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[[File:1676971-ms_pac_man_arcade_machine.jpg|thumb|156px|Example of a Ms. Pac-Man arcade cabinet.]]Arcades were venues in which many games were played at, often containing thousands of games. Arcades often got their revenue from players who paid to play games.  Most arcade emulators focus on emulating many systems in one program, the scope of which varies between projects.
 
[[File:1676971-ms_pac_man_arcade_machine.jpg|thumb|156px|Example of a Ms. Pac-Man arcade cabinet.]]Arcades were venues in which many games were played at, often containing thousands of games. Arcades often got their revenue from players who paid to play games.  Most arcade emulators focus on emulating many systems in one program, the scope of which varies between projects.
  
== Emulators ==
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=== Emulators ===
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! scope="col"|Name
 
! scope="col"|Name
 
! scope="col"|Platform(s)
 
! scope="col"|Platform(s)
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{| class="wikitable sortable" style="text-align:center;"
 
! scope="col"|Name
 
! scope="col"|Name
 
! scope="col"|Platform(s)
 
! scope="col"|Platform(s)
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|MAME4droid 2024 (0.262)
 
|MAME4droid 2024 (0.262)
 
|align=left|{{Icon|Android}}
 
|align=left|{{Icon|Android}}
|[https://play.google.com/store/apps/details?id=com.seleuco.mame4d2024 {{MAME4droidVer}}][https://github.com/seleuco/MAME4droid-2024 git]
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|[https://play.google.com/store/apps/details?id=com.seleuco.mame4d2024 1.8][https://github.com/seleuco/MAME4droid-2024 git]
 
|[[Arcade|Thousands]]<ref name=MAMESupportedSystems></ref>
 
|[[Arcade|Thousands]]<ref name=MAMESupportedSystems></ref>
|MAME 0.262
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|
 
|{{✓}}
 
|{{✓}}
 
|{{✗}}
 
|{{✗}}
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===Comparisons===
 
===Comparisons===
  
;[[MAME]]:Very extensive in scope, with the majority of arcade system boards from the 1970's, 1980's and early 1990's supported, with a minor amount of games from the 2000s being bootable and another minority of thise being playable, but buggy. Do not expect support for more recent boards, such as Atomiswave. MAME focuses on [[Emulation Accuracy|accuracy]] and preservation, meaning usability comes second for the end user. Only the most up to date ROM dumps will work in the latest MAME.
+
;[[MAME]]:Very extensive in scope, with the majority of arcade system boards from the 1970's, 1980's and early 1990's supported. Do not expect support for more recent boards, such as Atomiswave. MAME focuses on [[Emulation Accuracy|accuracy]] and preservation, meaning usability comes second for the end user. Only the most up to date ROM dumps will work in the latest MAME.
  
 
;[[FinalBurn Neo]]:A fork of the now-inactive [[FinalBurn Alpha]]. Supports many boards, such as [[Neo Geo emulators|Neo Geo]], Capcom CPS1-3, and others. It is very good for the boards it supports. The Neo Geo X system, in fact, uses FBA. It offers much better speeds on lower-end hardware than MAME and has been ported to many different devices. It has a smaller ROMset than MAME, but the ROMs are identical for the machines they share. If you have a system that is incapable of running the newest version of MAME, it is generally recommended to use FinalBurn Neo instead of a very old version of MAME.  
 
;[[FinalBurn Neo]]:A fork of the now-inactive [[FinalBurn Alpha]]. Supports many boards, such as [[Neo Geo emulators|Neo Geo]], Capcom CPS1-3, and others. It is very good for the boards it supports. The Neo Geo X system, in fact, uses FBA. It offers much better speeds on lower-end hardware than MAME and has been ported to many different devices. It has a smaller ROMset than MAME, but the ROMs are identical for the machines they share. If you have a system that is incapable of running the newest version of MAME, it is generally recommended to use FinalBurn Neo instead of a very old version of MAME.  
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;[https://en.wikipedia.org/wiki/Arcade_Archives Arcade Archives]:Emulates Namco, Tecmo, Konami, and Taito arcade games, as well as the Neo Geo. It is a viable method for official emulation, but forces you to play like you would on a real arcade machine.
 
;[https://en.wikipedia.org/wiki/Arcade_Archives Arcade Archives]:Emulates Namco, Tecmo, Konami, and Taito arcade games, as well as the Neo Geo. It is a viable method for official emulation, but forces you to play like you would on a real arcade machine.
  
== Machines ==
+
= Machines =
 
Machines often varied by their design and, unlike consoles, were often tailored to just one game. Games were designed to eat as many quarters as possible, which is emulated with the "Coin" key. Some games have a service mode (mapped to F2 in MAME) with menus meant for the arcade owner to set dipswitches for difficulty, censorship, language, and most importantly a "Free Play" mode that allows players to continue as many as they want without requesting more coins. Sometimes, similar menus meant for developers (labeled debug or test usually, sometimes requiring a developer BIOS like with some Neo Geo games) are left in the game too.
 
Machines often varied by their design and, unlike consoles, were often tailored to just one game. Games were designed to eat as many quarters as possible, which is emulated with the "Coin" key. Some games have a service mode (mapped to F2 in MAME) with menus meant for the arcade owner to set dipswitches for difficulty, censorship, language, and most importantly a "Free Play" mode that allows players to continue as many as they want without requesting more coins. Sometimes, similar menus meant for developers (labeled debug or test usually, sometimes requiring a developer BIOS like with some Neo Geo games) are left in the game too.
  
===Discrete circuitry-based===
+
==Discrete circuitry-based==
 
The earliest [[arcade emulators|arcade]] games lacked any type of CPU, consisting only of discrete logic components. The first arcade video game, as well as the first commercial game, released was [[wikipedia:Computer_Space|Computer Space]] in 1971.
 
The earliest [[arcade emulators|arcade]] games lacked any type of CPU, consisting only of discrete logic components. The first arcade video game, as well as the first commercial game, released was [[wikipedia:Computer_Space|Computer Space]] in 1971.
  
==== Comparisons ====
+
=== Comparisons ===
 
;[[DICE]]: The emulator works by simulating each logic chip on the board individually.
 
;[[DICE]]: The emulator works by simulating each logic chip on the board individually.
 
;[[MAME]]: As of version .208, Breakout, Galaxy Game, Pong, Pong Doubles, and Rebound are working in MAME.
 
;[[MAME]]: As of version .208, Breakout, Galaxy Game, Pong, Pong Doubles, and Rebound are working in MAME.
 
;[[HBMAME]]: HBMAME is a derivative of MAME, and contains various hacks and homebrews. It is based on the latest MAME source at the time of release. Has support for a remake of [[wikipedia:Monaco_GP_(video_game)|Monaco G.P.]] which was Sega's final game to rely primarily upon discrete analog circuitry - an oddity for a game made in 1979, some three years after microprocessors were introduced to the market. As this was among the most complex games of its kind, don't bet on seeing it working in MAME anytime soon.
 
;[[HBMAME]]: HBMAME is a derivative of MAME, and contains various hacks and homebrews. It is based on the latest MAME source at the time of release. Has support for a remake of [[wikipedia:Monaco_GP_(video_game)|Monaco G.P.]] which was Sega's final game to rely primarily upon discrete analog circuitry - an oddity for a game made in 1979, some three years after microprocessors were introduced to the market. As this was among the most complex games of its kind, don't bet on seeing it working in MAME anytime soon.
  
====Emulators====
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===Emulators===
 
{{Main|Arcade emulators#Emulators}}
 
{{Main|Arcade emulators#Emulators}}
  
===Arcade Original Hardware===
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==Arcade Original Hardware==
 
Hardware made specifically for the arcade to provide for graphics and performance unseen on home consoles. Extremely common in the golden age of arcades but became much less frequent as companies used modified existing hardware instead to save on R&D costs and easier cross-platform development, or tried to differentiate between the home and arcade experience with control scheme gimmicks instead.
 
Hardware made specifically for the arcade to provide for graphics and performance unseen on home consoles. Extremely common in the golden age of arcades but became much less frequent as companies used modified existing hardware instead to save on R&D costs and easier cross-platform development, or tried to differentiate between the home and arcade experience with control scheme gimmicks instead.
  
 
MAME's purpose is to cover most of these. Older arcades as well as select popular arcade machines, the Neo Geo and Capcom's CPS series, in particular, received their own standalone emulators. Sometimes, they received their own console versions but those are mostly ports, not emulation, with very few exceptions.
 
MAME's purpose is to cover most of these. Older arcades as well as select popular arcade machines, the Neo Geo and Capcom's CPS series, in particular, received their own standalone emulators. Sometimes, they received their own console versions but those are mostly ports, not emulation, with very few exceptions.
  
====Emulators====
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===Emulators===
 
{{Main|#Emulators}}
 
{{Main|#Emulators}}
  
===Converted Home Console Hardware===
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==Converted Home Console Hardware==
 
Those arcade boards share most of the hardware specifications with existing home consoles, with the addition of a coin slot and occasionally DRM and some changes. While MAME supports most of those, standalone emulators for the base home console are more mature and often (but not always) support the arcade variants.
 
Those arcade boards share most of the hardware specifications with existing home consoles, with the addition of a coin slot and occasionally DRM and some changes. While MAME supports most of those, standalone emulators for the base home console are more mature and often (but not always) support the arcade variants.
 
{{Main|http://www.system16.com/base.php System16's arcade museum}} ''(See more examples here)''
 
{{Main|http://www.system16.com/base.php System16's arcade museum}} ''(See more examples here)''
  
 +
===Home console based===
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Only arcade collectors are welcome to edit.
 +
[[Arcade emulators#Home console based]] (1978-2019)
 
{|class="wikitable" style="text-align:center;"
 
{|class="wikitable" style="text-align:center;"
!Original Developer
+
!colspan=2|Developer
!colspan=2|System
+
!Arcade
 
|-
 
|-
!rowspan=11|[[Nintendo]]
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!rowspan=4|[[Atari]]
!colspan=2|[[Nintendo_Entertainment_System_emulators#Hardware_variants|NES/Famicom]]
+
!colspan=2|[[Atari 2600 emulators|Video Computer System]]
 
|-
 
|-
|colspan=2|VS. System
+
|colspan=2|Tournament Table (1978)
 
|-
 
|-
|colspan=2|PlayChoice 10
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!colspan=2|[[Atari Jaguar emulators|Jaguar]]
 
|-
 
|-
!colspan=2|[[Super_Nintendo_emulators#Hardware_variants|Super Nintendo/Super Famicom]]
+
|colspan=2|CoJag (1994-1998)
 
|-
 
|-
|colspan=2|Super System
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!rowspan=2|[[Bally]]
 +
!colspan=2|[[Astrocade|Home Library Computer]]
 
|-
 
|-
!colspan=2|[[Nintendo_64_emulators#Hardware_variants|Nintendo 64]]
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|[[Midway]]
 +
|(1978-1985)
 
|-
 
|-
|[[Seta]]
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!rowspan=24|[[Sega]]
|Aleck 64
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!colspan=2|[[SG-1000 emulators|SG-1000]] (Service Games Game 1000)
 +
|-
 +
|colspan=2|(1982-1985)
 
|-
 
|-
!colspan=2|[[GameCube_emulators#Hardware_variants|Nintendo GameCube]]
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|colspan=2|Super Derby (1984-1985)
 
|-
 
|-
|[[Namco]]<br>[[Sega]]<br>[[Nintendo]]
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!colspan=3|[[Master System emulators|Mark III]]
|Triforce
 
 
|-
 
|-
!colspan=2|[[Wii_emulators#Hardware_variants|Wii]]
+
|colspan=2|System E (1985-1989)
 
|-
 
|-
|[[Capcom]]<br>Eighting
+
|colspan=2|Shooting Zone (1986-1987)
|Tatsunoko vs. Capcom
 
 
|-
 
|-
!rowspan=16|[[Sega]]
+
|colspan=2|Mega-Tech System (1986-1987)
!colspan=2|[[SG-1000_emulators#Emulators|SG-1000]]
 
 
|-
 
|-
|colspan=2|
+
!colspan=2|[[Sega Genesis emulators|Mega Drive]]
 
|-
 
|-
!colspan=2|[[Sega Master System|Master System]]
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|colspan=2|Mega-Tech System (1988-1992)
 
|-
 
|-
|colspan=2|Shooting Zone
+
|colspan=2|System C (1989-1990)<br>System C2 (1990-1996)
 
|-
 
|-
|colspan=2|System E
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|colspan=2|Mega Play (1991-1993)
 
|-
 
|-
!colspan=2|[[Sega Genesis emulators#Hardware variations|Sega Genesis/Mega Drive]]
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|[[Atlus]]
 +
|Print Club (1995-1997)
 
|-
 
|-
|colspan=2|Mega-Tech/Mega Play
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|[[Data East]]
 +
|High Seas Havoc (1993)
 
|-
 
|-
|colspan=2|System C<br>System C2
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!colspan=2|[[Sega Saturn emulators|Saturn]]
 
|-
 
|-
!colspan=2|[[Sega Saturn]]
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|colspan=2|ST-V (1994-2003)
 
|-
 
|-
|colspan=2|Sega Titan Video
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|[[Atlus]]
 +
|Print Club (1997-2000)
 
|-
 
|-
!colspan=2|[[Dreamcast]]
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!colspan=2|[[Dreamcast emulators|Dreamcast]] (Dream Broadcast)
 
|-
 
|-
|colspan=2|NAOMI<br>NAOMI GD-ROM<br>NAOMI Multiboard<br>NAOMI Satellite Terminal
+
|colspan=2|NAOMI (1998-2009)<br>NAOMI GD-ROM (1999-2007)<br>NAOMI Multiboard (1999-2001)<br>NAOMI Satellite Terminal (1999-2007)<br>NAOMI 2 (2000-2003)<br>NAOMI 2 GD-ROM (2001-2005)<br>NAOMI 2 Satellite Terminal (2002-2007)
 
|-
 
|-
|colspan=2|Hikaru
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|colspan=2|Hikaru (1999-2002)
 
|-
 
|-
|colspan=2|NAOMI 2<br>NAOMI 2 GD-ROM<br>NAOMI 2 Satellite Terminal
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|colspan=2|Fish Life (2000)
 
|-
 
|-
|colspan=2|System SP
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|colspan=2|System SP (2004-2014)
 
|-
 
|-
 
|[[Sammy]]
 
|[[Sammy]]
|Atomiswave
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|Atomiswave (2001-2009)
 +
|-
 +
|[[Gaelco]]
 +
|PowerVR (1999-2002)
 +
|-
 +
|[[Cave]]
 +
|CV1000B (2004-2007)<br>CV1000D (2008-2012)
 +
|-
 +
!rowspan=12|[[Nintendo]]
 +
!colspan=2|[[Nintendo Entertainment System emulators|Family Computer]]
 +
|-
 +
|colspan=2|PlayChoice-10 (1983-1991)
 +
|-
 +
|colspan=2|VS. System (1984-1990)
 +
|-
 +
!colspan=2|[[Super Nintendo emulators|Super Family Computer]]
 +
|-
 +
|colspan=2|Super System (1991-1993)
 +
|-
 +
|colspan=2|Super Famicom Box (1994)
 +
|-
 +
!colspan=2|[[Nintendo 64 emulators|Nintendo 64]]
 +
|-
 +
|[[Seta]]
 +
|Aleck 64 (1997-2004)
 +
|-
 +
!colspan=2|[[GameCube emulators|GameCube]]
 +
|-
 +
|[[Sega]] / [[Namco]]
 +
|Triforce (2002-2009)
 +
|-
 +
!colspan=2|[[Wii emulators|Wii]]
 +
|-
 +
|[[Capcom]]
 +
|Tatsunoko vs. Capcom: Cross Generation of Heroes (2008)
 +
|-
 +
!rowspan=2|[[Smith Engineering]] / GCE / [[Milton Bradley|MB]]
 +
!colspan=2|[[Vectrex emulators|Vectrex]]
 +
|-
 +
|RA+A
 +
|Spectrum I+ (1984)
 +
|-
 +
!rowspan=6|[[Hudson]] / [[NEC]]
 +
!colspan=2|[[PC Engine (TurboGrafx-16) emulators|PC Engine]] (Personal Computer Engine)
 +
|-
 +
|[[Data East]]
 +
|Narazumono Sentou Butai Bloody Wolf / Battle Rangers (1988)
 +
|-
 +
|United Amusements
 +
|(1989)
 +
|-
 +
|Eighting / [[Capcom]]
 +
|(1996-1997)
 
|-
 
|-
!rowspan=4|[[3DO Company|The 3DO Company]]
+
!colspan=2|[[PC Engine (TurboGrafx-16) emulators|PC Engine SuperGrafx]]
!colspan=2|[[3DO|3DO Interactive Multiplayer]]
+
|-
 +
|Eighting / [[Capcom]]
 +
|(1997)
 +
|-
 +
!rowspan=3|Amiga / [[Commodore]]
 +
!colspan=2|[[Amiga line|CD³²]] (Compact Disc 32)
 +
|-
 +
|CD Express
 +
|Cubo CD32 (1993-1998)
 +
|-
 +
|Surf Systems / ACCES Entertainment
 +
|Urban Surfin' / Air Boardin' (1994)
 +
|-
 +
!rowspan=6|[[3DO Company|3DO]]
 +
!colspan=2|[[3DO emulators|3DO]] (3 Dimension audiO videO)
 +
|-
 +
|[[American Laser Games]]
 +
|(1993-1995)
 
|-
 
|-
 
|[[Atari]]
 
|[[Atari]]
|
+
|(1994-1996)
 +
|-
 +
|Altare
 +
|X-O-Tron VR (1995)
 
|-
 
|-
!colspan=2|[[Panasonic M2]]
+
!colspan=2|[[Panasonic M2|M2]] (Mark II)
 
|-
 
|-
 
|[[Konami]]
 
|[[Konami]]
|[[Konami M2]]
+
|[[Konami M2|Tarantula]] (1997-1998)
 
|-
 
|-
!rowspan=2|[[Atari]]
+
!rowspan=31|[[Sony]]
!colspan=2|[[Atari Jaguar]]
 
 
|-
 
|-
|colspan=2|CoJag
+
!colspan=2|[[PlayStation emulators|PlayStation]]
 
|-
 
|-
!rowspan=19|[[Sony]]
+
|rowspan=3|[[Namco]]
!colspan=2|[[PlayStation#Arcade variations|PlayStation]]
+
|System 11 (1994-2001)
 
|-
 
|-
|[[Capcom]]<br>[[Sony]]
+
|System 12 (1996-2001)
|ZN-1<br>ZN-2
 
 
|-
 
|-
|[[Namco]]
+
|System 10 (1999-2007)
|System 10<br>System 11<br>System 12
+
|-
 +
|rowspan=5|[[Konami]]
 +
|GQ System (1995-1996)
 +
|-
 +
|GV System / Baby Phoenix (1995-2000)
 +
|-
 +
|System 573 (1997-2004)<br>System 573 Satellite Terminal (2001-2004)<br>Bemani System 573 Analog (1998-2000)<br>Bemani System 573 Digital (1999-2004)
 +
|-
 +
|Bemani Twinkle (1997-2002)
 +
|-
 +
|Bemani Karaoke (1999-2000)
 
|-
 
|-
 
|rowspan=2|[[Taito]]
 
|rowspan=2|[[Taito]]
|FX-1A System<br>FX-1B System
+
|FX-1A System (1995-1997)<br>FX-1B System (1996-1997)
 +
|-
 +
|G-Net System (1998-2005)
 +
|-
 +
|[[Capcom]]
 +
|ZN-1 (1995-2000)<br>ZN-2 (1997-1999)
 +
|-
 +
|Acclaim
 +
|(1995-1996)
 +
|-
 +
|[[Atari]]
 +
|Primal Rage 2 (1996)
 
|-
 
|-
|G-NET System
+
|[[Video System]]
 +
|Sonic Wings Limited / Aero Fighters Special (1996)
 
|-
 
|-
|rowspan=4|[[Konami]]
+
|Racdym / [[Atlus]]
|GQ System<br>GV System
+
|Heaven's Gate (1996)
 
|-
 
|-
|System 573<br>System 573 Satellite Terminal<br>Benami System 573 Analog<br>Benami System 573 Digital
+
|Raizing / Eighting
 +
|PS Arcade 95 (1997-2000)
 
|-
 
|-
|Benami Twinkle
+
|[[Tecmo]]
 +
|TPS System (1997-2001)
 
|-
 
|-
|Benami Karaoke
+
!colspan=2|[[PlayStation 2 emulators|PlayStation 2]]
 
|-
 
|-
!colspan=2|[[PlayStation 2#Hardware variations|PlayStation 2]]
+
|rowspan=4|[[Namco]]
 +
|System 246 (2000-2008)
 +
|-
 +
|System 256 (2001-2010)<br>System Super 256 (2006)
 +
|-
 +
|System 147 (2005-2012)
 +
|-
 +
|System 148 (2007-2013)
 +
|-
 +
|[[Konami]]
 +
|Python / Pyson (2001-2005)<br>Python Satellite Terminal (2003-2009)<br>Bemani Python (2003-2006)<br>Bemani Python 2 (2003-2007)<br>Python 2 (2004-2005)
 +
|-
 +
!colspan=2|[[PlayStation 3 emulators|PlayStation 3]]
 
|-
 
|-
 
|rowspan=3|[[Namco]]
 
|rowspan=3|[[Namco]]
|System 147
+
|System 357 (2007-2019)
 
|-
 
|-
|System 246
+
|System 359 (2011)
 
|-
 
|-
|System 256<br>System Super 256
+
|System 369 (2011-2012)
 
|-
 
|-
|rowspan=2|[[Konami]]
+
!colspan=2|[[PlayStation 4 emulators|PlayStation 4]]
|Python<br>Python Satellite Terminal<br>Python 2
 
 
|-
 
|-
|Benami Python<br>Benami Python 2
+
|[[Tecmo|Team Ninja]] / [[Taito|Square Enix]]
 +
|Dissidia Final Fantasy (2015)
 
|-
 
|-
!colspan=2|[[PlayStation_3_emulators#Arcade_variations|PlayStation 3]]
+
!rowspan=2|[[Philips]]
 +
!colspan=2|[[Philips CD-i emulators|CD-i]] (Compact Disc interactive)
 
|-
 
|-
|[[Namco]]
+
|[[TAB Austria]]
|System 357
+
|Quizard (1995-1998)
 
|-
 
|-
!colspan=2|[[PlayStation_4_emulators#Arcade_variations|PlayStation 4]]
+
!rowspan=2|[[Bandai]]
 +
!colspan=2|[[Playdia]]
 
|-
 
|-
|Square Enix<br>Koei Tecmo
+
|[[Banpresto]]
|Dissidia Final Fantasy
+
|Chiisana Eigakan Michaou (1996)
 
|-
 
|-
 
!rowspan=2|[[Microsoft]]
 
!rowspan=2|[[Microsoft]]
!colspan=2|[[Xbox_emulators#Chihiro|Xbox]]
+
!colspan=2|[[Xbox emulators|Xbox]] (DirectX Box)
 
|-
 
|-
 
|[[Sega]]
 
|[[Sega]]
|Chihiro<br>Chihiro Satellite Terminal
+
|Chihiro (2002-2009)<br>Chihiro Sattelite Terminal (2003-2008)
 
|}
 
|}
  
===Converted PC Hardware===
+
==Converted PC Hardware==
 
Based on normal PC architecture with a variation of Windows 7 Embedded or Linux installed and tons of DRM and custom drivers. These can still be run on computers using the right launchers (Game loader All RH, SpiceTools, idmacx tools, [[TeknoParrot]]...) but most of them likely won't be emulated by MAME anytime soon, and not just because of their policies on what hardware is too recently commercialized to cover.
 
Based on normal PC architecture with a variation of Windows 7 Embedded or Linux installed and tons of DRM and custom drivers. These can still be run on computers using the right launchers (Game loader All RH, SpiceTools, idmacx tools, [[TeknoParrot]]...) but most of them likely won't be emulated by MAME anytime soon, and not just because of their policies on what hardware is too recently commercialized to cover.
 
{{Main|http://www.system16.com/base.php#11 System16's arcade museum}} (See more examples here)
 
{{Main|http://www.system16.com/base.php#11 System16's arcade museum}} (See more examples here)
 +
* '''Windows 98/2000 Embedded:''' [[wikipedia:Quantum3D_Graphite|Quantum3D Graphite]], [http://www.system16.com/hardware.php?id=620 Midway Quicksilver II]
 +
* '''Windows XP Embedded:''' [[wikipedia:Taito_Type_X#Taito_Type_X/X+|Taito Type X/X⁺]], [[wikipedia:Taito_Type_X#Taito_Type_X7|Taito Type X7]], [[wikipedia:Taito_Type_X#Taito_Type_X2|Taito Type X²]], [http://www.system16.com/hardware.php?id=587 Konami PC Based]
 +
* '''Windows Embedded Standard 2009:''' [[wikipedia:List_of_Sega_arcade_system_boards#Sega_Ring_series|Sega Ring series]]
 +
* '''Windows 7 Embedded:''' [[wikipedia:Taito_Type_X#Taito_Type_X_Zero|Taito Type Xᶻᵉʳᵒ]], [[wikipedia:Namco_System_N2#Namco_System_ES1(A2)_&_ES2_PLUS|Namco System ES1(A2) & ES2 PLUS]], [[wikipedia:Namco_System_N2#Namco_System_ES3|Namco System ES3]]
 +
* '''Windows 7 Embedded (64-bit):''' [[wikipedia:Taito_Type_X#Taito_Type_X3|Taito Type X³]]
 +
* '''Windows 8 Embedded:''' [[wikipedia:Taito_Type_X#Taito_Type_X4|Taito Type X⁴]], [[wikipedia:List_of_Sega_arcade_system_boards#Sega_Nu|Sega Nu]]
 +
* '''Windows 10 Embedded''': [[wikipedia:Namco_System_N2#Namco_System_BNA1|Namco System BNA1]], [[wikipedia:List_of_Sega_arcade_system_boards#Sega_ALLS|Sega ALLS]]
 +
* '''Linux Debian 4.0 (32-bit)''': [[wikipedia:Namco_System_N2#Namco_System_N2|Namco System N2]], [[wikipedia:Namco_System_N2#Namco_System_ES1|Namco System ES1]]
 +
* '''Montavista Linux:''' [http://www.system16.com/hardware.php?id=731 Sega Lindburgh]
  
 +
===PC based===
 +
[[Arcade emulators#PC based]] (1995-present)
 
{|class="wikitable" style="text-align:center;"
 
{|class="wikitable" style="text-align:center;"
!Original Developer
+
!colspan=3|Developer
!colspan=2|System
+
!Arcade
 
|-
 
|-
!rowspan=27|[[Microsoft]]
+
|rowspan=7|
!colspan=2|MS-DOS
+
|[[Seibu]]
 +
|colspan=2|SPI System (1995-2004)
 
|-
 
|-
 
|[[Taito]]
 
|[[Taito]]
|Wolf System
+
|colspan=2|Wolf System (1997-1998)
 
|-
 
|-
!colspan=2|Windows 98
+
|Quantum3D
 +
|[[Midway]]
 +
|Quicksilver (1997)
 
|-
 
|-
|[[Midway]]
+
|[[Atari]]
|Quicksilver II
+
|colspan=2|Media GX (1998)
 
|-
 
|-
!colspan=2|Windows 2000
+
|[[Sega]]
|-
+
|colspan=2|Europa-R (2006-2010)
|rowspan=2|[[Midway]]
 
|Quicksilver II
 
|-
 
|Graphite
 
|-
 
!colspan=2|Windows XP
 
|-
 
|[[Taito]]
 
|Type X/X+<br>Type X7<br>Type X2<br>Type X2 Satellite Terminal<br>Type X3
 
 
|-
 
|-
 +
|Toshiba
 
|[[Konami]]
 
|[[Konami]]
|PC Based<br>Bemani PC
+
|FAB-e965 (2008)
 
|-
 
|-
|Examu
+
|SIE
|eX-Board
+
|colspan=2|System Board Y2 (2009-2011)
 
|-
 
|-
|[[Sega]]
+
|rowspan=2|
|Lindbergh Blue
+
!colspan=3|TNT Embedded Kernel
 
|-
 
|-
!colspan=2|Windows Embedded Standard 2009
+
|Quantum3D
 +
|[[Midway]]
 +
|Quicksilver II (1999-2000)
 
|-
 
|-
|[[Sega]]
+
!rowspan=15|[[Microsoft]]
|RingEdge<br>RingWide<br>RingEdge 2
+
!colspan=3|Windows
 
|-
 
|-
!colspan=2|Windows 7
+
|[[TAB Austria]]
 +
|colspan=2|Silverball (1997)
 
|-
 
|-
|[[Taito]]
+
|Quantum3D
|Type X Zero<br>Type X3<br>Type X4
+
|[[Midway]]
 +
|Graphite (2001-2004)
 
|-
 
|-
|[[Konami]]
+
|rowspan=2|[[Konami]]
|Bemani PC
+
|colspan=2|Bemani Type 1‎ (2003-2006)<br>Bemani Type 2‎ (2007-2011)<br>Bemani Type 3‎ (2007-2022)<br>Bemani Type 4‎ (2008-2022)<br>Bemani Type 5‎ (2012-2016)<br>Bemani Type 6‎ / ADE-704A (2012-2023)<br>Bemani Type 7‎ / HD8400E (2015-2016)<br>Bemani Type 8‎ (2014-2016)<br>Bemani Type 9‎ / ADE-6291 (2016-2022)<br>Bemani Type 10 / X10SLQ‎ (2018-2022)<br>Bemani Type 11‎ / Arespear C300 (2019-2023)<br>Bemani Type 12‎ / GELDJ-JX (2022-2023)
|-
 
|[[Namco]]
 
|System ES1(A2)<br>System ES2 PLUS<br>System ES3<br>System ES4
 
 
|-
 
|-
!colspan=2|Windows 8
+
|colspan=2|Longhorn (2006)
 
|-
 
|-
 
|[[Taito]]
 
|[[Taito]]
|Type X4
+
|colspan=2|Type X (2003-2014)<br>Type X⁺ (2005-2007)<br>Type X² (2005-2015)<br>Type X² Satellite Terminal (2006-2008)<br>Type X7 (2006-2008)<br>Type Xᶻᵉʳᵒ (2010-2020)<br>Type X³ (2012-2023)<br>Type X⁴ (2012-2023)<br>Type X Lite (2020)
 
|-
 
|-
|[[Sega]]
+
|rowspan=2|[[Namco]]
|Nu<br>Nu 1.1<br>Nu 2
+
|colspan=2|System ES1A2 (2011-2017)<br>System ES2+ (2005-2012)<br>System ES3A (2013)<br>System ES3X (2013-2019)<br>System ES3B (2014-2021)<br>System ES4 (2016-2021)
 
|-
 
|-
!colspan=2|Windows 10
+
|colspan=2|System BNA1 (2018-2023)<br>System BNA1 Lite (2020-2023)<br>System BNA1 Rich (2021)
 
|-
 
|-
|[[Konami]]
+
|Skonec
|Bemani PC
+
|Success / AMI
 +
|SkoPro (2008)
 
|-
 
|-
|[[Namco]]
+
|Interpark
|System BNA1
+
|Examu
 +
|eX-Board (2008-2011)
 
|-
 
|-
|[[Sega]]
+
|rowspan=3|[[Sega]]
|ALLS
+
|colspan=2|RingEdge (2009-2019)<br>RingEdge 2 (2010-2019)<br>RingWide (2009-2015)
 
|-
 
|-
!colspan=2|Unknown
+
|colspan=2|Nu (2013-2021)<br>Nu 1.1 (2015-2021)<br>Nu 2 (2016-2021)<br>Nu SX (2014-2019)<br>Nu SX1.1 (2016-2018)
 
|-
 
|-
|Raw Thrills
+
|colspan=2|ALLS (2017-2022)<br>ALLS UX (2018-2023)<br>ALLS UX2 (2019)<br>ALLS HX (2018-2022)<br>ALLS HX2 (2019-2023)<br>ALLS HX2.1 (2021-2023)<br>ALLS MX2 (2019-2021)<br>ALLS MX2.1 (2021-2023)<br>ALLS X2 (2019)<br>ALLS EL (2023)
|
 
 
|-
 
|-
!rowspan=8|[[Linux]]
+
|rowspan=2|exA-Arcadia
!colspan=2|Linux (32-bit) (Debian based)
+
|colspan=2|exA-Arcadia (2016-2023)
 
|-
 
|-
|[[Namco]]
+
|Hawt Pink Club
|System N2<br>System N2 Satellite Terminal
+
|Hawt Pink Club (2020-2022)
 
|-
 
|-
!colspan=2|Arcade Linux (32-bit) (Debian 4.0 based)
+
!rowspan=5|Linus Benedict Torvalds
 +
!colspan=3|Linux
 
|-
 
|-
|[[Namco]]
+
|rowspan=2|[[Namco]]
|System ES1
+
|colspan=2|System N2 (2003-2010)<br>System N2 Satellite Terminal (2003-2008)
 
|-
 
|-
!colspan=2|Montavista Linux
+
|colspan=2|System ES1 (2006-2017)
 
|-
 
|-
 
|[[Sega]]
 
|[[Sega]]
|Lindbergh<br>Lindbergh Red (EX)
+
|colspan=2|Lindbergh Yellow (2005-2010)<br>Lindbergh Blue (2005-2010)<br>Lindbergh Red (2007-2010)<br>Lindbergh Red EX (2008-2010)<br>Lindbergh (2009)<br>Lindbergh Silver (2010-2011)
|-
 
!colspan=2|Ubuntu Linux
 
 
|-
 
|-
|Raw Thrills
+
|Griffin Aerotech
|(Repurposed prebuilt PCs)
+
|colspan=2|Airframe (2017-2022)
 
|}
 
|}
 
 
====Emulation====
 
====Emulation====
 
{{Main|TeknoParrot}}
 
{{Main|TeknoParrot}}
Line 704: Line 825:
 
Some games can have DirectX related problems. For some, deleting the existing d3d9.dll or opengl.dll files can help. For others, they expect the older D3D8 codec and have bugs (crashes, uneven speed) that can be fixed with Reshade's d3d8to9 plugin.
 
Some games can have DirectX related problems. For some, deleting the existing d3d9.dll or opengl.dll files can help. For others, they expect the older D3D8 codec and have bugs (crashes, uneven speed) that can be fixed with Reshade's d3d8to9 plugin.
  
===LaserDisc===
+
==LaserDisc==
 
{{Main|Arcade LaserDisc emulators}}
 
{{Main|Arcade LaserDisc emulators}}
  
===Pinball===
+
==Pinball==
 
{{Main|Pinball}}
 
{{Main|Pinball}}
  
==See also==
+
=References=
* [[Arcade LaserDisc emulators]]
 
* [[Arcade|Arcade database]]
 
 
 
==References==
 
 
<references/>
 
<references/>
  
 
[[Category:Arcade|*]]
 
[[Category:Arcade|*]]
 
[[Category:Arcade emulators|*]]
 
[[Category:Arcade emulators|*]]

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