List of notable ports
PlayStation
The PS1 has problems with 3D which become more noticeable when emulating the games at higher than native resolutions. Many PS1 games were ported to Windows. However, some of these PC ports are difficult to run on modern Windows operating systems.
Name | Platforms | Notes
|
---|---|---|
Breath of Fire III | PSP | PSP: Adds widescreen support, quality of life changes, and an extra minigame. |
Breath of Fire IV | PC | PC: Has shorter load times and includes an option for sprite smoothing. The only version to be localized in Traditional Chinese (Taiwan). |
Crash Bandicoot Trilogy and Crash Team Racing | PS4/Xbox One/PC/Switch | PS1: Original.
PS4/Xbox One/PC/Switch: HD Remakes. |
Chrono Cross | PS4/PC/Switch | PS1: Original.
PS4/PC/Switch: Emulated version with worse performance than the original. |
Castlevania: Symphony of the Night | PS1 Sega Saturn Xbox 360 PSP PS4/iOS/Android |
PS1: Original. Some items were rearranged and some dubbing was discarded in the English version. The Japanese Greatest Hits version, as well as the JPN PSN release, reintroduced some of the English bugfixes and fixed the Nocturne easter egg. A fan translation exists for those superior versions.
Saturn: Japan-exclusive. Ugly stretched screen. Inferior performance (more slowdown, longer loading times) Added some content (new areas, items, music, and a playable Maria that's a joy for speedrunners, as well as her as a boss), however, Koji Igarashi hated those additions, and they're admittedly low quality compared to the rest. Xbox 360: Direct port of the PlayStation version. Removes loading times, and also FMVs for the North American version (Japanese version strangely retained the FMVs). PSP: Included in Castlevania: The Dracula X Chronicles. It has a few very minor porting issues but is content-wise the definitive version, based on the latest PS1 Japanese version. The script for the English version was rewritten and a Multi-5 translation was made, to the dismay of some fans most interested in the memetic original voice acting. Didn't include any material from the Saturn version besides a redone Maria boss fight, and a playable Maria inspired from her Rondo of Blood moveset. PS4/iOS/Android: Based on the PSP version as a standalone game. Maria's gameplay was tweaked further. While made without IGA's involvement, some consider it even better than the PSP version. |
Dino Crisis | PC DC |
PS1: Original.
PC: Many Problems on modern systems, using Dino Crisis Classic REbirth makes it the definitive version. DC: Enhanced port with better graphics. |
Dino Crisis 2 | PC | |
Final Fantasy VII | PC Steam |
PC: Backgrounds/FMVs are the same resolutions as the PS1 version. The original release had the music played through terrible MIDI instruments. The music can be fixed with a mod.
Steam: The recent PC release on Steam fixes all issues, making it the current definitive version. PS4 and iOS ports of the recent PC release have been released, later followed by Switch and Xbox ports. A full remake of the game was first released on the PS4, and came later to PC. |
Final Fantasy VIII | Pc | Same stance as FFVII's Steam release. The recent Steam release even includes Chocobo World from the Japanese release (via PocketStation). |
Final Fantasy IX | PC | Same stance as FFVII and FFVIII's Steam releases. |
Final Fantasy Tactics | PSP iOS/Android |
PSP: Titled Final Fantasy Tactics: The War of the Lions. Includes extra content, multiplayer support, redone cutscenes, and new game modes. Suffers from stretched aspect ratio and slowdown; these can be fixed with unofficial patches. It also has a new translation.
iOS/Android: Based on the PSP version, with redone sprite work. Many consider this the definitive version. |
Legend of Mana | Switch/PS4/PC | Switch/PS4/PC: HD Remaster with widescreen support, redone music, and the option to turn off random encounters. |
MediEvil | PSP |
PSP: Titled "MediEvil: Resurrection" has extra content not avilable in any other version.
PS4: Titled "MediEvil Remake" and has the best graphics. |
Mega Man 8 | Saturn GC/PS2 PS4/Xbox One/Switch/PC |
Saturn: Original release. Initially intended as the only version because of corporate politics and SCEA's anti-2D stance, though it ended up releasing on PS1 as well. Saturn version has exclusive content not included in the PS1 version, or any future versions (as those were based on the PS1 port) such as: a Bonus Mode (artwork gallery of official art and fan submissions, sound test, watchable FMVs), more music tracks, additional bosses (Cut Man, Wood Man). Has slightly different music (sequenced PCM audio) and worse FMV quality (Cinepack compression vs MPEG on PS1)
GC/PS2: Released as part of an anthology compilation, Mega Man Anniversary Collection. Port based on the PS1 version. PS4/Xbox One/Switch/PC: Featured as part of Mega Man Legacy Collection 2 with some new challenge stages from this game but is based on the PlayStation version. Completely removed loading times. A spin-off, Rockman & Forte, was released on the SNES/GBA for "kids who wanted to play Mega Man 8 but didn't have a PlayStation". It reuses Mega Man 7's game engine, Mega Man 8's graphics, and includes completely new levels. |
Mega Man Legends | PC N64 PSP |
PC: Music doesn't loop. Cutscenes don't sync up with audio properly. Requires a mapping program to play comfortably with an XInput controller.
N64: Simultaneously better and worse in the graphics department. The sound is compressed so it can fit on a cartridge. Released as Mega Man 64 in North America. PSP: Japan-only. Standard port with widescreen support and minor additional content. Lock-on is done by holding L and R simultaneously. |
Mega Man Legends 2 | PC PSP |
PC: Exclusive to Japan and Taiwan. Does not work on modern video cards.
PSP: Standard port with widescreen support and minor additional content. Released only in Japan. |
Mega Man X4 | Sega Saturn PC PS2/GC |
PS1: Original. Has an undub ROM hack that replaces the hilariously bad English dub with the Japanese voices and has an optional retranslation version.
Saturn: Developed as Saturn exclusive but ended up released simultaneously with the PS1 version. has different graphical effects and heat effects exclusive to it but worse transparency (can be fixed with emulator) PC: Same as Mega Man X3's PC port, a port of PS1 version. Cannot be directly installed on 64-bit OSes; you must extract the files manually. Files fail to save after reboot if this is done, it also won't play music & won't show the cutscenes, unless the original CD is in the disc drive. PS2/GC: re-released as part of the Mega Man X Collection for the PlayStation 2 and GameCube. Based on the PlayStation version. PS4/XOne/Switch/PC: Featured as part of Mega Man X Legacy Collection with some new challenge stages from this game but is based on the PlayStation version. Completely removed loading times. |
Mega Man X5 | PS1 PC PS2/GC PS4/Xbox One/Switch/PC |
PS1: Original. Has some excellent ROM hacking support to reimplement missing content and add quality of life changes.
PC: Uses a different font for the in-game text from the PlayStation version. May not run properly on Windows 8 or later. PS2/GC: same as the other games in Mega Man X Collection. PS4/Xbox One/Switch/PC: Featured as part of Mega Man X Legacy Collection with some new challenge stages from this game but is based on the PlayStation version. Completely removed loading times. |
Mega Man X6 | PS1 PC PS2/GC PS4/Xbox One/Switch/PC |
PS1: Original. Has some excellent ROM hacking support to reimplement missing content, add quality of life changes (sorely needed for this game), and a retranslation.
PC: Released only in Korea and some other parts of Asia. PS2/GCN: same as the other games in Mega Man X Collection. Some of the voice-acting is missing in this version. PS4/XOne/Switch/PC: Featured as part of Mega Man X Legacy Collection with some new challenge stages from this game but is based on the PlayStation version. Completely removed loading times. |
Metal Gear Solid | PS1 PC GC (R) |
PS1: Original. A later Japanese version re-release called Integral included the US version changes and then some more content. Some of this content was sold separately as "VR Missions".
PC: Port of the Integral version, with some altered content (Psycho Mantis boss, TGS/E3 bonus videos removed, worse music). Significantly improved graphics. Lacks motion blur. Patches needed for modern systems. FMVs don't work on XP or newer due to more modern OSes lacking the resources needed for .ddv video files. Many issues were fixed in the GOG.com release. GC (R): Remake titled Metal Gear Solid: The Twin Snakes. Updated translation at the behest of Hideo Kojima. Uses the MGS2 engine, but not properly balanced to accommodate for the engine change. Lacks the VR Missions. The tone is a complete face-heel turn, having much less realism than the original game. |
Moon Remix RPG Adventure | Switch/PC | Switch/PC: Official translation. |
PaRappa the Rapper | PSP | PSP:Adds widescreen support, ad-hoc multiplayer, and song remixes as DLC. Might suffer from slight input lag, which can be fatal for those who played the original release. |
Persona 2: Eternal Punishment | PS1 PSP |
Part two of Persona 2. Also known as Persona 2: Batsu.
PS1: Available in Japanese and English. Retains save compatibility with Innocent Sin to unlock content, in all versions. PSP: Available only in Japanese. Fan translation project in development hell. Enhanced port: widescreen support, a revamped UI, updated cutscenes, an optional updated OST, and selectable difficulty levels. |
Persona 2: Innocent Sin | PS1 PSP |
Part one of Persona 2. Also known as Persona 2: Tsumi.
PS1: Available only in Japanese. A fan translation is available. PSP: Available in Japanese and English. Enhanced port: widescreen support, a revamped UI, updated cutscenes, an optional updated OST, and selectable difficulty levels. Criticized for some mild censorship and losing its tone compared to the original. |
Rayman | PC/Sega Saturn/N64 | Too many changes to list here.
The definitive version is a fan remake called Rayman: Redemption. |
Resident Evil | PS1 Saturn PC DS GC |
PS1: Original. Japanese version included auto-aiming and uncut graphics. Got two English re-releases. The poorly-named Director's Cut is still cut, but includes better character models, an arranged mode, auto aiming from the Japanese release, and an added Beginner difficulty. The Dual Shock Ver. includes DualShock support and a different OST that can only be described as...different. Must be heard to be believed.
Saturn: Worse performance. Includes an extra game mode. PC: Has compatibility issues with modern OSes. The only English version of the original game that includes all uncensored FMVs. Using Resident Evil Classic REbirth on the Japanese Mediakite release makes it the definitive version. DS: Enhanced port with a Classic mode that is faithful to the original PlayStation experience and a Rebirth mode that uses the touch screen in interesting ways. GC: As Resident Evil HD. Full remake. Same on the Wii. Redone in HD for its most recent PC release, as well as on most modern HD consoles. The PC version plays at 60 FPS and lacks minor stability issues that the other HD versions have. |
Resident Evil 2 | PS1 N64 Dreamcast PC |
PS1: Later re-released on the system with DualShock support and a new game mode.
N64: Compressed assets, varies between 240p and 480i. New features. Dreamcast: 480p. Even more features. PC: 1999 PC version has poor compatibility with modern OSes. Has a Japan-only release in 2006 that is somewhat more playable on modern OSes, has the highest quality FMVs, and combines Leon and Claire's games into one similarly to the N64 version. Using Resident Evil 2 Classic REbirth makes it the definitive version while translating the game into English. A HD remake was released for PC, PS4 and Xbox. Includes some content inspired from the prototype version Resident Evil 1.5 but then cuts some more. Positive reception. |
Resident Evil 3 | Dreamcast/GC PC |
Dreamcast/GC: 480p, more features.
PC: 2000 PC version has improved pre-rendered backgrounds and the ability to skip door transitions, but has worse FMVs, a bizarre (but easily fixable) rendering issue on modern hardware, wobbly 3D models, and compatibility on modern OSes. Has a Japan-only re-release in 2006 that is somewhat more playable on modern OSes and has the highest quality FMVs, but carries many of the same problems as the original 2000 release. Using Resident Evil 3 Classic REbirth on the Japanese Sourcenext release makes it the definitive version. A HD remake was released for PC, PS4 and Xbox. |
Revelations: Persona | PS1 PC PSP |
PS1: Original English script includes Americanized names and a removed Snow Queen quest, but isn't that far from the original.
PC: Released only in Japan. Very far from a technical achievement. PSP: Titled Shin Megami Tensei: Persona. It has additional content as well as widescreen support, a revamped UI, updated cutscenes and OST, and selectable difficulty levels. The English release reverts many of the original localization changes to be more faithful to the Japanese script. It also reinstates the Snow Queen quest. |
Spyro the Dragon Trilogy | PS1 PS4/Xbox One/PC/Switch |
PS1: Original.
PS4/Xbox One/PC/Switch: HD Remakes. |
Suikoden | PS1 Saturn PC PSP |
PS1: Original. Save compatibility with Suikoden 2.
Saturn: Japan-only. It is an enhanced port including new locations, new enemies, enhanced colors, and a new opening full-motion video, but with longer load times and some visual effects being removed. PC: Japan-only. Compatibility issues with modern PCs. PSP: As Gensou Suikoden I & II. Adds widescreen support (although maps and scenes are not redone to accommodate for the larger screen area) and fixes a couple of glitches. Adds a couple of more, as well. Released only in Japan. |
Suikoden II | PS1 PC PSP |
PS1: Original. NTSC-U has some glitched lines fixed in the PAL version or via romhacks. Save compatibility with Suikoden 1.
PC: Taiwan-only. Compatibility issues with modern PCs. PSP: As Gensou Suikoden I & II. Adds widescreen support (although maps and scenes are not redone to accommodate for the larger screen area) and fixes a couple of glitches. Adds a couple of more, as well. Released only in Japan. |
Vandal Hearts | PS1 Saturn PC |
PS1: Original
Saturn: Japan-only. It is an enhanced port including extra content. Fan translation is available. PC: Korean-only. |
Wipeout 2097 | PC/Saturn | These ports feature a different OST from the original release. Released in North America as Wipeout XL. |