Difference between pages "Flashpoint" and "Xbox 360 emulators"

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{{Infobox emulator
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{{Infobox console
|title         = BlueMaxima’s Flashpoint
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|title = Xbox 360
|logo         = flashpointlogo.png
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|logo = Xbox_360.png
|logowidth    = 155
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|developer = [[:Microsoft]]
|developer     = BlueMaxima<br/>Flashpoint Team
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|type = [[:Category:Consoles|Home video game console]]
|version      = {{FlashpointVer}}
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|generation = [[:Category:Seventh-generation video game consoles|Seventh generation]]
|active        = Yes
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|release = 2005
|platform      = Windows<br/>Linux, Mac <small>(experimental)</small>
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|discontinued = 2016
|architecture  =
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|predecessor = [[Xbox emulators|Xbox]]
|target        = Web game servers
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|successor = [[Xbox One emulators|Xbox One]]
|compatibility =  
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|emulated = {{~}}
|accuracy      =  
 
|website      = [http://bluemaxima.org/flashpoint/ bluemaxima.org/flashpoint/]
 
|prog-lang    =  
 
|support      =
 
|license      = MIT (Launcher)
 
|source        = [https://github.com/FlashpointProject/launcher GitHub] (Launcher)
 
 
}}
 
}}
 +
The '''[[Wikipedia:Xbox 360|Xbox 360]]''' is a seventh-generation console released by Microsoft on November 22, 2005 and retailed for {{inflation|USD|399|2005}}. It had a PowerPC Tri-Core Xenon CPU at 3.2 GHz with 512MB of RAM. It had an ATI Xenos GPU. The console's life saw several updates to its OS to alter its appearance, as well as the option of a motion-sensing camera called the [[wikipedia:Kinect|Kinect]].
  
'''BlueMaxima’s Flashpoint''' is an ongoing [[Preservation projects|preservation effort]] for games designed in commercial web frameworks. Named after [[Flash]] (which Adobe says it will discontinue in 2020), the maintainers have preserved over 59,000 games and animations since its inception. The full list of games is available via the [http://bluemaxima.org/flashpoint/datahub/Game_Master_List "Game Master List"] on their wiki. Flashpoint covers games, animations and tools developed in Adobe Flash, Adobe Shockwave, Unity Web Player, Java Applets, Microsoft Silverlight, ActiveX, 3DVIA Player, 3D Groove GX, PopCap Plugin, HTML5, Superscape Viscape, Vitalize!, Authorware, GoBit Games Plugin, ShiVa3D, Hypercosm, Pulse, Burster, TCL and VRML, with support for all web technologies to add in [https://bluemaxima.org/flashpoint/datahub/Technologies_to_Add this list] and (natively) Scratch possibly coming in the future.
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==Emulators==
 
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{| class="wikitable" style="text-align:center;"
Flashpoint (and every game in it) was originally released as one gigantic download until a system was developed to download these games on-the-fly. The full download (which, upon completion, requires no further internet connection to use) has since been retroactively titled "Flashpoint Ultimate", and the "lite" version was given the name "Flashpoint Infinity". When the limitations of Launchbox started to show, a discrete launcher was developed.
 
 
 
==Download==
 
{| cellpadding="4"
 
 
|-
 
|-
|align=center|{{Icon|Win-big}}
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! scope="col"|Name
|[https://bluemaxima.org/flashpoint/downloads/ '''Official release''']<br><small>Includes both Ultimate, Infinity and Core versions. Read our overview for details.</small>
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! scope="col"|Platform(s)
 +
! scope="col"|Latest Version
 +
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
 +
! scope="col"|Active
 +
! scope="col"|[[Recommended Emulators|Recommended]]
 
|-
 
|-
|colspan="3"|<hr/>
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! colspan="6"|PC / x86
 
|-
 
|-
|align=center|{{Icon|Win|Lin|Mac}}
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|[[Xenia]]
|[https://github.com/FlashpointProject/launcher/releases Launcher]<br><small>Standalone builds of the launcher on GitHub</small>
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|align=left|{{Icon|Windows|Linux}}
 +
|[https://github.com/benvanik/xenia Git]
 +
|{{✓}}
 +
|{{✓}}
 +
|{{✓}}
 
|-
 
|-
|align=center|{{Icon|Lin}}
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! colspan="6"|Consoles
|[https://bluemaxima.org/flashpoint/datahub/Linux_Support Linux support]<br><small>Datahub page about Linux support.</small>
 
 
|-
 
|-
|align=center|{{Icon|Mac}}
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|[[Fission]]
|[https://bluemaxima.org/flashpoint/datahub/Mac_Support Mac support]<br><small>Datahub page about Mac support.</small>
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|align=left|{{Icon|XB1}}
 +
|Patch based
 +
|{{✗}}
 +
|{{✓}}
 +
|{{✓}}
 
|}
 
|}
  
==Overview==
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===Comparisons===
Flashpoint began on December 26th, 2017, a little while after [https://theblog.adobe.com/adobe-flash-update/ Adobe announced] it was ending support for Flash at the end of 2020, as an attempt to preserve as many Flash games and applications from the early 2000s onward as possible before the cutoff point. The focus has since shifted to all web browser technologies as they face the same risk of obsoletion.
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;[[Xenia]]
 +
:The emulator that's made it the furthest so far. Progress on it is surprisingly fast. About 15% of titles can be played through from start to finish and another 60% have functional gameplay. Though the devs say Windows 7 is compatible, the new DirectX12 branch making significant progress is only available for Windows 10.
 +
 
 +
;[[Fission]]
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:The official emulator on the [[Xbox One emulators|Xbox One]] and [[Xbox Series X and Series S|Xbox Series X/S]] consoles, supports [[wikipedia:List of Xbox 360 games compatible with Xbox One|577 out of 2085 games]]. Load times are faster, but emulation suffers from input lag due to forced [[vsync]]. Beyond this, playback is incredibly faithful to the original system. Xbox One X and Xbox Series X improves on the emulation further with better framerate, texture filtering and higher resolution in some games. Note that an Internet connection is required on the first run of each game to download.
 +
 
 +
==Emulation issues==
 +
Due to requiring a large number of resources (see [[Dolphin]] and [[PCSX2]] for specifications for their respective consoles), as well as the hardware not being properly documented yet, '''Xbox 360 emulation currently isn't at a point where people can reliably emulate games.''' However, Xenia is quickly making progress on that front. That, plus the fact that Microsoft has implemented their own official emulation of the system through the Xbox One brings much promise to successfully emulating the system in the future.
 +
 
 +
==Kinect==
  
Flashpoint is not a conventional emulator; none of the frameworks it targets is being emulated which is why it requires users to have the original platforms these frameworks were on. (It's also why Linux doesn't have a lot of the frameworks that Windows does.) Many games also use some form of copy protection by connecting to a server to test if a game can be played, thus requiring an internet connection for it to work. Flashpoint is a server emulator that repeats and relays the responses and files that were originally captured at the time the game was preserved. This causes problems for Avast and AVG [https://bluemaxima.org/flashpoint/datahub/Troubleshooting_Antivirus_Interference as they've detailed on the Datahub].
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The [[wikipedia:Kinect|Kinect]] is a device that works just like the [http://emulation.gametechwiki.com/index.php/PlayStation_2_emulators#EyeToy EyeToy] for the [[PlayStation_2_emulators|PS2]]. It is a camera capable of detecting gestures and voices in order to play games without any controllers unlike the [[Wii_emulators|Wii]] and its Wiimote; and the [[PlayStation_3_emulators|PS3]] and its PlayStation Move.
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While benefiting from native support on PC, users still made [https://openkinect.org/wiki/Main_Page open-source drivers] for it.
  
Flashpoint is available in several different versions:
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[[Xenia]] is the only Xbox 360 emulator out there yet, and it doesn't support Kinect and no work is getting done in this direction. That does not mean that we will never be able to play Kinect Games with it, it just means that developers have higher-level or prioritized issues to tackle at the moment.
* <i>Flashpoint Ultimate</i> - The full package, ready for use offline. ~413 GiB download, ~480 GiB extracted. You'll want to use a download manager and the latest version of 7-Zip.
 
* <i>Flashpoint Infinity</i> - 1.8 GiB extracted. Games download as you choose to play them. Certain games don't work.
 
* <i>Flashpoint Core</i> - A lightweight copy of Flashpoint with one game per platform designed for curation (preserving games).
 
  
==Resources==
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==References==
*BlueMaxima's articles:
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{{reflist}}
**[https://medium.com/@bluemaximax011/how-we-saved-flashs-gaming-legacy-and-started-a-web-game-preservation-revolution-51c2e5098209 How We Saved Flash's Gaming Legacy]
 
**[https://blog.usejournal.com/adobe-flashs-gaming-legacy-thousands-upon-thousands-of-titles-and-my-efforts-to-save-it-58c14811558a Efforts to Save Flash's Gaming Legacy]
 
* [http://discord.gg/S9uJ794 Discord]
 
* [http://bluemaxima.org/flashpoint/changelog.txt Changelog]
 
* [https://bluemaxima.org/flashpoint/datahub/Main_Page The Datahub], their wiki
 
* [https://bluemaxima.org/instance_archive/ instance_archive();] - A similar project for games made with GameMaker.
 
* [https://bluemaxima.org/kahvibreak/ Kahvibreak] - Another project for [[Cellphone_emulators#J2ME_.28Java_2_Micro_Edition.29|J2ME]] games.
 
  
[[Category:Not really emulators]]
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[[Category:Consoles]]
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[[Category:Seventh-generation video game consoles]]
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[[Category:Microsoft consoles]]
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[[Category:Very early emulation]]
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[[Category:Xbox 360 emulators]]

Revision as of 16:08, 6 July 2021

Xbox 360
Xbox 360.png
Developer Microsoft
Type Home video game console
Generation Seventh generation
Release date 2005
Discontinued 2016
Predecessor Xbox
Successor Xbox One
Emulated ~

The Xbox 360 is a seventh-generation console released by Microsoft on November 22, 2005 and retailed for $399. It had a PowerPC Tri-Core Xenon CPU at 3.2 GHz with 512MB of RAM. It had an ATI Xenos GPU. The console's life saw several updates to its OS to alter its appearance, as well as the option of a motion-sensing camera called the Kinect.

Emulators

Name Platform(s) Latest Version FLOSS Active Recommended
PC / x86
Xenia Windows Linux Git
Consoles
Fission Xbox One Patch based

Comparisons

Xenia
The emulator that's made it the furthest so far. Progress on it is surprisingly fast. About 15% of titles can be played through from start to finish and another 60% have functional gameplay. Though the devs say Windows 7 is compatible, the new DirectX12 branch making significant progress is only available for Windows 10.
Fission
The official emulator on the Xbox One and Xbox Series X/S consoles, supports 577 out of 2085 games. Load times are faster, but emulation suffers from input lag due to forced vsync. Beyond this, playback is incredibly faithful to the original system. Xbox One X and Xbox Series X improves on the emulation further with better framerate, texture filtering and higher resolution in some games. Note that an Internet connection is required on the first run of each game to download.

Emulation issues

Due to requiring a large number of resources (see Dolphin and PCSX2 for specifications for their respective consoles), as well as the hardware not being properly documented yet, Xbox 360 emulation currently isn't at a point where people can reliably emulate games. However, Xenia is quickly making progress on that front. That, plus the fact that Microsoft has implemented their own official emulation of the system through the Xbox One brings much promise to successfully emulating the system in the future.

Kinect

The Kinect is a device that works just like the EyeToy for the PS2. It is a camera capable of detecting gestures and voices in order to play games without any controllers unlike the Wii and its Wiimote; and the PS3 and its PlayStation Move. While benefiting from native support on PC, users still made open-source drivers for it.

Xenia is the only Xbox 360 emulator out there yet, and it doesn't support Kinect and no work is getting done in this direction. That does not mean that we will never be able to play Kinect Games with it, it just means that developers have higher-level or prioritized issues to tackle at the moment.

References