Difference between pages "Macintosh line" and "Talk:Game Boy/Game Boy Color emulators"

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{{Infobox console
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== SameBoy recommendation?? ==
|title = Apple Macintosh
+
SameBoy is becoming very accurate lately and has a great libretro core to boot. Should we recommend it? - Syboxez
|logo = Macintosh.jpeg
+
:I don't know the answer to this but just wanted to stop by and say thank you for asking as opposed to just changing it. I wish more people would do that. We'll see how this one goes! [[User:Karasuhebi|Karasuhebi]] ([[User talk:Karasuhebi|talk]]) 20:14, 1 March 2018 (EST)
|developer = [[Apple Inc.|Apple Computer, Inc.]]
+
::I might run some accuracy tests myself and change it if it is on par with Gambatte if nobody responds in a week. --[[User:Syboxez|Syboxez]] ([[User talk:Syboxez|talk]]) 21:41, 1 March 2018 (EST)
|type = [[:Category:Computers|Computers]]
 
|release = 1984
 
|discontinued =
 
|predecessor = [[Apple II Line|Apple ][]], [[Apple Lisa emulators|Lisa]]
 
|successor =
 
|emulated = {{✓}}
 
}}
 
The '''[[wikipedia:Macintosh|Macintosh]]''' is a family of personal computers designed, manufactured, and sold by Apple Inc. since January 1984. The original Macintosh was the first mass-market personal computer that featured a graphical user interface, built-in screen, and mouse, eschewing the command-line interface and/or BASIC interpreter that had been the mainstay for home computers since the late '70s. Apple offered the Macintosh alongside its popular [[Apple II Line|Apple II]] family of computers for almost ten years before those were discontinued in 1993.
 
  
Throughout its history the Macintosh has spanned four CPU instruction set architectures that represent the four commonly known generations. From its launch in 1984 up until 1996, Apple sold Macintoshes with the Motorola 68k family of CPUs. In the early 90s, Apple partnered with Motorola and IBM to combine IBM's POWER with Motorola's 88k to produce the PowerPC (PPC) architecture they used in Macs from 1994-2007, naming some of them accordingly as Power Macintosh. They switched to x86 in 2007, justifying it with the explanation that PPC failed to be competitive with Intel's Pentium M series. And in 2020 have started a transition from x86 to ARM, further integrating with its more popular iOS mobile spinoff.
+
Just ran blargg's GB tests on SameBoy using real bootroms (same results with the included open source bootroms) and my results are:
  
Macintosh computers have always included a platform-exclusive operating system that never had a consistent name.<ref group=N> It used to be called System or System Software until version 7.6, when it was renamed Mac OS in 1997. Version 10 was named Mac OS X in 2000, and when version 10.8 was released in 2012, it was shortened to OS X and then macOS when version 10.12 was released in 2016. Don't try to make sense of this.</ref> An important divide relevant for Mac emulation is "Old World" vs. "New World" motherboard ROMs, with Old World used for System 1-7 on 68k/PPC targets, and New World generally used for Mac OS 8-10 PPC targets, since New World ROMs were stored with the OS, they are available legally from Apple for free online in OS updates. A quick way to distinguish an Old World from a New World Mac is that all New World Macs have onboard USB ports, while no Old World Macs do. Mac OS 8.5 dropped support for 68k CPUs. Mac OS X, which has UNIX underpinnings different from its predecessor, was introduced in 1999 requiring a PowerPC G3 at minimum,<ref group=N>With the exception of one orphaned early G3 laptop. Though that didn't stop some users from programming OS X bootloaders for most PCI-based Macs, especially those with G3/G4 upgrades.</ref> and ported to x86 in 2006. With version 11 in 2020, macOS is now being ported to ARM (like its mobile cousin [[iOS emulators|iOS]]).
 
  
A ton of Macintosh emulators have appeared over the years, some early in the system's release (mostly for competing m68k microcomputers) and others as late as a few years ago. As a PC platform in its own right with its own userbase and varying degrees of unique software and hardware features, most major emulators of other platforms maintain a macOS port, or are ported to macOS by external collaborators, in addition to a number of emulators originating on the Mac over the years. It should be noted that we do not aim to be the last word on Mac emulation; there's a community called E-Maculation that covers this more thoroughly, as they offer builds for many of the emulators shown here on their forums. We'll either be further ahead or severely behind.
+
Sameboy:
  
==Emulators==
+
cgb_sound = 100%
===68k===
 
{| class="wikitable" style="text-align:center;"
 
|-
 
! scope="col"|Name
 
! scope="col"|Platform(s)
 
! scope="col"|Latest Version
 
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
 
! scope="col"|Active
 
! scope="col"|[[Recommended Emulators|Recommended]]
 
|-
 
!colspan="6"|PC / x86
 
|-
 
|Basilisk II
 
|align=left|{{Icon|Windows|Linux|macOS}}
 
|[https://github.com/cebix/macemu 1.0 R5]
 
|{{✓}} ||{{✓}} ||{{✓}}
 
|-
 
|Mini vMac
 
|align=left|{{Icon|Windows|Linux|macOS}}
 
|[https://www.gryphel.com/c/minivmac/download.html 36.04]
 
|{{✓}} ||{{✓}} ||{{✓}}
 
|-
 
|[[Clock Signal]]
 
|align=left|{{Icon|Linux|macOS|FreeBSD}}
 
|[https://github.com/TomHarte/CLK/releases {{clkver}}]
 
|{{✓}} ||{{✓}} ||{{TBD}}
 
|-
 
|<abbr title="PC Emulator">PCE</abbr>
 
|align=left|{{Icon|Windows|Linux|macOS}}
 
|[http://www.hampa.ch/pce/download.html 0.2.2]
 
|{{✓}} ||{{✗}} ||{{TBD}}
 
|-
 
|[[Ardi Executor]]
 
|align=left|{{Icon|DOS|Linux|NextStep|Windows}}
 
|[https://www.emaculation.com/doku.php/executor 2.1.17]
 
|{{✓}} ||{{✗}} ||{{✗}}
 
|-
 
|[[MAME]]
 
|align=left|{{Icon|Windows|Linux|macOS}}
 
|[https://www.mamedev.org/release.html {{MAMEVer}}]
 
|{{✓}} ||{{✓}} ||{{✗}}
 
|-
 
|vMac
 
|align=left|{{Icon|Windows|Linux|macOS|FreeBSD}}
 
|[http://www.vmac.org/ 0.19]
 
|{{✓}} ||{{✗}} ||{{✗}}
 
|-
 
!colspan="6"|Consoles
 
|-
 
|Basilisk II
 
|align=left|{{Icon|PSP}}
 
|[https://github.com/PSP-Archive/Basilisk-II-PSP/releases/tag/1.1.1 1.1.1]
 
|{{✓}} ||{{✓}} ||{{✓}}
 
|}
 
  
;Basilisk II
+
cpu_intrs = 100%
:An emulator targeting the "Mac Classic" and "Mac II" lines, capable of booting System 6.0.7 to OS 8.1 depending on ROM. The successor to Basilisk, a similar emulator for Linux and BeOS, it works by providing replacement drivers for components that would normally be hardware (a sort of HLE approach). Aside from the usual Windows, macOS, and Linux ports, Basilisk II also received an acclaimed (homebrew) PSP port.
 
  
;Mini vMac
+
dmg_sound
:The successor to vMac, an older emulator. Targets the Macintosh Plus (capable of booting Systems 3 to 7.5.5), but can be built targeting other models (128K, 512Ke, SE, SE FDHD, Classic, or [buggy] II).
 
  
;[[MAME]]
+
CGB = fails 08,09,10,11,12 (fails on real CGB and AGB hardware as well)
:To say it's a multi-system emulator would be an understatement. It covers a wide range of electronic history, with its namesake being arcade machines. Just typing in "Macintosh" will list basically everything Mac-related like the original Macintosh 128K (unfortunately labelled as Not Working) and the Macintosh II (which is OK). [https://github.com/mamedev/mame/blob/0f028a8bd2afcb32ccdab0291eb3a798a98a1afc/src/mame/machine/mac.cpp#L14 See the full list here.]
 
  
;PCE <small>(PC Emulator)</small>
+
DMG = fails 01
:A multi-system emulator. Computers it targets include the Macintosh Plus, SE and Classic. Stables used to release every two years but stopped in 2013. A snapshot exists for December 2018 however, which suggests that the project isn't completely dead.
 
  
;Clock Signal
+
instr_timing = 100%
:A multi-system emulator with full-hardware [[Emulation Accuracy#Cycle accuracy|cycle-accurate]] emulation of the Macintosh Plus.
 
  
;[[Ardi Executor]]
+
interrupt_time = 100%
:A formerly payware compatibility layer targeting System 1 to 6. Requires no ROM images or other copyrighted Apple code, as it instead translates Macintosh API calls into equivalent Win32 or POSIX API calls similarly to [[Wine]]. Compatibility is limited however, and as such some games and applications which depend on Mac System Extensions may not work properly.
 
  
===PowerPC===
+
mem_timing = 100%
{| class="wikitable" style="text-align:center;"
 
|-
 
! scope="col"|Name
 
! scope="col"|Platform(s)
 
! scope="col"|Latest Version
 
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
 
! scope="col"|Active
 
! scope="col"|[[Recommended Emulators|Recommended]]
 
|-
 
!colspan="6"|PC / x86
 
|-
 
|SheepShaver
 
|align=left|{{Icon|Windows|Linux|macOS}}
 
|[https://github.com/cebix/macemu 2.4]
 
|{{✓}} ||{{✓}} ||{{✓}}
 
|-
 
|Classic Environment
 
|align=left|{{Icon|macOS}} (PPC)
 
|Mac OS X v10.4 "Tiger"
 
|{{✗}} ||{{✗}} ||{{✓}}
 
|-
 
|Rosetta
 
|align=left|{{Icon|macOS}}
 
|Mac OS X 10.6 "Snow Leopard" (Intel)
 
|{{✗}} ||{{✗}} ||{{✓}}
 
|-
 
|[[QEMU]]
 
|align=left|{{Icon|Windows|Linux|macOS}}
 
|4.0.0
 
|{{✓}} ||{{✓}} ||{{TBD}}
 
|-
 
|PearPC
 
|align=left|{{Icon|Windows|Linux|macOS}}
 
|[https://github.com/sebastianbiallas/pearpc 0.6.0]
 
|{{✓}} ||{{✗}} ||{{✗}}
 
|-
 
|}
 
  
;SheepShaver
+
mem_timing-2 = 100%
:An open-source "run-time environment" that includes a PowerPC emulator for non-PowerPC host systems. Originally commercial software named ShapeShifter, it is the companion app of the 68k Mac emulator Basilisk II. It boots System 7.5.2 through (due to a lack of MMU emulation) OS 9.0.4, runs most Mac applications at full speed on any modern PC, and can interface with and copy files to and from host hardware. It hasn't seen significant development in a while, not to mention that it is riddled with hacks and workarounds, which accounts for why some applications such as the default bundled Internet Explorer flat-out crash. Like Basilisk and vMac, it needs a firmware image from a working Mac.
 
  
;PearPC
+
OAM_bug = Failed Causes, Scanline timing, Timing bug, Timing effect, and Instr Effect, passes everything else (Same results on real CGB and AGB hardware, but everything passes on real DMG hardware, unlike any emulator, even in DMG mode)
:This emulator had been developed since 2004, and is capable of booting OS X 10.1-10.4, but not prior Mac OSs, nor OS X's Classic environment. It was the subject of controversy when a closed-source emulator, CherryOS, was revealed to have used [[source code|code]] stolen from PearPC. PearPC lacks a GUI (all that's available is the "Change CD" button), so using a frontend may be necessary.
 
  
;[[QEMU]]
+
halt_bug = 100%
:Best known for its use as an x86 hypervisor, QEMU also emulates a wide range of CPU architectures. In 2015, a Google Summer of Code event brought PowerPC Macintosh support from a curiosity to a possibility and it now supports [https://docs.google.com/spreadsheets/d/1T0kkk8WpQ-eWBIdxBnXWCfeyClVVLJyXvvF2NED2U6Q/view a specific range of versions] as of 2017. Like PearPC, QEMU is run from a shell.
 
  
;Rosetta
 
:Apple's official PowerPC emulator for x86-based Macs included in Tiger (10.4.4). Though it wasn't included in Snow Leopard, it was still possible to transfer it from a previous Leopard install. It was removed entirely in OS X Lion. Rosetta uses QuickTransit technology licensed from Transitive Corporation, and works transparently from the end-user, leading Apple to market it as "the most amazing software you'll never see." as it, unlike most emulators, does not have a user interface. Rosetta works best on software that isn't system-intensive, such as office applications; games and other software applications which rely on kexts, libraries or certain instructions may not work properly if at all. A compatibility list is available [https://web.archive.org/web/20060208152806/http://guides.macrumors.com/Rosetta_incompatibilities here].
 
  
===x86===
+
Compared to existing emulators: http://tasvideos.org/EmulatorResources/GBAccuracyTests.html
  
{| class="wikitable" style="text-align:center;"
+
Barring the DMG_Sound tests, SameBoy is on par with Gambatte and BGB accuracy-wise. Also SameBoy is active and open source, unlike Gambatte (activity-wise) and BGB (source code). I think we should recommend it. --[[User:Syboxez|Syboxez]] ([[User talk:Syboxez|talk]]) 12:42, 4 March 2018 (EST)
|-
 
! scope="col"|Name
 
! scope="col"|Platform(s)
 
! scope="col"|Latest Version
 
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
 
! scope="col"|Active
 
! scope="col"|[[Recommended Emulators|Recommended]]
 
|-
 
!colspan="6"|PC / x86
 
|-
 
|Rosetta 2
 
|align=left|{{Icon|macOS}}
 
|macOS 11 “Big Sur” (Apple Silicon)
 
|{{✗}} ||{{✓}} ||{{✓}}
 
|-
 
|}
 
  
==Emulation issues==
+
::Yeah I don't see a problem with recommending it, but let's see what other people say. [[User:Karasuhebi|Karasuhebi]] ([[User talk:Karasuhebi|talk]]) 14:31, 4 March 2018 (EST)
Currently, no 3rd-party Macintosh emulators support hardware graphics acceleration, due to [https://www.emaculation.com/forum/viewtopic.php?t=8396 certain CPU instructions left unimplemented in their upstream PPC softcores]. This means no GLIDE, RAVE, nor OpenGL. Fortunately, though as was generally the case in every platform of the period significant visual and feature differences exist between the two, the majority of Mac-exclusive software using these APIs also included software fallback renderers.
 
  
==Resources==
+
::Have no issues with the recommendation, but I just want to point out that it doesn't have an entry in the comparisons. I find the recommendation should at least be backed by an explanation as to ''why'' it's recommended aside from these test results. How does it perform? Is the standalone UI any good? That sort of thing. [[User:FosterHaven|FosterHaven]] ([[User talk:FosterHaven|talk]]) 14:55, 4 March 2018 (EST)
* [https://www.emaculation.com/doku.php '''E-Maculation'''] - This links to their wiki, but they also have a forum that's "super busy." They provide setup guides and builds when the emulators themselves don't.
 
* [http://macintoshgarden.org/guides#Selecting_an_Emulator Macintosh Garden] (They feature many abandonware games. This page shows guides with links to installing any of the three covered emulators, two for the 68K line called ''Basilisk II'' & ''Mini vMac''; and one for the PowerPC called ''SheepShaver''.)
 
* [https://www.bungie.net/en/Forums/Post/2886439?page=0&sort=0&showBanned=0&path=0 Pathways into Emulators - A Guide to Pre-Halo Bungie Games] (www.bungie.net forums. Mar 17 2011. Includes guide links for running ''Basilisk II'' on Windows, mac OS and Linux.)
 
  
==Notes==
+
:::The reason there is no entry in the TASVideos link is because the emulator didn't exist as of the time of the testing. I think the UI is perfectly fine, but is completely keyboard-based. Not many options to worry about. There is also a libretro core if you don't like the UI. The testing done here was my own personal testing and the tests are the same ones that TASVideos used. Feel free to replicate these results with the test ROMs (link in the TASVideos page). I have seen no performance or input lag issues with this emulator. As for a comparisons entry, that would have to be added. I may do that when I have time if someone else doesn't beat me to it. --[[User:Syboxez|Syboxez]] ([[User talk:Syboxez|talk]]) 17:01, 4 March 2018 (EST)
<references group=N />
 
  
{{Apple}}
+
I'm just copying over TASVideo's page right now, but I just wanted to ask... you say specific revisions of real hardware fails certain tests (CGB and AGB?). Should that be in the table as well? I ask because the amount at the top that's graded 100% should say original hardware (the PS1 Tests page says PlayStation). [[User:FosterHaven|FosterHaven]] ([[User talk:FosterHaven|talk]]) 17:27, 4 March 2018 (EST)
  
[[Category:Computers]]
+
:I think that's a good idea. The 100% number comes from real DMG hardware, and that's what all the tests are measured against. When compared to real CGB and AGB hardware, Gambatte, BGB, and SameBoy are all 100% accurate according to blargg's tests. I also think we should add other tests as well (Gambatte and Mooneye specifically) with real bootroms (Mooneye specifically fails when not using real bootroms). Also for clarification, CGB and AGB = Game Boy Color and Game Boy Advance. DMG = OG Game Boy. I also only ran the DMG_Sound and OAM tests on real hardware, so if you have a flashcart, testing everything would be a good idea. DMG_Sound combined test gives a black screen on emulators and on CGB/AGB, so those tests need to be run individually. I'll be happy to run all tests on real hardware, but my flash cart is a PITA (EMS 64M USB), so I won't be able to do it today. --[[User:Syboxez|Syboxez]] ([[User talk:Syboxez|talk]]) 17:30, 4 March 2018 (EST)
 +
 
 +
::Thanks for clarifying the models, I didn't think AGB meant the Game Boy Advance but in hindsight it should have been obvious. I'll add the revisions but comment them out until you can get results. They're not needed immediately <s>because I'm still trying to add the other tables</s>. Feel free to add the results in now or whenever you can. [[User:FosterHaven|FosterHaven]] ([[User talk:FosterHaven|talk]]) 17:52, 4 March 2018 (EST)
 +
 
 +
== MeBoy recommendation ==
 +
 
 +
I would add it to the page myself, but I figured it would be better to ask before doing anything.
 +
 
 +
MeBoy is an emulator -the only emulator, I think- built for J2ME cellphones. This includes most of Nokia, Sony Ericson, Blackberry and lots of others between 2004 and 2008.
 +
 
 +
It's not active anymore and it has a lot of problems, but it's a working emulator that can run most Gameboy and Gameboy Color games well enough. If you own any of those phones, you have a cool console to carry with you.
 +
 
 +
I've gotten to love this project, it's the first emulator I ever used and the one I finished most GBC games with. No other J2ME emulator is  in this page, and I think this one would make a good entry, if only a honorary mention.
 +
 
 +
::Add it / [[User:Jpx|Jpx]] ([[User talk:Jpx|talk]]) 06:59, 13 December 2019 (CET)
 +
 
 +
== Pizza Boy Emulator for Android ==
 +
 
 +
I'm new to editing this wiki, so I just want to ask about adding this Game Boy emulator to the page.
 +
 
 +
Pizza Boy is an emulator for Android that has been around for a few years now and claims to be the most accurate emulator for the platform, which I found to be quite true after trying it out with several games.
 +
 
 +
It's still going under further development as the developer tests out all the games in the library and occasionally updates the emulator so that all the games can run efficiently.
 +
 
 +
It's available from Google Play alongside a version of the emulator for GBA games, each with Paid Versions.
 +
 
 +
== Emulicious is not FLOSS ==
 +
Someone add that, the page is protected. [[User:Lordlouckster|Lordlouckster]] ([[User talk:Lordlouckster|talk]]) 05:30, 9 July 2021 (UTC)

Revision as of 05:30, 9 July 2021

SameBoy recommendation??

SameBoy is becoming very accurate lately and has a great libretro core to boot. Should we recommend it? - Syboxez

I don't know the answer to this but just wanted to stop by and say thank you for asking as opposed to just changing it. I wish more people would do that. We'll see how this one goes! Karasuhebi (talk) 20:14, 1 March 2018 (EST)
I might run some accuracy tests myself and change it if it is on par with Gambatte if nobody responds in a week. --Syboxez (talk) 21:41, 1 March 2018 (EST)

Just ran blargg's GB tests on SameBoy using real bootroms (same results with the included open source bootroms) and my results are:


Sameboy:

cgb_sound = 100%

cpu_intrs = 100%

dmg_sound

CGB = fails 08,09,10,11,12 (fails on real CGB and AGB hardware as well)

DMG = fails 01

instr_timing = 100%

interrupt_time = 100%

mem_timing = 100%

mem_timing-2 = 100%

OAM_bug = Failed Causes, Scanline timing, Timing bug, Timing effect, and Instr Effect, passes everything else (Same results on real CGB and AGB hardware, but everything passes on real DMG hardware, unlike any emulator, even in DMG mode)

halt_bug = 100%


Compared to existing emulators: http://tasvideos.org/EmulatorResources/GBAccuracyTests.html

Barring the DMG_Sound tests, SameBoy is on par with Gambatte and BGB accuracy-wise. Also SameBoy is active and open source, unlike Gambatte (activity-wise) and BGB (source code). I think we should recommend it. --Syboxez (talk) 12:42, 4 March 2018 (EST)

Yeah I don't see a problem with recommending it, but let's see what other people say. Karasuhebi (talk) 14:31, 4 March 2018 (EST)
Have no issues with the recommendation, but I just want to point out that it doesn't have an entry in the comparisons. I find the recommendation should at least be backed by an explanation as to why it's recommended aside from these test results. How does it perform? Is the standalone UI any good? That sort of thing. FosterHaven (talk) 14:55, 4 March 2018 (EST)
The reason there is no entry in the TASVideos link is because the emulator didn't exist as of the time of the testing. I think the UI is perfectly fine, but is completely keyboard-based. Not many options to worry about. There is also a libretro core if you don't like the UI. The testing done here was my own personal testing and the tests are the same ones that TASVideos used. Feel free to replicate these results with the test ROMs (link in the TASVideos page). I have seen no performance or input lag issues with this emulator. As for a comparisons entry, that would have to be added. I may do that when I have time if someone else doesn't beat me to it. --Syboxez (talk) 17:01, 4 March 2018 (EST)

I'm just copying over TASVideo's page right now, but I just wanted to ask... you say specific revisions of real hardware fails certain tests (CGB and AGB?). Should that be in the table as well? I ask because the amount at the top that's graded 100% should say original hardware (the PS1 Tests page says PlayStation). FosterHaven (talk) 17:27, 4 March 2018 (EST)

I think that's a good idea. The 100% number comes from real DMG hardware, and that's what all the tests are measured against. When compared to real CGB and AGB hardware, Gambatte, BGB, and SameBoy are all 100% accurate according to blargg's tests. I also think we should add other tests as well (Gambatte and Mooneye specifically) with real bootroms (Mooneye specifically fails when not using real bootroms). Also for clarification, CGB and AGB = Game Boy Color and Game Boy Advance. DMG = OG Game Boy. I also only ran the DMG_Sound and OAM tests on real hardware, so if you have a flashcart, testing everything would be a good idea. DMG_Sound combined test gives a black screen on emulators and on CGB/AGB, so those tests need to be run individually. I'll be happy to run all tests on real hardware, but my flash cart is a PITA (EMS 64M USB), so I won't be able to do it today. --Syboxez (talk) 17:30, 4 March 2018 (EST)
Thanks for clarifying the models, I didn't think AGB meant the Game Boy Advance but in hindsight it should have been obvious. I'll add the revisions but comment them out until you can get results. They're not needed immediately because I'm still trying to add the other tables. Feel free to add the results in now or whenever you can. FosterHaven (talk) 17:52, 4 March 2018 (EST)

MeBoy recommendation

I would add it to the page myself, but I figured it would be better to ask before doing anything.

MeBoy is an emulator -the only emulator, I think- built for J2ME cellphones. This includes most of Nokia, Sony Ericson, Blackberry and lots of others between 2004 and 2008.

It's not active anymore and it has a lot of problems, but it's a working emulator that can run most Gameboy and Gameboy Color games well enough. If you own any of those phones, you have a cool console to carry with you.

I've gotten to love this project, it's the first emulator I ever used and the one I finished most GBC games with. No other J2ME emulator is in this page, and I think this one would make a good entry, if only a honorary mention.

Add it / Jpx (talk) 06:59, 13 December 2019 (CET)

Pizza Boy Emulator for Android

I'm new to editing this wiki, so I just want to ask about adding this Game Boy emulator to the page.

Pizza Boy is an emulator for Android that has been around for a few years now and claims to be the most accurate emulator for the platform, which I found to be quite true after trying it out with several games.

It's still going under further development as the developer tests out all the games in the library and occasionally updates the emulator so that all the games can run efficiently.

It's available from Google Play alongside a version of the emulator for GBA games, each with Paid Versions.

Emulicious is not FLOSS

Someone add that, the page is protected. Lordlouckster (talk) 05:30, 9 July 2021 (UTC)