Editing Game engine recreations and source ports
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|[https://github.com/blawar/ooot git] | |[https://github.com/blawar/ooot git] | ||
|{{✗}} | |{{✗}} | ||
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|The Legend of Zelda: Ocarina of Time (N64) | |The Legend of Zelda: Ocarina of Time (N64) | ||
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* [[Emulators on 3DS#Game engines|Nintendo 3DS]], [[Emulators on Switch#Source ports|Nintendo Switch]], [[Emulators on Wii#Miscellaneous|Wii]], [[Emulators on Wii U#Source ports|Wii U]] | * [[Emulators on 3DS#Game engines|Nintendo 3DS]], [[Emulators on Switch#Source ports|Nintendo Switch]], [[Emulators on Wii#Miscellaneous|Wii]], [[Emulators on Wii U#Source ports|Wii U]] | ||
:Sony | :Sony | ||
− | * [[Emulators on PS3#Game Engine Recreations|PlayStation 3]], [[Emulators on PSP#Game Engines|PlayStation Portable | + | * [[Emulators on PS3#Game Engine Recreations|PlayStation 3]], [[Emulators on PSP#Game Engines|PlayStation Portable]] |
Legacy computers: | Legacy computers: | ||
* [[Emulators_on_Legacy_systems#Source_Ports_.28BeOS.29|BeOS]], [[Emulators_on_Legacy_systems#Source_ports_.28DOS.29|DOS]], [[Emulators_on_Legacy_systems#Source_Ports_.28OS2.29|OS/2]], [[Emulators_on_Legacy_systems#Source_Ports_.28Windows_9x.29|Windows 9x]], [[Emulators_on_Legacy_systems#Source_ports_.28Pocket_PC.29|Pocket PC]], [[Emulators_on_Legacy_systems#Source_ports_.28IRIX.29|IRIX]], [[Emulators_on_Legacy_systems#Source_Ports_.28ST.29|Atari ST]] | * [[Emulators_on_Legacy_systems#Source_Ports_.28BeOS.29|BeOS]], [[Emulators_on_Legacy_systems#Source_ports_.28DOS.29|DOS]], [[Emulators_on_Legacy_systems#Source_Ports_.28OS2.29|OS/2]], [[Emulators_on_Legacy_systems#Source_Ports_.28Windows_9x.29|Windows 9x]], [[Emulators_on_Legacy_systems#Source_ports_.28Pocket_PC.29|Pocket PC]], [[Emulators_on_Legacy_systems#Source_ports_.28IRIX.29|IRIX]], [[Emulators_on_Legacy_systems#Source_Ports_.28ST.29|Atari ST]] | ||
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'''Videos:''' | '''Videos:''' | ||
* [https://youtu.be/ywWwUuWRgsM Nerrel: Recompilation - An Incredible New Way to Keep N64 Games Alive] | * [https://youtu.be/ywWwUuWRgsM Nerrel: Recompilation - An Incredible New Way to Keep N64 Games Alive] | ||
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* [https://youtu.be/r4KGm7ixcqI James Lambert: How I optimized Portal to run on the Nintendo 64] (Portal64 Project) | * [https://youtu.be/r4KGm7ixcqI James Lambert: How I optimized Portal to run on the Nintendo 64] (Portal64 Project) | ||
[[Category:Game engine recreations]] | [[Category:Game engine recreations]] | ||
[[Category:Not really emulators]] | [[Category:Not really emulators]] |