Editing Dolphin MMJR
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==Overview== | ==Overview== | ||
- <b>MMJR2</b> | - <b>MMJR2</b> | ||
− | An Android-only performance-focused (from version "3.0-xxxxx") [[Dolphin]] fork, rebased on top of latest Dolphin development builds and | + | An Android-only performance-focused (from version "3.0-xxxxx") [[Dolphin]] fork, rebased on top of latest Dolphin development builds and reimplementing MMJ UX and performance improvements. |
Hence, the aim is to get the newer features, fixes, updates of Dolphin but with the performance improvements of Dolphin MMJR. | Hence, the aim is to get the newer features, fixes, updates of Dolphin but with the performance improvements of Dolphin MMJR. | ||
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- <b>Dolphin</b> [[Dolphin]] is an emulator to play [[Wii]] and [[GameCube]] games | - <b>Dolphin</b> [[Dolphin]] is an emulator to play [[Wii]] and [[GameCube]] games | ||
− | for example: Super Mario Sunshine, Super Mario Galaxy (1 and 2), you need to install the | + | for example: [[Super Mario Sunshine]], [[Super Mario Galaxy]] (1 and 2), you need to install the iso first to play [[Dolphin]] |
==Features== | ==Features== | ||
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* Display Scale : screen can be "zoomed in/out" for display size/widescreen adjustments | * Display Scale : screen can be "zoomed in/out" for display size/widescreen adjustments | ||
− | * On-screen analog triggers: needed for some games ( | + | * On-screen analog triggers: needed for some games (eg. Super Mario Sunshine: full press -> Mario will stay still to aim and shoot, light press -> Mario will shoot while moving) |
* Custom texture support | * Custom texture support |