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'''Flashcarts'''- ''Flashcarts'' <sup>(FC)</sup> are specialized cartridges that uses flash memory rather than read-only memory, meaning that it's reprogrammable. These are only available for cartridge-based systems as newer disc-based systems have <abbr title="Digital Right Managment>DRM</abbr> protections installed to only allow the disc reader to accept certain disc formats (meaning you can't simply burn a game image to a CD and expect it to work). | '''Flashcarts'''- ''Flashcarts'' <sup>(FC)</sup> are specialized cartridges that uses flash memory rather than read-only memory, meaning that it's reprogrammable. These are only available for cartridge-based systems as newer disc-based systems have <abbr title="Digital Right Managment>DRM</abbr> protections installed to only allow the disc reader to accept certain disc formats (meaning you can't simply burn a game image to a CD and expect it to work). | ||
− | '''Modding''' - Modding (sometimes referred as "homebrew-ing" or "hacking") usually exploits some flaw in the system in order to achieve things that were never intended, in most cases to allow to load games from an external device to the system or launch "homebrew" applications. | + | '''Modding''' - Modding (sometimes referred as "homebrew-ing" or "hacking") usually exploits some flaw in the system in order to achieve things that were never intended, in most cases to allow to load games from an external device to the system or launch "homebrew" applications. There are two types of modding: |
* ''Softmod'' <sup>(SM)</sup> - Exploits a flaw found in a game or the systems software. Softmodding is usually safer and easier to perform in most cases, but there's still always that risk of bricking your console. | * ''Softmod'' <sup>(SM)</sup> - Exploits a flaw found in a game or the systems software. Softmodding is usually safer and easier to perform in most cases, but there's still always that risk of bricking your console. | ||
− | * ''Hardmod'' <sup>(HM)</sup> - Exploits a flaw found in the consoles hardware. Requires you to open up your console and perform some modification to the board itself. May involve some soldering, but isn't always the case. A popular form of hardmodding is the installation of [[wikipedia:Modchip|modchips]] in order to bypass | + | * ''Hardmod'' <sup>(HM)</sup> - Exploits a flaw found in the consoles hardware. Requires you to open up your console and perform some modification to the board itself. May involve some soldering, but isn't always the case. A popular form of hardmodding is the installation of [[wikipedia:Modchip|modchips]] in order to bypass DRM protections on disc-based consoles, or installing SD/USB readers to systems that lack them in order to load homebrew applications. These are normally more technical and have a higher chance of bricking/damaging your console. |
=Issues= | =Issues= | ||
− | ''In regards of modding'' - You are at risk of rendering | + | ''In regards of modding'' - You are at risk of rendering you console unusable, aka a "brick", when attempting to mod it. Each system is different in terms of difficulty, so use you judgement when deciding if you want to mod it or not and to follow each step carefully during the process. Any form of modding will void your warranty, though this is normally only a problem for newer systems, and may be difficult to resell if there's no way to "un-mod" it. Generally, it is <b>NOT</b> recommended to use video guides when modding, there reason being is they can become outdated and often don't follow all the steps or uses their own pre-configured "tools" for downloading which may not be the latest version. If you do decided to use one, make sure to check the date and see if there's also a some kind of written guide to compare it with and follow to make sure it's still accurate. |
− | ''In regards of flashcarts'' - Flashcarts can only be purchased online and there are | + | ''In regards of flashcarts'' - Flashcarts can only be purchased online and there are normally no official "reseller" for them, so take caution and avoid scammers. Another thing to avoid is cheap clones which are common for EverDrives. EverDrive firmware has DRM in them to verify real EverDrive hardware being used and will brick clone EverDrives. <strike>You should only buy directly from KRIKzz, or from one of their official reseller.</strike> Ha ha, disregard that, KRiKzz was Ukranian so the only way to get a genuine EverDrive is from a scalper. Clone EverDrives will generally require you to use an older firmware with crippled functionality. If the price seems too good to be true, then it's probably a fake. |
=Consoles= | =Consoles= | ||
==PS1== | ==PS1== | ||
− | [http:// | + | [http://www.eurasia.nu/shop/product_info.php?cPath=52&products_id=276 Modchip] |
− | [ | + | [http://ps-io.com/store/psio-cartridge/ PSIO] (~$112) Requires internal modification and an available parallel port. Requires serial number and linked email account to get firmware updates. |
Disc Swap Method (YouTube it) (can damage optical drive with excessive use) | Disc Swap Method (YouTube it) (can damage optical drive with excessive use) | ||
− | [ | + | [http://www.psxdev.net/forum/viewtopic.php?t=722 UniROM] Requires parallel port and cheat device. |
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[https://shop.terraonion.com/en/home/17-Terraonion_MODE_Dreamcast_Saturn_ODE.html MODE] Requires [https://mobiusstriptechnologies.com/product/mode-ps1-install-kit/ adapter kit] and a separate internal mod. Only works with PU18 (SCPH-500x and SCPH-550x) motherboards. | [https://shop.terraonion.com/en/home/17-Terraonion_MODE_Dreamcast_Saturn_ODE.html MODE] Requires [https://mobiusstriptechnologies.com/product/mode-ps1-install-kit/ adapter kit] and a separate internal mod. Only works with PU18 (SCPH-500x and SCPH-550x) motherboards. | ||
==PS2== | ==PS2== | ||
− | [https://github.com/CTurt/FreeDVDBoot FreeDVDBoot] - A recently discovered exploit that takes advantage of the CD/DVD optical drive. With it, you're able to launch homebrew and even backups without needing any kind of special hardware or external modification. Only certain models are exploitable, however | + | [https://github.com/CTurt/FreeDVDBoot FreeDVDBoot] - A recently discovered exploit that takes advantage of the CD/DVD optical drive. With it, you're able to launch homebrew and even backups without needing any kind of special hardware or external modification. Only certain models are exploitable, however it should hopefully support more in the future. |
[http://web.archive.org/web/20130512233049/http://freemcboot.info/ Free McBoot] Requires any one of the following: | [http://web.archive.org/web/20130512233049/http://freemcboot.info/ Free McBoot] Requires any one of the following: | ||
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* [http://www.mediafire.com/download.php?k1mrjl7814ree4k PS3 Memory Card Adaptor] | * [http://www.mediafire.com/download.php?k1mrjl7814ree4k PS3 Memory Card Adaptor] | ||
− | * [http://web.archive.org/web/20121219080442/http://freemcboot.info/ps2%20ohje/indexe.html Agent Under Fire] [[File:007AgentUnderFireCoverF.png|thumb|230px|Cheapest ModChip | + | * [http://web.archive.org/web/20121219080442/http://freemcboot.info/ps2%20ohje/indexe.html Agent Under Fire] [[File:007AgentUnderFireCoverF.png|thumb|230px|Cheapest ModChip Ever]] |
* [http://web.archive.org/web/20130530182624/http://freemcboot.info/armax2.html AR Max]/[http://web.archive.org/web/20130530073929/http://freemcboot.info/armax.html AR Max EVO] | * [http://web.archive.org/web/20130530182624/http://freemcboot.info/armax2.html AR Max]/[http://web.archive.org/web/20130530073929/http://freemcboot.info/armax.html AR Max EVO] | ||
* [http://web.archive.org/web/20130530023041/http://freemcboot.info/codebreaker.html CodeBreaker] Only compatible with fat PS2s and slim PS2s with model number SCPH-700xx. | * [http://web.archive.org/web/20130530023041/http://freemcboot.info/codebreaker.html CodeBreaker] Only compatible with fat PS2s and slim PS2s with model number SCPH-700xx. | ||
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[[PS3 Modding]] <sup>(HM/SM)</sup> | [[PS3 Modding]] <sup>(HM/SM)</sup> | ||
− | + | [http://www.3k3y.com/buy-it/ 3K3y ODDE] <sup>(HM)</sup> ($90, only recommended for unhackable consoles. Soldering required.) | |
==NES/Famicom== | ==NES/Famicom== | ||
− | [ | + | [http://krikzz.com/store/home/31-everdrive-n8-nes.html EverDrive N8 NES] <sup>(FC)</sup> ($109) Uses SD cards and receives support, including fan-made mappers, such as the Sunsoft 5B. Some mappers support save states. These mappers can cause issues on very early NES systems manufactured before 1987. Supports Game Genie codes. |
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− | [ | + | [http://krikzz.com/store/home/32-everdrive-n8-famicom.html EverDrive N8 Famicom] <sup>(FC)</sup> ($109) Uses MicroSD cards and is the exact same product as the above. |
− | [https://www.retrousb.com/product_info.php?products_id=34 PowerPak] <sup>(FC)</sup | + | [https://www.retrousb.com/product_info.php?products_id=34 PowerPak] <sup>(FC)</sup> ($135) Uses CF cards to play games. Supports Game Genie codes. Does not receive any updates anymore, but is still a good option if you need to use Compact Flash cards instead of SD cards. Also has a built-in NSF player. Fan-made mappers are available, including ones that support save states, but these are unofficial. |
− | Look at the [http:// | + | Look at the [http://www.dbwbp.com/misc/Everdrive_N8_Compatibility_List_(OS_V13).pdf compatibility chart] to see if the games you want to play are supported, and which cart supports them. |
− | Expansion audio is supported by both | + | Expansion audio is supported by both carts, but a [http://www.retrofixes.com/2014/05/open-hidden-sound-channels-in-nes.html modification] to the NES is necessary to support it. The Famicom does not require this modification. |
[http://krzysiocart.com/ KrzysioCart] <sup>(FC)</sup> (~60) A cheaper flashcart available in both Famicom and NES form factors. Uses microSD cards, which can save individual battery saves for each game. Supports 82% of the official library and certain unlicensed and/or homebrew games (list [[http://krzysiocart.com/supported_games.txt here]]). The weaker FPGA means some gaps in compatibility (notable non-playable games include ''Punch-Out!!'', ''Castlevania III: Dracula's Curse'', and ''StarTropics''), but it's a good budget option. | [http://krzysiocart.com/ KrzysioCart] <sup>(FC)</sup> (~60) A cheaper flashcart available in both Famicom and NES form factors. Uses microSD cards, which can save individual battery saves for each game. Supports 82% of the official library and certain unlicensed and/or homebrew games (list [[http://krzysiocart.com/supported_games.txt here]]). The weaker FPGA means some gaps in compatibility (notable non-playable games include ''Punch-Out!!'', ''Castlevania III: Dracula's Curse'', and ''StarTropics''), but it's a good budget option. | ||
==SNES== | ==SNES== | ||
− | [https://krikzz.com/ | + | [https://krikzz.com/store/home/54-sd2snes-pro.html SD2SNES PRO] <sup>(FC)</sup> (USD $197+) Has an [[FPGA]] to support some special chips, along with MSU-1 support (exceptions being SPC7110 chips, Sufami Turbo games, and the Hayazashi Nidan Morita Shougi series). Will play large ROMs such as Star Ocean and Tales of Phantasia. Firmware updates can be downloaded [https://sd2snes.de/blog/downloads here]. |
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− | + | [https://krikzz.com/store/home/53-super-everdrive-x5.html Super EverDrive X5] <sup>(FC)</sup> ($89+) No special chip support. A good option if you do not care about special chips. | |
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==N64== | ==N64== | ||
− | [http://64drive.retroactive.be/ 64Drive] <sup>(FC)</sup> ($199 including CIC chip) Supports ROMs up to 256MB (2Gb) in size, includes RTC, possible future 64DD support with no need for ROM conversions. Much better option for developers than the EverDrive | + | [http://64drive.retroactive.be/ 64Drive] <sup>(FC)</sup> ($199 including CIC chip) Supports ROMs up to 256MB (2Gb) in size, includes RTC, possible future 64DD support with no need for ROM conversions. Much better option for developers than the EverDrive due to USB and WiFi support, along with a debugging button on the back, but is also a great choice for casual users along with the cheaper EverDrives. Also supports the separate UltraSave, which can dump/write saves from real carts to the 64Drive. 100% compatibility with all released games. |
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− | + | [http://krikzz.com/store/home/30-everdrive-64-v25.html EverDrive 64 v2.5] <sup>(FC)</sup> ($106 including CIC chip) Supports ROMs up to 64MB (512Mb) in size, although the SRAM is stored at the end of the ROM, which corrupts 64MB games that use the entire ROM and also saves (Pokemon Stadium 2 is the only known example), no RTC, 99.9% compatibility (no Animal Forest due to lack of RTC, and Pokemon Stadium 2 due to the previously mentioned SRAM/ROM sharing). Must reset before powering off to save. Also includes support for 64DD cart conversions. | |
− | [ | + | [http://krikzz.com/store/home/28-everdrive-64-v3.html EverDrive 64 v3.0] <sup>(FC)</sup> ($174 including CIC chip) Supports ROMs up to 64MB (512Mb) in size, includes RTC, 100% compatibility with all released games, no need to reset before powering off to save. |
− | + | With all three options, the UltraCIC II supports multiple CIC types. This is useful for Rareware games such as Banjo Tooie and Donkey Kong 64, removing the need for hacks. | |
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− | With all three options, the UltraCIC II | ||
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==GameCube== | ==GameCube== | ||
− | [http://128bit.me/index.php?topic=26113.0 POT Tweak] <sup>(HM)</sup> is needed to run burned DVDs in combination with another mod. Ritek G04 mini DVDs are recommended for this purpose, as other brands can wear out the laser | + | [http://128bit.me/index.php?topic=26113.0 POT Tweak] <sup>(HM)</sup> is needed to run burned DVDs in combination with another mod. Ritek G04 mini DVDs are recommended for this purpose, as other brands can wear out the laser. The GameCube can read full-size DVDs if the top lid is removed/modified/replaced. |
[http://www.gc-linux.org/wiki/SDload SDload] <sup>(HM)</sup> (Requires Action Replay, no soldering required) | [http://www.gc-linux.org/wiki/SDload SDload] <sup>(HM)</sup> (Requires Action Replay, no soldering required) | ||
− | + | [http://www.gc-forever.com/forums/viewforum.php?f=39 Numerous game exploits] <sup>(SM)</sup> Most need a softmodded Wii or another homebrew capable GameCube to write the exploited save to an SD card. Homebrew and games are generally launched from a memory card to SD adapter in slot 2, sometimes called an SD Gecko. The SD Gecko does not have access to DMA like the DVD drive has, so many games will lag/freeze, especially when using streaming audio or during FMVs. This can be bypassed by burning DVDs or by getting a Wii ODE such as a WASP Fusion along with a GameCube adapter, although no Wii ODE is being produced anymore. | |
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− | [http://www.gc-forever.com/forums/viewforum.php?f=39 Numerous game exploits] <sup>(SM)</sup> Most need a softmodded Wii or another homebrew capable GameCube to write the exploited save to an SD card. Homebrew and games are generally launched from a memory card to SD adapter in slot | ||
− | [http://www.gc-forever.com/wiki/index.php?title=XenoGC XenoGC] <sup>(HM)</sup> (Quick Solder Board, ~$10) Simple | + | [http://www.gc-forever.com/wiki/index.php?title=XenoGC XenoGC] <sup>(HM)</sup> (Quick Solder Board, ~$10) Simple modchip |
− | + | [http://www.gc-forever.com/forums/viewtopic.php?f=25&t=1375 Swiss] is a homebrew utility that can launch burned games, homebrew and games from an SD Gecko (supporting SDHC) or ODE, and can force options per game. Highly recommended. | |
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− | [http://www.gc-forever.com/forums/viewtopic.php?f=25&t=1375 Swiss] is a homebrew utility that can launch burned games, homebrew and games from an SD Gecko (supporting SDHC) or ODE, and can force options per game. Highly recommended | ||
==Wii== | ==Wii== | ||
− | + | [https://sites.google.com/site/completesg/hacking-guide/ Complete Softmod Guide] <sup>(SM)</sup>: Probably one of the safest and easiest console to mod (provided you follow everything correctly). <br>Some notable applications that can be used are: | |
− | *[https:// | + | *[https://sites.google.com/site/completesg/backup-launchers/usb/gx USB Loader GX] - Useful for running Wii games off a USB drive and can also rip disc images to a HDD. |
− | + | *[https://sites.google.com/site/completesg/backup-launchers/gamecube/nintendont Nintendont] - Used to play Gamecube games off a USB and even allows for official hardware to be used, provided your Wii has these ports, such as memory cards, GCN Microphone, GBA-link cable, etc. | |
+ | <i>(<b>Note</b>: these programs require [https://sites.google.com/site/completesg/backup-launchers/installation additional installation setup] before they can be use)</i> | ||
− | + | [https://wii.guide/ wii.guide] <sup>(SM)</sup>: an updated guide in the style of Plailect's [https://hacks.guide hacks.guide], it's easier to follow than the previously mentioned guide. | |
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===Wii Mini=== | ===Wii Mini=== | ||
− | *[https://wii | + | *[https://wii.guide/bluebomb BlueBomb] <sup>(SM)</sup>: BlueBomb is an exploit that takes advantage of a flaw in the Wii and Wii mini’s Bluetooth libraries. Although it is the only exploit that works for the Wii mini, BlueBomb can run on the original Wii as well. This exploit also enables recovery from certain bricks, such as a banner brick. |
==Wii U== | ==Wii U== | ||
− | [ | + | vWii ([http://wiiubrew.org/wiki/WiiMode Wii mode]) <sup>(SM)</sup> is hackable. [http://www.wiihacks.com/wii-u-guides-tutorials/107959-guide-virtual-wii-wii-mode-softmod-wii-u.html vWii Soft Mod Guide]. Only install IOS modules if they state they are compatible with vWii as otherwise, you WILL brick your Wii U. Note that there isn't a way to unbrick vWii currently. |
− | + | [https://github.com/fix94/nintendont/ Nintendont] is a launcher for GameCube games in Wii mode. Works for the Wii and vWii, and supports any HID-compliant controller. | |
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− | + | [https://gbatemp.net/threads/loadiine-gx2.413823/ Loadiine] is a backup loader for Wii U firmware 3.0.0 - 5.5.1, and supports loading games from SD. As it loads games via the Mii Maker app, which doesn't use online features, it cannot play online at the moment. It only supports DLC if you bought the DLC first. It doesn't support Wii VC injection (i.e. Xenoblade and friends for Gamepad controls). | |
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− | + | The Wii U is easily hackable even on the latest firmware and does not even require permanent software mods to install or boot installed games. Simply accessing the homebrew launcher via the browser exploit is enough to get to installing and playing (but requires a wifi connection and can be unreliable. More permanent CFW hacks can be done by installing Haxchi, though this requires the legitimate purchase of a DS VC game). Through the use of injectors, you can install Wii and Gamecube games directly to your Wii U home menu. Injection of Wii homebrew apps is also possible, allowing you to install Nintendont to your Wii U home menu directly and therefore play GameCube games via Nintendont without any vWii modding (though launching Nintendont requires CFW to be running, and therefore Haxchi is recommended but not technically necessary). See [https://wiiu.hacks.guide/ the guide] for more details on accessing homebrew, and [https://gbatemp.net/threads/release-wiivc-injector-script-gc-wii-homebrew-support.483577/ this thread] for details on injection. | |
==Switch== <!--This could be better written as I don't have any experience hacking the Switch--> | ==Switch== <!--This could be better written as I don't have any experience hacking the Switch--> | ||
− | An exploit was found early in the Switch's launch which not only made it vulnerable but [https://www.ktemkin.com/faq-fusee-gelee/ multiple NVIDIA Tegra devices] also. Since then Nintendo has released patched versions of the Switch which are currently "unhackable" at the moment. You can find out if it's been patched by [https://gbatemp.net/threads/switch-informations-by-serial-number-read-the-first-post-before-asking-questions.481215/ the serial number]. Be warned that | + | An exploit was found early in the Switch's launch which not only made it vulnerable but [https://www.ktemkin.com/faq-fusee-gelee/ multiple NVIDIA Tegra devices] also. Since then Nintendo has released patched versions of the Switch which are currently "unhackable" at the moment. You can find out if it's been patched by [https://gbatemp.net/threads/switch-informations-by-serial-number-read-the-first-post-before-asking-questions.481215/ the serial number]. Be warned that you will be at risk of being permanently banned, especially if you try and pirate games, after hacking your Switch. |
− | [ | + | [https://sx.xecuter.com SX Pro by Team Xecuter] <sup>(HM)</sup> (~$60) - A dongle that launches its own custom firmware and attaches to the charging port of the Switch. Useful for launching backups and homebrew applications. It works on any Switch that hasn't been patched or was released before June 2018. Ironically the product itself contains an anti-piracy measure that "bricks" the system if you try to reverse-engineer the dongle <ref name="SX OS DRM">https://torrentfreak.com/team-xecutor-piracy-code-has-drm-can-brick-your-nintendo-switch-180628/</ref>. That and the fact that it contains stolen code from other open-sourced projects have left Team Xecuter with a bad image in the homebrew community. Even better is the fact that two of the people leading Team Xecuter were [https://www.justice.gov/opa/pr/two-members-notorious-videogame-piracy-group-team-xecuter-custody arrested by the U.S. Federal Government], so it may become harder to order their stuff online. |
− | [http://web.archive.org/web/20201028024756/https://team-xecuter.com/sx-core-sx-lite-review-and-test-samples-are-underway/ Xecuter SX Core/Lite] <sup>(HM)</sup> ($?) - A modchip that solders onto the SoC of the Nintendo Switch, which works on Switch units that have been patched from software (RCM) exploits, including Switch Lite. Discontinued | + | [http://web.archive.org/web/20201028024756/https://team-xecuter.com/sx-core-sx-lite-review-and-test-samples-are-underway/ Xecuter SX Core/Lite] <sup>(HM)</sup> ($?) - A modchip that solders onto the SoC of the Nintendo Switch, which works on Switch units that have been patched from software (RCM) exploits, including Switch Lite. Discontinued as the manufacturer, Team Xecuter, has been dismissed due to legal issues. |
[https://wololo.net/2022/02/17/how-to-hack-your-nintendo-switch-2022-edition-hwfly-and-sx-clones-rcm-oled-unpatched-vs-patched-trying-to-clear-it-up-for-you/ Hwfly] <sup>(HM)</sup> (~$100+) - The clone of the Xecuter SX Core/Lite chip. This chip even supports the Nintendo Switch OLED model, but could only launch Atmosphère rather than Xecuter SXOS, and the quality control is a bit problematic. | [https://wololo.net/2022/02/17/how-to-hack-your-nintendo-switch-2022-edition-hwfly-and-sx-clones-rcm-oled-unpatched-vs-patched-trying-to-clear-it-up-for-you/ Hwfly] <sup>(HM)</sup> (~$100+) - The clone of the Xecuter SX Core/Lite chip. This chip even supports the Nintendo Switch OLED model, but could only launch Atmosphère rather than Xecuter SXOS, and the quality control is a bit problematic. | ||
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[https://www.xkit.xyz/rcmloader/ RCMloader ONE] <sup>(HM)</sup> (~$20) - It's a dongle similar to the SX Pro, it can load three different payloads: Atmosphere, ReiNX, and SXOS. It will only work if your Switch hasn't been patched (aka purchased before June 2018). | [https://www.xkit.xyz/rcmloader/ RCMloader ONE] <sup>(HM)</sup> (~$20) - It's a dongle similar to the SX Pro, it can load three different payloads: Atmosphere, ReiNX, and SXOS. It will only work if your Switch hasn't been patched (aka purchased before June 2018). | ||
− | [https://github.com/Atmosphere-NX/Atmosphere Atmosphère] <sup>(HM/SM)</sup> - CFW for the Switch. Currently supports firmware up to | + | [https://github.com/Atmosphere-NX/Atmosphere Atmosphère] <sup>(HM/SM)</sup> - CFW for the Switch. Currently supports firmware up to 4.1.0, though an exploit has been found for firmware 4.2.0-7.0.1 no usable code has been released for it. [https://switch.homebrew.guide/index This guide] appears to be the easiest to follow to install CFW. |
− | [https:// | + | [https://reinx.guide/ ReiNX] <sup>(HM/SM)</sup> - Another CFW for the Switch. Again, similar install situation as mentioned before (unpatched, low firmware, etc.). This one appears to be developing an easier way of loading backups. |
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[http://migdiy.com/ MigDIY] <sup>(FC)</sup> ($64.83) - Modified Mig Switch which supports switching games by touch gesture. | [http://migdiy.com/ MigDIY] <sup>(FC)</sup> ($64.83) - Modified Mig Switch which supports switching games by touch gesture. | ||
Switch hacking is still being worked on, so be sure to stay up-to-date on any new information. | Switch hacking is still being worked on, so be sure to stay up-to-date on any new information. | ||
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==Master System== | ==Master System== | ||
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[http://krikzz.com/store/home/33-mega-everdrive-v2.html Mega EverDrive X7] <sup>(FC)</sup> ($166) The premium option complete with an FPGA, save state support, supports up to 15MB (120Mb) ROMs, Sega CD memory card functionality, saves without reset, and has near instant load times, includes a pause button for Master System games, along with some other possibly useful features. | [http://krikzz.com/store/home/33-mega-everdrive-v2.html Mega EverDrive X7] <sup>(FC)</sup> ($166) The premium option complete with an FPGA, save state support, supports up to 15MB (120Mb) ROMs, Sega CD memory card functionality, saves without reset, and has near instant load times, includes a pause button for Master System games, along with some other possibly useful features. | ||
− | [http://krikzz.com/store/home/34-everdrive-md-v3.html Mega EverDrive X5] <sup>(FC)</sup> ($89) Supports Sega CD memory card functionality, supports up to 7MB (56Mb) ROMs, has near | + | [http://krikzz.com/store/home/34-everdrive-md-v3.html Mega EverDrive X5] <sup>(FC)</sup> ($89) Supports Sega CD memory card functionality, supports up to 7MB (56Mb) ROMs, has near instant load times, saves without reset, and includes a pause button for Master System games. |
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+ | [http://krikzz.com/store/home/45-mega-everdrive-v2.html Mega EverDrive X3] <sup>(FC)</sup> ($45) A no frills flash cart for those on a budget. Has near instant load times, supports up to 7MB (56Mb) ROMs, and must reset the console to save games before powering off. Uses the exact same PCB as the Mega EverDrive X5, so it may be possible to mod it to be an X5 if you are skilled at soldering and can find out what the necessary parts are. | ||
− | + | All 3 carts can play Master System games. | |
− | [ | + | ==Saturn== |
+ | <strike>[http://www.segastyle.com/store/index.php?route=product/product&product_id=76 PCB v3] <sup>(HM)</sup> ($40, For Saturn models: Model 1 and Model 2 64pin IC)</strike> (Dead link) | ||
− | + | <strike>[http://www.segastyle.com/store/index.php?route=product/product&product_id=73 SSIC8B] <sup>(HM)</sup> ($37, For Saturn models: Model 2 32pin IC and Model 2 Sanyo)</strike> (Dead link) | |
− | |||
<strike>Rhea <sup>(HM)</sup> From the creator of the GDEmu. Works with 20-pin Saturn models.</strike> | <strike>Rhea <sup>(HM)</sup> From the creator of the GDEmu. Works with 20-pin Saturn models.</strike> | ||
<strike>Phoebe <sup>(HM)</sup> From the creator of the GDEmu. Works with 21-pin Saturn models.</strike> | <strike>Phoebe <sup>(HM)</sup> From the creator of the GDEmu. Works with 21-pin Saturn models.</strike> | ||
− | [https://satiator.net/ Satiator] <sup>(HM)</sup> ($259) | + | [https://satiator.net/ Satiator] <sup>(HM)</sup> ($259) Expensive, but works on any Saturn without invasive mods, doesn't replace the optical drive and has high compatibility. Fits in the MPEG decoder card slot, so it doesn't work with VCDs or the few games that require the decoder. |
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− | |||
[https://shop.fenrir-ode.fr/ Fenrir ODE] <sup>(HM)</sup> (~$120+) Available for both 20-pin and 21-pin Saturn models. | [https://shop.fenrir-ode.fr/ Fenrir ODE] <sup>(HM)</sup> (~$120+) Available for both 20-pin and 21-pin Saturn models. | ||
[https://terraonion.com/en/producto/terraonion-mode/ MODE] <sup>(HM)</sup> ($200) Works with both 20-pin and 21-pin Saturn models as well as the Dreamcast, supports SATA, microSD and USB. An optional wire harness adds an IGR button, support for automatic 50Hz/60Hz mode switching and disc swapping. | [https://terraonion.com/en/producto/terraonion-mode/ MODE] <sup>(HM)</sup> ($200) Works with both 20-pin and 21-pin Saturn models as well as the Dreamcast, supports SATA, microSD and USB. An optional wire harness adds an IGR button, support for automatic 50Hz/60Hz mode switching and disc swapping. | ||
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==Dreamcast== | ==Dreamcast== | ||
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<strike>GDEMU <sup>(HM)</sup> (~$122) Also uses SD cards. Emulates the disk drive itself, so compatibility is great. Will only work with certain model Dreamcasts, so be sure to check which one you have before ordering. The creator makes them in batches and you have to pay attention to get on the pre-order.</strike> | <strike>GDEMU <sup>(HM)</sup> (~$122) Also uses SD cards. Emulates the disk drive itself, so compatibility is great. Will only work with certain model Dreamcasts, so be sure to check which one you have before ordering. The creator makes them in batches and you have to pay attention to get on the pre-order.</strike> | ||
− | [http://3do-renovation.ru/USB-GDROM_Controller.htm USB-GDROM] <sup>(HM)</sup> (~$175-230) Uses any USB 2 media to load images from. Region Free, compatible with GDI, ISO, and CDI images. Works with all VA0 & VA1 models. | + | [http://3do-renovation.ru/USB-GDROM_Controller.htm USB-GDROM] <sup>(HM)</sup> (~$175-230) Uses any USB 2 media to load images from. Region Free, compatible with GDI, ISO, and CDI images. Works with all VA0 & VA1 models. Requires cannibalizing a working GD-ROM and can't be shipped outside of Russia due to IMF embargoes. |
− | [https://terraonion.com/en/producto/terraonion-mode/ MODE] <sup>(HM)</sup> ($200) Works with VA0 and VA1 models, uses SATA, microSD and USB. Compatible with CDI, GDI, CCD, MDF, and bin/cue images | + | [https://terraonion.com/en/producto/terraonion-mode/ MODE] <sup>(HM)</sup> ($200) Works with VA0 and VA1 models, uses SATA, microSD and USB. Compatible with CDI, GDI, CCD, MDF, and bin/cue images |
==PC Engine/Turbografx 16== | ==PC Engine/Turbografx 16== | ||
− | [http://krikzz.com/store/home/35-turbo-everdrive-v24.html Turbo EverDrive V2] <sup>(FC)</sup> ($ | + | [http://krikzz.com/store/home/35-turbo-everdrive-v24.html Turbo EverDrive V2] <sup>(FC)</sup> ($86) |
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==3DO== | ==3DO== | ||
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==Xbox== | ==Xbox== | ||
− | [http://www.xbmchub.com/forums/xbox-media-center/269-%5Bvideo-guide%5D-1-softmod-xbox-part-1-a.html Game Exploit] <sup>(SM)</sup> (Requires MechAssault | + | [http://www.xbmchub.com/forums/xbox-media-center/269-%5Bvideo-guide%5D-1-softmod-xbox-part-1-a.html Game Exploit] <sup>(SM)</sup> (Requires: Original MechAssault, Splinter Cell or 007 Agent Under Fire) |
− | [ | + | [http://www.xpgamesaves.com/topic/43304-tut-softmod-and-add-larger-hdd-to-original-xbox/#.UVOzrEXJJkw Hotswap Method] <sup>(HM)</sup> |
− | + | various modchips available | |
− | + | earlier models can be soft modded then TSOP flashed. | |
==Xbox 360== | ==Xbox 360== | ||
− | [ | + | [http://forums.xbox-scene.com/index.php?act=ST&f=169&t=513412&st=0#entry3416031 DVD Flashing] <sup>(HM)</sup> (No homebrew, only useful for pirating games) |
− | [ | + | [http://www.eurasia.nu/wiki/index.php/Xbox_360_Reset_Glitch_Hack Reset Glitch Hack] (Advanced users only) (Dead Link) |
− | [ | + | [http://www.assemblergames.com/forums/showthread.php?32719-How-to-Jtag-an-Xbox-360 JTAG] (Better tut needed) |
==NES/SNES/PSX/MD (GEN) Classic== | ==NES/SNES/PSX/MD (GEN) Classic== | ||
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[http://wololo.net/cfw4dummies/ CFW4Dummies] | [http://wololo.net/cfw4dummies/ CFW4Dummies] | ||
− | Don't use PRO-C2 listed there, use | + | Don't use PRO-C2 listed there, use [http://www.mediafire.com/?las5x8qfv2kfblk PRO-Cfix3] instead. PRO-C2 has a bug that breaks PSN PS1 EBOOTs. |
Alternatively, you could try [http://wololo.net/talk/viewtopic.php?f=17&t=38203 LME] instead. | Alternatively, you could try [http://wololo.net/talk/viewtopic.php?f=17&t=38203 LME] instead. | ||
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*'''Recommanded:''' Downgrade to 3.60/3.65 using [https://github.com/SKGleba/modoru modoru] 2.1 | *'''Recommanded:''' Downgrade to 3.60/3.65 using [https://github.com/SKGleba/modoru modoru] 2.1 | ||
|- | |- | ||
− | | 3.69 - 3. | + | | 3.69 - 3.73 |
| [https://github.com/soarqin/finalhe/releases h-encore²] | | [https://github.com/soarqin/finalhe/releases h-encore²] | ||
| ~25% | | ~25% | ||
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*h-encore² isn't stable. | *h-encore² isn't stable. | ||
*Homebrew/Plugin support on 3.69+ isn't good. | *Homebrew/Plugin support on 3.69+ isn't good. | ||
− | *'''Recommanded:''' Downgrade to 3.60/3.65 using [https://github.com/SKGleba/modoru modoru] 2. | + | *'''Recommanded:''' Downgrade to 3.60/3.65 using [https://github.com/SKGleba/modoru modoru] 2.1 |
|} | |} | ||
==Game Boy (Color)== | ==Game Boy (Color)== | ||
− | + | [https://bennvenn.myshopify.com/collections/frontpage/products/copy-of-elcheapo-sd-flash-cart-v1-9 El Cheapo SD] <sup>(FC)</sup> ($52) Supports mappers MBC1, MBC2, MBC3, and MBC5, no RTC until version 2.0 is released, accepts microSD cards, supports games up to 4MB (32Mb), has 128KB (1Mb) SRAM (big enough for LSDj). Saving must be done manually in the menu before loading a new ROM (both saving to SD and loading from SD). There are other cheaper versions with lesser ROM sizes available (for example, if you don't care about Game Boy Color enhanced/exclusive games). | |
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− | |||
[http://store.kitsch-bent.com/product/usb-64m-smart-card USB 64m smart card] <sup>(FC)</sup> ($42) No RTC, only one .sav stored at a time (alpha hack available, but deletes saves on occasion), issues when having GBC and GB games in the same bank, and not the easiest to use. Only uses an MBC5 mapper, and tries to fake other mappers. There are game-specific hacks to fix any issues caused by this. [http://thegaminguniverse.org/ninjagaiden4/mottzilla/ Multisave menu, hacks] Supports ROMs up to 4MB (32Mb). Two ROMs at a time are supported when not using a menu. IMPORTANT NOTE: This flash cart uses 3.3v flash chips directly wired to the 5v Game Boy bus. This could shorten the life of the cart and/or the Game Boy. | [http://store.kitsch-bent.com/product/usb-64m-smart-card USB 64m smart card] <sup>(FC)</sup> ($42) No RTC, only one .sav stored at a time (alpha hack available, but deletes saves on occasion), issues when having GBC and GB games in the same bank, and not the easiest to use. Only uses an MBC5 mapper, and tries to fake other mappers. There are game-specific hacks to fix any issues caused by this. [http://thegaminguniverse.org/ninjagaiden4/mottzilla/ Multisave menu, hacks] Supports ROMs up to 4MB (32Mb). Two ROMs at a time are supported when not using a menu. IMPORTANT NOTE: This flash cart uses 3.3v flash chips directly wired to the 5v Game Boy bus. This could shorten the life of the cart and/or the Game Boy. | ||
− | + | [http://krikzz.com/store/home/8-everdrive-gb.html EverDrive GB] <sup>(FC)</sup> ($88) No RTC, supports the use of MicroSD cards, mappers MBC1, MBC2, MBC3, MBC5, Game Genie cheats, individual ROM sizes up to 8MB (64Mb), and saves for each game. | |
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[https://www.ezflash.cn/product/ezflash-junior/ EZFlash Junior] <sup>(FC)</sup> ($60) Supports RTC, MicroSD cards, mappers MBC1/2/3/5/1M/30, individual ROM sizes up to 8MB (64Mb), and saves for each game. Saves are only temporarily stored in the SRAM, then moved to the SD card on startup, so dying of RTC battery won't affect saves. | [https://www.ezflash.cn/product/ezflash-junior/ EZFlash Junior] <sup>(FC)</sup> ($60) Supports RTC, MicroSD cards, mappers MBC1/2/3/5/1M/30, individual ROM sizes up to 8MB (64Mb), and saves for each game. Saves are only temporarily stored in the SRAM, then moved to the SD card on startup, so dying of RTC battery won't affect saves. | ||
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==Pokémon mini== | ==Pokémon mini== | ||
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==Nintendo DS== | ==Nintendo DS== | ||
− | [https://imgur.com/K5zrSyD Ace3DS Plus clone] <sup>(FC)</sup> (~$5-10): Generally the best Nintendo DS flashcart at the moment, these very common on AliExpress and eBay. | + | [https://imgur.com/K5zrSyD Ace3DS Plus clone] <sup>(FC)</sup> (~$5-10): Generally the best Nintendo DS flashcart at the moment, these very common on AliExpress and eBay. They're compatibility isn't perfect, but they run a version of Wood and work on unmodded DSi and 3DS consoles. Be warned that there is a [https://cdn.discordapp.com/attachments/286686210225864725/921177429073092688/s-l225.png timebomb clone] that looks very similar. Use the [https://flashcard-archive.ds-homebrew.com/Ace3DS+_R4iLS/Ace3DS+_R4iLS_Wood_R4_1.62.7z Ace3DS Plus kernel]. Supports the DSi's latest firmware and MicroSDHC. |
[https://imgur.com/a/3oL1LwK DSONE SDHC clone] <sup>(FC)</sup> (~$5-10): Also very common on AliExpress and eBay at the moment, these cards have very good compatibility using Supercard's [https://flashcard-archive.ds-homebrew.com/SuperCard/DSONE_SDHC_DSONEi/SuperCard_DSONE_SDHC_EOS_sp6_20121206.zip EOS kernel], however they do not work on unmodded DSi or 3DS consoles. They also have an extremely high dead-on-arrival rate so it's recommended to purchase 2 or 3 cards to ensure you get a working one. Supports MicroSDHC. | [https://imgur.com/a/3oL1LwK DSONE SDHC clone] <sup>(FC)</sup> (~$5-10): Also very common on AliExpress and eBay at the moment, these cards have very good compatibility using Supercard's [https://flashcard-archive.ds-homebrew.com/SuperCard/DSONE_SDHC_DSONEi/SuperCard_DSONE_SDHC_EOS_sp6_20121206.zip EOS kernel], however they do not work on unmodded DSi or 3DS consoles. They also have an extremely high dead-on-arrival rate so it's recommended to purchase 2 or 3 cards to ensure you get a working one. Supports MicroSDHC. | ||
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[http://www.gateway-3ds.com/resellers/ '''Gateway'''] <sup>(FC)</sup> (~$60): Can be used for Homebrew, backups, and CIA installation, with EmuNAND support to upgrade to the latest 3DS version. Only works on versions 4.1-10.7.0. New 3DS requires either Cubic Ninja or Ocarina of Time 3D to use. CFW is a superior option, and it is free. | [http://www.gateway-3ds.com/resellers/ '''Gateway'''] <sup>(FC)</sup> (~$60): Can be used for Homebrew, backups, and CIA installation, with EmuNAND support to upgrade to the latest 3DS version. Only works on versions 4.1-10.7.0. New 3DS requires either Cubic Ninja or Ocarina of Time 3D to use. CFW is a superior option, and it is free. | ||
− | [http://www.sky3ds.com/ '''SKY3DS/SKY3DS+'''] <sup>(FC)</sup> (~$75): Works on all firmware (as of 11.4.0), as it emulates a real card. Only useful for backups/piracy, as homebrew will not work, although Ninjhax will work with Cubic Ninja as a ROM. Non-upgradeable. The blue-button version will support unlimited games, whereas the red-button version will only support 10 games forever (even if you switch out microSD cards), although this has been cracked. There is also an orange button version, SKY3DS+, which supports recent anti-piracy in games. Use this one where available, if going this route. Clones are available (QQ3DS which comes with a DS flash cart, r5sdhc). If playing games online, you will need a private header, which can be retrieved from any physical 3DS cart. You will be banned from Nintendo's servers otherwise. | + | [http://www.sky3ds.com/ '''SKY3DS/SKY3DS+'''] <sup>(FC)</sup> (~$75): Works on all firmware (as of 11.4.0), as it emulates a real card. Only useful for backups/piracy, as homebrew will not work, although Ninjhax will work with Cubic Ninja as a ROM. Non-upgradeable. The blue-button version will support unlimited games, whereas the red-button version will only support 10 games forever (even if you switch out microSD cards), although this has been cracked. There is also an orange button version, SKY3DS+, which supports recent anti-piracy in games. Use this one where available, if going this route. Clones are available (QQ3DS which comes with a DS flash cart DS support, r5sdhc). If playing games online, you will need a private header, which can be retrieved from any physical 3DS cart. You will be banned from Nintendo's servers otherwise. |
==Game Gear== | ==Game Gear== | ||
− | [http://krikzz.com/store/home/37-everdrive-gg.html EverDrive GG] <sup>(FC)</sup> ($ | + | [http://krikzz.com/store/home/37-everdrive-gg.html EverDrive GG] <sup>(FC)</sup> ($77) |
=Resources= | =Resources= |