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{{Infobox emulator | {{Infobox emulator | ||
|logo = BizHawk.jpg | |logo = BizHawk.jpg | ||
− | |logowidth = | + | |logowidth = 55 |
− | + | |version = {{BizHawkVer}} | |
− | |version = {{ | ||
|active = Yes | |active = Yes | ||
− | |platform = | + | |platform = Windows |
|target = [[#Supported systems|Multiple]] | |target = [[#Supported systems|Multiple]] | ||
|developer = BizHawk Team | |developer = BizHawk Team | ||
|website = [http://tasvideos.org/Bizhawk.html TASVideos.org] | |website = [http://tasvideos.org/Bizhawk.html TASVideos.org] | ||
− | + | |source = [https://github.com/TASVideos/BizHawk GitHub] | |
− | |source = [https://github.com/ | ||
}} | }} | ||
− | + | '''BizHawk''' is an open-source [[Multi-system emulators|multi-system emulator]] designed predominantly around the production of Tool Assisted Speedruns (TAS). It is written in C# and requires .NET Framework 4.0 (in 1.X releases) or .NET Framework 4.6.1 (in 2.X releases) to run. BizHawk focuses on core accuracy and power user tools while still being an easy-to-use emulator for casual gaming. | |
− | '''BizHawk''' is an open-source [[Multi-system emulators|multi-system emulator]] | ||
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− | It is written in C# and requires .NET Framework 4.0 (in 1.X releases) or .NET Framework 4.6.1 (in 2.X releases) to run. BizHawk focuses on core accuracy and power user tools while still being an easy-to-use emulator for casual gaming. | ||
==Download== | ==Download== | ||
− | + | * [https://github.com/TASVideos/BizHawk/releases Official releases] | |
− | + | * [http://www.emucr.com/search/label/BizHawk Dev Builds] | |
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==Supported systems== | ==Supported systems== | ||
===Original and ported=== | ===Original and ported=== | ||
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{| class="wikitable" | {| class="wikitable" | ||
! scope="col"|System | ! scope="col"|System | ||
! scope="col"|Based on code from: | ! scope="col"|Based on code from: | ||
|- | |- | ||
− | |[[ | + | |[[Nintendo Entertainment System emulators|Nintendo Entertainment System]] |
− | |[ | + | |Original. PPU based on [[FCEUX]], QuickNES |
|- | |- | ||
− | |[[ | + | |[[Super Nintendo emulators|Super Nintendo Entertainment System]] |
− | |[[ | + | |[[Higan|bsnes v0.87]], [[Snes9x]] |
|- | |- | ||
− | |[[ | + | |[[Nintendo 64 emulators|Nintendo 64]] |
− | + | |[[Mupen64Plus]] | |
− | |||
− | |[[ | ||
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|- | |- | ||
− | |[[ | + | |[[Game Boy/Game Boy Color emulators|(Super) Game Boy]] |
− | |[[ | + | |Original, [[Gambatte]], [[Higan|bsnes v0.87]], [[SameBoy]] |
|- | |- | ||
− | |[[ | + | |[[Game Boy/Game Boy Color emulators|Game Boy Color]] |
− | |[[ | + | |Original, [[Gambatte]] |
|- | |- | ||
− | |[[ | + | |[[Game Boy Advance emulators|Game Boy Advance]] |
− | |[[ | + | |[[VisualBoy Advance#VBA-Next|VBA-Next]], [[mGBA]] |
|- | |- | ||
− | |[[ | + | |[[Master System emulators|Master System]] |
|Original | |Original | ||
|- | |- | ||
− | |[[ | + | |[[Master System emulators|Game Gear]] |
|Original | |Original | ||
|- | |- | ||
− | |[[ | + | |[[SG-1000 emulators|SG-1000]] |
|Original | |Original | ||
|- | |- | ||
− | |[[ | + | |[[Sega Genesis emulators|Genesis]] |
− | | | + | |[[Genesis Plus GX]], [[PicoDrive]] (32X only) |
|- | |- | ||
− | |[[ | + | |[[Sega Saturn emulators|Saturn]] |
− | + | |[[Yabause]] (1.X), [[Mednafen]] (2.X) | |
− | |||
− | |[[ | ||
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|- | |- | ||
− | |[[ | + | |[[PlayStation emulators|PlayStation]] |
|[[Mednafen]] | |[[Mednafen]] | ||
|- | |- | ||
− | |[[ | + | |[[PlayStation Portable emulators|PlayStation Portable]] (NOT STABLE) |
− | + | |[[PPSSPP]] | |
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− | |[[ | ||
|- | |- | ||
− | |[[ | + | |[[PC Engine emulators|PC Engine]] |
− | |Original | + | |Original |
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|- | |- | ||
− | |[[ | + | |[[PC-FX emulators|PC-FX]] |
|[[Mednafen]] | |[[Mednafen]] | ||
|- | |- | ||
− | |[[ | + | |[[Atari 2600 emulators|Atari 2600]] |
− | | | + | |Original |
|- | |- | ||
− | + | |[[Atari 7800 emulators|Atari 7800]] | |
− | |[[ | + | |Original |
|- | |- | ||
− | |[[ | + | |[[Atari Lynx emulators|Atari Lynx]] |
− | |[[ | + | |[[Mednafen]]'s [[Handy]] core |
|- | |- | ||
− | |[[ | + | |[[ColecoVision emulators|ColecoVision]] |
− | | | + | |Original |
|- | |- | ||
− | |[[ | + | |[[Intellivision emulators|Intellivision]] |
|Original | |Original | ||
|- | |- | ||
− | | | + | |TI-83 |
− | | | + | |Original |
|- | |- | ||
− | | | + | |Apple II |
− | |[ | + | |[https://github.com/DigitalJellyfish/Virtu Virtu] |
|- | |- | ||
− | |[[ | + | |[[Commodore 64 emulators|Commodore 64]] |
− | | | + | |Original |
|- | |- | ||
− | |[[ | + | |[[WonderSwan emulators|WonderSwan/Color]] |
− | | | + | |[[Mednafen]]'s [[Cygne]] core |
|- | |- | ||
− | |[[ | + | |[[Virtual Boy emulators|Nintendo Virtual Boy]] |
− | | | + | |[[Mednafen]] |
|- | |- | ||
− | |[ | + | |[[Neo Geo Pocket emulators|Neo-Geo Pocket/Color]] |
− | | | + | |[[Mednafen]]'s [[NeoPop]] core |
|- | |- | ||
− | |[ | + | |[http://belogic.com/uzebox/index.asp Uzebox] |
|[http://uzebox.org/wiki/index.php?title=Emulator Uzem] | |[http://uzebox.org/wiki/index.php?title=Emulator Uzem] | ||
+ | |- | ||
+ | |[[ZX Spectrum emulators|ZX Spectrum]] | ||
+ | |Original | ||
|} | |} | ||
===Libretro=== | ===Libretro=== | ||
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{| class="wikitable" | {| class="wikitable" | ||
! scope="col"|Core | ! scope="col"|Core | ||
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|Okay ([[Game Boy/Game Boy Color emulators|Game Boy/Game Boy Color]] only) | |Okay ([[Game Boy/Game Boy Color emulators|Game Boy/Game Boy Color]] only) | ||
|- | |- | ||
− | |[[ | + | |[[Final Burn Alpha]] ([[Arcade emulators|Arcade]]) |
|Okay | |Okay | ||
|- | |- | ||
− | | | + | |ImageViewer |
|Okay | |Okay | ||
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|Okay | |Okay | ||
|- | |- | ||
− | |[[ | + | |[[4DO]] |
|Okay | |Okay | ||
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|Okay | |Okay | ||
|- | |- | ||
− | | | + | |[[higan|bsnes]] |
− | |Okay | + | |Not Okay |
|- | |- | ||
− | |[[ | + | |[[higan|bnes]] |
|Not Okay | |Not Okay | ||
|- | |- | ||
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|Not Okay | |Not Okay | ||
|- | |- | ||
− | |[[ | + | |[[Final Burn Alpha]] ([[Neo Geo emulators|Neo Geo]]) |
|Not Okay | |Not Okay | ||
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* Joypad support (for both controller and hotkeys) | * Joypad support (for both controller and hotkeys) | ||
* Auto/rapid fire controls | * Auto/rapid fire controls | ||
− | * | + | * Basic re-recording and rerecording |
* "Bullet-proof" rerecording | * "Bullet-proof" rerecording | ||
* Frame/lag/re-recording counters | * Frame/lag/re-recording counters | ||
* Input display | * Input display | ||
* Auto-hold | * Auto-hold | ||
− | * TAStudio | + | * Alpha version of "TAStudio" |
* RAM watching/poking tools | * RAM watching/poking tools | ||
* RAM searching | * RAM searching | ||
* Lua scripting | * Lua scripting | ||
* Rewind | * Rewind | ||
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* [[Libretro]] support (1.11.4 onwards) | * [[Libretro]] support (1.11.4 onwards) | ||
+ | ==Review== | ||
+ | For tool-assisted speedruns, BizHawk is king. Since 1.11.4, it has support for [[libretro]] cores, making it a good alternative for RetroArch, and adds TAS support for all compatible cores. | ||
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[[Category:Emulators]] | [[Category:Emulators]] | ||
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[[Category:Multi-emulators]] | [[Category:Multi-emulators]] | ||
− | [[Category: | + | [[Category:Nintendo Entertainment System emulators]] |
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[[Category:Windows emulation software]] | [[Category:Windows emulation software]] | ||
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