Difference between revisions of "Supermodel"
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==Overview== | ==Overview== | ||
− | The [http://www.supermodel3.com/About.html original Supermodel effort] was undertaken by Ville Linde (vlinde | + | The [http://www.supermodel3.com/About.html original Supermodel effort] was undertaken by Ville Linde (vlinde), Stefano Teso (sthief?), and Bart Trzynadlowski (trzy) from 2003. The PowerPC emulator is originally by Ville Linde and the Sega Custom Sound Processor emulator was donated by [http://nebula.emulatronia.com/ ElSemi] (Coder of old emulators like Nebula, CPS3 emulator and Model 2 emulator). Development began in January 2011 after Bart rewrote it from scratch in late 2010 and got it to a playable state. The first version of Supermodel was released on April 1, 2011. It is being created by Bart Trzynadlowski, Ville Linde, and Stefano Teso. Ian (dukeeeey) is another active contributor. |
Supermodel is written in C++ and uses OpenGL and SDL. On Windows, it supports force feedback and [[Xbox 360 emulators|Xbox 360]] controllers. | Supermodel is written in C++ and uses OpenGL and SDL. On Windows, it supports force feedback and [[Xbox 360 emulators|Xbox 360]] controllers. |
Revision as of 17:04, 10 December 2018
Developer(s) | sthief, trzy, vlinde, dukeeeey |
---|---|
Latest version | 0.2a |
Active | Yes |
Platform(s) | Windows, Linux, macOS |
Emulates | Sega Model 3 |
Website | www.supermodel3.com |
Programmed in | C++ |
Source code | SourceForge 0.2a (Old) |
Supermodel is an open-source Sega Model 3 emulator written in C++.
Downloads
Recommended places to download the latest builds:
- Official SourceForge's source files only (Click on the 'Download Snapshot' tab button)
- Official Supermodel forum thread (Changelog only)
- - Official Supermodel forum thread (Up to SVN 741)
- Emu-France (French language)
- - Emu-France (Windows XP version)
Compile builds:
Frontend
It seems that this emulator requires you to use a command-line interface to boot up a ROM game. There is an alternative way with a frontend (To be put in the same folder as Supermodel). First check the official Supermodel Command-Line Interface setup guide.
- Emuline.org thread (French language. Download files require an user account.)
Old frontends:
- SuperModel-UI:
- - Emu-France (French language. SuperModel-UI v0.9.151. Updated: 16/09/2013.)
- - Emu-France (French language. SuperModel-UI Snapshots v1.0. Updated: 29/02/2012.)
Overview
The original Supermodel effort was undertaken by Ville Linde (vlinde), Stefano Teso (sthief?), and Bart Trzynadlowski (trzy) from 2003. The PowerPC emulator is originally by Ville Linde and the Sega Custom Sound Processor emulator was donated by ElSemi (Coder of old emulators like Nebula, CPS3 emulator and Model 2 emulator). Development began in January 2011 after Bart rewrote it from scratch in late 2010 and got it to a playable state. The first version of Supermodel was released on April 1, 2011. It is being created by Bart Trzynadlowski, Ville Linde, and Stefano Teso. Ian (dukeeeey) is another active contributor.
Supermodel is written in C++ and uses OpenGL and SDL. On Windows, it supports force feedback and Xbox 360 controllers.