Difference between revisions of "Emulators on PSP"

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(Famicom/Famicom Disc System )
(Super Famicom (SNES): Removed asterisks)
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===Super Famicom (SNES)===
 
===Super Famicom (SNES)===
  
[http://www.emucr.com/search/label/s9xTYLmecm Snes9xTYL(me)cm Mod Git]* or [http://www.mediafire.com/download/69cfa38tfgg6mn7/Snes9xTYLModR16.7z Snes9xTYL(me)cm Mod R16]*
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[http://www.emucr.com/search/label/s9xTYLmecm Snes9xTYL(me)cm Mod Git] or [http://www.mediafire.com/download/69cfa38tfgg6mn7/Snes9xTYLModR16.7z Snes9xTYL(me)cm Mod R16]
  
<nowiki>*SNES emulation is not that good to begin with, but this is the fastest and most compatible.</nowiki>
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SNES emulation is not that good to begin with, but these are the fastest and most compatible.
  
 
==SEGA==
 
==SEGA==

Revision as of 16:43, 28 May 2013

Nintendo

Game Boy Advance

gpSPmod (20090720)* or gpSP-J (20120616)*

*gpSP-J has superior compatibility, gpSPmod has more options for customization (full screen, cheats, etc), both are superior to Kai

Game Boy/Color

GeMP 3.3 or MasterBoy 2.10 

Famicom/Famicom Disc System 

NesterJ 1.13 beta2 or NesterJ AoEX*

*AoEX is based on NesterJ 1.12 Plus 0.61 RM, so it includes features like rewind mode, cheat codes support, rotated/mirrored screen, sepia palette, support to rare mappers (the pirate bootleg FF7 works on it), etc, but it's compatibility is inferior to 1.13 beta2.

Super Famicom (SNES)

Snes9xTYL(me)cm Mod Git or Snes9xTYL(me)cm Mod R16

SNES emulation is not that good to begin with, but these are the fastest and most compatible.

SEGA

Genesis/Sega CD 

PicoDrive 1.51b  

Master System/Game Gear 

MasterBoy 2.10 (also compatible with GB and GBC)

Other

PC Engine/CD 

HuE 0.70  

Neo-Geo Pocket

RACE! 2.16-1.0

WonderSwan/Color 

e(mulator) v082f (multi-emulator)

Java

PSPKVM 0.5.5

Arcade

UOcps1psp (CPS1), UOcps2psp (CPS2), UOmvspsp (Neo-Geo), UOncdzpsp (Neo-Geo CD)  

What about PS1 games? 

You have 3 options: