Editing CEN64

Jump to navigation Jump to search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 29: Line 29:
 
One of the emulator's branches is based on [[Recommended N64 plugins|Angrylion]]'s MAME video implementation, which is highly accurate, although MarathonMan wants to write his own RDP in the future. The goal is to add additional full-cycle accuracy.
 
One of the emulator's branches is based on [[Recommended N64 plugins|Angrylion]]'s MAME video implementation, which is highly accurate, although MarathonMan wants to write his own RDP in the future. The goal is to add additional full-cycle accuracy.
  
It is rapidly progressing to a usable state and is already capable of playing many commercial ROMs with only minor issues. However, due to its extreme focus on accuracy, it will also require good hardware to play at decent speeds. It also lacks [[Dynamic recompilation|dynarec]] until the next core rewrite is completed. The emulator does have sound processing but not a UI yet, although there are already quite a few good unofficial frontends available ([https://github.com/dh4/cen64-qt like CEN64-Qt]).  
+
It is rapidly progressing to a usable state, and is already capable of playing many commercial ROMs with only minor issues. However, due to its extreme focus on accuracy, it will also require good hardware to play at decent speeds. It also lacks [[Dynamic recompilation|dynarec]] until the next core rewrite is completed. The emulator does have sound processing but not a UI yet, although there are already quite a few good unofficial frontends available ([https://github.com/dh4/cen64-qt like CEN64-Qt]).  
  
 
CEN64 is slightly unoptimized at this point. However, there are reports of people being able to run the emulator at decent frame rates using at least an Intel i5 4670K, and the performance is getting slightly better with each release. MarathonMan is aiming for system requirements on the level of bsnes. Whether or not that's possible remains to be seen.
 
CEN64 is slightly unoptimized at this point. However, there are reports of people being able to run the emulator at decent frame rates using at least an Intel i5 4670K, and the performance is getting slightly better with each release. MarathonMan is aiming for system requirements on the level of bsnes. Whether or not that's possible remains to be seen.

Please note that all contributions to Emulation General Wiki may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see Emulation General Wiki:Copyrights for details). Do not submit copyrighted work without permission!

To edit this page, please answer the question that appears below (more info):

Cancel Editing help (opens in new window)