Difference between pages "Comparison of frontends" and "Redream"

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{{WIP}}
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{{lowercase title}}
Below is a basic comparison table for all the known multi-system [[Frontends|front-ends]] for emulators. The table does not include single system front-ends (such as EmuCon, Mame Classic, Negatron, pfeMame, QMC2, etc.) or front-ends for other dedicated software such as Kodi.
+
{{Infobox emulator
 +
|title = redream
 +
|logo = redream.png
 +
|version = {{RedreamVer}}
 +
|active = Yes
 +
|platform = [[Emulators on PC|Windows]]<br/>Linux<br/>[[Emulators on macOS|macOS]]<br/>[[Emulators on Android|Android]]<br/>Raspberry Pi
 +
|target = [[Sega Dreamcast emulators|Sega Dreamcast]]
 +
|developer = Anthony Pesch
 +
|website = [http://redream.io/ http://redream.io]
 +
|source = [https://gitlab.com/inolen/redream GitLab] <small>(Closed)</small> <br/>[https://github.com/inolen/redream GitHub] <small>(Former source)</small>
 +
}}
  
{| class="wikitable sortable"
+
'''redream''' is a closed-source [[Sega Dreamcast emulators|Sega Dreamcast emulator]]. It was formerly licensed under GPLv3, but then went closed-source in January 2018<ref name="Closed-news">{{cite web|url=https://gitlab.com/inolen/redream/issues/301#note_53633080|title=Statement from inolen|publisher=GitLab|accessdate=2018-04-20|date=2018-01-08}}</ref>. There are two editions of redream: Lite and Premium. First one is free to everyone while second one is payware with added high-definition rendering. The emulator is one of the few if not the only Dreamcast emulator that can run without a BIOS; however, using a BIOS is highly recommended as some games may have bugs as the replacement BIOS is not currently perfect.
|-
+
 
! Name
+
==Download==
! Creator
+
{| cellpadding="4"
! Open Source
 
! Free (FOSS)
 
! First public release date
 
! Latest stable version release date
 
! Windows
 
! Macintosh
 
! GNU/Linux
 
! Other platforms
 
|-
 
! [http://www.atomicfe.com/EN2/ Atomic]
 
| 'Youki'
 
| {{✗}}
 
| {{✗}}
 
| 2005-02-08 (v0.11)
 
| 2010-01-23 (v0.20)
 
| {{✓}}
 
| {{✗}}
 
| {{✗}}
 
| {{✗}}
 
|-
 
! [http://attractmode.org/ Attract-Mode]
 
| Andrew Mickelson
 
| {{✓}}<ref name="Github repository">[https://github.com/mickelson/attract Github - mickelson/attract]</ref>
 
| {{✓}} (GPLv3)
 
| 2013-11-17 (v1.0)
 
| 2018-11-14 (v2.5.1)
 
| {{✓}}
 
| {{✓}}
 
| {{✓}}
 
| N/A
 
|-
 
! [http://www.auroragamehub.com/ Aurora Game Hub]
 
| Carlos Machado, Sammy Guergachi
 
| {{✓}}<ref name="Sourceforge repository">[https://sourceforge.net/projects/auroragm/ SourceForge.net - auroragm]</ref><ref name="AuroraGameHub gh repo">[https://github.com/sguergachi/AuroraGameHub Github - sguergachi/AuroraGameHub]</ref>
 
| {{✓}} (GPLv3)
 
| 2013-08-14 (Alpha_8_b794)
 
| style="background: #FFB" | 2013-08-14 (Alpha_8_b794)
 
| {{✓}}
 
| {{✓}}
 
| N/A
 
| BSD
 
|-
 
! [http://tasvideos.org/BizHawk.html BizHawk]
 
| 'Nach'
 
| {{✓}}<ref name"Github repository">[https://github.com/TASVideos/BizHawk Github - TASVideos/BizHawk]</ref>
 
| style="background: #FFB" | "minefield"<ref>[https://github.com/TASVideos/BizHawk/blob/e60896c1b745ef573fde784155432bef44e78b18/LICENSE Repository License]</ref>
 
| 2018-03-15 (v1.0.0)
 
| 2019-01-06 (v2.3.1)
 
| {{✓}}
 
| N/A
 
| style="background: #FFB" | To be compiled<ref>[https://github.com/TASVideos/BizHawk#gnulinux BizHawk README.md - Installing GNU+Linux]</ref>
 
| N/A
 
|-
 
! [https://github.com/quinton-ashley/bottlenose Bottlenose]
 
| Quinton Ashley
 
| {{✓}}<ref>[https://github.com/quinton-ashley/bottlenose Github - quinton-ashley/bottlenose]</ref>
 
| {{✓}} (MIT)
 
| 2019-03-04 (v1.0.12)
 
| 2019-04-09 (v1.0.65)
 
| {{✓}}
 
| {{✓}}
 
| {{✓}}
 
| N/A
 
|-
 
! [http://www.cabrio-fe.org/ CabrioFE]
 
| Steve Maddison
 
| {{✓}}<ref name"Github repository">[https://github.com/SteveMaddison/cabrio Github - SteveMaddison/cabrio]</ref>
 
| {{✓}} (GPLv2)
 
| 2009-10-26 (v0.3.0)
 
| style="background: #FFB" | 2011-06-24 (v0.8.2 - beta version)
 
| style="background: #FFB" | v0.8.1
 
| {{✗}}
 
| {{✓}}
 
| N/A
 
|-
 
! [http://coinops.ninja/ CoinOPS]
 
| N/A
 
| N/A
 
| N/A
 
| N/A
 
| N/A
 
| N/A
 
| N/A
 
| N/A
 
| N/A
 
|-
 
! [http://emucenter.2.free.fr/website/ENG/ EmuCenter 2]
 
| N/A
 
| {{✗}}
 
| {{✗}}
 
| 2010-03-20 (v0.6)
 
| 2016-09-01 (v7.1.0.181)
 
| {{✓}}
 
| {{✗}}
 
| {{✗}}
 
| {{✗}}
 
|-
 
! [http://emuloader.mameworld.info/emucon/ EmuCon]
 
| N/A
 
| {{✓}}<ref name"Download page">[http://emuloader.mameworld.info/emucon/downloads.htm EmuCon Download page with sources]</ref>
 
| {{✗}}
 
| 2008-04-23 (v2.0)
 
| 2017-11-21 (v2.7.7)
 
| {{✓}}
 
| {{✗}}
 
| {{✗}}
 
| {{✗}}
 
|-
 
! [https://emulationstation.org/ Emulation Station]
 
| Alec Lofquist and others
 
| {{✓}}<ref name"Github repository">[https://github.com/Aloshi/EmulationStation Github - Aloshi/EmulationStation]</ref><ref name"Github repository">[https://github.com/RetroPie/EmulationStation Github - RetroPie/EmulationStation (fork)]</ref>
 
| {{✓}} (MIT)
 
| 2013-10-26 (v1.0.0)
 
| 2019-03-09 (v2.7.6 - on retropie repo)
 
| {{✓}}
 
| {{✗}}
 
| {{✓}}
 
| Raspberry Pi<ref name="RetroPie Documentation">[https://emulationstation.org/gettingstarted.html#install_rpi_retropie RetroPie Documentation on the emulation station wiki]</ref>
 
|-
 
! [http://emuloader.mameworld.info/ EmuLoader]
 
| N/A
 
| {{✓}}<ref name"Download page">[http://emuloader.mameworld.info/downloads.htm EmuLoader Download page with sources]</ref>
 
| {{✗}}
 
| 2007-08-27 (v5.1.6)
 
| 2019-05-31 (v8.7.6)
 
| {{✓}}
 
| {{✗}}
 
| {{✗}}
 
| {{✗}}
 
|-
 
! [http://feelfrontend.altervista.org/ FEEL]
 
| 'Sincro'
 
| {{✓}}<ref>[https://github.com/dr-prodigy/feel-frontend Github - dr-prodigy/feel-frontend]</ref>
 
| {{✓}} (LGPLv3)
 
| 2015-09-12 (v1.8.1)
 
| 2018-06-08 (v1.9.8.5)
 
| {{✓}}
 
| {{✗}}
 
| {{✗}}
 
| {{✗}}
 
|-
 
! [https://www.gameex.com/ GameEx]
 
| Tom Speirs
 
| {{✗}}
 
| {{✗}}
 
| 2016-04-14 (v14.44)
 
| 2019-05-15 (v15.60)
 
| {{✓}}
 
| {{✗}}
 
| {{✗}}
 
| {{✗}}
 
|-
 
! [https://gameroom.me/ GameRoom]
 
| Max 'n0xew' ??
 
| {{✗}}
 
| {{✗}}
 
| 2016-12-13 (v0.0.0.9)
 
| 2018-03-12 (v1.1.2.0)
 
| {{✓}}
 
| {{✗}}
 
| {{✗}}
 
| {{✗}}
 
|-
 
! [https://wiki.gnome.org/Apps/Games Games (Gnome)]
 
| Various contributors
 
| {{✓}}<ref>[https://gitlab.gnome.org/GNOME/gnome-games/ Gitlab - GNOME-games]</ref>
 
| {{✓}} (GPLv3)
 
| 2015-10-20 (v3.18.0)
 
| 2019-05-24 (v3.33.2)
 
| {{✗}}
 
| N/A
 
| {{✓}}
 
| N/A
 
|-
 
! [https://hyperspin-fe.com/ HyperSpin]
 
| Jonathan Habers
 
| {{✗}}
 
| {{✗}}
 
| N/A
 
| 2018-05-07 (v1.5.1)
 
| {{✓}}
 
| {{✗}}
 
| {{✗}}
 
| Android<ref name="Android download forum thread">[https://hyperspin-fe.com/files/category/445-hyperspin-android/ HyperSpin (Android)]</ref>
 
|-
 
! [https://scottrice.github.io/Ice/ Ice]
 
| Scott Rice
 
| {{✓}}<ref name"Github repository">[https://github.com/scottrice/Ice Github - scottrice/Ice]</ref>
 
| {{✓}} (MIT)
 
| 2016-01-29 (v1.0.0)
 
| 2016-01-29 (v1.0.0)
 
| {{✓}}
 
| {{✓}}
 
| {{✓}}
 
| N/A
 
|-
 
! [https://www.launchbox-app.com/ Launch Box]
 
| Jason Carr
 
| {{✗}}
 
| {{✗}}
 
| N/A
 
| N/A
 
| {{✓}}
 
| {{✗}}
 
| {{✗}}
 
| {{✗}}
 
|-
 
! [http://lusspace.free.fr/ LusSpace]
 
| 'Space1'
 
| {{✗}}
 
| {{✗}}
 
| N/A
 
| 2016-11-08 (v1.23)
 
| {{✓}}
 
| {{✗}}
 
| {{✗}}
 
| {{✗}}
 
|-
 
! [https://lutris.net/ Lutris]
 
| Mathieu Comandon and others
 
| {{✓}}<ref>[https://github.com/lutris/lutris Github - lutris/lutris]</ref>
 
| {{✓}} (GPLv3)
 
| 2013-12-15 (v0.3.2)
 
| 2019-04-09 (v0.5.2)
 
| {{✗}}
 
| {{✗}}
 
| {{✓}}
 
| {{✗}}
 
|-
 
! [http://malafe.net/ MaLa]
 
| Stefan 'swindus' Windus, Simon 'loadman' Loader
 
| {{✗}}
 
| {{✗}}
 
| 2005-07-26 (v0.9.7b)
 
| 2011-03-27 (v1.74)
 
| {{✓}}
 
| {{✗}}
 
| {{✗}}
 
| {{✗}}
 
|-
 
! [https://www.maximus-arcade.com/ Maximus Arcade]
 
| N/A
 
| {{✗}}
 
| {{✗}}
 
| N/A
 
| N/A
 
| {{✓}}
 
| {{✗}}
 
| {{✗}}
 
| {{✗}}
 
|-
 
! [https://www.metropolis-launcher.net/ Metropolis Launcher]
 
| Jörg 'MK2k' Sonntag
 
| {{✓}}<ref>[https://github.com/theMK2k/MetropolisLauncher Github - theMK2k/MetropolisLauncher]</ref>
 
| {{✓}} (GPLv3)
 
| 2017-04-27 (v1.0.0)
 
| 2018-09-07 (v1.2.0)
 
| {{✓}}
 
| {{✗}}
 
| {{✗}}
 
| {{✗}}
 
|-
 
! [http://www.mgalaxy.com/ mGalaxy]
 
| N/A
 
| {{✗}}
 
| {{✗}}
 
| 2007-02-05 (v1.0)
 
| 2019-04-?? (v7.5)
 
| {{✓}}
 
| {{✗}}
 
| {{✗}}
 
| {{✗}}
 
|-
 
! [https://pegasus-frontend.org/ Pegasus]
 
| Mátyás Mustoha
 
| {{✓}}<ref>[https://github.com/mmatyas/pegasus-frontend Github - mmatyas/pegasus-frontend]</ref>
 
| {{✓}} (GPLv3)
 
| 2017-08-07 (Alpha 3)
 
| style="background: #FFB" | 2019-03-10 (Alpha 11)
 
| {{✓}}
 
| {{✓}}
 
| {{✓}}
 
| Android, Raspberry Pi
 
|-
 
! [https://photongamemanager.com/ Photon Game Manager]
 
| Thomas Preece
 
| {{✗}}
 
| {{✗}}
 
| N/A
 
| N/A
 
| {{✓}}
 
| {{✗}}
 
| style="background: #FFB" | Experimental
 
| {{✗}}
 
|-
 
! [https://playnite.link/ Playnite]
 
| Josef Nemec
 
| {{✓}}<ref>[https://github.com/JosefNemec/Playnite Github - JosefNemec/Playnite]</ref>
 
| {{✓}} (MIT)
 
| 2017-03-28 (v0.70 Alpha)
 
| 2019-02-25 (v4.74)
 
| {{✓}}
 
| {{✗}}
 
| {{✗}}
 
| {{✗}}
 
 
|-
 
|-
! [https://projectascension.io Project Ascension]
+
|align=center|{{Icon|Win|Lin|Mac|LiA}}
| Jake Schadewe and others
+
|'''[https://redream.io/download Stable and Dev builds]'''<br/><small>[https://arch.b4k.co/vg/thread/264792040/#264802560 How to manually unlock Premium]</small>
| {{✓}}<ref>[https://github.com/Proj-Ascension/ Github - Project Ascension]</ref>
 
| {{✓}} (MIT)
 
| 2016-01-30 (v1.0.34)
 
| 2016-01-30 (v1.0.34)
 
| {{✓}}
 
| {{✗}}
 
| {{✗}}
 
| {{✗}}
 
 
|-
 
|-
! [http://quickplay.sourceforge.net/ QuickPlay]
+
|align=center|{{Icon|Win|Lin|Mac|LiA}}
| John Scott
+
|'''[https://redream.io/premium Premium]'''<br/><small>Payware $5. See above.</small>
| {{}}<ref name"SourceForge repository">[https://sourceforge.net/p/quickplay/code/ SourceForge - QuickPlay]</ref>
 
| {{✓}} (BSD-3)
 
| 2014-04-14 (v3.9.0)
 
| 2020-04-29 (v4.7.5)
 
| {{✓}}
 
| N/A
 
| N/A
 
| N/A
 
 
|-
 
|-
! [https://www.retroarch.com/ RetroArch]
+
|align=center|{{Icon|Android-big}}
| 'Twinaphex' and others
+
|'''[https://play.google.com/store/apps/details?id=io.recompiled.redream Google Play store]'''<br/><small>Free to download, offers in-app purchases.</small>
| {{✓}}<ref>[https://github.com/libretro/RetroArch Github - libretro/RetroArch]</ref>
 
| {{✓}} (GPLv3)
 
| 2011-01-25 (v0.2)
 
| 2019-05-08 (v1.7.7)
 
| {{✓}}
 
| {{✓}}
 
| {{✓}}
 
| DOS, BSD, Haiku, Solaris, PS2, PS3, PSP, PSVita, Xbox, Xbox 360, Xbox One, GameCube, Wii, Wii U, 3DS, Switch, NES/SNES Classic Edition, Raspberry Pi, Android, iOS, Blackberry, Web Browser
 
|-
 
! [http://retrofe.nl/ RetroFe]
 
| Don Honerbrink
 
| {{✓}}<ref name"BitBucket repository">[https://bitbucket.org/phulshof/retrofe/src/ Bitbucket - phulshof/retrofe]</ref>
 
| {{✓}} (GPLv3)
 
| 2016-07-26 (v0.7.2-beta-1)
 
| 2019-05-26 (v0.9.0)
 
| {{✓}}
 
| style="background: #FFB" | To be compiled
 
| {{✓}}
 
| N/A
 
|-
 
! [http://romjacket.mudlord.info/ RoM-Jacket]
 
| 'Jinx'
 
| {{✓}} (.bat files)
 
| {{✗}}
 
| N/A
 
| N/A
 
| {{✓}}
 
| {{✗}}
 
| {{✗}}
 
| {{✗}}
 
|-
 
! [https://romjacket.github.io/ skeletonKey]
 
| 'romjacket'
 
| {{✓}}<ref>[https://github.com/romjacket/skeletonKey Github - romjacket/skeletonKey]</ref>
 
| {{✗}}
 
| 2018-05-22 (v0.99.34.34)
 
| 2019-05-30 (v0.99.69.81)
 
| {{✓}}
 
| {{✗}}
 
| {{✗}}
 
| {{✗}}
 
|-
 
! [https://snowflakepowe.red/ Snowflake]
 
| Ronny Chan
 
| {{✓}}<ref>[https://github.com/SnowflakePowered/snowflake Github - SnowflakePowered/snowflake]</ref>
 
| {{✓}} (MPLv2.0)
 
| 2015-01-15 (v0.1.0)
 
| style="background: #FFB" | 2017-07-10 (v0.2.1158)
 
| style="background: #FFB" | To be compiled
 
| style="background: #FFB" | To be compiled
 
| style="background: #FFB" | To be compiled
 
| N/A
 
|-
 
! [https://frogthefrog.github.io/steam-rom-manager/ Steam Rom Manager]
 
| Lukas Senionis
 
| {{✓}}<ref>[https://github.com/FrogTheFrog/steam-rom-manager Github - FrogTheFrog/steam-rom-manager]</ref>
 
| {{✓}} (GPLv3)
 
| 2017-04-30 (v1.0.0)
 
| 2019-03-10 (v2.2.19)
 
| {{✓}}
 
| {{✓}}
 
| {{✓}}
 
| N/A
 
 
|}
 
|}
  
= Technical facts =
+
==System Requirements==
 +
===PC===
 +
Operating system: Windows 7+ 64-bit, macOS 64-bit or Linux 64-bit
 +
 
 +
Processor: x86-64 compatible with SSE2 support (AVX2 recommended)
 +
 
 +
Memory: 512 MB RAM
  
{| class="wikitable sortable"
+
Graphics: OpenGL 3.1 support (Order-independent transparency support is only available in OGL 4.3 or higher)
! Name
+
 
! Download size
+
===Mobile===
! Current status
+
Android: Android 5.0+, OpenGL ES 3.1
! Language used
 
! Libraries used
 
|-
 
! Atomic
 
| 35.2 MiB
 
| style="background: #FFD2D2" | Discontinued
 
| Visual Basic
 
| N/A
 
|-
 
! Attract-Mode
 
| 34.5 - 35.9 MiB
 
| style="background: #D2FFD2" | Actively maintained
 
| C++
 
| SFML, OpenAL, Zlib, FreeType 2, FFmpeg (avformat, avcodec, swscale, avutil, swresample/avresample), OpenGL+GLU, JPEG. Optionally: Fontconfig, Xinerama, libarchive, Libcurl.
 
|-
 
! Aurora Game Hub
 
| 12.2 MiB
 
| style="background: #FFD2D2" | Discontinued
 
| Java
 
| h2 database Engine
 
|-
 
! BizHawk
 
| 48.1 MiB (+43 MiB on windows)
 
| style="background: #D2FFD2" | Actively maintained
 
| C++ & C#
 
| DirectX 9, libblip_buf
 
|-
 
! Bottlenose
 
| 56.4 - 87.2 MiB
 
| style="background: #D2FFD2" | Actively maintained
 
| HTML/JS/CSS
 
| await-spawn, bootstrap, chrome-finder, circletype, contro, contro-ui, copy-paste, deep-extend, delay, diacritics, electron-pug, fs-extra, fuse.js, gca-js, gooder, jquery, klaw, markdown-it, material-design-icons-iconfont, moment, mousetrap, node-7z, opn, popper.js, probe-image-size, pug, puppeteer-core, requisition, tether, three, yauzl-promise
 
|-
 
! CabrioFE
 
| 1.5 MiB
 
| style="background: #FFD2D2" | Discontinued
 
| C
 
| SDL, SDL_image, SDL_gfx, SDL_mixer, SDL_ttf, glut, libxml2, ffmpeg
 
|-
 
! CoinOPS
 
| ?
 
| style="background: #FFD2D2" | Discontinued
 
| ?
 
| ?
 
|-
 
! EmuCenter 2
 
| 176 MiB
 
| style="background: #FFB" | Possibly discontinued
 
| C++ and/or C#
 
| N/A
 
|-
 
! EmuCon
 
| 5.54 MiB
 
| style="background: #FFD2D2" | Discontinued
 
| Pascal
 
|
 
|-
 
! Emulation Station
 
| 13.1 MiB
 
| style="background: #D2FFD2" | Actively maintained
 
| C++
 
| SDL2, Boost (System, Filesystem, DateTime, Locale), FreeImage, FreeType, Eigen3, and cURL
 
|-
 
! EmuLoader
 
| 16.50 MiB
 
| style="background: #D2FFD2" | Actively maintained
 
| Pascal
 
|
 
|-
 
! FEEL
 
| 26.4 MiB
 
| style="background: #FFB" | Possibly discontinued
 
| C#
 
| XNA, SharpDx, SmartASD, "other smaller libs" (sic)
 
|-
 
! GameEx
 
| 81.8 MiB
 
| style="background: #D2FFD2" | Actively maintained
 
| C#
 
|
 
|-
 
! GameRoom
 
| 67.7 MiB
 
| style="background: #FFB" | Possibly discontinued
 
| Java
 
|
 
|-
 
! Games (Gnome)
 
| 8.9 MiB
 
| style="background: #D2FFD2" | Actively maintained
 
| Vala
 
| retro-gtk, libmanette, libhandy
 
|-
 
! HyperSpin
 
| 479.12 MiB
 
| style="background: #FFB" | Possibly discontinued
 
| ActionScript
 
|
 
|-
 
! Ice
 
| 11.3 MiB
 
| style="background: #FFB" | Possibly discontinued
 
| Python
 
| appdirs, pastebin, psutil, pysteam
 
|-
 
! Launch Box
 
| 218 MiB
 
| style="background: #D2FFD2" | Actively maintained
 
| C#
 
|
 
|-
 
! LusSpace
 
| 2.9 MiB
 
| style="background: #FFB" | Possibly discontinued
 
| Visual Basic 6
 
|
 
|-
 
! Lutris
 
| 1.7 MiB
 
| style="background: #D2FFD2" | Actively maintained
 
| Python
 
| PyYAML, PyGObject, evdev, requests, optional pypresence for discord
 
|-
 
! MaLa
 
|-
 
! Maximus Arcade
 
|-
 
! Metropolis Launcher
 
| 261.16 MiB
 
| style="background: #D2FFD2" | Actively maintained
 
| VB.Net 4.0
 
| DevExpress WinForms v15.2, DiscUtils, HtmlAgilityPack, Newtonsoft.Json, Ookii.Dialogs, SgmlReaderDll, SharpCompress
 
|-
 
! mGalaxy
 
|-
 
! Pegasus
 
|-
 
! Photon Game Manager
 
|-
 
! Playnite
 
|-
 
! Project Ascension
 
|-
 
! QuickPlay
 
| 32.8 MiB
 
| style="background: #D2FFD2" | Actively maintained
 
| Delphi
 
|
 
|-
 
! RetroArch
 
| 4.8 - 165 - 806 MiB (Android - Win10 64bit - PS3 DEX)
 
| style="background: #D2FFD2" | Actively maintained
 
| C
 
| libretro, an audio library (ALSA, OSS, etc.), optional dependencies
 
|-
 
! RetroFe
 
|-
 
! RoM-Jacket
 
|-
 
! skeletonKey
 
|-
 
! Snowflake
 
|-
 
! Steam Rom Manager
 
|}
 
  
= Emulator support =
+
==Overview==
 +
On [https://redream.io/posts/improving-audio-video-synchronization-multi-sync July 2018], inolen introduced a major change to redream's audio/video synchronization in version 1.2.3 by utilizing a feature called, in his words, "MultiSync". This helps to prevent audible crackling, unexpected latency in audio and skipped or torn frames in video output. The solution does involve some added code complexity and memory bandwidth to handle the extra bits.
  
{| class="wikitable sortable"
+
"It also has a few more subtle benefits:
! Name
+
*Lower spec machines have more time to do actual emulation work as the main thread is never blocked by [[vsync]].
! RetroArch
+
*If the user has vsync force disabled in their control panel, emulation still runs at the correct speed since it's being driven by the audio sync."
! MAME
 
! NEStopia
 
! FCEUX
 
! Snes9x
 
! ZSnes
 
! Mupen64Plus
 
! Dolphin
 
! Cemu
 
! VisualBoyAdvance(-M)
 
! Citra
 
! NeoCD
 
! EPSXe
 
! PCSX2
 
! RPCS3
 
! PPSSPP
 
|-
 
! Atomic
 
|-
 
! Attract-Mode
 
|-
 
! Aurora Game Hub
 
|-
 
! BizHawk
 
|-
 
! Bottlenose
 
|-
 
! CabrioFE
 
|-
 
! CoinOPS
 
|-
 
! EmuCenter 2
 
|-
 
! EmuCon
 
|-
 
! Emulation Station
 
|-
 
! EmuLoader
 
|-
 
! FEEL
 
|-
 
! GameEx
 
|-
 
! GameRoom
 
|-
 
! Games (Gnome)
 
|-
 
! HyperSpin
 
|-
 
! Ice
 
|-
 
! Launch Box
 
|-
 
! LusSpace
 
|-
 
! Lutris
 
|-
 
! MaLa
 
|-
 
! Maximus Arcade
 
|-
 
! Metropolis Launcher
 
| {{✓}}
 
| {{✓}}
 
| {{✓}}
 
| {{✓}}
 
| {{✓}}
 
| {{✓}}
 
| {{✓}}
 
| {{✓}}
 
|
 
| {{✓}}
 
|
 
|
 
| {{✓}}
 
| {{✓}}
 
|
 
| {{✓}}
 
|-
 
! mGalaxy
 
|-
 
! Pegasus
 
|-
 
! Photon Game Manager
 
|-
 
! Playnite
 
|-
 
! Project Ascension
 
|-
 
! QuickPlay
 
| {{✓}}
 
| {{✓}}
 
| {{✓}}
 
| {{✓}}
 
| {{✓}}
 
| {{✓}}
 
| {{✓}}
 
| {{✓}}
 
| {{✓}}
 
| {{✓}}
 
| {{✓}}
 
| {{✓}}
 
| {{✓}}
 
| {{✓}}
 
| {{✓}}
 
| {{✓}}
 
|-
 
! RetroArch
 
|-
 
! RetroFe
 
|-
 
! RoM-Jacket
 
|-
 
! skeletonKey
 
|-
 
! Snowflake
 
|-
 
! Steam Rom Manager
 
|}
 
  
= Features =
+
==References==
 +
<references/>
  
{| class="wikitable sortable"
+
==External links==
! Name
+
* [https://redream.io/compatibility/ Official compatibility list]
! Has console categories
+
* [https://discordapp.com/invite/zuEAVTG Discord chat channel] for redream
! Theme support
+
* [https://twitter.com/inolen Twitter news feed] for redream
! Display descriptions
 
! Display box arts
 
! Display video previews
 
! Scrape descriptions
 
! Scrape box arts
 
! Scrape video previews
 
|-
 
! Atomic
 
|-
 
! Attract-Mode
 
|-
 
! Aurora Game Hub
 
|-
 
! BizHawk
 
|-
 
! Bottlenose
 
|-
 
! CabrioFE
 
|-
 
! CoinOPS
 
|-
 
! EmuCenter 2
 
|-
 
! EmuCon
 
|-
 
! Emulation Station
 
|-
 
! EmuLoader
 
|-
 
! FEEL
 
|-
 
! GameEx
 
|-
 
! GameRoom
 
|-
 
! Games (Gnome)
 
|-
 
! HyperSpin
 
|-
 
! Ice
 
|-
 
! Launch Box
 
|-
 
! LusSpace
 
|-
 
! Lutris
 
|-
 
! MaLa
 
|-
 
! Maximus Arcade
 
|-
 
! Metropolis Launcher
 
| {{✓}}
 
| {{✓}} (built-in only)
 
| {{✓}}
 
| {{✓}}
 
|
 
| {{✓}} (offline db)
 
| {{✓}}
 
|
 
|-
 
! mGalaxy
 
|-
 
! Pegasus
 
|-
 
! Photon Game Manager
 
|-
 
! Playnite
 
|-
 
! Project Ascension
 
|-
 
! QuickPlay
 
|-
 
! RetroArch
 
|-
 
! RetroFe
 
|-
 
! RoM-Jacket
 
|-
 
! skeletonKey
 
|-
 
! Snowflake
 
|-
 
! Steam Rom Manager
 
|}
 
  
[[Category:FAQs]]
+
[[Category:Emulators]]
 +
[[Category:Console emulators]]
 +
[[Category:Home console emulators]]
 +
[[Category:Sega Dreamcast emulators]]
 +
[[Category:Windows emulation software]]
 +
[[Category:Linux emulation software]]
 +
[[Category:macOS emulation software]]
 +
[[Category:Android emulation software]]
 +
[[Category:Closed-source emulators]]

Revision as of 03:40, 14 October 2021

redream
Redream.png
Developer(s) Anthony Pesch
Latest version 1.5.0 (Windows, macOS, Linux, Raspberry Pi)
1.2.07 (Android)
Active Yes
Platform(s) Windows
Linux
macOS
Android
Raspberry Pi
Emulates Sega Dreamcast
Website http://redream.io
Source code GitLab (Closed)
GitHub (Former source)

redream is a closed-source Sega Dreamcast emulator. It was formerly licensed under GPLv3, but then went closed-source in January 2018[1]. There are two editions of redream: Lite and Premium. First one is free to everyone while second one is payware with added high-definition rendering. The emulator is one of the few if not the only Dreamcast emulator that can run without a BIOS; however, using a BIOS is highly recommended as some games may have bugs as the replacement BIOS is not currently perfect.

Download

Windows Linux macOS Linux ARM Stable and Dev builds
How to manually unlock Premium
Windows Linux macOS Linux ARM Premium
Payware $5. See above.
Android Google Play store
Free to download, offers in-app purchases.

System Requirements

PC

Operating system: Windows 7+ 64-bit, macOS 64-bit or Linux 64-bit

Processor: x86-64 compatible with SSE2 support (AVX2 recommended)

Memory: 512 MB RAM

Graphics: OpenGL 3.1 support (Order-independent transparency support is only available in OGL 4.3 or higher)

Mobile

Android: Android 5.0+, OpenGL ES 3.1

Overview

On July 2018, inolen introduced a major change to redream's audio/video synchronization in version 1.2.3 by utilizing a feature called, in his words, "MultiSync". This helps to prevent audible crackling, unexpected latency in audio and skipped or torn frames in video output. The solution does involve some added code complexity and memory bandwidth to handle the extra bits.

"It also has a few more subtle benefits:

  • Lower spec machines have more time to do actual emulation work as the main thread is never blocked by vsync.
  • If the user has vsync force disabled in their control panel, emulation still runs at the correct speed since it's being driven by the audio sync."

References

  1. Statement from inolen. GitLab (2018-01-08)

External links