Difference between revisions of "BizHawk"

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(Supported Systems)
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! scope="col"|Based on code from:
 
! scope="col"|Based on code from:
 
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|[[Nintendo Entertainment System]]
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|[[Nintendo Entertainment System emulators|Nintendo Entertainment System]]
 
|[[FCEUX]]
 
|[[FCEUX]]
 
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|[[Mupen64Plus]]
 
|[[Mupen64Plus]]
 
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|[[Game Boy/Game Boy Color|Game Boy]]
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|[[Game Boy/Game Boy Color emulators|Game Boy]]
 
|[[Gambatte]]
 
|[[Gambatte]]
 
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|[[Game Boy/Game Boy Color|Game Boy Color]]
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|[[Game Boy/Game Boy Color emulators|Game Boy Color]]
 
|[[Gambatte]]
 
|[[Gambatte]]
 
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|[[Master System]]
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|[[Master System emulators|Master System]]
 
|Original. Z80 CPU core based on [http://code.google.com/p/cogwheel/ cogwheel]
 
|Original. Z80 CPU core based on [http://code.google.com/p/cogwheel/ cogwheel]
 
|-
 
|-
|[[Game Gear]]
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|[[Game Gear emulators|Game Gear]]
 
|Original. Z80 CPU core based on [http://code.google.com/p/cogwheel/ cogwheel]
 
|Original. Z80 CPU core based on [http://code.google.com/p/cogwheel/ cogwheel]
 
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|[[Yabause]]
 
|[[Yabause]]
 
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|[[PC Engine]]
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|[[PC Engine emulators|PC Engine]]
 
|Original
 
|Original
 
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|[[Atari 2600]]
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|[[Atari 2600 emulators|Atari 2600]]
 
|Original
 
|Original
 
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Revision as of 06:16, 27 October 2013

BizHawk.jpg
Current version: 1.5.2
Active: Yes
OS: Windows
Authors: BizHawk Team
Official website: TASVideos.org
Source code: Google Code

BizHawk is a multi-system emulator designed predominantly around the production of Tool Assisted Speedruns (TAS). It is written in C# and requires .NET 4.0 to run.

Download

SVN Builds

Supported Systems

System Based on code from:
Nintendo Entertainment System FCEUX
Super Nintendo Entertainment System bsnes v087
Nintendo 64 Mupen64Plus
Game Boy Gambatte
Game Boy Color Gambatte
Master System Original. Z80 CPU core based on cogwheel
Game Gear Original. Z80 CPU core based on cogwheel
SG-1000 Original. Z80 CPU core based on cogwheel
Saturn Yabause
PC Engine Original
Atari 2600 Original
Atari 7800 emu7800
ColecoVision Original
TI-83 Original

Features

  • Full Screen support
  • Controller and Hotkey mapping
  • Joypad support (for both controller and hotkeys)
  • Auto (Rapid) Fire controls
  • Basic re-recording and rerecording
  • "Bullet-proof" rerecording
  • Frame/Lag/Rerecording counters
  • Input Display
  • Auto-hold
  • Alpha version of "TAStudio"
  • RAM Watching/Poking tools
  • RAM Searching
  • Lua Scripting
  • Rewind

Review

For TAS purposes, this emulator is king. Otherwise, though, for multi-system emulators, RetroArch is a superior alternative, plus the fact that it is on a lot more platforms than this.