Difference between revisions of "Shaders and filters"
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− | + | ==CRT shaders== | |
− | + | These replicate Aperture Grille CRTs. These have sharp images and strong scanlines. Shadow-mask CRTs are far more common. However, to replicate that that one would need a very high resolution display (4K or around there). | |
− | + | ==NTSC filteers== | |
− | + | These replicate the cables used to connect the system to the tv. They are created by blargg. | |
− | + | ==Downloads== | |
− | + | https://github.com/libretro/common-shaders | |
− | + | ==Further reading== | |
− | + | [http://filthypants.blogspot.com/search/label/pixel%20shader All things shaders and filters] | |
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Revision as of 00:55, 25 April 2013
CRT shaders
These replicate Aperture Grille CRTs. These have sharp images and strong scanlines. Shadow-mask CRTs are far more common. However, to replicate that that one would need a very high resolution display (4K or around there).
NTSC filteers
These replicate the cables used to connect the system to the tv. They are created by blargg.
Downloads
https://github.com/libretro/common-shaders