Difference between revisions of "DeSmuME PSP"

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'''DeSmuME-PSP''' is a free and open-source experimental [[Nintendo DS emulators|Nintendo DS]] emulator for [[PlayStation Portable emulators|PlayStation Portable]]. It written in C++, C. some games are not playable.
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'''DeSmuME-PSP''' is a free and an open-source experimental [[Nintendo DS emulators|Nintendo DS]] emulator for [[PlayStation Portable emulators|PlayStation Portable]], written in C++, C. [https://sourceforge.net/p/donpsp/code/HEAD/tree/ DSonPSP source] by yoshihiro, which I used to make some changes in this one. This project uses psplib, oslib modV2 and MElib. Some games are not playable, working on 10~15 fps.  
  
 
==Overview==
 
==Overview==
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---------------------
 
---------------------
 
Currently, the port is very basic. Everything is done on the main CPU (including all graphics and rendering) so it is very slow, and SDL is used as an abstraction layer for many parts (eg. input) rather than native PSP calls.
 
Currently, the port is very basic. Everything is done on the main CPU (including all graphics and rendering) so it is very slow, and SDL is used as an abstraction layer for many parts (eg. input) rather than native PSP calls.
 +
 +
==Screenshots==
 +
 +
;Gameplay
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{| class="wikitable mw-sortable"
 +
|[[File:MarioLuigi.png|190px]]<br/>Mario & Luigi
 +
|[[File:MarioKart.png|190px]]<br/>Mario Kart
 +
|-
 +
|[[File:CVDS.png|190px]]<br/>Castlevania DS
 +
|[[File:TetrisDS.png|190px]]<br/>Tetris DS
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|}
  
 
==Download==
 
==Download==
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</b>
 
</b>
  
==Thanks==
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==Old ports==
 
 
<b>Yoshihiro</b> for [https://sourceforge.net/p/donpsp/code/HEAD/tree/ DSonPSP Source code] which I used to make some changes in this one. This project uses psplib, oslib modV2 and MElib.
 
 
 
<pre>
 
DSonPSP was a proof of concept DS emulator for PSP by Yoshihiro. It was based on what is now ancient 2006/2007 Desmume code, and as a result it is very slow and most titles don't work very well. A few versions were released, up to beta 0.7 Kayliah Edition; this repository is based on the last publicly available source code, for 0.7 revision 7.
 
</pre>
 
 
 
==Ports==
 
  
 
<b>  
 
<b>  
 
*[https://archive.org/details/dsonpsp-beta-7-wip.-7z DSonPSP 0.7 Kayliah Edition]
 
*[https://archive.org/details/dsonpsp-beta-7-wip.-7z DSonPSP 0.7 Kayliah Edition]
 
 
*[https://archive.org/details/de-smu-me-20070725.7z DeSmuME PSP 2007 port by sofiyaCat]</b>
 
*[https://archive.org/details/de-smu-me-20070725.7z DeSmuME PSP 2007 port by sofiyaCat]</b>
  
 
<pre>
 
<pre>
  
DSonPSP : First DS Emulator for PSP by Yoshihiro (2006).
+
DSonPSP: Proof of concept DS emulator for PSP by Yoshihiro. It was based on what is now ancient 2006/2007 Desmume code, and as a result it is very slow and most titles don't work very well. A few versions were released, up to beta 0.7 Kayliah Edition; this repository is based on the last publicly available source code, for 0.7 revision 7.
  
 
-----------------------------------
 
-----------------------------------
  
DeSmuME : Proof-of-concept port of the Nintendo DS emulator by SofiyaCat (aka NekoMimi)(2007). It has no menu, and will only open a rom named test.nds
+
DeSmuME: Proof-of-concept port of the Nintendo DS emulator by SofiyaCat (aka NekoMimi)(2007). It has no menu, and will only open a rom named test.nds
  
 
</pre>
 
</pre>
  
==Credits==
 
 
*<b><u>z2442</u></b> : Help updating DeSmuME so it compiles on new PSP SDK and additional compilation help.
 
 
*<b><u>TheMrIron2</u></b> : Tweaks.
 
 
*<b><u>mrneo240</u></b> : Help with compiling.
 
 
*<b><u>Xiro</u></b> : Optimization and Compile new version and testing help.
 
 
*<b><u>bandithedoge</u></b> : pic1.png and icon0.png.
 
 
*<b><u>Exophase</u></b> : ARM7 code and hardware assistance.
 
 
Others
 
-----------
 
 
*<b><u>Yoshihiro</u></b> : Main developer for DSonPSP.
 
 
*<b><u>sofiyaCat</u></b> : developer for DeSmuME PSP port 2007 Ver.
 
  
 
==External links==
 
==External links==
  
* [https://discord.gg/CbM8GPMQ PSP Homebrew Community Discord]<small> (#DS Emulation - Channel)</small>
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* [https://discord.gg/CbM8GPMQ Discord Server]
  
 
[[Category:Emulators]]
 
[[Category:Emulators]]

Revision as of 10:19, 19 November 2021

DeSmuME PSP
DeSmuME-PSP.png
Developer(s) Xiro, TheMrIron2 and other contributions.
Latest version 24-08-2021
Active Yes
Platform(s) PSP
Emulates Nintendo DS
Programmed in C++,C
Source code GitHubExp.

DeSmuME-PSP is a free and an open-source experimental Nintendo DS emulator for PlayStation Portable, written in C++, C. DSonPSP source by yoshihiro, which I used to make some changes in this one. This project uses psplib, oslib modV2 and MElib. Some games are not playable, working on 10~15 fps.

Overview

DeSmuME PSP is a port of modern stable DeSmuME based on the initial port by HCFcoder. It is completely unoptimised in its current state.


The plan is to use a dynamic rebalancing system to emulate both the ARM9 and ARM7 processors on the main CPU and Media Engine, depending on which CPU has more resources available at any given point. It is hoped that with both the main CPU and ME working in tandem, many games will run well.


Currently, the port is very basic. Everything is done on the main CPU (including all graphics and rendering) so it is very slow, and SDL is used as an abstraction layer for many parts (eg. input) rather than native PSP calls.

Screenshots

Gameplay
MarioLuigi.png
Mario & Luigi
MarioKart.png
Mario Kart
CVDS.png
Castlevania DS
TetrisDS.png
Tetris DS

Download

PSP 24-08-2021

Compatibility

DeSmuME-PSP is only compatible with 'slim' models (PSP-2000 and above). It will not boot on the original PSP-1000.

Features

  • Full Dynarec
  • Dynarec block size
  • 3D Render.
  • 3D frameskip
  • Multi languages support
  • Audio option
  • FPS support
  • Touch cursor support
  • Hide screen support
  • Screen swap support

Many more!

Usage

Create a folder "DeSmuME" in /PSP/GAME/, so the structure is as follows: /PSP/GAME/DeSmuME/. Place the EBOOT.PBP in this folder, and within this folder create another folder called /ROMS/.


Place any legally obtained DS backups into this folder. Now you can simply boot DeSmuME from your PSP and the ROMs will show up automatically.


~GUI~

S1.jpg


~Menu~

S2.jpg

Controls

Analog Stick — Movement Cursor
SELECT — Select
START — Start
X  — B
〇 — A
□ — Y
△ — X
L — Trigger L
R — Trigger R

Old ports


DSonPSP: Proof of concept DS emulator for PSP by Yoshihiro. It was based on what is now ancient 2006/2007 Desmume code, and as a result it is very slow and most titles don't work very well. A few versions were released, up to beta 0.7 Kayliah Edition; this repository is based on the last publicly available source code, for 0.7 revision 7.

-----------------------------------

DeSmuME: Proof-of-concept port of the Nintendo DS emulator by SofiyaCat (aka NekoMimi)(2007). It has no menu, and will only open a rom named test.nds


External links