Difference between revisions of "Project64 Netplay"
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Revision as of 03:14, 5 November 2019
Original developer(s) | zilmar Jabo |
---|---|
Current developer(s) | Cranky Supertoon & the rest of the Project64 Team |
Latest version | 10/15/21 |
Active | Yes |
Platform(s) | Windows |
Architecture(s) | x86 |
Emulates | Nintendo 64 |
Website | pj64netplay-emu.ml |
Source code | GitHub |
Project64 Netplay is an open source, fork of Project64 geared towards making a ways to use netplay Nintendo 64 emulator.
Downloads
Features
- Allows for 4 connections
- Unusually low bandwidth usage
- Can change latency on the fly to smooth out netplay experience at the expense of input lag
- Works very well with 2 to 3 players, even with +200ms
- Optional Dedicated New York based server
- Built in cheat list for select games to improve gameplay
- Built in scripts to keep 100% saves the same to help limit desyncs
- Discord Rich Presence
- AQZ Netplay Based