Editing Texture packs
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===Game Boy=== | ===Game Boy=== | ||
− | * [[GBE+]] Works just like HDNES, with custom resolutions up to x10. Can be used to colorize monochrome GB games this way when used with x1 sprite replacements. Doesn't have a stable release yet. | + | * [[GBE+|GB Enhanced+]] Works just like HDNES, with custom resolutions up to x10. Can be used to colorize monochrome GB games this way when used with x1 sprite replacements. Doesn't have a stable release yet. |
* GameOBJ Based on the Unity3d GB Emulator code "UnityGB". It replaces GB graphics with 3D objects and the result is... unique, certainly worth it. Video [http://www.youtube.com/watch?v=z93-U6RRHd0 here] and [http://youtu.be/um3W3BWuY5I here]. | * GameOBJ Based on the Unity3d GB Emulator code "UnityGB". It replaces GB graphics with 3D objects and the result is... unique, certainly worth it. Video [http://www.youtube.com/watch?v=z93-U6RRHd0 here] and [http://youtu.be/um3W3BWuY5I here]. | ||