Editing WiiSX Compatibility List
Jump to navigation
Jump to search
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
The edit can be undone.
Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 350: | Line 350: | ||
{{ WiiSX | Driver 2 | NTSC-U | SLUS-01161 | Doesn't Work | Tested by MiniSh: | {{ WiiSX | Driver 2 | NTSC-U | SLUS-01161 | Doesn't Work | Tested by MiniSh: | ||
− | '''Dynarec:''' | + | ''''Dynarec:'''' Doesn't boot. |
− | '''Interpreter:''' | + | ''''Interpreter:'''' Doesn't boot. }} |
− | |||
− | |||
{{ WiiSX | Duke Nukem: Time to Kill | PAL-E | SLES-01515 | Issues |Tested by Blackshadow voices are a bit sluggish plus dukes voice clips seem to loop repeatedly even with clips not from that level eg he refers to a waste barrel from a level later on on the first level and so on also note that the sound menu is constantly stuck going right so reducing voice volume isn't possible and if you destroy a camera the game boots back to HBC tested with Dynarec Framelimit on, dithering off, frameskip off }} | {{ WiiSX | Duke Nukem: Time to Kill | PAL-E | SLES-01515 | Issues |Tested by Blackshadow voices are a bit sluggish plus dukes voice clips seem to loop repeatedly even with clips not from that level eg he refers to a waste barrel from a level later on on the first level and so on also note that the sound menu is constantly stuck going right so reducing voice volume isn't possible and if you destroy a camera the game boots back to HBC tested with Dynarec Framelimit on, dithering off, frameskip off }} | ||
{{ WiiSX | Dune 2000 | NTSC-U | SLUS-00973 | Works | Tested by Dump, '''Dynarec''' runs perfect}} | {{ WiiSX | Dune 2000 | NTSC-U | SLUS-00973 | Works | Tested by Dump, '''Dynarec''' runs perfect}} |