Editing CRT shaders
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[https://github.com/libretro/slang-shaders/tree/master/crt slang shaders] - For use with devices that support Vulkan, OpenGL 3.x, GLES3, and/or D3D10/11/12. This is the most current, regularly maintained repository. | [https://github.com/libretro/slang-shaders/tree/master/crt slang shaders] - For use with devices that support Vulkan, OpenGL 3.x, GLES3, and/or D3D10/11/12. This is the most current, regularly maintained repository. | ||
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[https://github.com/libretro/glsl-shaders/tree/master/crt GLSL shaders] - For use with devices that only support up to OpenGL 2.x or GLES2. Largely deprecated, though still sporadically maintained. | [https://github.com/libretro/glsl-shaders/tree/master/crt GLSL shaders] - For use with devices that only support up to OpenGL 2.x or GLES2. Largely deprecated, though still sporadically maintained. | ||
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[https://github.com/libretro/common-shaders/tree/master/crt Cg shaders] - For use on platforms that only support Cg or HLSL runtimes, such as the PS3. Deprecated. | [https://github.com/libretro/common-shaders/tree/master/crt Cg shaders] - For use on platforms that only support Cg or HLSL runtimes, such as the PS3. Deprecated. | ||