Difference between revisions of "PlayStation 4 emulators"
Holy Diver (talk | contribs) (To everyone removing Orbital from here,please join the discord so that we may resolve this dispute.) |
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{{no playable emulators}} | {{no playable emulators}} | ||
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{| class="wikitable" style="text-align:center;" | {| class="wikitable" style="text-align:center;" | ||
! scope="col"|Name | ! scope="col"|Name | ||
! scope="col"|Operating System(s) | ! scope="col"|Operating System(s) | ||
! scope="col"|Latest Version | ! scope="col"|Latest Version | ||
− | ! scope="col"|Active | + | ! scope="col"|Active <!-- |
− | ! scope="col"|[[Recommended | + | ! scope="col"|[[Recommended emulators|Recommended]] --> |
|- | |- | ||
|[[Orbital]] | |[[Orbital]] | ||
|Windows, Linux | |Windows, Linux | ||
− | |[https://github.com/AlexAltea/orbital Git] | + | |[https://github.com/AlexAltea/orbital Git] |
− | |{{✓}} | + | |{{✓}} <!-- |
− | |{{✗}} | + | |{{✗}} --> |
− | |} | + | |} |
− | ===Potential Roadblocks=== | + | |
− | Due to the PS4's x86 architecture and FreeBSD-based operating system, emulators for the device will by and large be very unconventional. Despite the x86's instruction set being '''huge'''<ref>{{cite web | url= https://web.archive.org/web/20130517194502/http://www.ngemu.com/forums/showthread.php?t=132032 | title= Why is XBOX emulation premature?}}</ref>, a trait that would typically lead to years of development time by emulators, it opens the ability for pre-existing hypervisors to do the heavy lifting, eliminating the need for a recompiler. There is also, as of writing this, little to no documentation on the GPU (a modified Radeon 7970M with disabled stream processors) used in the PS4's APU, and it will require a complete re-implementation by emulator developers. End-users may wish to | + | ===Potential Roadblocks=== |
− | + | Due to the PS4's x86 architecture and FreeBSD-based operating system, emulators for the device will by and large be very unconventional. Despite the x86's instruction set being '''huge'''<ref>{{cite web | url= https://web.archive.org/web/20130517194502/http://www.ngemu.com/forums/showthread.php?t=132032 | title= Why is XBOX emulation premature?}}</ref>, a trait that would typically lead to years of development time by emulators, it opens the ability for pre-existing hypervisors to do the heavy lifting, eliminating the need for a recompiler. There is also, as of writing this, little to no documentation on the GPU (a modified Radeon 7970M with disabled stream processors) used in the PS4's APU, and it will require a complete re-implementation by emulator developers. End-users may wish to perform a preliminary dump of the required files from their PS4 using the [https://phi.nz/orbital/tools/dumper/ Orbital Dumper]. | |
− | + | I also want to add that the emulator being created has a Discord and everyone can join if they have questions. https://discord.gg/Ga7rvRE | |
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==References== | ==References== | ||
<references/> | <references/> | ||
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[[Category:Consoles]] | [[Category:Consoles]] | ||
[[Category:Very early emulation]] | [[Category:Very early emulation]] |
Revision as of 12:34, 31 October 2018
Developer | Sony |
---|---|
Type | Home video game console |
Generation | Eighth generation |
Release date | 2013 |
Predecessor | PlayStation 3 |
Emulated | ~ |
The PlayStation 4 (PS4) is an eighth-generation console produced by Sony Computer Entertainment in 2013. Notably, it is the first PlayStation console to use the x86 architecture, making it easier to program for than the PlayStation 3 while also having the same architecture as PCs.
Emulators
THERE ARE CURRENTLY NO EMULATORS FOR THIS DEVICE THAT CAN RUN COMMERCIAL GAMES AND/OR SOFTWARE.
Name | Operating System(s) | Latest Version | Active |
---|---|---|---|
Orbital | Windows, Linux | Git | ✓ |
Potential Roadblocks
Due to the PS4's x86 architecture and FreeBSD-based operating system, emulators for the device will by and large be very unconventional. Despite the x86's instruction set being huge[1], a trait that would typically lead to years of development time by emulators, it opens the ability for pre-existing hypervisors to do the heavy lifting, eliminating the need for a recompiler. There is also, as of writing this, little to no documentation on the GPU (a modified Radeon 7970M with disabled stream processors) used in the PS4's APU, and it will require a complete re-implementation by emulator developers. End-users may wish to perform a preliminary dump of the required files from their PS4 using the Orbital Dumper. I also want to add that the emulator being created has a Discord and everyone can join if they have questions. https://discord.gg/Ga7rvRE