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[[File:1676971-ms_pac_man_arcade_machine.jpg|thumb|156px|Example of a Ms. Pac-Man arcade cabinet.]]Arcades were venues in which many games were played at, often containing thousands of games. Arcades often got their revenue from players who paid to play games.  Most arcade emulators focus on emulating many systems in one program, the scope of which varies between projects.
 
[[File:1676971-ms_pac_man_arcade_machine.jpg|thumb|156px|Example of a Ms. Pac-Man arcade cabinet.]]Arcades were venues in which many games were played at, often containing thousands of games. Arcades often got their revenue from players who paid to play games.  Most arcade emulators focus on emulating many systems in one program, the scope of which varies between projects.
  
== Emulators ==
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=== Emulators ===
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! scope="col"|Name
 
! scope="col"|Name
 
! scope="col"|Platform(s)
 
! scope="col"|Platform(s)
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{| class="wikitable sortable" style="text-align:center;"
 
! scope="col"|Name
 
! scope="col"|Name
 
! scope="col"|Platform(s)
 
! scope="col"|Platform(s)
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|MAME4droid 2024 (0.262)
 
|MAME4droid 2024 (0.262)
 
|align=left|{{Icon|Android}}
 
|align=left|{{Icon|Android}}
|[https://play.google.com/store/apps/details?id=com.seleuco.mame4d2024 {{MAME4droidVer}}][https://github.com/seleuco/MAME4droid-2024 git]
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|[https://play.google.com/store/apps/details?id=com.seleuco.mame4d2024 1.8][https://github.com/seleuco/MAME4droid-2024 git]
 
|[[Arcade|Thousands]]<ref name=MAMESupportedSystems></ref>
 
|[[Arcade|Thousands]]<ref name=MAMESupportedSystems></ref>
|MAME 0.262
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|
 
|{{✓}}
 
|{{✓}}
 
|{{✗}}
 
|{{✗}}
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===Comparisons===
 
===Comparisons===
  
;[[MAME]]:Very extensive in scope, with the majority of arcade system boards from the 1970's, 1980's and early 1990's supported, with a minor amount of games from the 2000s being bootable and another minority of thise being playable, but buggy. Do not expect support for more recent boards, such as Atomiswave. MAME focuses on [[Emulation Accuracy|accuracy]] and preservation, meaning usability comes second for the end user. Only the most up to date ROM dumps will work in the latest MAME.
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;[[MAME]]:Very extensive in scope, with the majority of arcade system boards from the 1970's, 1980's and early 1990's supported. Do not expect support for more recent boards, such as Atomiswave. MAME focuses on [[Emulation Accuracy|accuracy]] and preservation, meaning usability comes second for the end user. Only the most up to date ROM dumps will work in the latest MAME.
  
 
;[[FinalBurn Neo]]:A fork of the now-inactive [[FinalBurn Alpha]]. Supports many boards, such as [[Neo Geo emulators|Neo Geo]], Capcom CPS1-3, and others. It is very good for the boards it supports. The Neo Geo X system, in fact, uses FBA. It offers much better speeds on lower-end hardware than MAME and has been ported to many different devices. It has a smaller ROMset than MAME, but the ROMs are identical for the machines they share. If you have a system that is incapable of running the newest version of MAME, it is generally recommended to use FinalBurn Neo instead of a very old version of MAME.  
 
;[[FinalBurn Neo]]:A fork of the now-inactive [[FinalBurn Alpha]]. Supports many boards, such as [[Neo Geo emulators|Neo Geo]], Capcom CPS1-3, and others. It is very good for the boards it supports. The Neo Geo X system, in fact, uses FBA. It offers much better speeds on lower-end hardware than MAME and has been ported to many different devices. It has a smaller ROMset than MAME, but the ROMs are identical for the machines they share. If you have a system that is incapable of running the newest version of MAME, it is generally recommended to use FinalBurn Neo instead of a very old version of MAME.  
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;[https://en.wikipedia.org/wiki/Arcade_Archives Arcade Archives]:Emulates Namco, Tecmo, Konami, and Taito arcade games, as well as the Neo Geo. It is a viable method for official emulation, but forces you to play like you would on a real arcade machine.
 
;[https://en.wikipedia.org/wiki/Arcade_Archives Arcade Archives]:Emulates Namco, Tecmo, Konami, and Taito arcade games, as well as the Neo Geo. It is a viable method for official emulation, but forces you to play like you would on a real arcade machine.
  
== Machines ==
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= Machines =
 
Machines often varied by their design and, unlike consoles, were often tailored to just one game. Games were designed to eat as many quarters as possible, which is emulated with the "Coin" key. Some games have a service mode (mapped to F2 in MAME) with menus meant for the arcade owner to set dipswitches for difficulty, censorship, language, and most importantly a "Free Play" mode that allows players to continue as many as they want without requesting more coins. Sometimes, similar menus meant for developers (labeled debug or test usually, sometimes requiring a developer BIOS like with some Neo Geo games) are left in the game too.
 
Machines often varied by their design and, unlike consoles, were often tailored to just one game. Games were designed to eat as many quarters as possible, which is emulated with the "Coin" key. Some games have a service mode (mapped to F2 in MAME) with menus meant for the arcade owner to set dipswitches for difficulty, censorship, language, and most importantly a "Free Play" mode that allows players to continue as many as they want without requesting more coins. Sometimes, similar menus meant for developers (labeled debug or test usually, sometimes requiring a developer BIOS like with some Neo Geo games) are left in the game too.
  
===Discrete circuitry-based===
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==Discrete circuitry-based==
 
The earliest [[arcade emulators|arcade]] games lacked any type of CPU, consisting only of discrete logic components. The first arcade video game, as well as the first commercial game, released was [[wikipedia:Computer_Space|Computer Space]] in 1971.
 
The earliest [[arcade emulators|arcade]] games lacked any type of CPU, consisting only of discrete logic components. The first arcade video game, as well as the first commercial game, released was [[wikipedia:Computer_Space|Computer Space]] in 1971.
  
==== Comparisons ====
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=== Comparisons ===
 
;[[DICE]]: The emulator works by simulating each logic chip on the board individually.
 
;[[DICE]]: The emulator works by simulating each logic chip on the board individually.
 
;[[MAME]]: As of version .208, Breakout, Galaxy Game, Pong, Pong Doubles, and Rebound are working in MAME.
 
;[[MAME]]: As of version .208, Breakout, Galaxy Game, Pong, Pong Doubles, and Rebound are working in MAME.
 
;[[HBMAME]]: HBMAME is a derivative of MAME, and contains various hacks and homebrews. It is based on the latest MAME source at the time of release. Has support for a remake of [[wikipedia:Monaco_GP_(video_game)|Monaco G.P.]] which was Sega's final game to rely primarily upon discrete analog circuitry - an oddity for a game made in 1979, some three years after microprocessors were introduced to the market. As this was among the most complex games of its kind, don't bet on seeing it working in MAME anytime soon.
 
;[[HBMAME]]: HBMAME is a derivative of MAME, and contains various hacks and homebrews. It is based on the latest MAME source at the time of release. Has support for a remake of [[wikipedia:Monaco_GP_(video_game)|Monaco G.P.]] which was Sega's final game to rely primarily upon discrete analog circuitry - an oddity for a game made in 1979, some three years after microprocessors were introduced to the market. As this was among the most complex games of its kind, don't bet on seeing it working in MAME anytime soon.
  
====Emulators====
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===Emulators===
 
{{Main|Arcade emulators#Emulators}}
 
{{Main|Arcade emulators#Emulators}}
  
===Arcade Original Hardware===
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==Arcade Original Hardware==
 
Hardware made specifically for the arcade to provide for graphics and performance unseen on home consoles. Extremely common in the golden age of arcades but became much less frequent as companies used modified existing hardware instead to save on R&D costs and easier cross-platform development, or tried to differentiate between the home and arcade experience with control scheme gimmicks instead.
 
Hardware made specifically for the arcade to provide for graphics and performance unseen on home consoles. Extremely common in the golden age of arcades but became much less frequent as companies used modified existing hardware instead to save on R&D costs and easier cross-platform development, or tried to differentiate between the home and arcade experience with control scheme gimmicks instead.
  
 
MAME's purpose is to cover most of these. Older arcades as well as select popular arcade machines, the Neo Geo and Capcom's CPS series, in particular, received their own standalone emulators. Sometimes, they received their own console versions but those are mostly ports, not emulation, with very few exceptions.
 
MAME's purpose is to cover most of these. Older arcades as well as select popular arcade machines, the Neo Geo and Capcom's CPS series, in particular, received their own standalone emulators. Sometimes, they received their own console versions but those are mostly ports, not emulation, with very few exceptions.
  
====Emulators====
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===Emulators===
 
{{Main|#Emulators}}
 
{{Main|#Emulators}}
  
===Converted Home Console Hardware===
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==Converted Home Console Hardware==
 
Those arcade boards share most of the hardware specifications with existing home consoles, with the addition of a coin slot and occasionally DRM and some changes. While MAME supports most of those, standalone emulators for the base home console are more mature and often (but not always) support the arcade variants.
 
Those arcade boards share most of the hardware specifications with existing home consoles, with the addition of a coin slot and occasionally DRM and some changes. While MAME supports most of those, standalone emulators for the base home console are more mature and often (but not always) support the arcade variants.
 
{{Main|http://www.system16.com/base.php System16's arcade museum}} ''(See more examples here)''
 
{{Main|http://www.system16.com/base.php System16's arcade museum}} ''(See more examples here)''
  
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===Home console based===
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[[3DO Company|3DO]], Acclaim, American Laser Games, [[Atari]], [[Atlus]], [[Bally]], [[Cave]], [[Capcom]], [[Data East]], [[Gaelco]], [[Hudson]], [[Konami]], [[Microsoft]], [[Midway]], [[NEC]], [[Namco]], [[Nintendo]], [[Sammy]], [[Sega]], [[Seta]], [[Sony]], [[Taito]], [[Tecmo]], TourVisión, Raizing (Eighting), United Amusements, [[Video System]]
 +
 +
Thanks to me for adding so many arcade machines and manufacturers to this site, and it also includes the second generation and some rare arcade machines.
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Why are the names of the creators and mine different from the beginning? Because I use a VPN to access the site To ensure rigor, the console names I added are all their initial names (not codenames), because many arcade machines were produced very early.
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[[Arcade emulators#Home console based]] (1978-2015)
 
{|class="wikitable" style="text-align:center;"
 
{|class="wikitable" style="text-align:center;"
!Original Developer
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!colspan=2|Developer
!colspan=2|System
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!Arcade
 +
|-
 +
|rowspan=2|[[Bally]]
 +
!colspan=2|[[Astrocade|Home Library Computer]]
 +
|-
 +
|Bally / [[Midway]]
 +
|(1978-1985)
 +
|-
 +
|rowspan=4|[[Atari]]
 +
!colspan=2|[[Atari 2600 emulators|Video Computer System]]
 
|-
 
|-
!rowspan=11|[[Nintendo]]
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|colspan=2|Tournament Table (1978)
!colspan=2|[[Nintendo_Entertainment_System_emulators#Hardware_variants|NES/Famicom]]
 
 
|-
 
|-
|colspan=2|VS. System
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!colspan=2|[[Atari Jaguar emulators|Jaguar]]
 
|-
 
|-
|colspan=2|PlayChoice 10
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|colspan=2|CoJag (1994-1998)
 
|-
 
|-
!colspan=2|[[Super_Nintendo_emulators#Hardware_variants|Super Nintendo/Super Famicom]]
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|rowspan=11|[[Nintendo]]
 +
!colspan=2|[[Nintendo Entertainment System emulators|Family Computer]]
 
|-
 
|-
|colspan=2|Super System
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|colspan=2|PlayChoice-10 (1983-1991)
 
|-
 
|-
!colspan=2|[[Nintendo_64_emulators#Hardware_variants|Nintendo 64]]
+
|colspan=2|VS. System (1984-1990)
 +
|-
 +
!colspan=2|[[Super Nintendo emulators|Super Family Computer]]
 +
|-
 +
|colspan=2|Super System (1992-1993)
 +
|-
 +
!colspan=2|[[Nintendo 64 emulators|Nintendo 64]]
 
|-
 
|-
 
|[[Seta]]
 
|[[Seta]]
|Aleck 64
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|Aleck 64 (1998-2004)
 +
|-
 +
!colspan=2|[[GameCube emulators|GameCube]]
 
|-
 
|-
!colspan=2|[[GameCube_emulators#Hardware_variants|Nintendo GameCube]]
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|Nintendo / [[Sega]] / [[Namco]]
 +
|Triforce (2002-2007)
 
|-
 
|-
|[[Namco]]<br>[[Sega]]<br>[[Nintendo]]
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!colspan=2|[[Wii emulators|Wii]]
|Triforce
 
 
|-
 
|-
!colspan=2|[[Wii_emulators#Hardware_variants|Wii]]
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|[[Capcom]]
 +
|Tatsunoko vs. Capcom: Cross Generation of Heroes (2008)
 
|-
 
|-
|[[Capcom]]<br>Eighting
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|rowspan=22|[[Sega]]
|Tatsunoko vs. Capcom
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!colspan=2|[[SG-1000 emulators|SG-1000]] (Service Games Game 1000)
 
|-
 
|-
!rowspan=16|[[Sega]]
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|colspan=2|(1984-1985)
!colspan=2|[[SG-1000_emulators#Emulators|SG-1000]]
 
 
|-
 
|-
|colspan=2|
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|colspan=2|Super Derby (1984-1985)
 
|-
 
|-
!colspan=2|[[Sega Master System|Master System]]
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!colspan=2|[[Master System emulators|Mark III]]
 
|-
 
|-
|colspan=2|Shooting Zone
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|colspan=2|System E (1985-1989)
 
|-
 
|-
|colspan=2|System E
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|colspan=2|Shooting Zone (1986-1987)
 
|-
 
|-
!colspan=2|[[Sega Genesis emulators#Hardware variations|Sega Genesis/Mega Drive]]
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!colspan=2|[[Sega Genesis emulators|Mega Drive]]
 
|-
 
|-
|colspan=2|Mega-Tech/Mega Play
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|colspan=2|System C (1989-1990)<br>System C2 (1990-1996)
 
|-
 
|-
|colspan=2|System C<br>System C2
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|colspan=2|Mega-Tech System (1989-1992)
 
|-
 
|-
!colspan=2|[[Sega Saturn]]
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|colspan=2|Mega Play (1991-1993)
 
|-
 
|-
|colspan=2|Sega Titan Video
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|[[Atlus]]
 +
|Print Club (1995-1996)
 
|-
 
|-
!colspan=2|[[Dreamcast]]
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|[[Data East]]
 +
|High Seas Havoc / Captain Lang / Capt'n Havoc (1993)
 
|-
 
|-
|colspan=2|NAOMI<br>NAOMI GD-ROM<br>NAOMI Multiboard<br>NAOMI Satellite Terminal
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!colspan=2|[[Sega Saturn emulators|Saturn]]
 
|-
 
|-
|colspan=2|Hikaru
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|colspan=2|ST-V (1994-2001)
 
|-
 
|-
|colspan=2|NAOMI 2<br>NAOMI 2 GD-ROM<br>NAOMI 2 Satellite Terminal
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|[[Atlus]]
 +
|Print Club (1997-2000)
 
|-
 
|-
|colspan=2|System SP
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!colspan=2|[[Dreamcast emulators|Dreamcast]] (Dream Broadcast)
 +
|-
 +
|colspan=2|NAOMI (1998-2009)<br>NAOMI GD-ROM (1999-2007)<br>NAOMI Multiboard (1999-2001)<br>NAOMI Satellite Terminal (1999-2005)<br>NAOMI 2 (2000-2003)<br>NAOMI 2 GD-ROM (2001-2004)<br>NAOMI 2 Satellite Terminal (2002-2006)
 +
|-
 +
|colspan=2|Hikaru (1999-2001)
 +
|-
 +
|colspan=2|System SP (2004-2014)
 
|-
 
|-
 
|[[Sammy]]
 
|[[Sammy]]
|Atomiswave
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|Atomiswave (2003-2009)
 
|-
 
|-
!rowspan=4|[[3DO Company|The 3DO Company]]
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|[[Gaelco]]
!colspan=2|[[3DO|3DO Interactive Multiplayer]]
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|PowerVR (1999-2002)
 
|-
 
|-
|[[Atari]]
+
|[[Cave]]
|
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|CV1000B (2004-2007)<br>CV1000D (2008-2012)
 +
|-
 +
|rowspan=5|[[Hudson]] /[[NEC]]
 +
!colspan=2|[[PC Engine (TurboGrafx-16) emulators|PC Engine]] (Personal Computer Engine)
 
|-
 
|-
!colspan=2|[[Panasonic M2]]
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|[[Data East]]
 +
|Narazumono Sentou Butai Bloody Wolf / Battle Rangers (1988)
 
|-
 
|-
|[[Konami]]
+
|United Amusements
|[[Konami M2]]
+
|(1989)
 
|-
 
|-
!rowspan=2|[[Atari]]
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|TourVisión
!colspan=2|[[Atari Jaguar]]
+
|(1990-1993)
 
|-
 
|-
|colspan=2|CoJag
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|[[Capcom]]
 +
|Super Medal Fighters (1997)
 
|-
 
|-
!rowspan=19|[[Sony]]
+
|rowspan=5|[[3DO Company|3DO]]
!colspan=2|[[PlayStation#Arcade variations|PlayStation]]
+
!colspan=2|[[3DO emulators|3DO]] (3 Dimension audiO videO)
 
|-
 
|-
|[[Capcom]]<br>[[Sony]]
+
|[[Atari]]
|ZN-1<br>ZN-2
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|(1994-1996)
 
|-
 
|-
|[[Namco]]
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|American Laser Games
|System 10<br>System 11<br>System 12
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|(1994-1995)
 
|-
 
|-
|rowspan=2|[[Taito]]
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!colspan=2|[[Panasonic M2|M2]] (Mark II)
|FX-1A System<br>FX-1B System
 
 
|-
 
|-
|G-NET System
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|[[Konami]]
 +
|[[Konami M2|Tarantula]] (1997-1998)
 
|-
 
|-
|rowspan=4|[[Konami]]
+
|rowspan=32|[[Sony]]
|GQ System<br>GV System
 
 
|-
 
|-
|System 573<br>System 573 Satellite Terminal<br>Benami System 573 Analog<br>Benami System 573 Digital
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!colspan=2|[[PlayStation emulators|PlayStation]]
 
|-
 
|-
|Benami Twinkle
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|Sony / [[Capcom]]
 +
|ZN-1 (1995-2000)<br>ZN-2 (1997-1999)
 
|-
 
|-
|Benami Karaoke
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|rowspan=3|[[Namco]]
 +
|System 11 (1994-2001)
 
|-
 
|-
!colspan=2|[[PlayStation 2#Hardware variations|PlayStation 2]]
+
|System 12 (1996-2001)
 
|-
 
|-
|rowspan=3|[[Namco]]
+
|System 10 (1999-2006)
|System 147
 
 
|-
 
|-
|System 246
+
|rowspan=7|[[Konami]]
 +
|GX700 (?)
 
|-
 
|-
|System 256<br>System Super 256
+
|GQ System (1995-1996)
 
|-
 
|-
|rowspan=2|[[Konami]]
+
|GV System / Baby Phoenix (GV999) (1995-2000)
|Python<br>Python Satellite Terminal<br>Python 2
 
 
|-
 
|-
|Benami Python<br>Benami Python 2
+
|System 573 (1997-2003)<br>System 573 Satellite Terminal (2001-2003)<br>Bemani System 573 Analog (1998-2000)<br>Bemani System 573 Digital (1999-2004)
 
|-
 
|-
!colspan=2|[[PlayStation_3_emulators#Arcade_variations|PlayStation 3]]
+
|Bemani Twinkle (1997-2002)
 
|-
 
|-
|[[Namco]]
+
|Bemani Karaoke (1999-2000)
|System 357
 
 
|-
 
|-
!colspan=2|[[PlayStation_4_emulators#Arcade_variations|PlayStation 4]]
+
|Simpsons Bowling (2000)
 
|-
 
|-
|Square Enix<br>Koei Tecmo
+
|rowspan=2|[[Taito]]
|Dissidia Final Fantasy
+
|FX-1A System (1995-1997)<br>FX-1B System (1996-1997)
 
|-
 
|-
!rowspan=2|[[Microsoft]]
+
|G-Net System (1998-2005)
!colspan=2|[[Xbox_emulators#Chihiro|Xbox]]
 
 
|-
 
|-
|[[Sega]]
+
|Acclaim
|Chihiro<br>Chihiro Satellite Terminal
+
|PSX (1995)
|}
 
 
 
===Converted PC Hardware===
 
Based on normal PC architecture with a variation of Windows 7 Embedded or Linux installed and tons of DRM and custom drivers. These can still be run on computers using the right launchers (Game loader All RH, SpiceTools, idmacx tools, [[TeknoParrot]]...) but most of them likely won't be emulated by MAME anytime soon, and not just because of their policies on what hardware is too recently commercialized to cover.
 
{{Main|http://www.system16.com/base.php#11 System16's arcade museum}} (See more examples here)
 
 
 
{|class="wikitable" style="text-align:center;"
 
!Original Developer
 
!colspan=2|System
 
 
|-
 
|-
!rowspan=27|[[Microsoft]]
+
|[[Atari]]
!colspan=2|MS-DOS
+
|PSX (1996)
 
|-
 
|-
|[[Taito]]
+
|[[Video System]]
|Wolf System
+
|PSX (1996)
 
|-
 
|-
!colspan=2|Windows 98
+
|[[Atlus]]
 +
|PSX (1996)
 
|-
 
|-
|[[Midway]]
+
|[[Tecmo]]
|Quicksilver II
+
|TPS System (1997-2001)
 
|-
 
|-
!colspan=2|Windows 2000
+
|Raizing
 +
|PS Arcade 95 (1997)
 
|-
 
|-
|rowspan=2|[[Midway]]
+
!colspan=2|[[PlayStation 2 emulators|PlayStation 2]]
|Quicksilver II
 
 
|-
 
|-
|Graphite
+
|rowspan=3|[[Namco]]
 +
|System 246 (2000-2008)
 
|-
 
|-
!colspan=2|Windows XP
+
|System 256 (2001-2010)<br>System Super 256 (2006)
 
|-
 
|-
|[[Taito]]
+
|System 147 (2005-2012)
|Type X/X+<br>Type X7<br>Type X2<br>Type X2 Satellite Terminal<br>Type X3
 
 
|-
 
|-
 
|[[Konami]]
 
|[[Konami]]
|PC Based<br>Bemani PC
+
|Python / Pyson (2001-2005)<br>Python Satellite Terminal (2003-2005)<br>Bemani Python (2005)<br>Bemani Python 2 (2003-2007)<br>Python 2 (2005)
 +
|-
 +
!colspan=2|[[PlayStation 3 emulators|PlayStation 3]]
 +
|-
 +
|rowspan=3|[[Namco]]
 +
|System 357 (2007-2011)
 
|-
 
|-
|Examu
+
|System 359 (2011)
|eX-Board
 
 
|-
 
|-
|[[Sega]]
+
|System 369 (2011-2012)
|Lindbergh Blue
 
 
|-
 
|-
!colspan=2|Windows Embedded Standard 2009
+
!colspan=2|[[PlayStation 4 emulators|PlayStation 4]]
 
|-
 
|-
|[[Sega]]
+
|[[Taito]] / Koei Tecmo
|RingEdge<br>RingWide<br>RingEdge 2
+
|Dissidia Final Fantasy (2015)
 
|-
 
|-
!colspan=2|Windows 7
+
|rowspan=2|[[Microsoft]]
 +
!colspan=2|[[Xbox emulators|Xbox]] (DirectX Box)
 
|-
 
|-
|[[Taito]]
+
|[[Sega]]
|Type X Zero<br>Type X3<br>Type X4
+
|Chihiro (2002-2008)<br>Chihiro Sattelite Terminal (2004-2008)
 +
|}
 +
 
 +
==Converted PC Hardware==
 +
Based on normal PC architecture with a variation of Windows 7 Embedded or Linux installed and tons of DRM and custom drivers. These can still be run on computers using the right launchers (Game loader All RH, SpiceTools, idmacx tools, [[TeknoParrot]]...) but most of them likely won't be emulated by MAME anytime soon, and not just because of their policies on what hardware is too recently commercialized to cover.
 +
{{Main|http://www.system16.com/base.php#11 System16's arcade museum}} (See more examples here)
 +
* '''Windows 98/2000 Embedded:''' [[wikipedia:Quantum3D_Graphite|Quantum3D Graphite]], [http://www.system16.com/hardware.php?id=620 Midway Quicksilver II]
 +
* '''Windows XP Embedded:''' [[wikipedia:Taito_Type_X#Taito_Type_X/X+|Taito Type X/X+]], [[wikipedia:Taito_Type_X#Taito_Type_X7|Taito Type X7]], [[wikipedia:Taito_Type_X#Taito_Type_X2|Taito Type X²]], [http://www.system16.com/hardware.php?id=587 Konami PC Based]
 +
* '''Windows Embedded Standard 2009:''' [[wikipedia:List_of_Sega_arcade_system_boards#Sega_Ring_series|Sega Ring series]]
 +
* '''Windows 7 Embedded:''' [[wikipedia:Taito_Type_X#Taito_Type_X_Zero|Taito Type X Zero]], [[wikipedia:Namco_System_N2#Namco_System_ES1(A2)_&_ES2_PLUS|Namco System ES1(A2) & ES2 PLUS]], [[wikipedia:Namco_System_N2#Namco_System_ES3|Namco System ES3]]
 +
* '''Windows 7 Embedded (64-bit):''' [[wikipedia:Taito_Type_X#Taito_Type_X3|Taito Type X³]]
 +
* '''Windows 8 Embedded:''' [[wikipedia:Taito_Type_X#Taito_Type_X4|Taito Type X4]], [[wikipedia:List_of_Sega_arcade_system_boards#Sega_Nu|Sega Nu]]
 +
* '''Windows 10 Embedded''': [[wikipedia:Namco_System_N2#Namco_System_BNA1|Namco System BNA1]], [[wikipedia:List_of_Sega_arcade_system_boards#Sega_ALLS|Sega ALLS]]
 +
* '''Linux Debian 4.0 (32-bit)''': [[wikipedia:Namco_System_N2#Namco_System_N2|Namco System N2]], [[wikipedia:Namco_System_N2#Namco_System_ES1|Namco System ES1]]
 +
* '''Montavista Linux:''' [http://www.system16.com/hardware.php?id=731 Sega Lindburgh]
 +
 
 +
===PC based===
 +
[[Arcade emulators#PC based]] (1995-present)
 +
{|class="wikitable" style="text-align:center;"
 +
!colspan=2|Developer
 +
!Arcade
 
|-
 
|-
|[[Konami]]
+
|Seibu
|Bemani PC
+
|colspan=2|SPI System (1995-2004)
 
|-
 
|-
|[[Namco]]
+
|rowspan=2|Quantum3D
|System ES1(A2)<br>System ES2 PLUS<br>System ES3<br>System ES4
+
|rowspan=2|[[Midway]]  
 +
|Quicksilver (1997)<br>Quicksilver II (1999-2000)
 
|-
 
|-
!colspan=2|Windows 8
+
|Graphite (2001-2004)
 
|-
 
|-
|[[Taito]]
+
|[[Atari]]
|Type X4
+
|colspan=2|Media GX (1998)
 
|-
 
|-
|[[Sega]]
+
|rowspan=2|[[Taito]]
|Nu<br>Nu 1.1<br>Nu 2
+
|colspan=2|Wolf System (1997-1998)
 
|-
 
|-
!colspan=2|Windows 10
+
|colspan=2|Type X7 (?)<br>Type X (2003-2014)<br>Type X⁺ (2005-2007)<br>Type X² (2005-2015)<br>Type X² Satellite Terminal (2005-2008)<br>Type Xᶻᵉʳᵒ (2010-2020)<br>Type X³ (2012-2023)<br>Type X⁴ (2012-2023)<br>Type X LITE (2020)
 
|-
 
|-
|[[Konami]]
+
|rowspan=3|[[Namco]]
|Bemani PC
+
|colspan=2|System N2 Satellite Terminal (2003-2007)<br>System N2 (2005-2010)
 
|-
 
|-
|[[Namco]]
+
|colspan=2|System ES1 (2006-2017)<br>System ES1A2 (2011-2017)<br>System ES2 Plus (2012)<br>System ES3A (2013)<br>System ES3X (2013-2019)<br>System ES3B (2014-2021)<br>System ES4 (2016-2019)
|System BNA1
 
 
|-
 
|-
|[[Sega]]
+
|colspan=2|System BNA1 (2018-2021)<br>System BNA1 LITE (2020)<br>System BNA1 Rich (2021)
|ALLS
 
 
|-
 
|-
!colspan=2|Unknown
+
|rowspan=5|[[Sega]]
 +
|colspan=2|Lindbergh Yellow (2005-2010)<br>Lindbergh Red (2007-2009)<br>Lindbergh Red EX (2008-2010)<br>Lindbergh Blue (2008-2010)<br>Lindbergh Silver (2010)
 
|-
 
|-
|Raw Thrills
+
|colspan=2|Europa-R (2008-2010)
|
 
 
|-
 
|-
!rowspan=8|[[Linux]]
+
|colspan=2|RingEdge (2009-2019)<br>RingEdge 2 (2010-2019)<br>RingWide (2009-2014)
!colspan=2|Linux (32-bit) (Debian based)
 
 
|-
 
|-
|[[Namco]]
+
|colspan=2|Nu (2013-2016)<br>Nu 1.1 (2015-2020)<br>Nu 2 (2016-2017)<br>Nu SX (2014-2019)<br>Nu SX1.1 (2016-2018)
|System N2<br>System N2 Satellite Terminal
 
 
|-
 
|-
!colspan=2|Arcade Linux (32-bit) (Debian 4.0 based)
+
|colspan=2|ALLS UX (2018-2022)<br>ALLS UX2 (2019)<br>ALLS HX (2018-2022)<br>ALLS HX2 (2019-2020)<br>ALLS HX2.1 (2021)<br>ALLS MX2 (2019-2021)<br>ALLS MX2.1 (2021)<br>ALLS X2 (2019)<br>ALLS EL (2023)
 
|-
 
|-
|[[Namco]]
+
|Examu
|System ES1
+
|colspan=2|eX-Board (2008-2011)
 
|-
 
|-
!colspan=2|Montavista Linux
+
|SI
 +
|colspan=2|System Board Y2 (2009-2010)
 
|-
 
|-
|[[Sega]]
+
|Griffin Aerotech
|Lindbergh<br>Lindbergh Red (EX)
+
|colspan=2|AIRFRAME (2017)
 
|-
 
|-
!colspan=2|Ubuntu Linux
+
|rowspan=2|exA-Arcadia
 +
|colspan=2|exA-Arcadia (2019-2023)
 
|-
 
|-
|Raw Thrills
+
|Hawt Pink Club
|(Repurposed prebuilt PCs)
+
|Hawt Pink Club (2020-2022)
 
|}
 
|}
  
Line 704: Line 756:
 
Some games can have DirectX related problems. For some, deleting the existing d3d9.dll or opengl.dll files can help. For others, they expect the older D3D8 codec and have bugs (crashes, uneven speed) that can be fixed with Reshade's d3d8to9 plugin.
 
Some games can have DirectX related problems. For some, deleting the existing d3d9.dll or opengl.dll files can help. For others, they expect the older D3D8 codec and have bugs (crashes, uneven speed) that can be fixed with Reshade's d3d8to9 plugin.
  
===LaserDisc===
+
==LaserDisc==
 
{{Main|Arcade LaserDisc emulators}}
 
{{Main|Arcade LaserDisc emulators}}
  
===Pinball===
+
==Pinball==
 
{{Main|Pinball}}
 
{{Main|Pinball}}
  
==See also==
+
=References=
* [[Arcade LaserDisc emulators]]
 
* [[Arcade|Arcade database]]
 
 
 
==References==
 
 
<references/>
 
<references/>
  
 
[[Category:Arcade|*]]
 
[[Category:Arcade|*]]
 
[[Category:Arcade emulators|*]]
 
[[Category:Arcade emulators|*]]

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