Editing Dynamic recompilation
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*[[Dolphin]], an open-source [[GameCube emulators|Nintendo GameCube]] and [[Wii emulators|Wii emulator]], has a dynarec option. | *[[Dolphin]], an open-source [[GameCube emulators|Nintendo GameCube]] and [[Wii emulators|Wii emulator]], has a dynarec option. | ||
*GCEmu,<ref>[http://sourceforge.net/projects/gcemu-project GCEmu]</ref> a [[GameCube emulators|Nintendo GameCube emulator]]. | *GCEmu,<ref>[http://sourceforge.net/projects/gcemu-project GCEmu]</ref> a [[GameCube emulators|Nintendo GameCube emulator]]. | ||
− | *[[nullDC]], an open-source [[Sega Dreamcast emulators|Sega Dreamcast]] and [[Sega NAOMI and variants| | + | *[[nullDC]], an open-source [[Sega Dreamcast emulators|Sega Dreamcast]] and [[Sega NAOMI and variants|Naomi emulator]] for [[wikipedia:x86|x86]]. |
*GEM,<ref>{{cite web|url=http://gem.tni.nl/ |title=Gameboy Emulator for MSX | The New Image |publisher=GEM |date= |accessdate=2014-01-12}}</ref> a [[Game Boy/Game Boy Color emulators|Nintendo Game Boy/Color]] emulator for [[MSX emulators|MSX]] uses an optimizing dynamic recompiler. | *GEM,<ref>{{cite web|url=http://gem.tni.nl/ |title=Gameboy Emulator for MSX | The New Image |publisher=GEM |date= |accessdate=2014-01-12}}</ref> a [[Game Boy/Game Boy Color emulators|Nintendo Game Boy/Color]] emulator for [[MSX emulators|MSX]] uses an optimizing dynamic recompiler. | ||
*[[DeSmuME]],<ref>[http://desmume.org/2013/04/30/desmume-0-9-9-released/ DeSmuME v0.9.9]</ref> an open-source [[Nintendo DS emulators|Nintendo DS emulator]], has a dynarec option. | *[[DeSmuME]],<ref>[http://desmume.org/2013/04/30/desmume-0-9-9-released/ DeSmuME v0.9.9]</ref> an open-source [[Nintendo DS emulators|Nintendo DS emulator]], has a dynarec option. |