Difference between revisions of "Byuu (emulator)"

From Emulation General Wiki
Jump to navigation Jump to search
m (Jpx moved page Byuu to Byuu (emulator) without leaving a redirect)
(Overview: removed first person references)
(3 intermediate revisions by one other user not shown)
Line 3: Line 3:
 
|logo          = byuulogo.png
 
|logo          = byuulogo.png
 
|logowidth    = 267
 
|logowidth    = 267
|developer    = Near <small>(formerly known as byuu)</small>
+
|developer    = [[Near]] <small>(formerly known as byuu)</small>, contributors
 
|version      = {{ByuuVer}}
 
|version      = {{ByuuVer}}
 
|active        = Yes
 
|active        = Yes
 
|platform      = Windows, macOS, Linux, OpenBSD, FreeBSD
 
|platform      = Windows, macOS, Linux, OpenBSD, FreeBSD
 
|architecture  =  
 
|architecture  =  
|target = [[Nintendo Entertainment System emulators|NES]], [[Super Nintendo emulators|SNES]], [[Game Boy/Game Boy Color emulators|GB, GBC]], [[Game Boy Advance emulators|GBA]], [[WonderSwan emulators|WSC]], [[Master System emulators|SMS]], [[Master System emulators|GG]], [[Sega Genesis emulators|MD]], [[PC Engine (TurboGrafx-16) emulators|PCE]], [[MSX emulators|MSX]], [[ColecoVision emulators|CVS]]  
+
|target = [[Nintendo Entertainment System emulators|NES]], [[Super Nintendo emulators|SNES]], [[Game Boy/Game Boy Color emulators|GB]], [[Game Boy/Game Boy Color emulators|GBC]], [[Game Boy Advance emulators|GBA]], [[WonderSwan emulators|WS]], [[Master System emulators|SMS]], [[Master System emulators|GG]], [[Sega Genesis emulators|GEN]], [[PC Engine (TurboGrafx-16) emulators|PCE]], [[MSX emulators|MSX]], [[ColecoVision emulators|COL]]  
 
|compatibility = <small>100% for commercial titles. Some homebrew may have small defects</small>
 
|compatibility = <small>100% for commercial titles. Some homebrew may have small defects</small>
 
|accuracy = System-dependent
 
|accuracy = System-dependent
Line 32: Line 32:
 
It seeks to accomplish this by catering to the common 99% of use cases, rather than higan, which tries to cater to every niche. As such, certain advanced functionality will not be available in byuu; however, the emulator will be significantly easier to use, like bsnes.
 
It seeks to accomplish this by catering to the common 99% of use cases, rather than higan, which tries to cater to every niche. As such, certain advanced functionality will not be available in byuu; however, the emulator will be significantly easier to use, like bsnes.
  
Unlike bsnes, byuu will also put accuracy at the forefront, at least at first. This is both to uphold my vision for emulator design, as well because as one person, I cannot possibly hope to maintain dozens of hard forks of each emulator core I have written. This means that byuu will have higher system requirements and less enhancements than bsnes, but it will still aim to offer more features than higan.
+
Unlike bsnes, byuu will also put accuracy at the forefront, at least at first, to uphold Near's vision for emulator design. This means that byuu will have higher system requirements and less enhancements than bsnes, but it will still aim to offer more features than higan.
  
Essentially, think of it as the bridge between two extremes. The goal is to build on the success of bsnes, and to offer an easy-to-use interface for all of my emulator cores, rather than just for the SNES alone.
+
Essentially, think of it as the bridge between two extremes. The goal is to build on the success of bsnes, and to offer an easy-to-use interface for all of Near's emulator cores, rather than just for the SNES alone.
  
 
==See also==
 
==See also==
 
* [[bsnes]] - Nears [[Super Nintendo emulators|Super Nintendo Entertainment System (Super Famicom)]] emulator.
 
* [[bsnes]] - Nears [[Super Nintendo emulators|Super Nintendo Entertainment System (Super Famicom)]] emulator.
 
* [[higan]] - Nears other [[Multi-system emulators|multi-system emulator]].
 
* [[higan]] - Nears other [[Multi-system emulators|multi-system emulator]].
* csnes
+
* [[csnes]] - Nears commercial [[Super Nintendo emulators|Super Nintendo Entertainment System]] emulator.
  
 
[[Category:Emulators]]
 
[[Category:Emulators]]
[[Category:Windows emulation software]]
+
[[Category:Multi-emulators]]
 +
[[Category:Super Nintendo emulators]]
 +
[[Category:Nintendo Entertainment System emulators]]
 +
[[Category:Game Boy/Game Boy Color emulators]]
 +
[[Category:Game Boy Advance emulators]]
 +
[[Category:Windows emulation software‏‎]]
 
[[Category:Linux emulation software]]
 
[[Category:Linux emulation software]]
 
[[Category:macOS emulation software]]
 
[[Category:macOS emulation software]]

Revision as of 23:16, 15 February 2020

byuu
Byuulogo.png
Developer(s) Near (formerly known as byuu), contributors
Latest version v4
Active Yes
Platform(s) Windows, macOS, Linux, OpenBSD, FreeBSD
Emulates NES, SNES, GB, GBC, GBA, WS, SMS, GG, GEN, PCE, MSX, COL
Compatibility 100% for commercial titles. Some homebrew may have small defects
Accuracy System-dependent
Website byuu.org/byuu
Support ($) Patreon
Programmed in C++

byuu is an open-source, multi-system emulator. It aims to provide the accuracy of higan, with the ease-of-use of bsnes.

Download

Windows Linux macOS FreeBSD Latest builds
Stable and dev builds

Overview

byuu is an upcoming multi-system emulator that aims to provide the accuracy of higan, with the ease-of-use of bsnes.

It seeks to accomplish this by catering to the common 99% of use cases, rather than higan, which tries to cater to every niche. As such, certain advanced functionality will not be available in byuu; however, the emulator will be significantly easier to use, like bsnes.

Unlike bsnes, byuu will also put accuracy at the forefront, at least at first, to uphold Near's vision for emulator design. This means that byuu will have higher system requirements and less enhancements than bsnes, but it will still aim to offer more features than higan.

Essentially, think of it as the bridge between two extremes. The goal is to build on the success of bsnes, and to offer an easy-to-use interface for all of Near's emulator cores, rather than just for the SNES alone.

See also