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;Tutorial
 
;Tutorial
* 1. Prepare the "Network Adapter Start-Up Disc". ''(Some titles have their own profile creation implementation so you may not need steps that related with this disc)''
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* 1. Prepare the "Network Adapter Start-Up Disc". ''(Some titles have their own profile creation implementation so you may not need steps that related with disc)''
 
* 2. Boot your PS2 console or PCSX2 using the "Network Adapter Start-Up Disc".
 
* 2. Boot your PS2 console or PCSX2 using the "Network Adapter Start-Up Disc".
 
* 3. Launch "cmd.exe" on your host PC and run the command "ipconfig /all" (Windows) to obtain your network information.
 
* 3. Launch "cmd.exe" on your host PC and run the command "ipconfig /all" (Windows) to obtain your network information.
 
* 4. Create network profiles (for memory card) on your PS2/PCSX2 using the "Network Adapter Start-Up Disc" for each revival server, referencing [https://docs.google.com/spreadsheets/d/1bbxOGm4dPxZ4Vbzyu3XxBnZmuPx3Ue-cPqBeTxtnvkQ/edit#gid=1383772811 their respective DNS addresses] and your network information.
 
* 4. Create network profiles (for memory card) on your PS2/PCSX2 using the "Network Adapter Start-Up Disc" for each revival server, referencing [https://docs.google.com/spreadsheets/d/1bbxOGm4dPxZ4Vbzyu3XxBnZmuPx3Ue-cPqBeTxtnvkQ/edit#gid=1383772811 their respective DNS addresses] and your network information.
 
* 5. Also use respective DNS adresses for your PCSX2 Qt Global settings or Game settings (Settings> Network & HDD)
 
* 5. Also use respective DNS adresses for your PCSX2 Qt Global settings or Game settings (Settings> Network & HDD)
* 6. Boot your game, select multiplayer option and then select your newly created network profile when it prompts you to do so. ''(Make sure selected profile's adresses matches with your DNS adresses in your PCSX2 Qt settings)''
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* 6. Boot your game and then select your newly created network profile when it prompts you to do so.
:* '''Use DNAS-net Patcher for your game [https://docs.google.com/spreadsheets/d/1bbxOGm4dPxZ4Vbzyu3XxBnZmuPx3Ue-cPqBeTxtnvkQ/edit#gid=0&range=O3 if game requires Sony's Dynamic Network Authentication System (DNAS)].'''
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:* '''Use DNAS-net Patcher [https://docs.google.com/spreadsheets/d/1bbxOGm4dPxZ4Vbzyu3XxBnZmuPx3Ue-cPqBeTxtnvkQ/edit#gid=0&range=O3 if game requires DNAS].'''
 
:* If connection issues persist, they may be related to [[Port_forwarding_guide_for_netplay|port forwarding]]. Try enabling uPnP or DMZ in your router settings (exercise caution, as these methods can expose your network to security risks so use these temporarily). If issues continue, install npcap (Windows) or pcap (Linux) on your host PC, set ethernet device type to PCAP Bridged (Wifi) or PCAP Switched (Ethernet) from PCSX2 Qt Global settings or Game settings (Settings> Network & HDD). If none of these works, it's possible your Internet Service Provider (ISP) is the source of the problem.
 
:* If connection issues persist, they may be related to [[Port_forwarding_guide_for_netplay|port forwarding]]. Try enabling uPnP or DMZ in your router settings (exercise caution, as these methods can expose your network to security risks so use these temporarily). If issues continue, install npcap (Windows) or pcap (Linux) on your host PC, set ethernet device type to PCAP Bridged (Wifi) or PCAP Switched (Ethernet) from PCSX2 Qt Global settings or Game settings (Settings> Network & HDD). If none of these works, it's possible your Internet Service Provider (ISP) is the source of the problem.
 
:* See [https://discord.com/channels/193444622809300992/726872614298976436 PlayStation 2 Online - Official Community on Discord: How-to-Play channel] or [https://discord.com/channels/309643527816609793/807640791845306398 PCSX2 Discord: Netplay channel] for more information.
 
:* See [https://discord.com/channels/193444622809300992/726872614298976436 PlayStation 2 Online - Official Community on Discord: How-to-Play channel] or [https://discord.com/channels/309643527816609793/807640791845306398 PCSX2 Discord: Netplay channel] for more information.
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**[https://www.teamxlink.co.uk/wiki/Dolphin_Gamecube_XLink_BBA_Tutorial Dolphin: Gamecube XLink BBA Tutorial] (LAN tunneling)
 
**[https://www.teamxlink.co.uk/wiki/Dolphin_Gamecube_XLink_BBA_Tutorial Dolphin: Gamecube XLink BBA Tutorial] (LAN tunneling)
 
**[https://wiki.dolphin-emu.org/index.php?title=Broadband_Adapter#How_to_use_the_BroadBand_Adapter Dolphin wiki contains up-to-date instructions on setting up] for Online Play via [[Preservation_projects#Private_Game_Servers|DNS revive server]] (e.g. [https://schtserv.com/forums/app.php/welcome Schthack PSO]), see [[Wikipedia:GameCube_online_functionality#Supported_games|this page]] for games that use broadband adapter either for Online Play or LAN tunneling.
 
**[https://wiki.dolphin-emu.org/index.php?title=Broadband_Adapter#How_to_use_the_BroadBand_Adapter Dolphin wiki contains up-to-date instructions on setting up] for Online Play via [[Preservation_projects#Private_Game_Servers|DNS revive server]] (e.g. [https://schtserv.com/forums/app.php/welcome Schthack PSO]), see [[Wikipedia:GameCube_online_functionality#Supported_games|this page]] for games that use broadband adapter either for Online Play or LAN tunneling.
**See [[Preservation_projects|Preservation projects]] page for more information about other revive projects.
 
 
===The GameCube Modem Adapter (Gamecube)===
 
while the BBA is reasonably well known amoungst GameCube enthusiasts, there was another accessory that could go into that port - The GameCube Modem Adapter. This was a 56kbps dial-up modem alternative to the BBA. While it lacked the LAN mode, the Modem Adapter granted more or less the same online features as the BroadBand Adapter, just... worse. All online-mode games that supported the BroadBand Adapter also supported the Modem Adapter, so users were expected to just pick the internet adapter that matched their connection and access the same online content. Though, with some mild variation in user experience.[https://dolphin-emu.org/blog/2024/04/30/dolphin-progress-report-february-march-and-april-2024/#50-21253-implement-modem-adapter-by-fuzziqersoftware]
 
 
*A recent version of Dolphin (beta or dev builds) which can emulate the Modem Adapter for connection to [[Preservation_projects#Private_Game_Servers|private game servers]].
 
 
**See [[Preservation_projects|Preservation projects]] page for more information about other revive projects.
 
**See [[Preservation_projects|Preservation projects]] page for more information about other revive projects.
  

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