Mugen
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Developer(s) | Elecbyte |
---|---|
Latest version | 1.1 beta 1 |
Active | No |
Platform(s) | Multi-platform |
Type | Game engine |
Programmed in | C |
License | Freeware |
Mugen (stylized as M.U.G.E.N) is a customizable 2D fighting game engine designed by Elecbyte. The content is created by the community and it includes fighters that are original or based-off of familiar, but copyrighted characters. This is the ultimate choice for the most complete crossover fighting game.
Implementations[edit]
Name | Platform(s) | Latest version | License | Active | Recommended |
---|---|---|---|---|---|
Mugen | 1.1 beta 1 | Proprietary | ✗ | ✓ | |
Ikemen GO | v0.99.0 Nightly |
MIT (Permissive) | ✓ | ✓ | |
Paintown | |
3.6.1 | BSD-3-Clause (Permissive) | ✗ | TBD |
Comparisons[edit]
- Mugen
- The original closed-source engine. Hasn't been updated since 2013.
- Ikemen GO
- An open-source implementation of Mugen. It is a fork of the Ikemen engine rewritten in the Go programming language.
- Paintown
- An open-source implementation, notable for being ported on Android, Wii and PS3.