talk" with the server it's on to verify it can be played or some games need to be online in order to be used, what Flashpoint does is provide an environment where these games can be played by either mimicking the host server it was on, or by providing external files that where originally sent to the game by the host server. 
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Originally aimed at preserving Flash, it has now shifted to preserve playable for all webgames. 
  
 
==External Links==
 
==External Links==
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*BlueMaxima's Articles:
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**[https://medium.com/@bluemaximax011/how-we-saved-flashs-gaming-legacy-and-started-a-web-game-preservation-revolution-51c2e5098209 How We Saved Flash's Gaming Legacy]
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**[https://blog.usejournal.com/adobe-flashs-gaming-legacy-thousands-upon-thousands-of-titles-and-my-efforts-to-save-it-58c14811558a Efforts to Save Flash's Gaming Legacy]
 
* [http://discord.gg/S9uJ794 Discord]
 
* [http://discord.gg/S9uJ794 Discord]
 
* [http://bluemaxima.org/flashpoint/changelog.txt Changelog]
 
* [http://bluemaxima.org/flashpoint/changelog.txt Changelog]
 
* [https://bluemaxima.org/flashpoint/datahub/Main_Page Wiki]
 
* [https://bluemaxima.org/flashpoint/datahub/Main_Page Wiki]

Revision as of 23:46, 12 June 2019

BlueMaxima’s Flashpoint
Developer(s) BlueMaxima
Latest version 6.1
Active Yes
Platform(s) Windows, Linux (experimental)
Emulates Web games
Website bluemaxima.org/flashpoint/
License MIT
Source code GitHub

BlueMaxima’s Flashpoint is a preservation collection of games which were usually only playable via a web browser. It has over 14,000 games saved since its inception and covers the following: Adobe Flash, Adobe Shockwave, HTML5, Unity Web Player, Java Applets, Microsoft's Silverlight, Microsoft's ActiveX, 3DVIA Player, 3D Groove GX and PopCap Plugin games. The full list of games is available via the Game Master List.

There are two versions available:

  • Flashpoint Ultimate - Download every game in one big file (140GB+) and thus no internet connection required afterwards
  • Flashpoint Infinity - Download the basic application (450MB+) and get the games on-the-go (requires internet connection to fetch)

Download

  • Flashpoint 6.1 Ultimate (Torrent Magnet) - The full package, ready for use offline. 114GB download, 130GB extracted. You'll want to use a download manager and the latest version of 7-Zip.
  • Flashpoint 6.1 Infinity - Games download as you choose to play them. A minimalist build - not all games are availalble, only Flash games will work to start, and low quality icons with no screenshots. Use the Upgrades on the home tab to add the other tech and better images. 450MB download to start.
  • Flashpoint Core 3 - A lightweight copy of Flashpoint with one game per platform. If you want to learn the platform / tinker with it. 575MB download.

Overview

Flashpoint started on December 26th 2017, a little while after Adobe announced it was ending Flash at the end of 2020, as an attempt to preserve as many Flash games and applications from the early 2000s and on wards from being forgotten. While it's not technically an "emulator" as some Flash games can be played directly by simply downloading the files and running them, there are also a majority of Flash games designed with DRM protections that require it to "talk" with the server it's on to verify it can be played or some games need to be online in order to be used, what Flashpoint does is provide an environment where these games can be played by either mimicking the host server it was on, or by providing external files that where originally sent to the game by the host server.

Originally aimed at preserving Flash, it has now shifted to preserve playable for all webgames.

External Links