Difference between revisions of "Virtual reality"
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[[wikipedia:Virtual_reality|Virtual Reality]] (VR) is a way to experience virtual environments in 3D. Often with a head-mounted display and some form of input tracking. Some new emulators and forks of established emulators have support for VR headsets. This allows you to play systems which was designed for 2D viewing in 3D (NES, GameCube) and some systems which was designed for 3D viewing are now possible to emulate as they were originally intended to play (Virtual Boy). | [[wikipedia:Virtual_reality|Virtual Reality]] (VR) is a way to experience virtual environments in 3D. Often with a head-mounted display and some form of input tracking. Some new emulators and forks of established emulators have support for VR headsets. This allows you to play systems which was designed for 2D viewing in 3D (NES, GameCube) and some systems which was designed for 3D viewing are now possible to emulate as they were originally intended to play (Virtual Boy). | ||
+ | ==Emulators with VR support== | ||
{| class="wikitable sortable" style="text-align:center;" | {| class="wikitable sortable" style="text-align:center;" | ||
− | |||
− | |||
! scope="col"|Name | ! scope="col"|Name | ||
− | ! scole="col"| | + | ! scole="col"|Emulates |
+ | ! scole="col"|Operating System(s) | ||
! scole="col"|Latest version | ! scole="col"|Latest version | ||
− | ! | + | ! scole="col"|Type |
− | ! | + | ! scole="col"|Headset(s) |
+ | |- | ||
+ | !colspan="6"|PC | ||
|- | |- | ||
|[https://geod.itch.io/3dnes 3DNes] | |[https://geod.itch.io/3dnes 3DNes] | ||
|[[Nintendo Entertainment System emulators|Nintendo NES]] | |[[Nintendo Entertainment System emulators|Nintendo NES]] | ||
+ | |Windows, macOS, Linux | ||
|[https://geod.itch.io/3dnes 2.1] | |[https://geod.itch.io/3dnes 2.1] | ||
− | | | + | |360 |
− | | | + | |HTC Vive, Oculus Rift |
|- | |- | ||
|[https://dolphinvr.wordpress.com/ Dolphin VR] | |[https://dolphinvr.wordpress.com/ Dolphin VR] | ||
|[[GameCube emulators|Nintendo GameCube]] & [[Wii emulators|Wii]] | |[[GameCube emulators|Nintendo GameCube]] & [[Wii emulators|Wii]] | ||
+ | |Windows | ||
|[https://dolphinvr.wordpress.com/downloads/ 5.0-250] | |[https://dolphinvr.wordpress.com/downloads/ 5.0-250] | ||
− | | | + | |360, SBS, virtual screen |
− | | | + | |HTC Vive, Oculus Rift |
|- | |- | ||
|[https://github.com/braindx/vbjin-ovr VBjin-OVR] | |[https://github.com/braindx/vbjin-ovr VBjin-OVR] | ||
|[[Virtual Boy emulators|Nintendo Virtual Boy]] | |[[Virtual Boy emulators|Nintendo Virtual Boy]] | ||
+ | |Windows | ||
|[https://github.com/braindx/vbjin-ovr/releases/download/3.0/VBjin-OVR.exe 3.0] | |[https://github.com/braindx/vbjin-ovr/releases/download/3.0/VBjin-OVR.exe 3.0] | ||
− | | | + | | |
− | | | + | |Oculus Rift |
|- | |- | ||
|[http://virtueboyadvance.iintendto.com/ VirtueBoy Advance] | |[http://virtueboyadvance.iintendto.com/ VirtueBoy Advance] | ||
|[[Game Boy Advance emulators|Nintendo GBA]] | |[[Game Boy Advance emulators|Nintendo GBA]] | ||
+ | |Windows | ||
|[http://virtueboyadvance.iintendto.com/VirtueBoy.zip ?.?] | |[http://virtueboyadvance.iintendto.com/VirtueBoy.zip ?.?] | ||
− | | | + | | |
− | | | + | |Oculus Rift |
|- | |- | ||
|PPSSPP VR | |PPSSPP VR | ||
|[[PlayStation Portable emulators|Sony PSP]] | |[[PlayStation Portable emulators|Sony PSP]] | ||
+ | |Windows | ||
|[https://forums.oculusvr.com/community/discussion/26990/ppsspp-vr-playstation-portable-emulator 1.1.1] | |[https://forums.oculusvr.com/community/discussion/26990/ppsspp-vr-playstation-portable-emulator 1.1.1] | ||
− | |{{ | + | |360 inside game |
− | |{{ | + | |Oculus Rift |
+ | |- | ||
+ | |[[RetroArch]] | ||
+ | |[[Multi-system emulators|Multi-system]] | ||
+ | |Multi-platform | ||
+ | |[http://buildbot.libretro.com/stable/ {{RetroArchVer}}] | ||
+ | |SBS* | ||
+ | |? | ||
+ | |- | ||
+ | !colspan="6"|Consoles | ||
+ | |- | ||
+ | |[https://github.com/mrdanielps/r3Ddragon r3Ddragon] | ||
+ | |[[Virtual Boy emulators|Nintendo Virtual Boy]] | ||
+ | |New 3DS | ||
+ | |[https://github.com/mrdanielps/r3Ddragon/releases 0.87] | ||
+ | | | ||
+ | |Native | ||
+ | |- | ||
+ | |[[RetroArch]] | ||
+ | |[[Multi-system emulators|Multi-system]] | ||
+ | |Multi-platform | ||
+ | |[http://buildbot.libretro.com/stable/ {{RetroArchVer}}] | ||
+ | |SBS* | ||
+ | |? | ||
+ | |- | ||
+ | !colspan="6"|Mobile | ||
+ | |- | ||
+ | |[[ePSXe]] | ||
+ | |[[PlayStation emulators|Sony PlayStation]] | ||
+ | |Android | ||
+ | |[https://play.google.com/store/apps/details?id=com.epsxe.ePSXe 2.0.8] | ||
+ | | | ||
+ | |Google Cardboard | ||
+ | |- | ||
+ | |FPse | ||
+ | |[[PlayStation emulators|Sony PlayStation]] | ||
+ | |Android | ||
+ | |[https://play.google.com/store/apps/details?id=com.emulator.fpse 0.11.193] | ||
+ | | | ||
+ | |Occulus, GearVR, Google Cardboard, Homido, etc. | ||
+ | |- | ||
+ | |[[RetroArch]] | ||
+ | |[[Multi-system emulators|Multi-system]] | ||
+ | |Multi-platform | ||
+ | |[http://buildbot.libretro.com/stable/ {{RetroArchVer}}] | ||
+ | |SBS* | ||
+ | |? | ||
|} | |} | ||
+ | |||
+ | *Using glsl shaders |
Revision as of 12:17, 13 May 2018
Virtual Reality (VR) is a way to experience virtual environments in 3D. Often with a head-mounted display and some form of input tracking. Some new emulators and forks of established emulators have support for VR headsets. This allows you to play systems which was designed for 2D viewing in 3D (NES, GameCube) and some systems which was designed for 3D viewing are now possible to emulate as they were originally intended to play (Virtual Boy).
Emulators with VR support
Name | Emulates | Operating System(s) | Latest version | Type | Headset(s) |
---|---|---|---|---|---|
PC | |||||
3DNes | Nintendo NES | Windows, macOS, Linux | 2.1 | 360 | HTC Vive, Oculus Rift |
Dolphin VR | Nintendo GameCube & Wii | Windows | 5.0-250 | 360, SBS, virtual screen | HTC Vive, Oculus Rift |
VBjin-OVR | Nintendo Virtual Boy | Windows | 3.0 | Oculus Rift | |
VirtueBoy Advance | Nintendo GBA | Windows | ?.? | Oculus Rift | |
PPSSPP VR | Sony PSP | Windows | 1.1.1 | 360 inside game | Oculus Rift |
RetroArch | Multi-system | Multi-platform | 1.18.0 | SBS* | ? |
Consoles | |||||
r3Ddragon | Nintendo Virtual Boy | New 3DS | 0.87 | Native | |
RetroArch | Multi-system | Multi-platform | 1.18.0 | SBS* | ? |
Mobile | |||||
ePSXe | Sony PlayStation | Android | 2.0.8 | Google Cardboard | |
FPse | Sony PlayStation | Android | 0.11.193 | Occulus, GearVR, Google Cardboard, Homido, etc. | |
RetroArch | Multi-system | Multi-platform | 1.18.0 | SBS* | ? |
- Using glsl shaders