Editing Frames per second

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==Slowdown==
 
==Slowdown==
If you are experiencing a slowdown on emulation speed (lesser than 100%), it may be that the emulation is too intense for your system. When this happens, both the video and the sound experience slowdown. To counteract this, you can enable speed hacks, use a less intensive emulator/settings or get new hardware particularly the CPU. However, if the slowdown only affects the internal FPS (frames processed per second within the emulated system), it likely reflects the original game's behavior and accurately represents the limitations of the original hardware. In such cases, there is nothing can be really done for this, other than [[Overclocking|overclocking the '''virtual hardware''']] or [[Game_engine_recreations_and_source_ports|reprogramming the game itself]]. This type of slowdown often affects video while audio remains unaffected, and the displayed emulation speed will still be 100%.
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If you are experiencing a slowdown on emulation speed (lesser than 100%), it may be that the emulation is too intense for your system. When this happens, both the video and the sound experience slowdown. To counteract this, you can enable speed hacks, use a less intensive emulator/settings or get new hardware particularly the CPU. However, if the slowdown only affects the internal FPS (frames processed per second within the emulated system), it likely reflects the original game's behavior and accurately represents the limitations of the original hardware. In such cases, there is nothing can be really done for this, other than [[Overclocking|overclocking]] the '''virtual hardware''' or [[Game_engine_recreations_and_source_ports|reprogramming the game itself]]. This type of slowdown often affects video while audio remains unaffected, and the displayed emulation speed will still be 100%.
  
 
==Overclocking==
 
==Overclocking==

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