Difference between pages "Redream" and "RMG"

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{{lowercase title}}
 
 
{{Infobox emulator
 
{{Infobox emulator
|title = redream
+
|title         = RMG
|logo = redream.png
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|logo         = RMG-logo.png
|version = {{RedreamVer}}
+
|logowidth    =
|active = Yes
+
|screenshot    = RMG-screenshot.png
|platform = [[Emulators on PC|Windows]]<br/>Linux<br/>[[Emulators on macOS|macOS]]<br/>[[Emulators on Android|Android]]<br/>Raspberry Pi
+
|screenshotcaption = The Qt5 frontend on Windows 10.
|target = [[Sega Dreamcast emulators|Sega Dreamcast]]
+
|developer    = [https://github.com/Rosalie241/RMG Rosalie241]
|developer = Anthony Pesch
+
|version       = N/A
|website = [http://redream.io/ http://redream.io]
+
|active       = Yes
|source = [https://gitlab.com/inolen/redream GitLab] <small>(Closed)</small> <br/>[https://github.com/inolen/redream GitHub] <small>(Former source)</small>
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|platform     = [[Emulators on Windows|Windows]]<br/>[[Emulators on Linux|Linux]]
 +
|architecture  = x64
 +
|target       = [[Nintendo 64 emulators|Nintendo 64]]
 +
|compatibility = High
 +
|accuracy      =  
 +
|website       =
 +
|prog-lang    = C, C++
 +
|support      =
 +
|license      = GNU GPLv3
 +
|source       = [https://github.com/Rosalie241/RMG GitHub]
 
}}
 
}}
  
'''redream''' is a closed-source [[Sega Dreamcast emulators|Sega Dreamcast emulator]]. It was formerly licensed under GPLv3, but then went closed-source in January 2018<ref name="Closed-news">{{cite web|url=https://gitlab.com/inolen/redream/issues/301#note_53633080|title=Statement from inolen|publisher=GitLab|accessdate=2018-04-20|date=2018-01-08}}</ref>. There are two editions of redream: Lite and Premium. First one is free to everyone while second one is payware with added high-definition rendering. The emulator is one of the few if not the only Dreamcast emulator that can run without a BIOS; however, using a BIOS is highly recommended as some games may have bugs as the replacement BIOS is not currently perfect.
+
'''RMG''' (Rosalie's Mupen GUI) is an open-source, plugin-based Mupen64Plus [[Nintendo 64 emulators|Nintendo 64 emulator]] front-end maintained by Rosalie241 which focused on simplistic sleek GUI design and paid homage to the look and feel of [[Project64]].
 +
 
 +
The project is aiming to close the gap between Project64 and Mupen64Plus in terms of user experience. The project was archived on January 9th 2021, but it opened up again on July 27th 2021.
  
 
==Download==
 
==Download==
 
{| cellpadding="4"
 
{| cellpadding="4"
 
|-
 
|-
|align=center|{{Icon|Win|Lin|Mac|LiA}}
+
|align=center|{{Icon|Win-big|Lin-big}}
|'''[https://redream.io/download Stable and Dev builds]'''<br/><small>[https://arch.b4k.co/vg/thread/264792040/#264802560 How to manually unlock Premium]</small>
+
|[https://github.com/Rosalie241/RMG/actions '''Automated builds''']
 
|-
 
|-
|align=center|{{Icon|Win|Lin|Mac|LiA}}
 
|'''[https://redream.io/premium Premium]'''<br/><small>Payware $5. See above.</small>
 
|-
 
|align=center|{{Icon|Android-big}}
 
|'''[https://play.google.com/store/apps/details?id=io.recompiled.redream Google Play store]'''<br/><small>Free to download, offers in-app purchases.</small>
 
 
|}
 
|}
  
==System Requirements==
+
==Overview==
===PC===
+
Currently supported plugins:
Operating system: Windows 7+ 64-bit, macOS 64-bit or Linux 64-bit
 
 
 
Processor: x86-64 compatible with SSE2 support (AVX2 recommended)
 
  
Memory: 512 MB RAM
+
'''Audio'''
 +
* Mupen64Plus Audio (included by default)
  
Graphics: OpenGL 3.1 support (Order-independent transparency support is only available in OGL 4.3 or higher)
+
'''GFX'''
 +
* [https://emulation.gametechwiki.com/images/8/8d/Mupen64plus-video-angrylion-plus.zip Angrylion RDP Plus] (2020-10-05)
 +
* GLideN64 (included by default)
  
===Mobile===
+
'''Input'''
Android: Android 5.0+, OpenGL ES 3.1
+
* Mupen64Plus Input (included by default)
 
 
==Overview==
 
On [https://redream.io/posts/improving-audio-video-synchronization-multi-sync July 2018], inolen introduced a major change to redream's audio/video synchronization in version 1.2.3 by utilizing a feature called, in his words, "MultiSync". This helps to prevent audible crackling, unexpected latency in audio and skipped or torn frames in video output. The solution does involve some added code complexity and memory bandwidth to handle the extra bits.
 
  
"It also has a few more subtle benefits:
+
'''RSP'''
*Lower spec machines have more time to do actual emulation work as the main thread is never blocked by [[vsync]].
+
* cxd4 RSP (included by default)
*If the user has vsync force disabled in their control panel, emulation still runs at the correct speed since it's being driven by the audio sync."
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* [https://emulation.gametechwiki.com/images/6/69/Mupen64plus-rsp-hle.zip Mupen64Plus RSP HLE] (2020-11-01)
 +
* [https://emulation.gametechwiki.com/images/5/54/Mupen64plus-rsp-parallel.zip Parallel RSP] (2020-11-01)
  
==References==
+
==Demonstration==
<references/>
+
<gallery caption="RMG sample gallery" mode="packed">
 +
RMG-demo1.png|GLideN64 settings
 +
RMG-demo2.png|Core settings
 +
RMG-demo3.png|Game settings
 +
RMG-demo4.png|Plugin settings
 +
RMG-demo5.png|Directories settings
 +
</gallery>
  
 
==External links==
 
==External links==
* [https://redream.io/compatibility/ Official compatibility list]
+
* [https://discord.gg/G7JTSvm Discord64 Server]
* [https://discordapp.com/invite/zuEAVTG Discord chat channel] for redream
 
* [https://twitter.com/inolen Twitter news feed] for redream
 
  
 
[[Category:Emulators]]
 
[[Category:Emulators]]
 
[[Category:Console emulators]]
 
[[Category:Console emulators]]
 
[[Category:Home console emulators]]
 
[[Category:Home console emulators]]
[[Category:Sega Dreamcast emulators]]
+
[[Category:Nintendo 64 emulators]]
 
[[Category:Windows emulation software]]
 
[[Category:Windows emulation software]]
 
[[Category:Linux emulation software]]
 
[[Category:Linux emulation software]]
[[Category:macOS emulation software]]
 
[[Category:Android emulation software]]
 
[[Category:Closed-source emulators]]
 

Revision as of 03:40, 14 October 2021

RMG
px
RMG-screenshot.png
The Qt5 frontend on Windows 10.
Developer(s) Rosalie241
Latest version N/A
Active Yes
Platform(s) Windows
Linux
Architecture(s) x64
Emulates Nintendo 64
Compatibility High
Programmed in C, C++
License GNU GPLv3
Source code GitHub

RMG (Rosalie's Mupen GUI) is an open-source, plugin-based Mupen64Plus Nintendo 64 emulator front-end maintained by Rosalie241 which focused on simplistic sleek GUI design and paid homage to the look and feel of Project64.

The project is aiming to close the gap between Project64 and Mupen64Plus in terms of user experience. The project was archived on January 9th 2021, but it opened up again on July 27th 2021.

Download

Windows Linux Automated builds

Overview

Currently supported plugins:

Audio

  • Mupen64Plus Audio (included by default)

GFX

Input

  • Mupen64Plus Input (included by default)

RSP

Demonstration

External links