Discrete Circuitry-Based Arcade Games

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Discrete Circuitry-Based Arcade Games
Computerspace.png
Developer Misc
Type Arcade systems
Release date 1971
Discontinued 1979?
Emulated

The earliest arcade games lacked any type of CPU, consisting only of discrete logic components. The first arcade video game, as well as the first commercial game, released was Computer Space in 1971.

Emulators[edit]

Name Operating System(s) Latest Version Active Libretro Core Recommended
PC
DICE Windows, Linux, macOS 0.9
MAME Multi-platform 0.213 ~
HBMAME Windows 0.213 ~

Comparisons[edit]

  • DICE works by simulating each logic chip on the board individually.
  • MAME has support for
  • HBMAME is a derivative of MAME, and contains various hacks and homebrews. It is based on the latest MAME source at the time of release. Has support for Monaco G.P. which was Sega's final game to rely primarily upon discrete analog circuitry - an oddity for a game made in 1979, some three years after microprocessors were introduced to the market. As this was among the most complex games of its kind, don't bet on seeing it working in MAME anytime soon.

Games[edit]

Game DICE MAME HBMAME Ports*
Anti-Aircraft
Attack ?
Breakout
Clean Sweep ?
Computer Space
Crash 'N Score ?
Crossfire ?
Death Race
Destruction Derby
Doctor Pong
F-1
Galaxy Game
Gotcha ?
Hi-Way ?
Indy 4 ?
Indy 800
Jet Fighter
Monaco GP
Outlaw
Pin Pong ?
Pong
Pong Doubles ?
Pursuit
Quadrapong ?
Qwak!
Rebound ?
Shark JAWS ?
Space Race ?
Steeplechase ?
Stunt Cycle ?
TV Basketball ?
Wipe Out ?

This list is updated as of MAME 0.208, HBMAME 0.208 and DICE 0.9. This currently only lists emulated games and a few noteworthy that are not yet emulated, not all released games.

* Most ports where released for the Atari 2600

External links[edit]