Editing Shader Presets

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====[https://disk.yandex.ru/d/JO3NUIa0r1X45w Vasiliy.M.'s PCSX2 CRT]====
 
====[https://disk.yandex.ru/d/JO3NUIa0r1X45w Vasiliy.M.'s PCSX2 CRT]====
:<small>[https://youtu.be/dpSi5yn2emY?t=18 Demonstration]</small>
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:<small>[https://youtu.be/dpSi5yn2emY?t=18 (Demonstration)]</small>
  
 
====[https://github.com/frankschoeman/kyubus-shader kyubus Retro CRT]====
 
====[https://github.com/frankschoeman/kyubus-shader kyubus Retro CRT]====
:<small>[https://www.youtube.com/@kyubus7814/videos Demonstration]</small>
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:<small>[https://www.youtube.com/@kyubus7814/videos (Demonstration)]</small>
 
::Kyubus Retro CRT is a collection of Reshade and RetroArch retro CRT presets using existing shaders such as [[CRT_shaders#CRT-Guest-Advanced|CRT-Guest]], [[CRT_shaders#CRT-Royale|CRT-Royale]] and [[CRT_shaders#CRT-Lottes|CRT-Lottes]]. ::These presets are mainly developed on a monitor resolution of 1440p but presets for 1080p and 4k monitors are included.
 
::Kyubus Retro CRT is a collection of Reshade and RetroArch retro CRT presets using existing shaders such as [[CRT_shaders#CRT-Guest-Advanced|CRT-Guest]], [[CRT_shaders#CRT-Royale|CRT-Royale]] and [[CRT_shaders#CRT-Lottes|CRT-Lottes]]. ::These presets are mainly developed on a monitor resolution of 1440p but presets for 1080p and 4k monitors are included.
 
::To make the lower resolution shader display correctly RetroArch (or any emulator) integer scaling needs to be switched ON (Settings>video>scaling). GaussianBlur, LumaSharpen and Deband(range) are probably the first parameters you might want to adjust depending on the resolution of the content and your preferences. [https://github.com/frankschoeman frankschoeman] also recommend trying RetroArch shaders underneath such as "/xbr/super-xbr-fast.slangp"(Set Input and Output gamma to 1.0 in shader parameters) and "/cubic/catmull-rom-fast.slangp". In case those aren't available [https://github.com/frankschoeman frankschoeman] suggest setting the preset to one where GaussianBlur is enabled.
 
::To make the lower resolution shader display correctly RetroArch (or any emulator) integer scaling needs to be switched ON (Settings>video>scaling). GaussianBlur, LumaSharpen and Deband(range) are probably the first parameters you might want to adjust depending on the resolution of the content and your preferences. [https://github.com/frankschoeman frankschoeman] also recommend trying RetroArch shaders underneath such as "/xbr/super-xbr-fast.slangp"(Set Input and Output gamma to 1.0 in shader parameters) and "/cubic/catmull-rom-fast.slangp". In case those aren't available [https://github.com/frankschoeman frankschoeman] suggest setting the preset to one where GaussianBlur is enabled.
  
 
====[https://1drv.ms/u/s!Akfc1OCPWC-sg9BB3R1LG2SjK66Cvg?e=nxVGTe AirCon's Retro CRT]====
 
====[https://1drv.ms/u/s!Akfc1OCPWC-sg9BB3R1LG2SjK66Cvg?e=nxVGTe AirCon's Retro CRT]====
:<small>[https://www.youtube.com/watch?v=wp_ha411BgY Demonstration]</small>
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:<small>[https://www.youtube.com/watch?v=wp_ha411BgY (Demonstration)]</small>
 
::Mimics blurry, lightbleeding, uncalibrated inexpensive 8~90's CRT.
 
::Mimics blurry, lightbleeding, uncalibrated inexpensive 8~90's CRT.
  

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