Difference between revisions of "BizHawk"
Jump to navigation
Jump to search
(→Original and ported) |
(→Supported systems) |
||
Line 26: | Line 26: | ||
|- | |- | ||
|[[Super Nintendo emulators|Super Nintendo Entertainment System]] | |[[Super Nintendo emulators|Super Nintendo Entertainment System]] | ||
− | |[[Higan|bsnes | + | |[[Higan|bsnes v0.87]], [[Snes9x]] |
|- | |- | ||
|[[Nintendo 64 emulators|Nintendo 64]] | |[[Nintendo 64 emulators|Nintendo 64]] | ||
Line 32: | Line 32: | ||
|- | |- | ||
|[[Game Boy/Game Boy Color emulators|(Super) Game Boy]] | |[[Game Boy/Game Boy Color emulators|(Super) Game Boy]] | ||
− | |Original, [[Gambatte]], [[Higan|bsnes | + | |Original, [[Gambatte]], [[Higan|bsnes v0.87]], [https://sameboy.github.io/ Sameboy] |
|- | |- | ||
|[[Game Boy/Game Boy Color emulators|Game Boy Color]] | |[[Game Boy/Game Boy Color emulators|Game Boy Color]] | ||
Line 74: | Line 74: | ||
|- | |- | ||
|[[Atari Lynx emulators|Atari Lynx]] | |[[Atari Lynx emulators|Atari Lynx]] | ||
− | |[[Mednafen]]'s Handy core | + | |[[Mednafen]]'s [[Handy]] core |
|- | |- | ||
|[[ColecoVision emulators|ColecoVision]] | |[[ColecoVision emulators|ColecoVision]] | ||
Line 92: | Line 92: | ||
|- | |- | ||
|[[WonderSwan emulators|WonderSwan/Color]] | |[[WonderSwan emulators|WonderSwan/Color]] | ||
− | |[[Mednafen]]'s Cygne core | + | |[[Mednafen]]'s [[Cygne]] core |
|- | |- | ||
|[[Virtual Boy emulators|Nintendo Virtual Boy]] | |[[Virtual Boy emulators|Nintendo Virtual Boy]] | ||
Line 98: | Line 98: | ||
|- | |- | ||
|[[Neo Geo Pocket emulators|Neo-Geo Pocket/Color]] | |[[Neo Geo Pocket emulators|Neo-Geo Pocket/Color]] | ||
− | |[[Mednafen]]'s [ | + | |[[Mednafen]]'s [[NeoPop]] core |
|- | |- | ||
|[http://belogic.com/uzebox/index.asp Uzebox] | |[http://belogic.com/uzebox/index.asp Uzebox] | ||
Line 121: | Line 121: | ||
|Okay | |Okay | ||
|- | |- | ||
− | |mGBA | + | |[[mGBA]] |
|Okay | |Okay | ||
|- | |- | ||
|Emux | |Emux | ||
− | |Okay (Game Boy/Game Boy Color only) | + | |Okay ([[Game Boy/Game Boy Color emulators|Game Boy/Game Boy Color]] only) |
|- | |- | ||
− | |[[Final Burn Alpha]] (Arcade) | + | |[[Final Burn Alpha]] ([[Arcade emulators|Arcade]]) |
|Okay | |Okay | ||
|- | |- | ||
Line 133: | Line 133: | ||
|Okay | |Okay | ||
|- | |- | ||
− | |Mednafen | + | |[[Mednafen]] |
− | |Okay (Neo Geo Pocket only) | + | |Okay ([[Neo Geo Pocket emulators|Neo Geo Pocket]] only) |
|- | |- | ||
− | |Gambatte | + | |[[Gambatte]] |
|Okay | |Okay | ||
|- | |- | ||
Line 151: | Line 151: | ||
|Okay | |Okay | ||
|- | |- | ||
− | |bsnes | + | |[[higan|bsnes]] |
|Not Okay | |Not Okay | ||
|- | |- | ||
− | |bnes | + | |[[higan|bnes]] |
|Not Okay | |Not Okay | ||
|- | |- | ||
− | |Mupen64Plus | + | |[[Mupen64Plus]] |
|Not Okay | |Not Okay | ||
|- | |- | ||
Line 169: | Line 169: | ||
|Not Okay | |Not Okay | ||
|- | |- | ||
− | |Final Burn Alpha (Neo Geo) | + | |[[Final Burn Alpha]] ([[Neo Geo emulators|Neo Geo]]) |
|Not Okay | |Not Okay | ||
|- | |- | ||
− | |Handy | + | |[[Handy]] |
|Not Okay | |Not Okay | ||
|- | |- |
Revision as of 13:14, 3 November 2018
Developer(s) | BizHawk Team |
---|---|
Latest version | 2.9.1 |
Active | Yes |
Platform(s) | Windows |
Emulates | Multiple |
Website | TASVideos.org |
Source code | GitHub |
BizHawk is a multi-system emulator designed predominantly around the production of Tool Assisted Speedruns (TAS). It is written in C# and requires .NET Framework 4.0 (in 1.X releases) or .NET Framework 4.6.1 (in 2.X releases) to run. BizHawk focuses on core accuracy and power user tools while still being an easy-to-use emulator for casual gaming.
Download
Supported systems
Original and ported
System | Based on code from: |
---|---|
Nintendo Entertainment System | Original. PPU based on FCEUX, QuickNES |
Super Nintendo Entertainment System | bsnes v0.87, Snes9x |
Nintendo 64 | Mupen64Plus |
(Super) Game Boy | Original, Gambatte, bsnes v0.87, Sameboy |
Game Boy Color | Original, Gambatte |
Game Boy Advance | VBA-Next, mGBA |
Master System | Original |
Game Gear | Original |
SG-1000 | Original |
Genesis | Genesis Plus GX, PicoDrive (32X only) |
Saturn | Yabause (1.X), Mednafen (2.X) |
PlayStation | Mednafen |
PlayStation Portable (NOT STABLE) | PPSSPP |
PC Engine | Original |
PC-FX | Mednafen |
Atari 2600 | Original |
Atari 7800 | Original |
Atari Lynx | Mednafen's Handy core |
ColecoVision | Original |
Intellivision | Original |
TI-83 | Original |
Apple II | Virtu |
Commodore 64 | Original |
WonderSwan/Color | Mednafen's Cygne core |
Nintendo Virtual Boy | Mednafen |
Neo-Geo Pocket/Color | Mednafen's NeoPop core |
Uzebox | Uzem |
ZX Spectrum | Original |
Libretro
Core | Compatibility |
---|---|
2048 | Okay |
CATSFC | Okay |
FCEUmm | Okay |
mGBA | Okay |
Emux | Okay (Game Boy/Game Boy Color only) |
Final Burn Alpha (Arcade) | Okay |
ImageViewer | Okay |
Mednafen | Okay (Neo Geo Pocket only) |
Gambatte | Okay |
FFmpeg | Okay |
DeSmuME | Okay |
4DO | Okay |
MAME | Okay |
bsnes | Not Okay |
bnes | Not Okay |
Mupen64Plus | Not Okay |
blueMSX | Not Okay |
fMSX | Not Okay |
FUSE | Not Okay |
Final Burn Alpha (Neo Geo) | Not Okay |
Handy | Not Okay |
DOSBox | Not Okay |
vecx | Not Okay |
Features
- Full screen support
- Controller and hotkey mapping
- Joypad support (for both controller and hotkeys)
- Auto/rapid fire controls
- Basic re-recording and rerecording
- "Bullet-proof" rerecording
- Frame/lag/re-recording counters
- Input display
- Auto-hold
- Alpha version of "TAStudio"
- RAM watching/poking tools
- RAM searching
- Lua scripting
- Rewind
- Libretro support (1.11.4 onwards)
Review
For tool-assisted speedruns, BizHawk is king. Since 1.11.4, it has support for libretro cores, making it a good alternative for RetroArch, and adds TAS support for all compatible cores.