Difference between revisions of "EPSXe"
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{{lowercase title}} | {{lowercase title}} | ||
− | {{Infobox | + | {{Infobox emulator |
− | | | + | |title = ePSXe |
− | | | + | |logo = ePSXe.png |
− | | | + | |logowidth = 100 |
− | | | + | |version = 2.0.5 <small>(Desktop)</small><br />{{EpsxeAndroidVer}} <small>([[Android emulators|Android]])</small> |
− | | | + | |active = Yes |
− | | | + | |platform = Windows<br/>Linux<br/>macOS<br/>[[Android emulators|Android]] |
− | | | + | |target = [[PlayStation emulators|PlayStation]] |
+ | |developer = Calb, Galtor, and _Demo_ | ||
+ | |website = [http://www.epsxe.com/ www.ePSXe.com] | ||
+ | |license = Closed-source | ||
+ | }} | ||
− | + | '''ePSXe''' (an acronym for '''enhanced PSX emulator''') is a closed-source, plugin-based [[PlayStation emulators|PlayStation emulator]]. | |
− | == | + | ==Download== |
− | + | {| cellpadding="4" | |
− | + | |- | |
− | + | |align=center|{{Icon|Win|Lin|Mac}} | |
− | + | |'''[http://www.epsxe.com/download.php ePSXe]''' | |
+ | |- | ||
+ | |colspan="3"|<hr/> | ||
+ | |- | ||
+ | |align=center|{{Icon|APK-big}} | ||
+ | |[https://forum.mobilism.org/viewtopic.php?f=422&t=3442021&sid=30bf3f41086baab494cf5d9fcc93d765 ePSXe v2.0.14] | ||
+ | |- | ||
+ | |align=center|{{Icon|APK-big}} | ||
+ | |[https://play.google.com/store/apps/details?id=com.epsxe.ePSXe Google Play store]<br/><small>Payware $4</small> | ||
+ | |- | ||
+ | |align=center|{{Icon|Win-big}} | ||
+ | |[http://ngemu.com/threads/epsxe-shark-enhanced-by-tapeq.154634/ ePSXe Shark]<br/><small>Adds additional features to older ePSXe builds, e.g. pad plugin support</small> | ||
+ | |} | ||
==Review== | ==Review== | ||
ePSXe is a plugin-based PlayStation emulator, though it comes with internal plugins for everything in addition to being able to use the same plugins as other emulators. It supports multiple CD-ROM formats (.bin/.cue, multi-bin/cue, .mdf/.mds, .ccd/.bin/.sub, .pbp, etc), including sub-channel support and PPF patching on the fly. Multi-tap up to 8 players are supported. | ePSXe is a plugin-based PlayStation emulator, though it comes with internal plugins for everything in addition to being able to use the same plugins as other emulators. It supports multiple CD-ROM formats (.bin/.cue, multi-bin/cue, .mdf/.mds, .ccd/.bin/.sub, .pbp, etc), including sub-channel support and PPF patching on the fly. Multi-tap up to 8 players are supported. | ||
− | There are versions for Windows, Linux and Android. | + | There are versions for Windows, Linux, and Android. |
A real PlayStation BIOS is recommended but not required. ePSXe can run games without an official PS1 BIOS via [[High/Low level emulation|HLE]], but compatibility will be lower and memory card support limited. | A real PlayStation BIOS is recommended but not required. ePSXe can run games without an official PS1 BIOS via [[High/Low level emulation|HLE]], but compatibility will be lower and memory card support limited. | ||
− | VERY IMPORTANT: Save states done with | + | VERY IMPORTANT: Save states done with official PS1 BIOSes are NOT compatible with save states done with ePSXe HLE BIOS (Besides it uses a different namespace). |
==Netplay== | ==Netplay== | ||
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* It's slightly (significantly still) prone to freezing/crashing/BSOD (in that order) | * It's slightly (significantly still) prone to freezing/crashing/BSOD (in that order) | ||
* Random, inconsistent FPS drops due to the server trying to keep everyone synced, sometimes stuttering. It's annoying, but rarely does it make it unplayable | * Random, inconsistent FPS drops due to the server trying to keep everyone synced, sometimes stuttering. It's annoying, but rarely does it make it unplayable | ||
− | * The emulator is based upon (ePSXe 1.60, a 10 year old version) lacks a lot of options, and emulation accuracy is low | + | * The emulator is based upon (ePSXe 1.60, a 10-year-old version) lacks a lot of options, and emulation accuracy is low |
* Everyone needs to have the exact same ROM version or netplay won't work (if it somehow does, it'll desync rather quickly) | * Everyone needs to have the exact same ROM version or netplay won't work (if it somehow does, it'll desync rather quickly) | ||
* Everyone needs to have the exact same save file or no save file at all, or else it desyncs | * Everyone needs to have the exact same save file or no save file at all, or else it desyncs | ||
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# Replace the stock kailleraclient.dll with the P2P version (v0r7) IF you just want to play with 2 players AND you have a >100ms (>150ms tops). | # Replace the stock kailleraclient.dll with the P2P version (v0r7) IF you just want to play with 2 players AND you have a >100ms (>150ms tops). | ||
# Place SCPH7502 (unzipped) inside the "BIOS" folder inside your emulator folder | # Place SCPH7502 (unzipped) inside the "BIOS" folder inside your emulator folder | ||
− | # Place your video plugin, Eternal SPU and Cyberpad in the "plugins" inside your emulator folder | + | # Place your video plugin, Eternal SPU, and Cyberpad in the "plugins" inside your emulator folder |
− | # Configure your emulator: map buttons (physical controller preferred!), change resolutions (no | + | # Configure your emulator: map buttons (physical controller preferred!), change resolutions (no fullscreen supported), apply filters (if you want them). Make sure you ONLY pick Digital or Analog, no rumble on, Multi-tap disabled and a blank profile for Controller 2 |
# Go to Config, then click Sound | # Go to Config, then click Sound | ||
# Click Configure | # Click Configure | ||
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** F6 - Select what pad will be affected by key F5. | ** F6 - Select what pad will be affected by key F5. | ||
** F7 - Toggles between primary and secondary GPU plugin while playing a game. | ** F7 - Toggles between primary and secondary GPU plugin while playing a game. | ||
− | * To make your life easier and to save game specific configurations use the front-end [http://www.pbernert.com/epsxecutor1063-prerelease.zip ePSXeCutor]. | + | * To make your life easier and to save game-specific configurations use the front-end [http://www.pbernert.com/epsxecutor1063-prerelease.zip ePSXeCutor]. |
* GameFAQs saves are in the dexdrive format (.gme), ePSXe can read those files, just select it as a memory card. If you plan to use the files in some other emulator use MemcardRex to convert it to .mcr or any filetype that is required by that emulator. | * GameFAQs saves are in the dexdrive format (.gme), ePSXe can read those files, just select it as a memory card. If you plan to use the files in some other emulator use MemcardRex to convert it to .mcr or any filetype that is required by that emulator. | ||
* To delete settings | * To delete settings | ||
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*# If you are using Blade's plugins delete .ini files in the "configs" directory. | *# If you are using Blade's plugins delete .ini files in the "configs" directory. | ||
|} | |} | ||
+ | |||
+ | ==External Links== | ||
+ | * [http://epsxe.com/android/ ePSXe.com's Android page] | ||
+ | * [https://twitter.com/epsxeteam Twitter] (Address: epsxeteam. Name: ePSXe Team.) | ||
+ | * [https://www.youtube.com/watch?v=oOnuV63cyKQ 200 GAMES EPSXE 2.0.5 TEST] (EMURETRO. Jan 20, 2018.) | ||
[[Category:Emulators]] | [[Category:Emulators]] | ||
+ | [[Category:PlayStation emulators]] | ||
[[Category:Netplay]] | [[Category:Netplay]] | ||
[[Category:Windows emulation software]] | [[Category:Windows emulation software]] | ||
[[Category:Linux emulation software]] | [[Category:Linux emulation software]] | ||
[[Category:macOS emulation software]] | [[Category:macOS emulation software]] | ||
− | [[Category: | + | [[Category:Android emulation software]] |
+ | [[Category:Closed-source emulators]] |
Revision as of 06:35, 21 February 2020
Developer(s) | Calb, Galtor, and _Demo_ |
---|---|
Latest version | 2.0.5 (Desktop) 2.0.16 (Android) |
Active | Yes |
Platform(s) | Windows Linux macOS Android |
Emulates | PlayStation |
Website | www.ePSXe.com |
License | Closed-source |
ePSXe (an acronym for enhanced PSX emulator) is a closed-source, plugin-based PlayStation emulator.
Download
ePSXe | ||
ePSXe v2.0.14 | ||
Google Play store Payware $4 | ||
ePSXe Shark Adds additional features to older ePSXe builds, e.g. pad plugin support |
Review
ePSXe is a plugin-based PlayStation emulator, though it comes with internal plugins for everything in addition to being able to use the same plugins as other emulators. It supports multiple CD-ROM formats (.bin/.cue, multi-bin/cue, .mdf/.mds, .ccd/.bin/.sub, .pbp, etc), including sub-channel support and PPF patching on the fly. Multi-tap up to 8 players are supported.
There are versions for Windows, Linux, and Android.
A real PlayStation BIOS is recommended but not required. ePSXe can run games without an official PS1 BIOS via HLE, but compatibility will be lower and memory card support limited.
VERY IMPORTANT: Save states done with official PS1 BIOSes are NOT compatible with save states done with ePSXe HLE BIOS (Besides it uses a different namespace).
Netplay
ePSXe uses Kaillera clients.
Downloads:
Review | |
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PROS |
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CONS |
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How to |
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Helpful tips, solutions & common stuff you should know |
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External Links
- ePSXe.com's Android page
- Twitter (Address: epsxeteam. Name: ePSXe Team.)
- 200 GAMES EPSXE 2.0.5 TEST (EMURETRO. Jan 20, 2018.)