Difference between pages "DOSBox" and "SquirrelJME"

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{{stub}}
 
{{Infobox emulator
 
{{Infobox emulator
|title = DOSBox
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|title         = SquirrelJME
|logo = DOSBox.png
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|logo         = SquirrelJME.png
|logowidth = 265
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|logowidth     = 240px
|version = 0.74-3
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|developer    = Stephanie Gawroriski
|active = Yes
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|version       = {{SquirrelJMEVer}}
|fate =  
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|active       = Yes
|platform = Windows, Linux, FreeBSD and more
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|platform      = Java (SpringCoat, SummerCoat), RetroArch (RatufaCoat)
|target = [[Intel CPUs|286 and 386]]
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|architecture  =  
|prog-lang = C++
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|target       = [[Cellphone_emulators#J2ME_.28Java_2_Micro_Edition.29|Java 2 Micro Edition]]
|developer = [http://www.dosbox.com/crew.php DOSBox Crew]
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|compatibility = {{SquirrelJMEAccuracy}}
|website = [http://www.dosbox.com DOSBox.com]
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|accuracy      = {{SquirrelJMEAccuracy}}
|source = [http://source.dosbox.com/dosboxsvn.tgz tgz]
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|website      = [https://squirreljme.cc/ SquirrelJME]
|license = GNU GPLv2
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|prog-lang    = Java (SpringCoat, SummerCoat), C (RatufaCoat)
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|support      = [https://github.com/SquirrelJME/SquirrelJME#donations Donations]
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|license      = GNU GPL v3
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|source       = [https://squirreljme.cc/ Fossil] [https://github.com/SquirrelJME/SquirrelJME Git]
 
}}
 
}}
'''DOSBox''' is an open-source, [[High/Low level emulation|high-level]] [[Intel CPUs|286 and 386 emulator]] written in C++.
 
  
==Downloads==
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'''SquirrelJME''' is a work in progress open source cross platform Java 8 Micro Edition virtual machine implementation which is written completely in Java. It is able to run existing J2ME software. It aims for high accuracy and intends to support various Java based platforms.
{| cellpadding="4"
 
|-
 
|align=center|{{Icon|Win|Lin|Mac}}
 
|'''[http://www.dosbox.com/wiki/SVN_Builds#List_of_SVN_Builds Latest Dev Builds]'''
 
|-
 
|align=center|{{Icon|Win|Lin|Mac|Sol|RiscOS|OS2|BeOS}}
 
|'''[http://www.dosbox.com/download.php?main=1 Latest Stable Builds]'''
 
|}
 
  
==Features==
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==External links==
DOSBox is capable of emulating many older computer games that are otherwise very difficult if not impossible to play on modern operating systems and hardware. It has very high compatibility, as it can be configured to emulate the environment of many machines, with support for various display modes, including CGA, EGA, Hercules, Tandy, and VGA. With some work, it is even possible to install and load old Windows operating systems, such as Windows 3.11 and Windows 95, thus potentially being able to play games made for those platforms.
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* [https://squirreljme.cc/ Official Website]
 
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* [https://discord.gg/9PkMMKt Discord server]
==Frontends==
 
===[http://www.launchbox-app.com/ LaunchBox]===
 
*Portable Box-Art-Based Games Database and Launcher for DOSBox, Emulators, and PC Games
 
 
 
===[http://ykhwong.x-y.net/ DOSBox SVN Daum]===
 
*This is an enhanced build of DOSBox by ykhwong, with support for Direct3D and HLSL shaders, Glide, ethernet, and many other features not found in the official version. Unlike vanilla DOSBox, it has a menu for on-the-fly configuration. Has not been updated in years, however. According to the [http://www.dosbox.com/wiki/SVN_Builds#Enhanced_SVN_builds DOSBox wiki]: "The last version broke this build in various places and uses out of date and not fully working changes of the DOSBox-X branch. It is no longer recommended to use it."
 
 
 
===[http://dfendreloaded.sourceforge.net/ D-Fend Reloaded]===
 
*A great frontend which allows custom per-game configurations to cut back on fiddling with settings just to run specific games well. It also lets you use your own build of DOSBox instead of the one it comes with, so it can be used in conjunction with DOSBox SVN Daum.
 
 
 
===[http://members.quicknet.nl/blankendaalr/dbgl/ DOSBox Game Launcher]===
 
*A frontend based on Java, and has a UI inspired by the original D-Fend
 
 
 
==Versions==
 
===[https://dosbox-staging.github.io/ dosbox-staging]===
 
dosbox-staging is a fork that "attempts to revitalize DOSBox's development process". This WIP fork's existence ain't to rewrite the emulator from scratch, but to continue updating it and improve it with bugfixes and new features where vanilla DOSBox currently can't. Indirectly speaking, it's sort of a "fork to end all forks", but unlike DOSBox-X which aims to be a complete DOS emulator, dosbox-staging prioritizes DOS games.
 
 
 
===DOSBox-X===
 
DOSBox-X aims to be a complete and accurate DOS emulation package. Started as a fork of the original DOSBox project, it does what DOSBox does, but goes further, supporting both DOS games and DOS applications, and features a flexible configuration by giving many more options to configure the DOS virtual machine. The emulator officially supports DOS-based Windows such as Windows 3.x and 9x, and should in the future have full support and acceleration of Windows 3.x, 95, 98 and ME and software that was written for those versions of Windows.
 
 
 
:http://dosbox-x.com/
 
:https://github.com/joncampbell123/dosbox-x
 
:[http://dosbox-x.com/doxygen/html/index.html Documentation]
 
:[https://github.com/wengier/dosbox-x-wiki/wiki Wiki by Wengier] (An user named Wengier launched this massive, in-depth guide on May 25, 2020, accompanied with a lengthy main page and over 70 pages showing demoscene videos, DOS & Windows installation guides, commands, and myriad other things.)
 
 
 
====Systems====
 
DOSBox-X maintains the code to emulate the '''[[Intel CPUs|IBM PC/XT/AT]], Tandy, PCjr''', and '''[[PC-98 emulators|NEC PC-98]]'''. It does not plan to emulate any other MS-DOS system and, in the main author's (Jon Campbell) words, only the aforementioned systems will be considered for development in DOSBox-X. This restriction prevents stretching of the codebase to an unmanageable level and helps keep the code base organized.
 
:'''However''', the author has stated that other coders are strongly encouraged to fork out the main DOSBox-X project so they can work to develop MS-DOS emulation on any other platform or emulate other unique MS-DOS based system(s). He has provided stubs to enable '''[[FM Towns emulators|FM-Towns]]''' emulation in such a branch for any interested programmers.
 
 
 
====Features====
 
It has a lot of added features that does not exist in DOSBox or other forks. Just to name a few of its unique features: support for GUI menu bar & config tool, save and load state, better compatibility with DOS applications, more DOS commands, Pentium MMX & Pro, printer output, long filename and FAT32 disk images, Windows clipboard copy & paste, 3dfx Glide & Voodoo chips, cue sheets with FLAC/OGG Vorbis/WAV/MP3 CD-DA tracks, FluidSynth, NE2000 Ethernet, V-Sync, and many more.<ref name="Reddit_1">{{cite web|url=https://www.reddit.com/r/emulation/comments/hl8txx/dosboxx_0833_released_with_allinone_windows/ |title=DOSBox-X 0.83.3 released (with all-in-one Windows installer) |publisher=Reddit |accessdate=2020-06-07|date=2020-Jul-05}}</ref> See also its feature highlights page:
 
 
 
:https://github.com/joncampbell123/dosbox-x/wiki/DOSBox%E2%80%90X’s-Feature-Highlights
 
 
 
===9xbox===
 
There has been some interest in creating a version of DOSBox that incorporates compatibility with Windows 95/98/ME. As of 02/09/13, it has not passed the theoretical stage and no work has been done.
 
 
 
http://win9xbox.sourceforge.net/
 
 
 
===[http://www.columbia.edu/~em36/win31dosbox.html Win31DOSBox]===
 
Win31DOSBox is a fork of DOSBox that aims to be an easy method of playing Windows 3.xx games on your computer. It has an easy setup program and has the ability to print from Windows 3.11. (Might need some tweaking.)
 
 
 
To get started with Win31DOSBox you first need a copy of either Windows 3.11 or WfW (Windows for Workgroups) 3.11 (IMG, CD, or MSDN download) and once you have that you need to put either the 6 (Windows 3.11) or 9 (WfW 3.11) IMG files if you are using those, the ISO file which is only for WfW 3.11, or the MSDN self-extracting .exe.
 
 
 
After that, you then can run InstallWin31DOSBox.exe which will automatically install Windows for you. Once Windows is installed, check that everything works and then install Video for Windows and Quicktime which is located in the Video folder in Program Manager. It is also recommended to install WinG and Win32s aswell.
 
 
 
To get software onto the system there are multiple ways. For folders and files, you can drag them into the C-DRIVE folder. If you have a physical CD you can just insert it into your CD drive. If it's a CD image you need to mount it using a software like Virtual CloneDrive. If it's a floppy disk image you need to drag the respective images over the Extract to A-Drive Folder.exe program which will extract them to the A-DRIVE folder.
 
 
 
==References==
 
{{Reflist}}
 
  
 
[[Category:Emulators]]
 
[[Category:Emulators]]
[[Category:Windows emulation software‏‎]]
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[[Category:Mobiles emulators]]
[[Category:Linux emulation software]]
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[[Category:Cellphone emulators]]
[[Category:macOS emulation software]]
 

Revision as of 19:29, 17 July 2021

SquirrelJME
SquirrelJME.png
Developer(s) Stephanie Gawroriski
Latest version 0.2.0
Active Yes
Platform(s) Java (SpringCoat, SummerCoat), RetroArch (RatufaCoat)
Emulates Java 2 Micro Edition
Compatibility Aims for 100%
Accuracy Aims for 100%
Website SquirrelJME
Support ($) Donations
Programmed in Java (SpringCoat, SummerCoat), C (RatufaCoat)
License GNU GPL v3
Source code Fossil Git

SquirrelJME is a work in progress open source cross platform Java 8 Micro Edition virtual machine implementation which is written completely in Java. It is able to run existing J2ME software. It aims for high accuracy and intends to support various Java based platforms.

External links