Emulators on Vita

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In order to use emulators on your Vita or PlayStation TV, you must be on version 3.60 firmware to install the HENkaku homebrew enabler. Those with firmware revisions prior to 3.60 can update to 3.60 using the instructions provided here. There are currently no CFW and homebrew solutions for firmware versions 3.61 and above at this time. Because of the Vita's backwards compatibility with the PSP, the Emulators on PSP article also applies here.

Multi System

RetroArch

The following cores are available for the Vita port of RetroArch:

Core Game/Platform Notes
2048 2048 Not working
DeSmuME Nintendo DS Not working
FCEUmm Famicom Disk System/NES
Final Burn Alpha (2012) Arcade Not working
Gambatte Game Boy/Color
Genesis Plus GX SMS/Game Gear/Genesis/Sega CD Redbook audio bugs in Sega CD games
gpSP Game Boy Advance Mediocre frame rate (~30fps), VBA Next runs slightly worse
Handy Atari Lynx
MAME (2000) Arcade Not working
Mednafen Neo Geo Pocket/PC Engine/Virtual Boy/WonderSwan Decent frame rate (45-60fps) on WonderSwan Color games

Low frame rate (~25fps) and major graphical glitches on Virtual Boy games

Nestopia Famicom Disk System/NES
NXEngine Cave Story Unstable (prone to various crashes)
PicoDrive SMS/Genesis/Sega CD/32X Not working
PrBoom Doom
ProSystem Atari 7800
QuickNES Famicom Disk System/NES
Snes9x (2002/2005/2005+/2010) Super NES Good frame rate (~55-60fps) on standard games, decent (~50fps) on SuperFX games with the Snes9x 2005 core. Later cores are more accurate at the cost of speed.
Stella Atari 2600
TGB Dual Game Boy/Color Not working
TyrQuake Quake Not working
VBA Next Game Boy Advance Mediocre frame rate (~30fps), gpSP runs slightly better
Vecx Vectrex
Yabause Sega Saturn Not working

References