Difference between revisions of "Dolphin"

From Emulation General Wiki
Jump to navigation Jump to search
(x86 is no longer supported in current and future dev builds.)
m
(32 intermediate revisions by 21 users not shown)
Line 1: Line 1:
{{Infobox
+
{{Infobox emulator
|image = Dolphin-4.0.png
+
|title = Dolphin
|imagewidth = 165
+
|logo = Dolphin-4.0.png
|first = 4.0.2
+
|logowidth = 165
|second = Yes
+
|last-version = {{DolphinVer}} <small>(Stable)</small>
|third = Windows, Linux, OS X, Android
+
|active = Yes
|fourth = Dolphin Team
+
|fate =
|fifth = [https://dolphin-emu.org/ Dolphin-emu.org]
+
|platform = Windows, Linux, macOS, [[Android emulators|Android]]
|sixth = [https://github.com/dolphin-emu/dolphin GitHub]}}'''Dolphin''' is an open source GameCube, Wii and Triforce (the arcade machine based on the GameCube) emulator which supports many extra features and abilities not present on the original consoles.
+
|architecture = x86_64
 +
|target = [[GameCube emulators|GameCube]] and [[Wii emulators|Wii]]
 +
|developer = [https://github.com/dolphin-emu/dolphin/graphs/contributors Dolphin Emulator Project]
 +
|website = [https://dolphin-emu.org/ Dolphin-emu.org]
 +
|source = [https://github.com/dolphin-emu/dolphin GitHub]
 +
}}
  
The official website with up to date builds is the dolphin-emu.org site. The .com site is not officially connected to the project and often hosts out of date versions.  
+
'''[[wikipedia:Dolphin (emulator)|Dolphin]]''' is an open-source [[GameCube emulators|GameCube]] and [[Wii emulators|Wii emulator]] which supports many extra features not present on the original consoles. Though early development was supported by a very active homebrew scene led by fail0verflow precursor Team Twiizers, proper emulation is still underway as of 2018 and improvements are still being made as Wii games continue to have issues.
 +
 
 +
Dolphin's official website, dolphin-emu.org, also runs a blog with monthly progress reports, tracking pull requests from contributors, and providing comprehensive and in-depth feature articles. Another site that has been confused for the real one, dolphin-emulator.com, has no connection to the project and only hosts builds going up to 4.0.
 +
 
 +
It is also available as a [[libretro]] core for [[RetroArch]].
  
 
==Downloads==
 
==Downloads==
*'''[https://dolphin-emu.org/download/ Dolphin Dev Builds]''' (Windows x64, OS X, Ubuntu-like amd64)
+
* '''[https://dolphin-emu.org/download/ Official builds (with development versions)]''' (Windows x86_64, macOS, Android ARMv8/AArch64)
*[http://play.google.com/store/apps/details?id=org.dolphinemu.dolphinemu Dolphin Alpha for Android]
+
* [https://github.com/SonofUgly/dolphin/releases Unofficial emulated Wii MotionPlus build] ([https://forums.dolphin-emu.org/Thread-emulated-motion-plus-unofficial Original thread])
*[https://forums.dolphin-emu.org/Thread-emulated-motion-plus-unofficial Unofficial emulated WiiMotion+ build]
+
* [https://dolphin-emu.org/download/list/Triforce/1/ Dolphin branch] with [https://wiki.dolphin-emu.org/index.php?title=Triforce Triforce] support
*[https://dolphin-emu.org/download/branches/#Triforce Triforce branch (lets you play Triforce arcade games)]
+
 
*[http://www.mediafire.com/?66hh53x9nczaun6 DSP-LLE files]
+
==Recommended setup==
 +
===System requirements===
 +
* CPU: Intel Core 2 Duo 3 GHz, AMD Phenom II X4 955<ref>https://forums.dolphin-emu.org/Thread-new-dolphin-cpu-benchmark-no-game-required</ref> or better
 +
* GPU: DirectX 11.1 or OpenGL 4.4 support or better
 +
* RAM: At least 2&nbsp;GB
  
==Recommended Setup==
 
===PC Specs===
 
*3 GHz+ dual core CPU
 
*DX11 GPU
 
*4 GB+ RAM
 
 
===Controllers===
 
===Controllers===
*[http://wiki.dolphin-emu.org/index.php?title=Configuring_Controllers#GameCube_controller DualShock 3/Xbox 360 controller]
+
* [https://wiki.dolphin-emu.org/index.php?title=Configuring_Controllers#GameCube_Controller DualShock 3/Xbox 360 controller]
*[http://wiibrew.org/wiki/List_of_Working_Bluetooth_Devices USB Bluetooth adapter]
+
* [https://wiibrew.org/wiki/List_of_Working_Bluetooth_Devices USB Bluetooth adapter]
*[http://wiki.dolphin-emu.org/index.php?title=Configuring_Controllers#Real_Wiimote Wiimote] (and WiiMotion+ for games that require it)
+
* [https://wiki.dolphin-emu.org/index.php?title=Configuring_Controllers#Wii_Remote_.22Wiimote.22 Wiimote] (and MotionPlus for games that require it)
*Nunchuck
+
* Nunchuk
*Wireless Sensor Bar
+
* Wireless Sensor Bar
  
 
==Netplay==
 
==Netplay==
 +
{{Main|Dolphin Online}}
 +
 +
==Widescreen==
 +
[[File:Dolphin_Swiss.gif|200px|thumb|right|Instructional animation on how to use Swiss with Dolphin. Click to view.]]
 +
Dolphin has support for widescreen output and can override the aspect ratio of the original game. However, this is a hack that rarely works without issues. To get widescreen fully natively, try [[Emulator_Files#GameCube / Wii|Swiss]]. This can even be run on a real GameCube/Wii if desired.
  
{{Main|How To Play Dolphin Online}}
+
==Guides and info==
 +
* [https://dolphin-emu.org/docs/guides/performance-guide/ Performance Guide]
 +
* [https://wiki.dolphin-emu.org/index.php?title=Main_Page Dolphin Wiki & Game Specific Guides]
 +
* [https://dolphin-emu.org/docs/guides/netplay-guide/ Netplay Guide]
 +
* [http://ngemu.com/threads/how-to-use-gecko-codes-in-dolphin-r6976.141144/ Using Gecko Codes]
 +
* [https://forums.dolphin-emu.org/ Forums]
 +
* [https://skydrive.live.com/view.aspx?resid=DA2FE7FDA6EB085E!107&app=Excel&authkey=!ALQ0-tZv6Pc_h84 Wind Waker Benchmark], [https://docs.google.com/spreadsheet/ccc?key=0AunYlOAfGABxdFQ0UzJyTFAxbzZhYWtGcGwySlRFa1E#gid=0 POV-Ray Benchmark], and [https://docs.google.com/spreadsheet/ccc?key=1k12sv1NXGGuSOY0NhsuONtRCte51GHKdgA7ciL76mBs#gid=0 lua-bench] - bottom of the pages to change tabs
  
==Guides and Info==
+
==References==
*[https://dolphin-emu.org/docs/guides/performance-guide/ Performance Guide]
+
{{reflist}}
*[https://wiki.dolphin-emu.org/index.php?title=Main_Page Dolphin Wiki & Game Specific Guides]
 
*[https://dolphin-emu.org/docs/guides/netplay-guide/ Netplay Guide]
 
*[http://forums.ngemu.com/showthread.php?t=141144 Using Gecko Codes]
 
*[https://forums.dolphin-emu.org/ Forums]
 
*[https://skydrive.live.com/view.aspx?resid=DA2FE7FDA6EB085E!107&app=Excel&authkey=!ALQ0-tZv6Pc_h84 Wind Waker Benchmark] and [https://docs.google.com/spreadsheet/ccc?key=0AunYlOAfGABxdFQ0UzJyTFAxbzZhYWtGcGwySlRFa1E#gid=0 Gameless Benchmark] - bottom of the pages to change tabs
 
  
 
[[Category:Emulators]]
 
[[Category:Emulators]]
 +
[[Category:Custom Assets]]
 +
[[Category:Netplay]]
 +
[[Category:GameCube emulators]]
 +
[[Category:Windows emulation software]]
 +
[[Category:Linux emulation software]]
 +
[[Category:macOS emulation software]]
 +
[[Category:Android emulation software]]

Revision as of 04:02, 2 June 2019

Dolphin
Dolphin-4.0.png
Developer(s) Dolphin Emulator Project
Last version 5.0 (Stable)
Active Yes
Platform(s) Windows, Linux, macOS, Android
Architecture(s) x86_64
Emulates GameCube and Wii
Website Dolphin-emu.org
Source code GitHub

Dolphin is an open-source GameCube and Wii emulator which supports many extra features not present on the original consoles. Though early development was supported by a very active homebrew scene led by fail0verflow precursor Team Twiizers, proper emulation is still underway as of 2018 and improvements are still being made as Wii games continue to have issues.

Dolphin's official website, dolphin-emu.org, also runs a blog with monthly progress reports, tracking pull requests from contributors, and providing comprehensive and in-depth feature articles. Another site that has been confused for the real one, dolphin-emulator.com, has no connection to the project and only hosts builds going up to 4.0.

It is also available as a libretro core for RetroArch.

Downloads

Recommended setup

System requirements

  • CPU: Intel Core 2 Duo 3 GHz, AMD Phenom II X4 955[1] or better
  • GPU: DirectX 11.1 or OpenGL 4.4 support or better
  • RAM: At least 2 GB

Controllers

Netplay

Main article: Dolphin Online

Widescreen

Instructional animation on how to use Swiss with Dolphin. Click to view.

Dolphin has support for widescreen output and can override the aspect ratio of the original game. However, this is a hack that rarely works without issues. To get widescreen fully natively, try Swiss. This can even be run on a real GameCube/Wii if desired.

Guides and info

References