Difference between pages "DOSBox" and "SquirrelJME"

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{{stub}}
 
{{Infobox emulator
 
{{Infobox emulator
|title = DOSBox
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|title         = SquirrelJME
|logo = DOSBox.png
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|logo         = SquirrelJME.png
|logowidth = 265
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|logowidth     = 240px
|version = 0.74-3
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|developer    = Stephanie Gawroriski
|active = Yes
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|version       = {{SquirrelJMEVer}}
|fate =  
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|active       = Yes
|platform = Windows, Linux, FreeBSD and more
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|platform      = Java (SpringCoat, SummerCoat), RetroArch (RatufaCoat)
|target = [[Intel CPUs|286 and 386]]
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|architecture  =  
|prog-lang = C++
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|target       = [[Cellphone_emulators#J2ME_.28Java_2_Micro_Edition.29|Java 2 Micro Edition]]
|developer = [http://www.dosbox.com/crew.php DOSBox Crew]
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|compatibility = {{SquirrelJMEAccuracy}}
|website = [http://www.dosbox.com DOSBox.com]
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|accuracy      = {{SquirrelJMEAccuracy}}
|source = [http://source.dosbox.com/dosboxsvn.tgz tgz]
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|website      = [https://squirreljme.cc/ SquirrelJME]
|license = GNU GPLv2
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|prog-lang    = Java (SpringCoat, SummerCoat), C (RatufaCoat)
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|support      = [https://github.com/SquirrelJME/SquirrelJME#donations Donations]
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|license      = GNU GPL v3
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|source       = [https://squirreljme.cc/ Fossil] [https://github.com/SquirrelJME/SquirrelJME Git]
 
}}
 
}}
'''DOSBox''' is an open-source, [[High/Low level emulation|high-level]] [[Intel CPUs|286 and 386 emulator]] written in C++.
 
  
==Downloads==
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'''SquirrelJME''' is a work in progress open source cross platform Java 8 Micro Edition virtual machine implementation which is written completely in Java. It is able to run existing J2ME software. It aims for high accuracy and intends to support various Java based platforms.
{| cellpadding="4"
 
|-
 
|align=center|{{Icon|Win|Lin|Mac}}
 
|'''[http://www.dosbox.com/wiki/SVN_Builds#List_of_SVN_Builds Latest Dev Builds]'''
 
|-
 
|align=center|{{Icon|Win|Lin|Mac|Sol|RiscOS|OS2|BeOS}}
 
|'''[http://www.dosbox.com/download.php?main=1 Latest Stable Builds]'''
 
|}
 
  
==Overview==
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==External links==
DOSBox is capable of emulating many older computer games that are otherwise very difficult if not impossible to play on modern operating systems and hardware. It has very high compatibility, as it can be configured to emulate the environment of many machines, with support for various display modes, including CGA, EGA, Hercules, Tandy, and VGA. With some work, it is even possible to install and load old Windows operating systems, such as Windows 3.11 and Windows 95, thus potentially being able to play games made for those platforms.
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* [https://squirreljme.cc/ Official Website]
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* [https://discord.gg/9PkMMKt Discord server]
  
===Frontends===
 
Because DOSBox doesn't have a GUI, two projects were made to fulfill that role.
 
 
;[http://dfendreloaded.sourceforge.net/ D-Fend Reloaded]
 
:A great frontend which allows custom per-game configurations to cut back on fiddling with settings just to run specific games well. It also lets you use your own build of DOSBox instead of the one it comes with, so it can be used with forks as well.
 
 
;[http://members.quicknet.nl/blankendaalr/dbgl/ DOSBox Game Launcher]
 
:Another frontend based on Java that is said to be inspired by the D-Fend's.
 
 
==Forks==
 
Some of these forks have been covered at [http://www.dosbox.com/wiki/SVN_Builds#Enhanced_SVN_builds DOSBox's official wiki].
 
{{Infobox emulator
 
|title = DOSBox-X
 
|developer = Jonathan Campbell
 
|version = {{Version|DOSBox-X}}
 
|platform = Windows, macOS, Linux, DOS
 
|target = [[Intel CPUs]]<br/>[[PC-98 emulators|NEC PC-98]]
 
|active = Yes
 
|website = [https://dosbox-x.com dosbox-x.com]
 
|license = GNU GPLv2
 
|source = [https://github.com/joncampbell123/dosbox-x GitHub]
 
}}
 
===[https://dosbox-x.com/ DOSBox-X]===
 
DOSBox-X is vastly different from other DOSBox forks in that it aims to be a complete DOS emulation package. It features more flexibility by way of config options and an accompanying frontend to customize the DOS VM further, and beyond games it also supports standard software for DOS, as well as Windows 3.x and 9x (which it should be able to accelerate in the future, as well as running ME). The project also has its own [https://github.com/joncampbell123/dosbox-x/wiki wiki] which contains extensive documentation on DOSBox-X, and a summary of all the added features can be seen [https://github.com/joncampbell123/dosbox-x/wiki/DOSBox%E2%80%90X%E2%80%99s-Feature-Highlights here]. The wiki is also accessible from the [https://dosbox-x.com/wiki website].
 
 
While DOSBox-X currently supports the [[Intel CPUs|IBM PC/XT/AT]], Tandy, PCjr, and [[PC-98 emulators|NEC PC-98]] the maintainer, Jonathan Campbell, does not plan to add any other MS-DOS system. This limitation is mainly done to prevent bloating of the codebase, keeping it at a manageable level for himself while also staying organized. However, the codebase does contain stubbed source files for [[FM Towns emulators|FM Towns]] emulation in the event that other programmers want to add that functionality.
 
 
===[https://dosbox-staging.github.io/ dosbox-staging]===
 
dosbox-staging attempts to "revitalize DOSBox's development process". It bills itself as a "fork to end all forks" but, unlike DOSBox-X, still focuses on DOS games for the most part.
 
 
===[http://www.columbia.edu/~em36/win31dosbox.html Win31DOSBox]===
 
Win31DOSBox aims to be an easy method of running Windows 3.x games through a DOSBox fork. Among its many features, it adds an easy setup program and the ability to print from Windows 3.11. The maintainer of Win31DOSBox has since recommended using [[WineVDM]] instead.
 
 
To get started, you first need a copy of either Windows 3.11 or WfW (Windows for Workgroups) 3.11. Once you have that, you need to put in either the 6 (Windows 3.11) or 9 (WfW 3.11) floppy images, or the ISO file, or the MSDN self-extracting .exe. After that, running InstallWin31DOSBox.exe which will automatically install Windows 3.x for you. Once it's finished, check that everything works and then install Video for Windows and Quicktime which is located in the Video folder in Program Manager. It is also recommended to install WinG and Win32s as well.
 
 
There are multiple ways to get software onto the system. For folders and files, you can drag them into the C-DRIVE folder. If you have a physical CD you can just insert it into your CD drive. If it's a CD image you need to mount it using a software like Virtual CloneDrive. If it's a floppy disk image you need to drag the respective images over the Extract to A-Drive Folder.exe program which will extract them to the A-DRIVE folder.
 
 
===Others===
 
;[http://win9xbox.sourceforge.net/ 9xbox]
 
:There was some interest in creating a version of DOSBox that would improve compatibility with Windows 95/98/ME. However, it never passed the theoretical stage.
 
;[http://ykhwong.x-y.net/ DOSBox SVN Daum]
 
:Was an enhanced build of DOSBox by ykhwong, with support for Direct3D and HLSL shaders, Glide, Ethernet, and a built-in UI. However, it hasn't been updated in years, and most of what it added was covered by the actively maintained [[#DOSBox-X|DOSBox-X]] fork.
 
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==References==
 
{{Reflist}}
 
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[[Category:Emulators]]
 
[[Category:Emulators]]
[[Category:Windows emulation software‏‎]]
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[[Category:Mobiles emulators]]
[[Category:Linux emulation software]]
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[[Category:Cellphone emulators]]
[[Category:macOS emulation software]]
 

Revision as of 19:29, 17 July 2021

SquirrelJME
SquirrelJME.png
Developer(s) Stephanie Gawroriski
Latest version 0.2.0
Active Yes
Platform(s) Java (SpringCoat, SummerCoat), RetroArch (RatufaCoat)
Emulates Java 2 Micro Edition
Compatibility Aims for 100%
Accuracy Aims for 100%
Website SquirrelJME
Support ($) Donations
Programmed in Java (SpringCoat, SummerCoat), C (RatufaCoat)
License GNU GPL v3
Source code Fossil Git

SquirrelJME is a work in progress open source cross platform Java 8 Micro Edition virtual machine implementation which is written completely in Java. It is able to run existing J2ME software. It aims for high accuracy and intends to support various Java based platforms.

External links