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- 18:15, 27 November 2014 (diff | hist) (+47) Main Page (Adding)
- 18:15, 27 November 2014 (diff | hist) (+1,733) N Black frame insertion (Created page with "For 120hz monitors. Simulates CRT flicker, which is necessary for the human eye to perceive fluid motion. Without it, the sample-and-hold method used by LCDs manifests as mot...")
- 18:11, 27 November 2014 (diff | hist) (-4,688) Displays (Making some of this its own article, on various display options.)
- 00:56, 21 August 2014 (diff | hist) (+15,853) N Overscan (Copying over the wiki page. Edit as needed for our uses.)
- 00:54, 21 August 2014 (diff | hist) (+15) Main Page
- 18:38, 8 August 2014 (diff | hist) (+10) Game Boy/Game Boy Color emulators (→Oversaturation)
- 18:36, 8 August 2014 (diff | hist) (0) N File:Gbc over saturation2.png
- 20:20, 7 August 2014 (diff | hist) (+149) Game Boy/Game Boy Color emulators
- 20:18, 7 August 2014 (diff | hist) (0) N File:Gbc over saturation.png
- 19:47, 1 August 2014 (diff | hist) (+4) DeSmuME
- 19:02, 1 August 2014 (diff | hist) (+135) Game Boy Advance emulators (→Oversaturation)
- 18:55, 1 August 2014 (diff | hist) (0) N File:1406913527173-1-.png